EXHIBIT 10.44
PLAYSTATION(R)2
CD-ROM/DVD-ROM
LICENSED PUBLISHER AGREEMENT
This LICENSED PUBLISHER AGREEMENT (the "Agreement" or "LPA"), entered into as of
the 1st day of April, 2000 (the "Effective Date"), by and between SONY COMPUTER
ENTERTAINMENT AMERICA INC., with offices at 000 X. Xxxxxxxxx Xxxxxxxxx, Xxxxxx
Xxxx, XX 00000 (hereinafter "SCEA"), and INTERPLAY ENTERTAINMENT CORP., with
offices at 00000 Xxx Xxxxxx Xxx Xxxxxx, XX 00000 (hereinafter "Publisher").
WHEREAS, SCEA, its parent company, Sony Computer Entertainment Inc., and/or
certain of their affiliates and companies within the group of companies of which
any of them form a part (collectively referred to herein as "Sony") are
designing and developing, and licensing core components of, a computer
entertainment system (hereinafter referred to as the "System").
WHEREAS, SCEA has the right to grant licenses to certain SCEA Intellectual
Property Rights (as defined below) in connection with the System.
WHEREAS, publisher desires to be granted a non-exclusive license to publish,
develop, have manufactured, market, distribute and sell Licensed Products (as
defined below) pursuant to the terms and conditions set forth in this Agreement;
and SCEA is willing, on the terms and subject to the conditions of this
Agreement, to grant Publisher such a license.
NOW, THEREFORE, in consideration of the representations, warranties and
covenants contained herein, and other good and valuable consideration, the
receipt and sufficiency of which is hereby acknowledged, Publisher and SCEA
hereby agree as follows:
1. Definition of Terms.
1.1 "Advertising Materials" means any advertising, marketing,
merchandising, promotional, public relations (including press releases) and
display materials relating to or concerning Licensed Products or proposed
Licensed Products, or any other advertising, merchandising, promotional, public
relations (including press releases) and display materials depicting any of the
Licensed Trademarks. For purposes of this Agreement, Advertising Materials
include any advertisements in which the System is referred to or used in any
way, including but not limited to giving the System away as prizes in contests
or sweepstakes and the public display of the System in product placement
opportunities.
1.2 "Affiliate of SCEA" means, as applicable, either Sony Computer
Entertainment Inc. in Japan, Sony Computer Entertainment Europe Ltd. in the
United Kingdom or such other Sony Computer Entertainment entity as may be
established from time to time.
1.3 "Designated Manufacturing Facility" means a manufacturing facility or
facilities which Is designated by SCEA in its sole discretion to manufacture
Licensed Products and/or their component parts, which may include manufacturing
facilities owned and operated by affiliated companies of SCEA.
1.4 "Development System Agreement" means an agreement entered into between
SCEA and a Licensed Publisher, Licensed Developer or other licensee for the sale
or license of Development Tools.
1.5 "development Tools" means the PlayStation 2 development tools sold or
licensed by SCEA to a Licensed Publisher or Licensed Developer for use in the
development of Executable Software for the System.
1.6 "Executable Software" means software which includes Product Software
and any software provided directly or indirectly by SCEA or an Affiliate of SCEA
designed for execution exclusively on the System and which had the ability to
communicate with the software resident in the System.
1.7 "Fiscal Year" means a year measured from April 1 to March 31.
1.8 "Generic Line" means the generic legal attribution line used on SCEA
marketing or other materials, which shall be or be substantially similar to the
following: "Product copyright and trademarks are the property of the respective
publisher or their licensors".
1.9 "Guidelines" shall mean any guidelines of SCEA or an Affiliate of SCEA
with respect to SCEA Intellectual Property Rights, which may be set forth in the
SourceBook 2 or in other documentation provided by SCEA or an Affiliate of SCEA
to Publisher.
1.10 "Legal Copy" means any legal or contractual information required to be
used in connection with a Licensed Product or Product Information, including but
not limited to copyright and trademark attributions, contractual credits and
developer or distribution credits.
1.11 "Level 1 rebate" shall have the meaning set forth in Section 8.4
hereto.
1.12 "Level 2 Rebate" shall have the meaning set forth in Section 8.4
hereto.
1.13 "Licensed Developer" means any developer that has signed a valid and
then current Licensed Developer
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
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*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
1
Agreement.
1.14 "Licensed Developer Agreement" or "LDA" means a valid and current
license agreement for the development of Licensed Products for the System, fully
executed between a Licensed Developer and SCEA or an Affiliate of SCEA.
1.15 "Licensed Products" means the Executable Software (which may be
combined with Executable Software or other Licensed Publisher or Licensed
Developers), which shall consist of one product developed for the System or for
the original PlayStation game console per Unit, in final form developed
exclusively for the System. Publisher shall have no right to package or bundle
more than one product developed for the System or for the original PlayStation
game console in a single Unit unless separately agreed with SCEA.
1.16 "Licensed Publisher" means any publisher that has signed a valid and
then current Licensed Publisher Agreement.
1.17 "Licensed Publisher Agreement" or "LPA" means a valid an current
license agreement for the publication, development, manufacture, marketing,
distribution or sale of Licensed Products for the System, fully executed between
a Licensed Publisher and SCEA or an Affiliate of SCEA.
1.18 "Licensed Territory" means the United States (including its
possessions and territories) and Canada. The Licensed Territory may be modified
and/or supplemented by SCEA from time to time pursuant to Section 4.4 below.
1.19 "Licensed Trademarks" means the Trademarks, service marks, trade
dress, logos and other icons or indicia designated by SCEA in the SourceBook 2
or other Guidelines for use on or in connection with Licensed Products. Nothing
contained in this Agreement shall in any way grant Publisher the right to use
the trademark "Sony" in any manner. SCEA may amend such Licensed Trademarks
from time to time in the SourceBook 2 or other Guidelines or upon written notice
to Publisher.
1.20 "Manufacturing Specifications" means specifications setting forth
terms relating to the manufacture and assembly of PlayStation 2 Format Discs,
Packaging, Printed Materials and each of their component parts, which shall be
set forth in the SourceBook 2 or other documentation provided by SCEA or a
Designated Manufacturing Facility to Publisher and which may be amended from
time to time upon reasonable notice to Publisher.
1.21 "Master Disc" means a recordable CD-ROM or DVD-ROM disc in the form
requested by SCEA containing final pre-production Executable Software for a
Licensed Product.
1.22 "Packaging" means, with respect to each Licensed Product, the carton,
containers, packaging, edge labels and other proprietary labels, trade dress and
wrapping materials, including any jewel case (or other CD-ROM or DVD-ROM
container) or parts thereof, but excluding Printed Materials and PlayStation 2
Format Discs.
1.23 "PlayStation 2 Format Discs" means the uniquely marked or colored CD-
ROM or DVD-ROM discs formatted for use with the System which, for purposes of
this Agreement, are manufactured on behalf of Publisher and contain Licensed
Products or SCEA Demo Discs.
1.24 "Printed Materials" means all artwork and mechanicals set forth on
the disc label of the PlayStation Disc relating to any of the Licensed Products
and on or inside any Packaging for the Licensed Product, and all instructional
manuals, liners, inserts, trade dress and other user information to be inserted
into the Packaging.
1.25 "Product Information" means any information owned or licensed by
Publisher relating in any way to Licensed Products, including but not limited to
demos, videos, hints and tips, artwork, depictions of Licensed Product cover art
and videotaped interviews.
1.26 "Product Proposal" shall have the meaning set forth in Section 5.2.1
hereto.
1.27 "Product Software" means any software including audio and video
material developed by a Licensed Publisher or Licensed Developer, which, either
by itself or combined with Product Software or other licensees, when integrated
with software provided by SCEA or an Affiliate of SCEA, creates Executable
Software. It is understood that Product Software contains no proprietary
information of Sony or any other rights of SCEA.
1.28 "Publisher Intellectual Property Rights" means those intellectual
property rights, including but not limited to patents and other patent rights,
copyrights, trademarks, service marks, trade names, trade dress, mask work
rights, utility model rights, trade secret rights, technical information, know-
how, and the equivalents of the foregoing under the laws of any jurisdiction,
and all other proprietary or intellectual property rights throughout the
universe, which pertain to Product Software, Product Information, Printed
Materials, Advertising Materials or other right of Publisher required to
necessary under this
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
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*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
2
Agreement.
1.29 "Purchase Order" means a written purchase order processed in
accordance with the terms of Section 6.2.2 hereto, the Manufacturing
Specifications or other terms provided separately by SCEA or a Designated
Manufacturing Facility to Publisher.
1.30 "SCEA Demo Disc" means any demonstration disc developed and
distributed by SCEA.
1.31 "SCEA Established Third Party Demo Disc Programs" means (i) any
consumer or trade demonstration disc program specified in the SourceBook 2, and
(ii) any other third party demo disc program established by SCEA for Licensed
Publishers.
1.32 "SCEA Intellectual Property Rights" means those intellectual property
rights, including but not limited to patents and other patent rights,
copyrights, trademarks, service marks, trade names, trade dress, mask work
rights, utility model rights, trade secret rights, technical information, know-
how, and the equivalents of the foregoing under the laws of any jurisdiction,
and all other proprietary or intellectual property rights throughout the
proprietary or intellectual property right throughout the universe, which are
required to ensure compatibility with the System or which pertain to the
Licensed Trademarks.
1.33 "SCEA Product Code" means the product identification number assigned
to each Licensed Product, which shall consist of separate product identification
numbers for multiple disc sets (i.e., SLUS-xxxxx). This SCEA Product Code is
used on the Packaging and PlayStation Disc relating to each Licensed Product, as
well as on most communications between SCEA and Publisher as a mode of
Identifying the Licensed Product other that by title.
1.34 "Sony Materials" means any data, object code, source code, firmware,
documentation (or any part(s) of any of the foregoing), related to the System,
selected in the sole judgment of SCEA, which are provided or supplied by SCEA or
an Affiliate or SCEA to Publisher or any Licensed Developer and/or other
Licensed Publisher. For purposes of this Agreement, Sony Materials shall not
include any hardware portions of the Development Tools, but shall include
firmware in such hardware.
1.35 "SourceBook 2" means the PlayStation 2 SourceBook (or any other
reference guide containing information similar to the SourceBook 2 but
designated with a different name) prepared by SCEA, which is provided separately
to Publisher. The SourceBook 2 is designed to serve as the first point of
reference by Publisher in every phase of the development, approval, manufacture
and marketing of Licensed Products.
1.36 "Standard Rebate" shall mean [*].
1.37 "Third Party Demo Disc" means any demo disc developed and marketed by
a Licensed Publisher, which complies with the terms of an SCEA Established Third
Party Demo Disc Program.
1.38 "Unit" means an individual copy of a Licensed Product title
regardless of the number of PlayStation 2 Format Discs constituting such
Licensed Product Title.
1.39 "Wholesale Price" or "WSP" shall mean the greater of (i) the first
published price of the Licensed Product offered to retailers by Publisher as
evidenced by a sell sheet or price list issued by Publisher, or (ii) the actual
price paid by retailers upon the first commercial shipment of a Licensed Product
without offsets, rebates or deductions from invoices of any kind.
2. License.
2.1 License Grant. SCEA grants to Publisher, and Publisher hereby
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accepts, for the term of this Agreement, within the Licensed Territory, under
SCEA Intellectual Property Rights owned, controlled or licensed by SCEA, a non-
exclusive, non-transferable license, without the right to sublicense (except as
specifically provided herein), to publish Licensed Products using Sony
Materials, which right shall be limited to the following rights and other rights
set forth in, and in accordance with the terms of the LPA: (i) to produce or
develop Licensed Products and to enter into agreements with Licensed Developers
and other third parties to develop Licensed Products; (ii) to have such Licensed
Products manufactured; (iii) to market, distribute and sell such Licensed
Products and to authorize others to do so; (iv) to use the Licensed Trademarks
strictly and only in connection with the development, manufacturing, marketing,
packaging, advertising and promotion of the Licensed Products, and subject to
SCEA's right of approval as provided herein; (v) to sublicense to end users the
right to use the Licensed Products for noncommercial purposes in conjunction
with the System only, and not with other devices or for public performance.
2.2 Separate PlayStation Agreements. Unless specifically set forth in
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this Agreement, all terms used herein are specific to the System and the third
party licensing program related thereto and not to the original PlayStation game
console or third party licensing program related thereto. Licenses relating to
the original PlayStation game console are subject to separate agreements with
SCEA, and any license of rights to
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
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*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
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Publisher under such separate agreements shall not confer on Publisher any
rights under the System and vice versa.
3. Development of Licensed Products.
3.1 Right to Develop. This LPA grants Publisher the right to develop
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Licensed Products. It also gives Publisher the right to purchase and/or license
Development Tools, as is appropriate, from SCEA or its designated agent,
pursuant to a separate Development System Agreement with SCEA, to assist in such
development. In developing Executable Software (or portions thereof), Publisher
and its agents shall fully comply in all respects with any and all technical
specifications which may from time to time be issued by SCEA. In the event
that Publisher used third party tools to develop Executable Software, Publisher
shall be responsible for ensuring that it has obtained appropriate licenses for
such use.
3.2 Development by Third Parties. Except as otherwise set forth herein,
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Publisher shall not provide Sony Materials or SCEA's Confidential Information to
any third party. Publisher shall be responsible for determining that third
parties meet the criteria set forth herein. Publisher may contract with a third
party for development of Licensed Products, provided that such third party is:
(i) a Licensed Publisher, (ii) a Licensed Developer, or (iii) an SCEA-authorized
subcontractor in compliance with the provisions of Section 16.6. Publisher
shall notify SCEA in writing of the identity of any such third party within
thirty (30) days of entering into an agreement or other arrangement with the
third party.
4. Limitations on Licenses; Reservation of Rights.
4.1 Reverse Engineering Prohibited. Other than as expressly permitted by
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SCEA in writing, Publisher shall not directly or indirectly disassemble,
decrypt, electronically scan, peel semiconductor components, decompile, or
otherwise reverse engineer in any manner or attempt to reverse engineer or
derive source code from, all or any portion of the Sony Materials. , or permit,
assist or encourage any third party to do so. Other than as expressly permitted
by SCEA in writing, Publisher shall not use, modify, reproduce, sublicense,
distribute, create derivative works from, or otherwise provide to third parties,
the Sony Materials, in whole or in part, other than as expressly permitted by
SCEA in writing, Publisher shall not use, modify, reproduce, sublicense,
distribute, create derivative works from , or otherwise provide to third
parties, the Sony Materials, in whole or in part, other than as expressly
permitted by SCEA. SCEA shall permit Publisher to study the performance, design
and operation of the Development Tolls solely for the limited purposes of
developing and testing Publisher's software applications, or to build tools to
assist Publisher with the development and testing of software applications for
Licensed Products. Any tools developed or derived by Publisher resulting from
the study of the performance, design or operation of the Development Tools shall
be considered as derivative products of the Sony Materials for copyright
purposes, but may be treated as trade secrets of Publisher. In no event shall
Publisher patent any tools created, developed or derived from Sony Materials.
Publisher shall not make available to any third party any tools developed or
derived from the study of the Development Tools without the express written
permission of SCEA. Use of such tools shall be strictly limited to the creation
or testing of Licensed Products and any other use, direct or indirect of such
tools is strictly prohibited. Publisher shall be required in all cases to pay
royalties in accordance with Section 8 hereto to SCEA on any of Publisher's
products utilizing any Sony Materials or derivative works made therefrom.
Moreover, Publisher shall bear all risks arising from incompatibility of its
Licensed Product and the System resulting from use of Publisher-created tools.
The burden of proof under this Section shall be on Publisher, and SCEA reserves
the right to require Publisher to furnish evidence satisfactory to SCEA that
Publisher has complied with this Section.
4.2 Reservation of SCEA's Rights.
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4.2.1 Limitation of Rights to Licenses Granted. The licenses granted
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in this Agreement extend only to the publication, development, manufacture,
marketing, distribution and sale of Licensed Products for use on the System, in
such formats as may be designated by SCEA. Without limiting the generality of
the foregoing and except as otherwise provided herein, Publisher shall not
distribute or transmit the Executable Software or the Licensed Products via
electronic means or any other means now know or hereafter devised, including
without limitation, via wireless, cable, fiber optic means, telephone lines,
microwave and/or radio waves, or over a network of computers or other devices.
Notwithstanding this limitation, Publisher may electronically transmit
Executable Software from site to site, or from machine to machine over a
computer network, for the sole purpose of facilitating development; provided
that no right of retransmission shall attach to any such transmission, and
provided further that Publisher shall use reasonable security measures customary
within the high technology industry to reduce the risk of unauthorized
interception or retransmission of such transmissions. This Agreement does not
grant any right or license, under any SCEA Intellectual Property Rights or
otherwise, except as expressly provided herein, and no other right or license is
to be implied by or inferred from any provision of this Agreement or the conduct
of the parties hereunder.
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
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*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
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4.2.2 Other Use of Sony Materials and SCEA Intellectual Property
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Rights. Publisher shall not make use of any Sony Materials or any SCEA
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Intellectual Property Rights (or any portion thereof) except as authorized by
and in compliance with the provisions of this Agreement. Publisher shall not use
the Executable Software, Sony Materials or SCEA's Confidential Information in
connection with the development of any software for any emulator or other
computer hardware or software system. No right, license or privilege has been
granted to Publisher hereunder concerning the development of any collateral
product or other use or purpose of any kind whatsoever which displays or depicts
any of the Licensed Trademarks. The rights set forth in Section 2.1(v) hereto
are limited to the right to sublicense such right to end users for non-
commercial use; any public performance relating to the Licensed Product or the
System is prohibited unless expressly authorized in writing by SCEA.
4.3 Reservation of Publisher's Rights. Separate and apart from Sony
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Materials and other rights licensed to Publisher by SCEA hereunder, as between
Publisher and SCEA, Publisher retains all rights, title and interest in and to
the Product Software, and the Product Proposals and Product Information related
thereto, including without limitation Publisher Intellectual Property Rights
therein, as well as Publisher's right sin any source code and other underlying
material such as artwork and music related thereto and any names used as titles
for Licensed Products and other trademarks used by Publisher. Nothing in this
Agreement shall be construed to restrict the right of Publisher to develop,
distribute or transmit products incorporating the Product Software and such
underlying material (separate and apart from the Sony Materials) for any
hardware platform or service other than the System, or to use Printed Materials
or Advertising Materials approved by SCEA as provided herein (provided that such
Printed Materials and/or Advertising Materials do not contain any Licensed
Trademarks) as Publisher determines for such other platforms. SCEA shall not do
or cause to be done any act or thing in any way impairing or tending to impair
or dilute any of Publisher's right, title or interests hereunder.
Notwithstanding the foregoing, Publisher shall not distribute or transmit
Product Software which is intended to be used with the System via electronic
means or any other means now know ore hereafter devised, including without
limitation, via wireless, cable, fiber optic means, telephone lines, microwave
and/or radio waves, or over a network of computers or other devices, except as
otherwise permitted in Section 4.2.1 hereto.
4.4 Additions to and Deletions from Licensed Territory. SCEA may, from
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time to time, add one or more countries to the Licensed Territory by providing
written notice of such addition to Publisher. SCEA shall also have the right to
delete, and intends to delete any countries from the Licensed Territory if, in
SCEA's reasonable judgment, the laws or enforcement or such laws in such
countries do not protect SCEA Intellectual Property Rights. In the event a
country is deleted from the Licensed Territory, SCEA shall deliver to Publisher
a notice stating the number of days within which Publisher shall cease
distributing Licensed Products, and retrieve any Development Tools located, in
any such deleted country. Publisher shall cease distributing Licensed Products,
and retrieve any Development Tools, directly or through subcontractors, by the
end of the period stated in such notice.
4.5 SourceBook 2 Requirement. Publisher shall be required to comply with
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all the provisions of the SourceBook 2, including without limitation the
Technical Requirements Checklist therein, when published, or within a
commercially reasonable time following its publication to incorporate such
provision, as if such provisions were set forth in this Agreement.
5. Quality Standards for the Licensed Products.
5.1 Quality Assurance Generally. The Licensed Products (and all portions
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thereof) and Publisher's use of any Licensed Trademarks shall be subject to
SCEA's prior written approval, which shall not be unreasonably withhold or
delayed and which shall be within SCEA's sole discretion as to acceptable
standards of quality. SCEA shall have the right at any stage of the development
of a Licensed Product to review such Licensed Product to ensure that it meets
SCEA's quality assurance standards. All Licensed Products will be developed to
substantially utilize the particular capabilities of the System's proprietary
hardware, software and graphics. No approval by SCEA of any element or stage of
development of any Licensed Product shall be deemed an approval of any other
element or stage of such Licensed Product, nor shall any such approval be deemed
to constitute a waiver of any of SCEA's right xxxxxx this Agreement. In
addition, SCEA's approval of any element or any stage of development of any
Licensed Product shall not release Publisher from any of its representations and
warranties in Section 9.2 hereunder.
5.2 Product Proposals.
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5.2.1 Submissions of Product Proposal. Publisher shall submit to
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SCEA for SCEA's written approval or disapproval, which shall not be unreasonably
withheld or delayed, a written proposal the "Product Proposal"). Such Product
Proposal must contain all
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSES PUBLISHER AGREEMENT CONFIDENTIAL
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*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
5
information specified in the SourceBook 2, as well as any additional information
that SCEA may deem to be useful in evaluating the proposed Licensed Product.
5.2.2 Approval of Product Proposal. After SCEA's review of
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Publisher's Product Proposal, Publisher will receive written notice from SCEA of
the status of the Product Proposal, which may range from "Approved" to "Not
Approved". Such conditions shall have the meanings ascribed to them in the
SourceBook 2, and may be changed from time to time by SCEA. If a Product
Proposal is "Not Approved", then neither Publisher nor any other Licensed
Developer or Licensed Publisher may re-submit such Product Proposal without
significant, substantive revisions. SCEA shall have no obligation to approve any
Product Proposal submitted by Publisher. Any development conducted by or at the
direction of Publisher and any legal commitment relating to development work
shall be at Publisher's own financial and commercial risk. Publisher shall not
construe approval of a Product Proposal as a commitment by SCEA to grant final
approval of such Licensed Product. Nothing herein shall restrict SCEA from
commercially exploiting any coincidentally similar concept(s) and/or product(s),
which have been independently developed by SCEA, an Affiliate of SCEA or any
third party.
5.2.3 Changes to Product Proposal. Publisher shall notify SCEA
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promptly in writing in the event of any material proposed change in any portion
of the Product Proposal. SCEA's approval of a Product Proposal shall not
obligate Publisher to continue with development or production of the proposed
Licensed Product, provided that Publisher must immediately notify SCEA in
writing if it discontinues, cancels or otherwise delays past the original
scheduled delivery date the development of any proposed Licensed Product. In the
event that Publisher licenses a proposed Licensed Product from another Licensed
Publisher or a Licensed Developer, it shall immediately notify SCEA of such
change and must re-submit such Licensed Product to SCEA for approval in
accordance with the provisions of Section 5.2.1 above.
5.3 Work-in-Progress.
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5.3.1 Submission and Review of Work-in-Progress. SCEA shall require
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Publisher to submit to SCEA work-in-progress on Licensed Products at certain
intervals throughout their development and, upon written notice to Publisher, at
any time during the development process. Upon approval of the Product Proposal,
Publisher must, within the time frame indicated in the approval letter,
communicate with SCEA and mutually agree on a framework for the review of such
Licensed Product throughout the development process ("Review Process"). Once
the Review Process ahs begun, Publisher shall be responsible for submitting
work-in-process to SCEA in accordance with such Review Process. Failure to
submit work-in-progress in accordance with any stage of the Review Process may,
at SCEA's discretion, result in revocation of approval of such Product Proposal.
5.3.2 Approval of Work in Progress. SCEA shall have the right to
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approve, reject or require additional information with respect to each stage of
the Review Process. SCEA shall specify in writing the reasons for any such
rejection or request for additional information and shall state what corrections
and/or improvements are necessary. If any stage of the Review Process is not
provided to SCEA or is not successfully met after a reasonable sure period
agreed to between SCEA and Publisher, SCEA shall have the right to revoke the
approval of Publisher's Product Proposal.
5.3.3 Cancellation or Delay; Conditions of Approval. Licensed
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Products which are canceled by Publisher or are late in meeting the final
Executable Software delivery date by more than three (3) months (without
agreeing with SCEA on a modified final delivery date) shall be subject to the
termination provisions set forth in Section 14.3 hereto. In addition, failure to
make changes required by SCEA to the Licensed Product at any stage of the review
process, or making material changes to the Licensed Product without SCEA's
approval, may subject Publisher to the termination provisions set forth in
Section 14.3 hereto.
5.4 Approval of Executable Software. On or before the date specified in
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the Product Proposal or as determined by SCEA pursuant to the Review Process,
Publisher shall deliver to SCEA for its inspection and evaluation, a final
version of the Executable Software for the Proposed Licensed Product. SCEA will
evaluate such Executable Software and notify Publisher in writing of its
approval or disapproval, which shall not be unreasonably withheld or delayed.
If such Executable Software is disapproved, SCEA shall specify in writing the
reasons for such disapproval and state what corrections improvements are
necessary. After making the necessary corrections and improvements, Publisher
shall submit a new version of such Executable Software for SCEA's approval.
SCEA shall have the right to disapprove Executable Software if it fails to
comply with SCEA's corrections or improvements or one or more conditions as set
forth in the SourceBook 2 with no obligation to review all elements of any
version of Executable Software. All final versions of Executable Software shall
be submitted in the format prescribed by SCEA and shall include such number of
Master Discs as SCEA may require from time to time. Publisher hereby (i)
warrants that all final versions of Executable Software are
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSES PUBLISHER AGREEMENT CONFIDENTIAL
----------------------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
6
fully tested; (ii) shall use its best efforts to ensure such Executable Software
is fully debugged prior to submission to SCEA; and (iii) warrants that all
versions of Executable Software comply or will comply with standards set forth
in the SourceBook 2 or other documentation provided by SCEA to Publisher. In
addition, prior to manufacture of Executable Software, Publisher must sign an
accountability form stating that (x) Publisher approves the release of such
Executable Software for manufacture in its current form and (y) Publisher shall
be fully responsible for any problems related to such Executable Software.
5.5 Printed Materials.
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5.5.1 Compliance with Guidelines. For each proposed Licensed
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Product, Publisher shall be responsible, at Publisher's expense, for creating
and developing Printed Materials. All Printed Materials shall comply with the
Guidelines, which may be amended from time to time, provided that Publisher
shall, except as otherwise provided herein, only be required to implement
amended Guidelines in subsequent orders of Printed Materials and shall not be
required to recall or destroy previously manufactured Printed Materials, unless
such Printed Materials do not comply with the original requirements in the
Guidelines or unless explicitly required to do so in writing by SCEA.
5.5.2 Submission and Approval of Printed Materials. No later than
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submission of final Executable Software for a proposed Licensed Product,
Publisher shall also deliver to SCEA, for review and evaluation, the proposed
final Printed Materials and a form of limited warranty for the proposed Licensed
Product. Failure to meet any scheduled release dates for a Licensed Product is
solely the risk and responsibility of Publisher, and SCEA assumes no
responsibility for Publisher failing to meet such scheduled release dates due to
this submission process. The quality of such Printed Materials shall be of the
same quality as that associated with our commercially available high quality
software products. If any of the Printed Materials are disapproved, SCEA shall
specify the reasons for such disapproval and state what corrections are
necessary. SCEA shall have no liability to Publisher for costs incurred or
irrevocably committed to by Publisher for production of Printed Materials that
are disapproved by SCEA. After making he necessary corrections to any
disapproved Printed Materials, Publisher must submit new Printed Materials for
approval by SCEA. SCEA shall not unreasonable withhold or delay its review of
Printed Materials.
5.6 Advertising Materials.
---------------------
5.6.1 Submission and Approval of Advertising Materials. Pre-
------------------------------------------------
production samples of all Advertising Materials shall be submitted by Publisher
to SCEA, at Publisher's expense, prior to any actual production, use or
distribution of any such items by Publisher or on its behalf. SCEA shall
evaluate and approve such Advertising Materials, which approval shall not be
unreasonably withheld or delayed, as to the following standards: (i) the
content, quality, and style of the overall advertisement; (ii) the quality,
style, appearance and usage or any Licensed Trademarks; (iii) appropriate
references of any required notices; and (iv) appropriate compliance with the
Guidelines. If any of the Advertising Materials are disapproved, SCEA shall
specify the reasons for such disapproval and state what corrections are
necessary. SCEA may require Publisher to immediately withdraw and reprint any
Advertising Materials that have been published but have not received the written
approval of SCEA. SCEA shall have no liability to Publisher for costs incurred
or irrevocably committed to by Publisher for production of Advertising Materials
that are disapproved by SCEA. For each Licensed Product, Publisher shall be
required to deliver to SCEA an accountability form stating that all Advertising
Materials for such Licensed Product comply or will comply with the Guidelines
for use of the Licensed Trademarks. After making the necessary corrections to
any disapproved Advertising Materials, Publisher must submit new proposed
Advertising Materials for approval by SCEA.
5.6.2 Failure to Comply; Three Strikes Program. Publishers who fail
----------------------------------------
to obtain SCEA's approval of advertising Materials prior to broadcast or
publication shall be subject to the provisions of the "Three Strikes" program
outlined in the SourceBook 2. Failure to obtainer SCEA's approval of
Advertising Materials could result in termination of this LPA or termination of
approval of the Licensed Product, or could subject Publisher to the provisions
of Section 14.4 hereto. Failure to meet any scheduled release dates for
Advertising Materials is solely the risk and responsibility of Publisher, and
SCEA assumes no responsibility for Publisher failing to meet such scheduled
release dates due to approval requirements as set forth in this Section.
5.6.3 SCEA Materials. Subject in each instance to the prior written
--------------
approval of SCEA, Publisher may use advertising materials owned by SCEA
pertaining to the System or to the Licensed Trademarks on such Advertising
Materials as may, in Publisher's judgment, promote the sale of Licensed Product.
5.7 Rating Requirements. If required by SCEA or any governmental entity,
-------------------
Publisher shall submit each Licensed Product to a consumer advisory ratings
system designated by SCEA and/or such governmental entity for
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSES PUBLISHER AGREEMENT CONFIDENTIAL
----------------------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
7
the purpose of obtaining rating code(s) for each Licensed Product. Any and all
costs and expenses incurred in connection with obtaining such rating code(s)
shall be borne solely by Publisher. Any required consumer advisory rating
code(s) procured hereby shall be displayed on the Licensed Product and in the
associated Printed Materials and Advertising Materials, at Publisher's cost and
expense, in accordance with the SourceBook 2 or other documentation provided by
SCEA to Publisher.
5.8 Publisher's Additional Quality Assurance Obligations. If at any time
----------------------------------------------------
or times subsequent to the approval of Executable Software and Printed
Materials, SCEA identifies any material defects (such materiality to be
determined by SCEA in its sole discretion) with respect to the Licensed Product,
or in the event that SCEA identifies any improper use of its Licensed Trademarks
or Sony Materials with respect to the Licensed Product, or any such material
defects or improper use are brought to the attention of SCEA, Publisher shall,
at not cost to SCEA, promptly correct any such material defects, or improper use
of Licensed Trademarks or Sony Materials, to SCEA's commercially reasonable
satisfaction, which may include, if necessary in SCEA's judgment, the recall and
re-release of such Licensed Product. In the event any Units of Licensed
Products create any risk of loss or damage to any property or injury to any
person, Publisher shall immediately take effective steps, at Publisher's sole
liability and expense, to recall and/or to remove such defective Unites from any
affected channels of distribution, provided , however, that if Publisher is not
acting as the distributor and/or seller for the Licensed Products, its
obligation hereunder shall be to use its best efforts to arrange removal of such
Licensed Product from channels of distribution. Publisher shall provide all
end-user support for the Licensed Products and SCEA expressly disclaims any
obligation to provide end-user support on Publisher's Licensed Products.
6. Manufacture of the Licensed Products.
6.1 Manufacture of Units. Upon approval of Executable Software and
--------------------
associated Printed Materials pursuant to Section 5, and subject to Sections
6.1.2, 6.1.3 and 6.1.4 below, the Designated Manufacturing Facility will, in
accordance with the terms and conditions set forth in this Section 6, and at
Publisher's expense (a) manufacture PlayStation 2 Format Discs for Publisher;
(b) manufacture Publisher's Packaging and/or Printed Materials; and/or (c)
assemble the PlayStation 2 Format Discs with the Printed Materials and the
Packaging. Publisher shall comply with all Manufacturing Specifications related
to the particular terms set forth herein. SCEA reserves the right to insert or
require the Publisher to insert certain Printed Materials relating to the System
or Licensed Trademarks into each unit.
6.1.1 Manufacture of PlayStation 2 Format Discs.
-----------------------------------------
6.1.1.1 Designated Manufacturing Facilities. To insure
-----------------------------------
compatibility of the PlayStation 2 Format Discs with the System, consistent
quality of the Licensed Product and incorporation of anti-piracy security
systems, SCEA shall designate and license a Designated Manufacturing Facility to
reproduce PlayStation 2 Format Discs. Publisher shall purchase all of its
requirements for PlayStation 2 Format Discs from such Designated Manufacturing
Facility during the term of the Agreement. Any Designated Manufacturing Facility
shall be a third party beneficiary of this Agreement.
6.1.1.2 Creation of Master CD-ROM or DVD-ROM. Pursuant to
------------------------------------
Section 5.4 in connection with final testing of Executable Software, Publisher
shall provide SCEA with the number of Master Discs specified in the SourceBook
2. A Designated Manufacturing Facility shall create from one of the fully
approved Master Discs provided by Publisher the original master CD-ROM or DVD-
ROM, from which all other copies of the Licensed Product are to be replicated.
Publisher shall be responsible for the costs, as determined by the Designated
Manufacturing Facility, of producing such original master. In order to insure
against loss or damage to the copies of the Executable Software furnished to
SCEA, Publisher will retain duplicates of all Master Discs, and neither SCEA no
any Designated Manufacturing Facility shall be liable for loss of or damage to
any Master Discs or Executable Software.
6.1.2 Manufacture of Printed Materials.
--------------------------------
6.1.2.1 Manufacture by Designated Manufacturing Facility. If
------------------------------------------------
publisher elects to obtain Printed Materials from a Designated Manufacturing
Facility, Publisher shall deliver all SCEA-approved Printed Materials to that
Designated Manufacturing Facility, at Publisher's sole risk and expense, and the
Designated Manufacturing Facility will manufacture such Printed Materials in
accordance with this Section 6. In order to insure against loss or damage to the
copies of the Printed Materials furnished to SCEA, Publisher will retain
duplicates of all Printed Materials, and neither SCEA nor any Designated
Manufacturing Facility shall be liable for loss or damage to any such Printed
Materials.
6.1.2.2 Manufacture by Alternate Source. Subject to SCEA's
-------------------------------
approval as provided in Section 5.5.2 hereto and in this Section, Publisher may
elect to be responsible for manufacturing its own Printed Materials (other than
any Artwork which may be placed directly upon
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
----------------------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
8
the PlayStation Disc, which Publisher will supply to the Designated
Manufacturing Facility for placement), at Publisher's sole risk and expense.
Prior to production of each order, Publisher shall be required to supply SCEA
with samples of any printed Materials not produced or supplied by a Designated
Manufacturing Facility, at no charge to SCEA or Designated Manufacturing
Facility, for SCEA's approval with respect to the quality thereof. SCEA shall
have the right to disapprove any Printed Materials that do not comply with the
Manufacturing Specifications. Manufacturing Specifications for Printed Materials
shall be comparable to manufacturing specifications applied by SCEA to its own
software products for the System. If Publisher elects to supply its own Printed
Materials, neither SCEA nor any Designated Manufacturing Facility shall be
responsible for any delays arising from use of Publisher's own Printed
Materials.
6.1.3 Manufacture of Packaging.
------------------------
6.1.3.1 Manufacture by Designated Manufacturing Facility. To
------------------------------------------------
ensure consistent quality of the Licensed Products, SCEA may designate and
license a Designated Manufacturing Facility to reproduce proprietary Packaging
for the System. If SCEA creates Proprietary Packaging, then Publisher shall
purchase all of its requirements for such proprietary Packaging from a
Designated Manufacturing Facility during the term of the Agreement, and the
Designated Manufacturing Facility will manufacture such Packaging in accordance
with this Section 6.
6.1.3.2 Manufacture by Alternate Source. If SCEA elects to use
-------------------------------
standard, non-proprietary Packaging for the System, then Publisher may elect to
be responsible for manufacturing its own Packaging (other than any proprietary
labels and any portion of a container containing Licensed Trademarks, which
Publisher must purchase form a Designated Manufacturing Facility). Publisher
shall assume all responsibility for the creation f such Packaging at Publisher's
sole risk and expense. Publisher shall be responsible for encoding and printing
proprietary edge labels provided by a Designated Manufacturing Facility with
information reasonable specified by SCEA from time to time and will apply such
labels to each Unite of he Licensed Product as reasonably specified by SCEA.
Prior to production of each order, Publisher shall be required to supply SCEA
with samples of any Packaging not produced or supplied by a Designated
Manufacturing Facility, for SCEA's approval with respect to the quality thereof.
SCEA shall have the right to disapprove any Packaging that does not comply with
the Manufacturing Specifications. Manufacturing Specifications for Packaging
shall be comparable to manufacturing specifications applied by SCEA to its own
software products of the System. If Publisher procures Packaging from an
alternate source, then it must also procure assembly services from an alternate
source. If Publisher elects to supply its own Packaging, neither SCEA nor any
Designated Manufacturing Facility shall be responsible for any delays arising
from use of Publisher's own Packaging.
6.1.4 Assembly Services. Publisher may either procure assembly
-----------------
services from a Designated Manufacturing Facility or from an alternate source.
If Publisher elects to be responsible for assembling the Licensed Products, then
the Designated Manufacturing Facility shall ship the component parts of the
Licensed Product to a destination provi8ded by Publisher, at Publisher's sole
risk and expense. SCEA shall have the right to inspect any assembly facilities
utilized by Publisher in order to determine if the component parts of the
Licensed Products are being assembled in accordance with SCEA's quality
standards. SCEA may require that Publisher recall any Licensed Products that do
not contain proprietary labels or other materials component parts or that
otherwise fail to comply with the Manufacturing Specifications. If Publisher
elects to use alternate assembly facilities, neither SCEA nor any Designated
Manufacturing Facility shall be responsible for any delays or missing component
parts arising from use of alternate assembly facilities.
6.2 Price, Payment and Terms.
------------------------
6.2.1 Price. The applicable price for manufacture of any Units of
-----
Licensed Products ordered hereunder shall be provided to Publisher by the
Designated Manufacturing Facility. Purchase shall be subject to the terms an
conditions set out in any purchase order form supplied to Publisher by the
Designated Manufacturing Facility.
6.2.2 Orders. Publisher shall issue to a Designated Manufacturing
------
Facility a written Purchase Order(s) in the form set forth and containing the
information required in the Manufacturing Specifications, with a copy to SCEA.
All orders shall be subject to approval by SCEA, which shall not be unreasonably
withhold or delayed. Purchase orders issued by Publisher to a Designated
Manufacturing Facility for each Licensed Product approved by SCEA shall be non-
cancelable and be subject to the order requirements of the Designated
Manufacturing Facility.
6.2.3 Payment Terms. Purchase Orders will be invoiced as soon as
-------------
reasonably practical after receipt, and such invoice will include both
manufacturing price and royalties payable pursuant to Section 8.1 or 8.2 hereto
for each Unit of Licensed Products ordered. Each invoice will be payable either
on a cash-in-advance basis or pursuant to
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSES PUBLISHER AGREEMENT CONFIDENTIAL
----------------------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
9
a letter of credit, or, at SCEA's sole discretion, on credit terms. Terms for
cash-in-advance and letter of credit payments shall be as set forth in the
SourceBook 2. All amounts hereunder shall be payable in United States dollars.
All associated banking charges with respect to payments of manufacturing costs
and royalties shall be borne solely by Publisher.
6.2.3.1 Credit Terms. SCEA may at its sole discretion extend
------------
credit terms and limits to Publisher. SCEA may also revoke such credit terms and
limits at its sole discretion. If Publisher qualifies for credit terms, then
orders will be invoiced upon shipment of Licensed Products and each invoice will
be payable within thirty (30) days of the date of the invoice. Any overdue sums
shall bear interest at the rate of one and one-half (1- 1/2%) percent per month,
or such lower rate as may be the maximum rate permitted under applicable law,
from the date when payment first became due to and including eh date of payment
thereof. Publisher shall be additionally liable for all costs and expenses of
collection, including without limitation, reasonable fees for attorneys and
court costs.
6.2.3.2 General Terms. No deduction may be made from
-------------
remittances unless an approved credit memo has been issued by a Designated
Manufacturing Facility. Neither SCEA nor a Designated Manufacturing Facility
shall be responsible for shortage or breakage with respect to any order if
component parts and/or assembly services are obtained from alternate sources.
Each shipment to Publisher shall constitute a separate sale, whether said
shipment be whole or partial fulfillment of any order. Nothing in this Agreement
shall excuse or be construed as a waiver of Publisher's obligation to timely
provide any and all payments owed to SCEA and Designated Manufacturing Facility.
6.3 Delivery of Licensed Products. Neither SCEA nor any Designated
-----------------------------
Manufacturing Facility shall have an obligation to store completed Unites of
Licensed Products. Publisher may either specify a mode of delivery or allow
Designated Manufacturing Facility to select a mode of delivery.
6.4 Ownership of Master Discs. Due to the proprietary nature of the
-------------------------
mastering-process, neither SCEA nor a Designated Manufacturing Facility shall
under any circumstances release any original master CD-ROM, Master Discs or
other in-process materials to Publisher. All such materials shall be and remain
the sole property of SCEA or Designated Manufacturing Facility. Notwithstanding
the foregoing, Publisher Intellectual Property Rights contained in Product
Software that is contained in such in-process materials is, as between SCEA and
Publisher, the sole and exclusive property of Publisher or its licensors (other
than SCEA an/or its affiliates).
7. Marketing and Distribution.
7.1 Marketing Generally. In accordance with the provisions of this
-------------------
Agreement and at no expense to SCEA, Publisher shall, and shall direct its
distributors to, diligently market, sell and distribute the Licensed Products,
and shall use commercially reasonable efforts to stimulate demand for such
Licensed Products in the Licensed Territory and to supply any resulting demand.
Publisher shall use its reasonable best efforts to protect the Licensed Products
from and against illegal reproduction and/or copying by end users or by any
other persons or entities.
7.2 Samples. Publisher shall provide to SCEA, at no additional cost, for
-------
SCEA's internal use, five hundred and four (504) sample copies of each Licensed
Product. Publisher shall pay any manufacturing costs to the Designated
Manufacturing Facility in accordance with Section 6.2, but shall not be
obligated to pay royalties, in connection with such sample Units. In the even
that Publisher assembles any Licensed Product using an alternate source,
Publisher shall be responsible for shipping such sample Unites to SCEA at
Publisher's cost and expense. SCEA shall not directly or indirectly resell any
such sample copies of the Licensed Products without Publisher's prior written
consent. SCEA may give sample copies to its employees, provided that it uses
its reasonable efforts to ensure that such copies are not sold into the retain
market. In addition, subject to availability, Publisher shall sell to SCEA
additional quantities of Licensed Products a the Wholesale Price for such
Licensed Product. Any changes to SCEA's policy regarding sample Unites shall be
set forth in the SourceBook2.
7.3 Marketing Programs of SCEA. From time to time, SCEA may invite
--------------------------
Publisher to participate in promotional or advertising opportunities that may
feature one or more Licensed Products from one or more Licensed Publishers.
Participation shall be voluntary and subject to terms to be determined at the
time of the opportunity. In the even Publisher elects to participate, all
materials submitted by Publisher to SCEA shall be submitted subject to Section
10.2 hereunder and delivery of such materials to SCEA shall constitute
acceptance by Publisher of the terms of the offer. Moreover, SCEA may use the
Generic Line on all multi-product marketing materials, unless otherwise agreed
in writing.
7.4 Demonstration Disc Programs. SCEA may, from time to time, provide
---------------------------
opportunities for Publisher to participate in SCEA Demo Disc Programs. In
addition, SCEA may, from time to time, grant to Publisher the right
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSES PUBLISHER AGREEMENT CONFIDENTIAL
----------------------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
10
to create Third Party Demo Discs pursuant to SCEA Established Third Party Demo
Disc Programs. The specifications with respect to the approval, creation,
manufacture, marketing, distribution and sale of any such demo disc programs
shall be set forth in the SourceBook 2 or in other documentation to be provided
by SCEA to Publisher. Except as otherwise specifically set forth herein, in the
SourceBook 2 or in other documentation, Third Party Demo Discs shall be
considered "Licensed Products" and shall be subject in all respects to the terms
and conditions of this Agreement pertaining to Licensed Products. In addition,
the following procedures shall also apply to SCEA Demo Discs and Third Party
Demo Discs:
7.4.1 SCEA Demo Discs.
---------------
7.4.1.1 License. SCEA may, but shall not be obligated to,
-------
invite Licensed Publishers to participate in any SCEA Demo Disc program.
Participation by Publisher in an SCEA Demo Disc program shall be optional. If
Publisher elects to participate in an SCEA Demo Disc Program and provides
Product Information to SCEA in connection thereto, Publisher shall thereby grant
to SCEA a royalty-free license during the term of this Agreement in the Licensed
Territory to manufacture, use, sell, distribute, market, advertise and otherwise
promote Publisher's Product Information as part of such SCEA Demo Disc program.
In addition, Publisher shall grant SCEA the right to feature Publisher and
Licensed Product names in SCEA Demo Disc Advertising Materials and to use copies
of screen displays generated by the code, representative video samples or other
Product Information in such SCEA Demo Disc Advertising Materials. All decisions
relating to the selection of first and third party Product Information and all
other aspects of SCEA Demo Discs shall be in the sole discretion of SCEA.
7.4.1.2 Submission and Approval of Product Information. Upon
----------------------------------------------
receipt of written notice that SCEA has tentatively chosen Publisher's Product
Information for inclusion in the SCEA Demo Disc, Publisher shall deliver to SCEA
such requested Product Information by no later than the deadline set forth in
such notice. Separate notice will be sent for each SCEA Demo Disc, and Publisher
must sign each notice prior to inclusion in such SCEA demo Disc. Publisher shall
include its own Legal Copy on the title screen or elsewhere in the Product
Information submitted to SCEA. SCEA shall only provide the Generic Line on the
SCEA Demo Disc title screen and packaging. Publisher's Product Information shall
comply with SCEA's technical specifications provided to Publisher. SCEA reserves
the right to review and test the Product Information provided and request
revisions prior to inclusion on the SCEA Demo Disc. If SCEA requests changes to
the Product Information and Publisher elects to continue to participate in such
Demo Disc, Publisher shall make such changes as soon as possible after receipt
of written notice of such requested changes from SCEA, but not later than the
deadline for receipt of Product Information. Failure to make such changes and
provide the modified Product Information to SCEA by the deadline shall result in
the Product Information being removed from the SCEA Demo Disc. Costs associated
with preparation of Product Information supplied to SCEA shall be borne solely
by Publisher. Except as otherwise provided in this Section, SCEA shall not edit
or modify Product Information provided to SCEA by Publisher without Publisher's
consent, not to be unreasonably withheld. SCEA shall have the right to use
subcontractors to assist in the development of any SCEA Demo Disc. With respect
to Product Information provided by Publisher in demo form, the demo delivered to
SCEA shall not constitute the complete Licensed Product and shall be, at a
minimum, an amount sufficient to demonstrate the Licensed Product's core
features and value, without providing too much information so as to give
consumers a disincentive to purchase the complete Licensed Product.
7.4.1.3 No Obligations to Publish. Acceptance of Product
-------------------------
Information for test and review shall not be deemed confirmation that SCEA shall
include the Product Information on an SCEA Demo Disc, nor shall it constitute
approval of any other element of the Licensed Product. SCEA reserves the right
to choose from products submitted from other Licensed Publisher and first party
products to determine the products to be included in SCEA Demo Discs, and
Publisher's Licensed Products will not be guaranteed prominence or preferential
treatment on any SCEA Demo Disc. Nothing herein shall be construed as creating
an obligation of SCEA to publish Product Information submitted by Publisher in
any SCEA Demo Disc, nor shall SCEA be obligated to publish, advertise or promote
any SCEA Demo Disc.
7.4.1.4 SCEA Demo Discs Sold at Retail. Publisher is aware and
------------------------------
acknowledges that certain SCEA Demo Discs may be distributed and sold by SCEA in
the retain market. If Publisher elects to participate in any SCEA Demo Disc
program which is sold in the retain market as notified by SCEA to Publisher,
Publisher acknowledges prior to participation in any such SCEA Demo Disc that it
is aware of no limitations regarding Product Information provide to SCEA
pursuant to the terms of this Agreement which would in any way restrict SCEA's
ability to distribute or sell such SCEA Demo Disc at retail, nor does Publisher
or its licensors (other than SCEA and/or its affiliates) have any anticipation
of receiving any compensation from such retain sales. In the event that SCEA
institutes a SCEA Demo Disc in which a fee and/or royalty is charged to
Publisher, SCEA and Publisher will enter into a separate agreement regarding
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSES PUBLISHER AGREEMENT CONFIDENTIAL
----------------------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
11
such SCEA Demo Disc.
7.4.2 Third Party Demo Discs.
----------------------
7.4.2.1 License. Publisher may participate in any SCEA
-------
Established Third Party Demos Disc Program. Publisher shall notify SCEA of its
intention to participate in any such program, and upon receipt of such notice,
SCEA shall grant to Publisher the right and license to use Licensed Products in
Third Party Demo Discs and to use, distribute, market, advertise and otherwise
promote (and, if permitted in accordance with the terms of any SCEA Established
Third Party Program or otherwise permitted by SCEA, to sell) such Third Party
Demo Discs in accordance with the SourceBook 2, which may be modified from time
to time at the sole discretion of SCEA. Unless separately agreed in writing with
SCEA, Third Party Demo Discs shall not be used, distributed, promoted, bundled
or sold in conjunction with other products. In addition, SCEA hereby consents to
the use of the Licensed Trademarks in connection with Third Party Demo Discs,
subject to the approval procedures set forth in this Agreement. If any SCEA
Established Third Party Demo Disc Program is specified by SCEA to be for
promotional use only and not for resale, and such Third Party Demo Disc is
subsequently discovered to be for sale, Publisher's right to produce Third Party
Demo Discs shall thereupon be automatically revoked, and SCEA shall have the
right to terminate any related Third Party Demo Discs in accordance with the
terms of Section 14.3 or 14.4 hereto.
7.4.2.2 Submission and Approval of Third Party Demo Discs.
-------------------------------------------------
Publisher shall deliver to SCEA, for SCEA's prior approval, a final version of
each Third Party Demo Disc in a format prescribed by SCEA. Such Third Party Demo
Disc shall comply with all requirements provided to Publisher by SCEA in the
SourceBook 2 or otherwise. In addition, SCEA shall evaluate the Third Party Demo
Disc in accordance with the approval provisions for Executable Software and
Printed Materials set forth in Section s 5.4 and 5.5, respectively. Furthermore,
Publisher shall obtain the approval of SCEA in connection with any Advertising
Materials relating to the Third Party Demo Discs in accordance with the approval
provisions set forth in Section 5.6. Costs associated with Third Party Demo
Discs shall be borne solely by Publisher. No approval by SCEA of any element of
any Third Party Demo Disc shall be deemed an approval of any other element
thereto, nor does any such approval constitute final approval of the related
Licensed Product. Unless otherwise permitted by SCEA, Publisher shall clearly
and conspicuously state on all Third Party Demo Disc Packaging and Printed
Materials that the Third Party Demo Disc is for promotional purposes only and
not for resale.
7.4.2.3 Manufacture and Royalty of Third Party Demo Discs.
-------------------------------------------------
Publisher shall comply with all Manufacturing Specifications with respect to the
manufacture and payment of manufacturing costs of Third Party Demo Discs, and
Publisher shall also comply with all terms and conditions of Section 6 hereto.
No costs incurred in the development, manufacture, licensing, production,
marketing and/or distribution (and if permitted by SCEA, sale) of the Third
Party Demo Disc shall be deducted from any amounts payable to SCEA hereunder.
Royalties on Third Party Demo Discs shall be as provided in Section 8.2.
7.5 Contests and Sweepstakes of Publisher. SCEA acknowledges that, from
-------------------------------------
time to time, Publisher may conduct contests and sweepstakes to promote Licensed
Products. SCEA shall permit Publisher to include contests or sweepstakes
materials in Printed Materials and Advertising Materials, subject to compliance
with the approval provisions of Section 5.5 and 5.6 hereunder, compliance with
the provisions of Section 9.2 and 10.2 hereunder, and subject to the following
additional terms and conditions:
(i) Publisher represents that it has retained the services of a fulfillment
house to administer the contest or sweepstakes and if it has not retained the
services of a fulfillment house, Publisher represents and warrants that it has
the expertise to conduct such contests or sweepstakes, and in any event,
Publisher shall assume full responsibility for all aspects of such contest or
sweepstakes;
(ii) Publisher warrants that each contest, sweepstakes, and promotion,
comply with local, state and federal laws or regulations;
(iii) Publisher represents and warrants that it has obtained the consent of
all holders of intellectual property rights required to be obtained in
connection with each contest or sweepstakes including, but not limited to, the
consent of any holder of copyrights or trademarks relating to any Advertising
Materials publicizing the contest or sweepstakes, or the prizes being awarded to
winners of the contest or sweepstakes; and
(iv) Publisher shall make available to SCEA all contest and sweepstakes
material prior to publication in accordance with the approval process set forth
in Section 5.5 or 5.6.
Approval by SCEA of contest or sweepstakes materials for use in the Printed
Materials or Advertising Materials (or any use of the System or Licensed
Products as prizes in such contest or sweepstakes) shall not constitute an
endorsement by SCEA of such contest or sweepstakes, nor shall such acceptance be
construed as SCEA having
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSES PUBLISHER AGREEMENT CONFIDENTIAL
----------------------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
12
reviewed and approved such materials for compliance with any federal or state
law, statute, regulations, order or the like, which shall be Publisher's sole
responsibility.
7.6 PlayStation Website. All Licensed Publishers shall be required to
-------------------
provide Product Information for a web page for each of its Licensed Products for
display on the PlayStation promotional website, or other website or websites as
may be operated by SCEA from time to time in connection with the promotion of
the PlayStation brand. Specifications for Product Information for such web
pages shall be as provided in the SourceBook 2. Publisher shall provide SCEA
with such Product Information for each Licensed Product upon submission of
Printed materials to SCEA for approval in accordance with Section 5.5.2 hereto.
Publisher shall also provide updates to such web page in a timely manner as
required by SCEA in updates to the SourceBook 2.
7.7 Distribution.
------------
7.7.1 Distribution Channels. Publisher may use such distribution
---------------------
channels as Publisher deems appropriate, including the use of third party
distributors, resellers, dealers and sales representatives. In the event that
Publisher elects to have one of its Licensed Products distributed and sold by
another Licensed Publisher, Publisher must provide SCEA with advance written
notice of such election, the name of the Licensed Publisher and any additional
information requested by SCEA regarding the nature of the distribution services
provided by such Licensed Publisher prior to manufacture of such Licensed
Product.
7.7.2 Limitations on Distribution. Notwithstanding any other
---------------------------
provisions in this Agreement, Publisher shall not, directly or indirectly,
solicit orders from or sell any Units of the licensed Products to any person or
entity outside of the Licensed territory. In addition, Publisher shall not
directly or indirectly solicit orders for or sell any Units of the Licensed
Products in any situation where Publisher knows or reasonably should know that
such Licensed Products may be exported or resold outside of the Licensed
Territory.
8. Royalties.
8.1 Applicable Royalties on Licensed Products.
-----------------------------------------
8.1.1 Initial Orders. Publisher shall pay SCEA, either directly
--------------
or through its designee, a per title royalty in United States dollars for each
Unit of the Licensed Products manufactured based on the initial [*] of the
Licensed Product, as follows:
---------------------------------------------------
Wholesale Price Per Title Royalty
---------------------------------------------------
Band 1 [*] [*]
Band 2 [*] [*]
Band 3 [*] [*]
Band 4 [*] [*]
Band 5 [*] [*]
---------------------------------------------------
In absence of satisfactory evidence to support the WSE, the royalty rate that
shall apply will be [*] per Unit.
8.1.2 Reorders and Other Programs. Royalties on additional
---------------------------
orders to manufacture a specific Licensed Product shall be the royalty
determined by the initial [*] as reported by Publisher for that Licensed Product
regardless of the [*] of the Licensed Product at the time or reorder, except in
the event that the [*] increases for such Licensed Product, in which case the
royalty shall be adjusted upwards to reflect the higher [*]. Licensed Products
qualifying for SCEA's "Greatest Hits" programs or other programs offered by SCEA
shall be subject to the royalties applicable for such programs. Publisher
acknowledges that as of the date of execution of this Agreement no "Greatest
Hits" program exists for the PlayStation 2 Third Party licensing program.
8.2 Third Party Demo Disc Program Royalties: Publisher shall pay SCEA a
---------------------------------------
per Unit royalties in United States dollars of [*] for each Third Party Demo
Disc Unit manufactured. The quantity of Units ordered shall comply with the
terms of such SCEA Established Third Party Demo Disc Program.
8.3 Payment. Payment of royalties under Sections 8.1 and 8.2 shall be
-------
made to SCEA through it Designated Manufacturing Facility concurrent with the
placement of an order to manufacture Licensed Product and payment of
manufacturing costs in accordance with the terms and conditions set forth in
Sections 6.2.3, Unless otherwise agreed in writing with SCEA. At the time of
placing an order to manufacture a Licensed Product, Publisher shall submit to
SCEA an accurate accounting statement setting out the number of units of
Licensed Product to be manufactured, projected initial wholesale price,
applicable royalty, and total amount due SCEA. In addition, Publisher shall
submit to SCEA prior to placing the initial order for each Licensed Product a
separate certification, in the form provided by SCEA in the SourceBook 2, signed
by officers or Publisher that certifies that he Wholesale Price provided to SCEA
is accurate and attaching such documentation supporting the WSP as requested by
SCEA. Payment shall be made prior to manufacture
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
--------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
13
unless SCEA has agreed to extend credit terms to Publisher in writing pursuant
to Section 6.2.3.3. Nothing herein shall be construed as requiring SCEA to
extend credit terms to Publisher. The accounting statement xxx hereunder shall
be subject to the audit and accounting provisions set forth in paragraph 16.2
below. No costs incurred in the development, manufacture, marketing, sale and/or
distribution of the Licensed Products shall be deducted from any royalties
payable to SCEA hereunder. Similarly, there shall be no deduction from the
royalties otherwise owed to SCEA hereunder as a result of any uncollectible
accounts owed to Publisher, or for any credits, discounts, allowances or returns
which Publisher may credit or otherwise grant to any third party customer of any
Units of the Licensed Products, or for any taxes, fees, assessments or expenses
of any kind which may be incurred by Publisher in connection with the sale or
distribution of any Units of the licensed Products or arising with respect to
the payment of royalties hereunder. In addition to the royalty payments provided
to SCEA hereunder, Publisher shall be solely responsible for and bear any cost
relating to any withholding taxes or other such assessments which may be imposed
by any governmental authority with respect to the royalties paid to SCEA
hereunder; provided, however, that SCEA shall not manufacture Licensed Products
outside of the United States without the prior consent of Publisher. Publisher
shall provide SCEA with official tax receipts or other such documentary evidence
issued by the applicable tax authorities sufficient to substantiate that any
such taxes or assessments shave in fact been paid.
8.4 Rebate Programs. Publisher shall be eligible to participate in one of
---------------
three rebate programs offered by SCEA: the Standard Rebate program, the Level 1
Rebate program, or the Level 2 Rebate program. If Publisher qualifies for such
rebates as set forth herein, rebates shall be credit to Publisher's accounts as
provided below:
------------------------------------------------------------------
Units Ordered Standard Xxxxx 0 Xxxxx 0
------------------------------------------------------------------
[*] [*] [*] [*]
[*] [*] [*] [*]
[*] [*] [*] [*]
[*] [*] [*] [*]
[*] [*] [*] [*]
[*] [*] [*] [*]
[*] [*] [*] [*]
------------------------------------------------------------------
8.4.1 Standard Rebate Program. All Publishers qualify for the
-----------------------
Standard Rebate program. Rebates will be offered on an individual title basis.
Rebates will be given to any individual Licensed Product that exceeds the above
numbers or Units during the first year after first commercial shipment of such
Licensed Product. The rebate in effect at the end of such year for the Licensed
Product will remain in effect for as long as Publisher continues to sell such
Licensed Product, but Publisher will not receive further rebates if sales of
such Licensed Product hit additional thresholds as specified above after such
year. The Standard Rebate may not be used in conjunction whit a Third Party Demo
Disc program or any promotional program of SCEA, with Licensed Products that
qualify for any "Greatest Hits" program of SCEA or with Licensed Products that
qualify for the Brand 1 Royalty.
8.4.2 Level 1 Rebate Program: To be eligible for the Level 1 Rebate
----------------------
program, Publisher mush ship over [*] Units of certain Licensed Product in a
single Fiscal Year. Level 1 Rebates shall be credited to Publisher on an
individual title basis. Other terms of the Level 1 Rebate are as follows:
(i) Only Publisher's titles (as determined below) that meet the following
conditions shall count toward [*] Unit threshold: Publisher must order at least
[*] Unites of the Licensed Product both within the first year of commercial
release of such Licensed Product and during the qualifying Fiscal Year.
(ii) Any Licensed Products, including "Greatest Hits" titles and products
for the original PlayStation game console, but excluding all demo discs, shall
count toward the [*] Unit threshold (provided they meet the conditions set forth
in Section 8.4.2(i) above). For purposes of determining Level 1 Rebate
thresholds and the conditions set forth in Section 8.4.2(i), full priced
Licensed Products and "Greatest Hits" Licensed Products shall be considered
separate Licensed Products, with separate Unite minimums and release dates.
(iii) Level 1 Rebates shall apply only to Licensed Products (not including
"Greatest Hits" titles, Licensed Products qualifying for the Band 1 royalty and
products for the original PlayStation game console) ordered in the Fiscal Year
following the Fiscal Year in which [*] Unit threshold is met. Units of Licensed
Products that qualified Publisher for inclusion in the Level 1 Rebate program in
the previous Fiscal Year shall not be entitled to receive the Level 1 Rebate.
(iv) Publisher must re-qualify for the Level 1 Rebate
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
--------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
14
Program each Fiscal Year. If a Publisher fails to re-qualify for any Fiscal
year, then the Standard Rebate shall apply in such Fiscal year. The Fiscal Year
for which a Publisher may qualify for the Level 1 Rebate shall be the Fiscal
year ending March 31, 2000, and if the Publisher qualifies for the Level 1
Rebate, it will apply to Licensed Products ordered in the Fiscal Year commencing
April 1, 2000.
(v) Licensed Products eligible for the Level 1 Rebate program shall not be
eligible for Standard Rebates, and Level 1 Rebates shall supersede Standard
Rebates with respect to any individual Licensed Product. If a Licensed Product
qualifies for the Standard Rebate in one Fiscal year, and Publisher qualifies
for the level 1 Rebate in the next Fiscal year, Units of such Licensed Product
ordered in the next Fiscal year will receive the Level 1 Rebate commencing on
April 1 of the next Fiscal Year going forward, but such Level 1 Rebate will not
be credited retroactively to Unites of the Licensed Product ordered in the
previous Fiscal year. For example, Publisher orders [*] Units of Product X in
Fiscal Year 2001, receiving a Standard Rebate of [*]. Publisher qualifies of
the Level 1 Rebate in Fiscal Year 2002. Publisher will receive the Level 1
Rebate of [*] commencing with Units ordered on April 1, 2001, but will not
receive a retroactive credit for Units ordered prior to April 1, 2001. When
Publisher reaches the [*] Unit threshold, it will receive a retroactive credit
of [*] on all Level 1 Rebate Units ordered, as well as a retroactive credit of
[*] on Standard Rebate Units ordered in the previous Fiscal Year, and Publisher
will receive the Level 1 Rebate of [*] going forward.
8.4.3 Level 2 Rebate Program: To be eligible for the Level 2 Rebate
----------------------
Program, Publisher must ship over [*] Units of certain Licensed Products in and
Fiscal Year. Level 2 Rebates shall be credited to Publisher on an individual
title basis. Other terms of the Level 2 Rebate are as follows:
(i) Only Publisher's titles (as determined below) that meet the following
conditions shall count toward [*] Unit threshold: Publisher must order at least
[*] Units of the Licensed Product both within the first year or commercial
release of such Licensed Product and during the qualifying Fiscal Year.
(ii) Any Licensed Products, including "Greatest Hits" titles and products
for the original PlayStation game console, but excluding all demo discs, shall
count toward the [*] Unit threshold (provided they meet the conditions set forth
in Section 8.4.3(i) above). For purposes of determining Level 2 Rebate
thresholds and the conditions set forth in Section 8.4.2(i), full priced
Licensed Products and "Greatest Hits" Licensed Products shall be considered
separate Licensed products, with separate Unit minimums and release dates.
(iii) Level 2 Rebates shall apply only to Licensed Products (not including
"Greatest Hits" titles, Licensed Products qualifying for the Band 1 royalty and
products of the original PlayStation game console) ordered in the Fiscal Year
following the Fiscal Year in which the [*] Unit threshold is met. Units of
Licensed Products that qualified Publisher for inclusion in the Level 2 Rebate
program in the previous Fiscal Year shall not be entitled to receive the Level 2
Rebate.
(iv) Publisher must re-qualify for the Level 2 Rebate Program each Fiscal
Year. If Publisher fails to re-qualify for any Fiscal Year then the Standard
Rebate or Level 1 Rebate, as the case may be, shall apply in such Fiscal Year.
The first Fiscal Year for which a Publisher may qualify for the Level 2 Rebate
shall be the Fiscal Year ending March 31, 2000, and if the Publisher qualifies
for the Level 2 Rebate, it will apply to Licensed Products ordered in the Fiscal
year commencing April 1, 2000.
(v) Licensed Products eligible for the Level 2 Rebate program shall not
be eligible for Standard Rebates or Xxxxx 0 Xxxxxxx, xxx Xxxxx 0 Xxxxxxx shall
supersede Standard Rebates and Level 1 Rebates with respect to any individual
Licensed Product. If a Licensed Product qualifies for the Standard Rebate or
Level 1 Rebate in one Fiscal Year, and Publisher qualifies for the Level 2
Rebate in the next Fiscal yea, Units of such Licensed Product ordered in the
next Fiscal year will receive the Level 2 Rebate going forward, but such Level 2
Rebate will not be credited retroactively to Units of the Licensed Product
ordered in the previous Fiscal Year. See Section 8.4.2(v) for an example.
8.5 Calculation and Use of Rebates. Rebate percentages for all rebate
------------------------------
programs shall be credited against royalties owed SCEA and shall have no other
monetary value. All rebates, whether under the Standard Rebate, Level 1 Rebate
or Level 2 Rebate Programs shall be issued by SCEA as a credit to Publisher for
use against future royalty payments. It is Publisher's responsibility to
inform SCEA when it reaches any rebate threshold. In no event shall Publisher
take a deduction off royalties owed SCEA or deduction off an invoice payable to
SCEA on current production unless and until SCEA issues a credit to Publisher in
writing or unless otherwise agreed in writing. From time to time SCEA may allow
Publisher to use credits in other manners on terms and conditions to be
determined by SCEA. Publisher may use rebate credits to procure Development
Tools. Units of Licensed Products shall be considered "ordered" when Units
first begin to ship from a Designated Manufacturing Facility.
8.6 Rebate Credits. Subject to Sections 8.4.2(v) and
--------------
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
--------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
15
8.4.3(v), all rebate programs are retroactive, such that Publisher receives a
credit for each rebate percentage against previous Units when it reaches the
Unit threshold for the next rebate percentage. SCEA shall credit Publisher's
account with respect to retroactive rebates as follows: (A) if Publisher's
initial order for a Licensed Product is less than any rebate threshold provided
above, then SCEA shall retroactively credit Publisher's account sixty (60) days
following the date that Publisher notifies SCEA that orders of a Licensed
Product exceed any rebate threshold, subject to SCEA's right to confirm such
information; and (B) if Publisher's initial order for a Licensed Product reaches
or exceeds any rebate threshold provided above, then Publisher may credit the
rebate amount set forth above as a separate line item on the Purchase Order with
respect to such Licensed Product, subject to SCEA's confirmation right.
9. Representations and Warranties.
9.1 Representations and Warranties of SCEA. SCEA represents and warrants
--------------------------------------
solely for the benefit of Publisher that SCEA has the right, power and authority
to enter into this Agreement and to fully perform its obligations hereunder.
9.2 Representations and Warranties of Publisher. Publisher represents and
-------------------------------------------
warrants that:
(i) There is no threatened or pending action, suit, claim or proceeding
alleging that the use by Publisher of all or any part of the Product Software,
Product Proposals, Product Information, Printed Materials, Advertising Materials
or any underlying work or content embodied therein, or any name, designation or
trademark used in conjunction with the Licensed products infringes or otherwise
violates any Intellectual Property Right or other right or interest of any kind
whatsoever of any third party, or otherwise contesting any right, title or
interest of Publisher in or to the Product Software, Product Proposals, Product
Information, Printed Materials, Advertising Materials or any underlying work or
content embodied therein, or any name, designation or trademark used in
conjunction with the licensed Products;
(ii) The Product Software, Product Proposals, Product Information,
Printed Materials and Advertising Materials and their contemplated use under
this Agreement do not and shall not infringe any person's or entity's rights
including without limitation, patents, copyrights, (including rights in a joint
work), trademarks, trade dress, trade secret, right of publicity, privacy,
performance, moral rights, literary rights and any other third party right;
(iii) Publisher has the right, poser and authority to enter into this
Agreement to grant SCEA the rights granted hereunder and to fully perform its
obligation hereunder;
(iv) The making of this Agreement by Publisher does not violate any
separate agreement, rights or obligations existing between Publisher and any
other person or entity, and throughout the term of this Agreement, Publisher
shall not make any separate agreement with any person or entity that is
inconsistent with any of the provisions of this Agreement;
(v) Publisher has not sold, assigned, leased, licensed or in any other
way disposed of or encumbered the rights granted to Publisher hereunder, and
Publisher will not sell, assign, lease, license or in any other way dispose of
or encumber any of such rights except as expressly permitted hereunder or as
consented to by SCEA in writing;
(vi) Publisher has obtained the consent of all holders of intellectual
property right required to be obtained in connection with use of any Product
Information by SCEA as licensed hereunder, and Product Information when provided
to SCEA in accordance with the terms of this Agreement may be published,
marketed, distributed and sold by SCEA in accordance with the terms and
conditions of this Agreement and without SCEA incurring any royalty, residual,
union, guild or other fees;
(vii) Publisher shall not make any representation or give any warranty to
any person or entity expressly or implicitly on SCEA's behalf, or to the effect
that the Licensed Products are connected in any was with SCEA (other than that
the Executable Software and/or Licensed Products have been developed, marketed,
sold and/or distributed under license from SCEA);
(viii) In the event that Executable Software is delivered to other Licensed
Publishers or Licensed Developers by Publisher in source code form, Publisher
will take all precautions consistent with the protection of valuable trade
secrets by companies in high technology industries to ensure the confidentiality
of such source code;
(ix) The Executable Software and any Product Information delivered to
SCEA shall be in a commercially acceptable form, free of significant bugs,
defects, time bombs or viruses which could disrupt, delay, destroy the
Executable Software or System or render either of them less than fully useful,
and shall be fully compatible with the System and any peripherals listed on the
Printed Materials as compatible with the Licensed Product;
(x) Each of the Licensed Products, Executable Software, Printed
Materials and Advertising Materials shall be developed, marketed, sold and
distributed by or at the direction of Publisher in an ethical manner and in full
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
--------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
16
compliance with all applicable federal, state, provincial, local and foreign
laws and any regulations and standards promulgated thereunder (including but not
limited to federal and state lottery laws as currently interpreted and enforced)
and will not contain any obscene or defamatory matter.
(xi) Publisher's policies and practices with respect to the development,
marketing, sale, and/or distribution or the Licensed Products shall in no manner
reflect adversely upon the name, reputation or goodwill of SCEA;
(xii) Publisher has, or will contract with a Licensed Developer for, the
technical expertise and resources necessary to fulfill its obligations under
this Agreement; and
(xiii) Publisher shall make no false, misleading or inconsistent
representations or claims with respect to any Licensed Products, the System or
SCEA.
10. Indemnities; Limited Liability.
10.1 Indemnification by SCEA. SCEA shall indemnify and hold Publisher
-----------------------
harmless from and against any and all third party claims, losses, liabilities,
damages, expenses and costs, including, without limitation, reasonable fees for
attorneys, expert witnesses and litigation costs, and including costs incurred
in the settlement or avoidance of any such claim which result from or are in
connection with a breach of any of the representations or warranties provided by
SCEA herein; provided, however, that Publisher shall give prompt written notice
to SCEA of the assertion of any such claim, and provided, further, that SCEA
shall have the right to select counsel and control the defense and settlement
thereof. SCEA shall have the exclusive right, at its discretion, to commence
and prosecute at its own expense any lawsuit or to take such other action with
respect to such matters as shall be deemed appropriate by SCEA. Publisher shall
provide SCEA, at no expense to Publisher, reasonable assistance and cooperation
concerning any such matter; and Publisher shall not agree to the settlement of
any such claim, action or proceeding without SCEA's prior written consent.
10.2 Indemnification By Publisher. Publisher shall indemnify and hold
----------------------------
SCEA harmless from and against any and all claims, losses, liabilities, damages,
expenses and costs, including, without limitation, reasonable fees for
attorneys, expert witnesses and litigation costs, and including costs incurred
in the settlement or avoidance of any such claim, which result from or are in
connection with (i) a breach o any of the provisions of this Agreement; or (ii)
infringement of a third party's intellectual property rights by Publisher; or
(iii) any claims of or in connection with any personal or bodily injury
(including death) or property damage, by whomever such claim is made, arising
out of, in whole or in part, the development, marketing, sale, distribution
and/or use of any of the Licensed Products (or any portions thereof) unless due
directly to the breach of SCEA in performing any of the specific duties and/or
providing any of the specific services required of it hereunder; or (iv) any
federal, state or foreign civil or criminal actions relating to the development,
marketing, sale and/or distribution of Licensed Products. SCEA shall give
prompt written notice to Publisher of the assertion of any such indemnified
claim, and, with respect to third party claims, actions or proceedings against
SCEA, SCEA shall have the right to select counsel for SCEA and reasonably
control the defense and/or settlement thereof. Subject to the above, Publisher
shall have the right, at its discretion, to select its own counsel, to commence
and prosecute at its own expense any lawsuit, to reasonably control the defense
and/or settlement thereof or to take such other action with respect to claims,
actions or proceedings by or against Publisher. SCEA shall retain the right to
approve any settlement. SCEA shall provide Publisher, at no expense to SCEA,
reasonable assistance and cooperation concerning any such matter; and SCEA shall
not agree to the settlement of any such claim, action or proceeding (other than
third party claims, actions or proceedings against SCEA) without Publisher's
prior written consent.
10.3 LIMITATION OF LIABILITY.
-----------------------
10.3.1 LIMITATION OF SCEA'S LIABILITY. IN NO EVENT SHALL SCEA OR
------------------------------
OTHER SONY AFFILIATES AND THEIR SUPPLIERS, OFFICERS, DIRECTORS, EMPLOYEES OR
AGENTS BE LIABLE FOR LOSS OF PROFITS, OR ANY SPECIAL, PUNITIVE, INCIDENTAL,
INDIRECT OR CONSEQUENTIAL DAMAGES ARISING OUT OF, RELATING TO OR IN CONNECTION
WITH THIS AGREEMENT, INCLUDING WITHOUT LIMITATION THE BREACH OF THIS AGREEMENT
BY SCEA, THE MANUFACTURE OF THE LICENSED PRODUCTS AND THE USE OF THE LICENSED
PRODUCTS, EXECUTABLE SOFTWARE AND/OR THE SYSTEM BY PUBLISHER OR ANY END-USER,
WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), INDEMNITY,
PRODUCT LIABILITY OR OTHERWISE. IN NO EVEN SHALL SCEA'S LIABILITY ARISING UNDER,
RELATING TO OR IN CONNECTION WITH THIS AGREEMENT, INCLUDING WITHOUT LIMITATION
ANY LIABILITY FOR DIRECT OT INDIRECT DAMAGES, AND INCLUDING WITHOUT LIMITATION
ANY LIABILITY UNDER SECTION 10.1 HERETO,
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
--------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
17
EXCEED THE TOTAL AMOUNT PAID BY PUBLISHER TO SCEA UNDER THIS AGREEMENT. EXCEPT
AS EXPRESSLY SET FORTH HEREIN, NEITHER SCEA NOR ANY SONY AFFILIATE, NOR ANY OF
THEIR RESPECTIVE DIRECTORS, OFFICERS, EMPLOYEES OR AGENTS SHALL BEAR ANY RISK,
OR HAVE ANY RESPONSIBILITY OR LIABILITY, OR ANY KIND TO PUBLISHER OR TO ANY
THIRD PARTIES WITH RESPECT TO THE QUALITY, OPERATION AND/OR PERFORMANCE OF ANY
PORTION OF THE SONY MATERIALS, THE SYSTEM OR ANY LICENSED PRODUCT.
10.3.2 LIMITATION OF PUBLISHER'S LIABILITY. IN NO EVENT SHALL
-----------------------------------
PUBLISHER OR ITS AFFILIATED COMPANIES AND THEIR SUPPLIERS, OFFICERS, DIRECTORS,
EMPLOYEES OR AGENTS BE LIABLE TO SCEA FOR ANY LOSS OF PROFITS, OR ANY SPECIAL,
PUNITIVE, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES ARISING OUT OF, RELATED
TO OR IN CONNECTION WITH (i) THIS AGREEMENT OR (ii) THE USE OR DISTRIBUTION IN
ACCORDANCE WITH THE TERMS AND CONDITIONS OF THIS AGREEMENT OF ANY CODE PROVIDED
BY SCEA, IN WHOLE OR IN PART, WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
NEGLIGENCE), INDEMNITY, PRODUCT LIABILITY OR OTHERWISE, PROVIDED THAT SUCH
LIMITATIONS SHALL NOT APPLY TO DAMAGES RESULTING FROM PUBLISHER'S BREACH OF
SECTIONS 4, 10.2, 11 OR 13 OF THIS AGREEMENT, AND PROVIDED FURTHER THAT SUCH
LIMITATIONS SHALL NOT APPLY TO AMOUNTS WHICH PUBLISHER MAY BE REQUIRED TO PAY TO
THIRD PARTIES UNDER SECTIONS 10.2 OR 16.10.
10.4 DISCLAIMER OF WARRANTY. EXCEPT AS OTHERWISE EXPRESSLY SET FORTH
----------------------
HEREIN, NEITHER SCEA NOR ITS AFFILIATES AND SUPPLIERS MAKE, NOR DOES PUBLISHER
RECEIVE, ANDY REPRESENTATIONS OR WARRANTIES, EXPRESS, IMPLIED OR STATUTORY,
REGARDING THE SONY MATERIALS, SCEA'S CONFIDENTIAL INFORMATION THE SYSTEM, THE
UNITS OF The LICENSED PRODUCTS MANUFACTURED HEREUNDER AND/OR PUBLISHER'S PRODUCT
INFORMATION INCLUDED ON SCEA DEMO DISCS. SCEA SHALL NOT BE LIABLE FOR ANY
INJURY, LOSS OR DAMAGE, DIRECT, INDIRECT OR CONSEQUENTIAL, ARISING OUT OF THE
USE OR INABILITY TO USE ANY UNITS AND/OR ANY SOFTWARE ERRORS AND/OR "BUGS" IN
PUBLISHER'S PRODUCT INFORMATION WHICH MAY B REPRODUCED ON SCEA DEMO DISCS.
WITHOUT LIMITING THE GENERALITY OF THE FOREGOING, SCEA ND ITS AFFILIATES AND
SUPPLIERS EXPRESSLY DISCLAIM THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE AND THEIR EQUIVALENTS UNDER THE LAWS OF ANY
JURISDICTION, REGARDING THE SONY MATERIALS, SCEA'S CONFIDENTIAL INFORMATION,
LICENSED PRODUCTS, SCEA DEMO DISCS AND THE SYSTEM. ANY WARRANTY AGAINST
INFRINGEMENT THAT MAY BE PROVIDED IN SECTION 2-312(3) OF THE UNIFORM COMMERCIAL
CODE AND/OR IN ANY OTHER COMPARABLE STATUE IS EXPRESSLY DISCLAIMED.
11. SCEA Intellectual Property Rights.
11.1 Licensed Trademark. The Licensed Trademarks and the goodwill
------------------
associated therewith are and shall be the exclusive property of SCEA or
Affiliates of SCEA. Nothing herein shall give Publisher any right, title or
interest in or to any of the Licensed Trademarks or any other trademarks of
SCEA, other than the non-exclusive licensed provided herein. Publisher shall
not do or cause to be done any act or thing in any way impairing or tending to
impair or dilute any of SCEA's rights, title or interest in or to any of the
Licensed Trademarks or any other trademarks of SCEA, nor shall Publisher
register any trademark in its own name or in the name of any other person or
entity, or obtain right to employ Internet domain name or addresses, which are
similar to or are likely to be confused with any of the Licensed Trademarks or
any other trademarks of SCEA.
11.2 License of Sony Materials and Systems. All rights with respect to
-------------------------------------
the Sony Materials and System, including without limitation , all of SCEA
Intellectual Property Rights therein, are and shall be the exclusive property of
SCEA or Affiliates of SCEA. Nothing herein shall five Publisher any right,
title or interest in or to the Sony Materials or the System (or any portion
thereof), other than the non-exclusive license provided herein. Publisher shall
not do or cause to be done any act or thing in any way impairing or tending to
impair any of SCEA's rights, title or interests in or to the Sony Materials or
the System (or any portion thereof).
12. Infringement of SCEA Intellectual Property Rights By Third Parties.
In the event that Publisher discovers or otherwise becomes
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
--------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
18
aware that any of the SCEA Intellectual Property Rights have been or are being
infringed upon by any third party, then Publisher shall promptly notify SCEA.
SCEA shall have the sole right, in its discretion, to institute and prosecute
lawsuits against third parties for such infringement of SCEA Intellectual
Property Rights. Any lawsuit shall be prosecuted solely at the cost and expense
of SCEA and all sums recovered in any such lawsuits, whether by judgment,
settlement or otherwise shall belong solely to SCEA. Upon request of SCEA,
Publisher shall execute all papers, testify on all matters and otherwise
cooperate in every way necessary and desirable for the prosecution of any such
lawsuit. SCEA shall reimburse Publisher for the reasonable expenses incurred as
a result of such cooperation, but unless authorized by other provision of this
Agreement, not costs and expenses attributable to the conduct of a cross-claim
or third part action.
13. Confidentiality.
13.1 SCEA's Confidential Information.
-------------------------------
13.1.1 Definition of SCEA's Confidential Information. "SCEA's
---------------------------------------------
Confidential Information" shall mean:
(i) the System, Sony Materials and Development Tools;
(ii) other documents and materials developed, owned, licensed or under the
control of Sony, including all processes, data, hardware, software, inventions,
trade secrets, ideas, creations, improvements, designs, discoveries,
developments, research and know-how, including without limitation the SourceBook
2 and SCEA Intellectual Property Rights relating to the System, Sony Materials
or Development Tools; and
(iii) information and documents regarding SCEA's finances, business,
marketing and technical plans, business methods and production plans.
SCEA's Confidential Information may consist of information in any medium,
whether oral, printed, in machine-readable form or otherwise, including
information apprised to Publisher and reduced to tangible or written form at
anytime during the term of this Agreement. In addition, the existence of a
relationship between Publisher and SCEA for the purposes set forth herein shall
be deemed to be SCEA's Confidential Information unless otherwise agreed to in
writing by the parties or until publicly announced by SCEA.
13.1.2 Term of Protection of SCEA's Confidential Information. The
-----------------------------------------------------
term for the protection of SCEA's Confidential Information shall commence on the
Effective Date first above written and shall continue in full force and effect
as long as any of SCEA's Confidential Information continues to be maintained as
confidential and proprietary by SCEA and/or Sony. During such term, Publisher
shall, pursuant to Section 13.1.3 below, safeguard and hold in trust and
confidence and not disclose or use (except for the purposes herein specified)
any and all of SCEA's Confidential Information.
13.1.3 Preservation of SCEA's Confidential Information. Publisher
-----------------------------------------------
shall, with respect to SCEA's Confidential Information:
(i) not disclose SCEA's Confidential Information to any person or entity;
other than those employees or directors of the Publisher whose duties justify a
"need-to-know" and who have executed a confidentiality agreement in which such
employees or directors have agreed not to disclose and to hold confidential all
confidential information and materials (inclusive of those of third parties)
which may be disclosed to them or to which they may have access during the
course of their duties. At SCEA's request, Publisher shall provide SCEA with a
copy of such confidentiality agreement between Publisher and its employees or
directors, and shall also provide SCEA with a list of employee and director
signatories. Publisher shall not disclose any of SCEA's Confidential
Information to third parties, including without limitation to consultants or
agents. Any employees or directors who obtain access to SCEA's Confidential
Information shall be advised by Publisher of the confidential nature of SCEA's
Confidential Information, and Publisher shall be responsible for any breach of
this Agreement by its employees or directors.
(ii) take all measures necessary to safeguard SCEA's Confidential
Information in order to avoid disclosure, publication, or dissemination, using
as high a degree of care and scrutiny, but a least reasonable care, as is
consistent with the protection of valuable trade secrets by companies in high
technology industries.
(iii) ensure that all written materials relating to containing SCEA's
Confidential Information be maintained in a restricted access area and plainly
marked to indicate the secret and confidential nature thereof.
(iv) at SCEA's request, return promptly to SCEA any and all portions of
SCEA's Confidential Information, together with all copies thereof.
(v) not use, modify, reproduce, sublicense, copy, distribute, create
derivative works from, or otherwise provide to third parties, SCEA's
Confidential Information, or any portion thereof, except as provided herein, nor
shall
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
--------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
19
Publisher remove any proprietary legend set forth on or contained within any of
SCEA's Confidential Information.
13.1.4 Exceptions. The foregoing restrictions shall not apply to any
----------
portion of SCEA's Confidential Information which:
(i) was previously know to Publisher without restriction on disclosure or
use, as proven by written documentation of Publisher; or
(ii) is or legitimately becomes part of the public domain through no fault
of Publisher or its employees; or
(iii) is independently developed by Publisher's employees who have not had
access to SCEA's Confidential Information, as proven by written documentation of
Publisher; or
(iv) is required to be disclosed by administrative or judicial action;
provided that Publisher must attempt to maintain the confidentiality of SCEA's
Confidential Information by asserting in such action the restrictions set forth
in this Agreement, and, immediately after receiving notice of such action or any
notice of any threatened action, Publisher must notify SCEA to give SCEA the
maximum opportunity to seek any other legal remedies to maintain such SCEA's
confidential Information in confidence as herein provided; or
(v) is approved for release by written authorization of SCEA.
13.1.5 No Obligation to License. Disclosure of SCEA's Confidential
------------------------
Information to Publisher shall not constitute any option, grant or license from
SCEA to Publisher under any patent or other SCEA Intellectual Property Rights
now or hereinafter held by SCEA. The disclosure by SCEA to Publisher of SCEA's
Confidential Information hereunder shall not result in any obligation on the
part of SCEA to approve any materials of Publisher hereunder or otherwise, nor
shall such disclosure by SCEA give Publisher any right to, directly or
indirectly, develop, manufacture or sell any product derived from or which uses
any of SCEA's Confidential Information, other than as expressly set forth in
this Agreement.
13.1.6 Publisher's Obligations Upon Unauthorized Disclosure. If at
----------------------------------------------------
any time Publisher becomes aware of any unauthorized duplication, access, use,
possession or knowledge of any SCEA's Confidential Information, it shall notify
SCEA as soon as reasonably practicable, and shall promptly act to recover any
such information and prevent further breach of the confidentiality obligations
herein. Publisher shall provide any and all reasonable assistance to SCEA to
protect SCEA's proprietary rights in any of SCEA's Confidential Information that
it or its employees or permitted subcontractors may have directly or indirectly
disclosed or made available, and that may be duplicated, accessed, used,
possessed or known in a manner or for a purpose not expressly authorized by this
Agreement, including but not limited to enforcement of confidentiality
agreements, commencement and prosecution in good faith (alone or with the
disclosing party) or legal action, and reimbursement for all reasonable
attorney's fees, costs and expenses incurred by SCEA to protect its proprietary
rights in SCEA's Confidential Information. Publisher shall take all steps
requested by SCEA to prevent the recurrence of any unauthorized duplication,
access, use, possession or knowledge of SCEA's Confidential Information. In
addition, SCEA shall have the right to pursue any actions at law or in equity,
including without limitation the remedies set forth in Section 16.10 hereto.
13.2 Publisher's Confidential Information.
------------------------------------
13.2.1 Definition of Publisher's Confidential Information.
--------------------------------------------------
"Publisher's Confidential Information" shall mean:
(i) any Product Software as provided by SCEA pursuant to this Agreement
and all documentation and information relating thereto, including Product
Proposals. Printed Materials and Advertising Materials (other than documentation
and information intended for use by and release to end users, the general public
or the trade);
(ii) other documents and materials developed, owned, licensed or under the
control of Publisher, including all processed, data, hardware, software,
inventions, trade secrets, ideas, creations, improvements, designs, discoveries,
developments, research and know how; and
(iii) information and documents regarding Publisher's finances, business,
marketing and technical plans, business methods and production plans.
Publisher's Confidential Information may consist of information in any medium,
whether oral, printed, in machine-readable form or otherwise, including
information apprised to SCEA and reduced to tangible or written form at any time
during the term of this Agreement.
13.2.2 Term of Protection of Publisher's Confidential Information.
----------------------------------------------------------
The term for the protection of Publisher's Confidential Information shall
commence on the Effective Date first above written and shall continue in full
force and effect as long as any of Publisher's Confidential Information
continues to be maintained as confidential and proprietary by Publisher.
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
--------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
20
13.2.3 Preservation of Confidential Information of Publisher.
-----------------------------------------------------
SCEA shall, with respect to Publisher's Confidential Information:
(i) hold all Publisher's Confidential Information in confidence, and shall
take all reasonable steps to preserve the confidentiality of Publisher's
Confidential Information, and to prevent it from falling into the public domain
or into the possession of persons other than those persons to whom disclosure is
authorized hereunder.
(ii) not disclose Publisher's Confidential information to any person other
than an SCEA employee or subcontractor who needs to know or have access to such
Confidential Information for the purposes of this Agreement, and only to the
extent necessary for such purposes.
(iii) ensure that all written materials relating to or containing
Publisher's Confidential Information be maintained in a secure area and plainly
marked to indicate the secret and confidential nature thereof.
(iv) at Publisher's request, return promptly to Publisher any and all
portions of Publisher's Confidential Information, together with all copies
thereof.
(v) not use Publisher's Confidential Information, or any portion thereof,
except as provided herein, nor shall SCEA remove any proprietary legend set
forth on or contained within any of Publisher's Confidential Information.
13.2.4 Exceptions. The foregoing restrictions will not apply to any
----------
portion of Publisher's Confidential Information which:
(i) was previously know to SCEA without restriction on disclosure or use,
as proven by written documentation of SCEA; or
(ii) is or legitimately becomes part of information in the public domain
through no fault of SCEA, its employees or its subcontractors; or
(iii) is independently developed by SCEA's employees or affiliates who have
not had access to Publisher's Confidential Information, as proven by written
documentation of SCEA; or
(iv) is required to be disclosed by administrative or judicial action;
provided that SCEA attempt to maintain the confidentiality of Publisher's
Confidential Information by asserting in such action the restrictions set forth
in this Agreement, and immediately after receiving notice of such action,
notified Publisher of such action to give Publisher the opportunity to seek any
other legal remedies to maintain such Publisher's Confidential Information in
confidence as herein provided; or
(v) is approved for release by written authorization of Publisher.
13.2.5 SCEA's Obligation Upon Unauthorized Disclosure. If at any time
----------------------------------------------
SCEA becomes aware of any unauthorized duplication, access, use, possession or
knowledge of any of Publisher's Confidential Information, it shall notify
Publisher as soon as is reasonably practicable. SCEA shall provide nay and all
reasonable assistance to Publisher to protect Publisher's proprietary right in
any of Publisher's Confidential Information that it or its employees or
permitted subcontractors may have directly or indirectly disclosed or made
available and that may be duplicated, accessed, used, possessed or known in a
manner or for a purpose not expressly authorized by this Agreement including but
not limited to enforcement of confidentiality agreements, commencement and
prosecution in good faith (alone or with the disclosing party) of legal action,
and reimbursement for all reasonable attorney's fees, costs and expenses
incurred by Publisher to protect it proprietary rights in Publisher's
Confidential Information. SCEA shall take all reasonable steps requested by
Publisher to prevent the recurrence of any unauthorized duplication, access,
use, possession or knowledge of Publisher's Confidential Information.
13.3 Confidentiality Agreement. The terms and conditions of this
-------------------------
Agreement shall be treated as SCEA's Confidential Information and Publisher's
Confidential Information; provided that each party may disclose the terms and
conditions of this Agreement:
(i) to legal counsel;
(ii) in confidence, to accountants, banks and financing sources and their
advisors;
(iii) in confidence, in connection with the enforcement of this Agreement
or rights arising under or relating to this Agreement; and
(iv) if required, in the opinion of counsel, to file publicly or otherwise
disclose the terms of this Agreement under applicable federal and/or state
securities or other laws, the disclosing party shall be required to promptly
notify the other party such that the other party has a reasonable opportunity to
contest or limit the scope of such required disclosure, and the disclosing
party shall request, and shall use its best efforts to obtain, confidential
treatment for such sections of this Agreement as the other
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
-----------------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
21
party may designate.
14. Term and Termination.
14.1 Effective Date; Term. This Agreement shall not be binding on the
--------------------
parties until it has been signed by each party, in which event it shall be
effective from the Effective date until March 31, 2003, unless earlier
terminated pursuant to Section 14.2. The term shall be automatically extended
for additional on-year terms thereafter, unless either party provides the other
with written notice of its election not to so extend on or before January 31 of
the applicable year. Notwithstanding the foregoing the term for the protection
of SCEA's Confidential Information and Publisher's Confidential Information
shall be as set forth in Sections 13.1.2 and 13.2.2 respectively.
14.2 Termination by SCEA. SCEA shall have the right to terminate this
-------------------
Agreement immediately, by providing written notice of such election to
Publisher, upon the occurrence of any of the following:
(i) If Publisher breaches (A) any of its obligation hereunder; or (B) any
other agreement entered into between SCEA or Affiliates of SCEA and Publisher.
(ii) The liquidation or dissolution of Publisher or a statement of intent
by Publisher to no longer exercise any of the rights granted by SCEA to
Publisher hereunder.
(iii) If during the term of this Agreement, a controlling interest in
Publisher or in an entity which directly or indirectly has a controlling
interest in Publisher is transferred to a party that (A) is in breach of any
agreement with SCEA or an Affiliate of SCEA; (B) directly or indirectly holds or
acquires a controlling interest in a third party which develops any interactive
device or product which is directly or indirectly competitive with the System;
or (C) is in litigation with SCEA or Affiliates or SCEA concerning any
proprietary technology, trade secrets or other SCEA Intellectual Property Rights
or SCEA's Confidential Information. As used in this Section 14.2, "controlling
interest" means, with respect to any form of entity, sufficient power to control
the decisions of such entity.
(iv) If during the term of this Agreement, Publisher or an entity that
directly or indirectly has a controlling interest in Publisher enters into a
business relationship with a third party with whom Publisher materially
contributes to develop core components to an interactive device or product which
is directly or indirectly competitive with the System.
Publisher shall immediately notify SCEA in writing in the event that any of the
events or circumstances specified in this Section occur.
14.3 Product-by-Product Termination by SCEA. In addition to the events of
--------------------------------------
termination described in Section 14.2, above, SCEA, at its option, shall be
entitled to terminate, on a product-by-product basis, the licenses and related
rights herein granted t Publisher in the event that (a) Publisher fails to
notify SCEA promptly in writing of any material change to any materials
previously approved by SCEA in accordance with Section 5 or Section 6.1 hereto,
and such breach is not corrected or cured within (30) days after receipt of
written notice of such breach; (b) Publisher uses a third party that fails to
comply with the requirements of Section 3 in connection with the development of
any Licensed Product; (c) any third party with whom Publisher has contracted for
the development of Executable Software breaches any of its material obligation
to SCEA pursuant to such third party's agreement with SCEA with respect to such
Licensed Product; or (d) Publisher cancels a Licensed Product or fails to
provide SCEA in accordance with the provision of Section 5 above, with the final
version of the Executable Software for any Licensed Product within three (3)
months of the scheduled release date according to the Product Proposal (unless a
modified final delivery date has been agreed to by the parties), or fails to
provide work in progress to SCEA in strict accordance with the Review Process in
Section 5.3.
14.4 Options of SCEA in Lieu of Termination. As alternatives to
--------------------------------------
terminating this Agreement or a particular Licensed Product as set forth in
Sections 14.2 and 14.3 above, SCEA may, at its option and upon written notice to
Publisher, take the following actions in lieu of terminating this Agreement. In
the event that SCEA elects either of these options, Publisher may terminate this
Agreement upon written notice to SCEA rather than allowing SCEA to exercise
these options. Election of these options by SCEA shall not constitute a waiver
of or compromise with respect to any of SCEA's rights under this Agreement and
SCEA may elect to terminate this Agreement with respect to any breach.
14.4.1 Suspension of Agreement. SCEA may suspend this Agreement, entirely
-----------------------
or with respect to a particular Licensed Product or program, for a set period of
time which shall be specified in writing to Publisher upon the occurrence of any
breach of this Agreement.
14.4.2 Liquidated Damages. Whereas a minor breach of any of the events
------------------
set out below may not warrant termination of this Agreement, but will cause SCEA
damages in amounts difficult to quantify, SCEA may require Publisher to pay
liquidated damages of Twenty Thousand Dollars ($20,000) per event as follows:
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
-----------------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
22
(i) Failure to submit Advertising Materials to SCEA for approval (including
any required resubmissions);
(ii) Broadcasting or publishing Advertising Materials without receiving the
final approval or consent of SCEA;
(iii) Failure to make SCEA's requested revisions to Advertising Materials;
or
(iv) Failure to comply with the SourceBook 2, Manufacturing Specifications
or Guidelines which relates in any way to use of Licensed Trademarks.
Liquidated damages shall be invoiced separately or on Publisher's next invoice
for Licensed Products. SCEA reserves the right to terminate this Agreement for
breach in lieu of seeking liquidated damages or in the event that liquidated
damages are unpaid.
14.5 No Refunds. In the event of termination of this Agreement in
----------
accordance with any of the provision of Sections 14.2 through 14.4 above, no
portion of any payments of any kind whatsoever previously provided to SCEA
hereunder shall be owned or be repayable to Publisher.
15. Effects of Expiration or Termination.
15.1 Inventory Statement. Within thirty (30) days of the date of
-------------------
expiration or the effective date of termination with respect to any or all
Licensed Product o r this Agreement, Publisher shall provide SCEA with an
itemized statement, certified to be accurate by an officer of Publisher,
specifying the number of unsold Units of the Licensed Products as to which such
termination applies, on a title-by-title basis, which remain in its inventory
and/or under its control at the time of expiration or the effective date of
termination. SCEA shall be entitled to conduct at its expense a physical
inspection of Publisher's inventory and work in process upon reasonable written
notice during normal business hours in order to ascertain or verify such
inventory and inventory statement.
15.2 Reversion of Rights. Upon expiration or termination and subject to
-------------------
Section 15.3 below, the licenses and related rights herein granted to Publisher
shall immediately revert to SCEA, and Publisher shall cease from any further use
of SCEA's Confidential Information, Licensed Trademarks and Sony Materials and
any SCEA Intellectual Property Rights therein, and, subject to the provisions of
Section 15.3 below, Publisher shall have no further right to continue the
development, publication, manufacture, marketing, sale or distribution of any
Units of the Licensed Products, or to continue to use any Licensed Trademarks;
provided, however, that for a period of one year after termination, and subject
to all the terms o Section 13, and provided this Agreement is not terminated due
to a breach or default of Publisher, Publisher may retain such portions of Sony
Materials and SCEA's Confidential Information as SCEA in its sole discretion
agrees are required to support end users of Licensed Products by must return
these materials at the end of such one year period. Upon expiration or
termination, the licenses and related rights herein granted to SCEA by Publisher
shall immediately revert to Publisher, and SCEA shall cease from any further use
of Product Information and any Publisher Intellectual Property Rights therein;
provided that SCEA may continue the manufacture, marketing, sale or distribution
of any SCEA Demo Discs containing Publisher's Product Information which
Publisher had approved prior to termination.
15.3 Disposal of Unsold Units. Provided that this Agreement is not
------------------------
terminated due to a breach or default of Publisher, Publisher may, upon
expiration or termination of this Agreement, sell off existing inventories of
Licensed Products, on a non-exclusive basis, for a period of ninety (90) days
from the date of expiration or termination of this Agreement, and provided such
inventories have not been manufactured solely or principally for sale during
such period. Subsequent to the expiration f such ninety (90) day period, or in
the event this Agreement is terminated as a result of any breach or default of
Publisher, any and all Units of the Licensed Products remaining in Publisher's
inventory shall be destroyed by Publisher within five (5) business days of such
expiration or termination. Within five (5) business days after such
destruction, Publisher shall provide SCEA with an itemized statement, certified
to be accurate by an officer of Publisher, indicating the number of Units of
the Licensed Products which have been destroyed (on a title-by-title basis), the
location and date of such destruction and the disposition of the remains of such
destroyed materials.
15.4 Return of Sony Materials and Confidential Information. Upon the
-----------------------------------------------------
expiration or earlier termination of this Agreement, Publisher shall immediately
deliver to SCEA, or if and to the extent requested by SCEA destroy, all Sony
Materials and any and all copies thereof, and Publisher and SCEA shall, upon the
request of the other party, immediately deliver to the other party, or if and to
the extent requested by such party destroy, all Confidential Information of the
other party, including any and all copies thereof, which the other party
previously furnished to it in furtherance of this Agreement. Within five (5)
working days after any such destruction, Publisher and/or SCEA, as appropriate,
shall provide the other party with an affidavit of destruction and an itemized
statement, each certified to be accurate by an officer of Publisher, indicating
the number of copies and/or units of the Sony Materials and/or Confidential
Information which have been destroyed, the
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
-----------------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
23
location and date of such destruction and the disposition of the remains of such
destroyed materials. In the event that Publisher fails to return the Sony
Materials or Confidential Information and SCEA must resort to legal means
(including without limitation any use of attorneys) to recover the Sony
Materials or Confidential Information or the value thereof, all costs, including
SCEA's reasonable attorney's fees, shall be borne by Publisher, and SCEA may, in
addition to SCEA's other remedies, withhold such amounts from any payment
otherwise due from SCEA and Publisher.
15.5 Extension of this Agreement; Termination Without Prejudice. SCEA
----------------------------------------------------------
shall be under no obligation to extend this Agreement notwithstanding any action
taken by either of the parties prior to the expiration of this Agreement. Upon
the expiration of this Agreement, neither party shall be liable to the other for
any damages (whether direct, indirect, consequential or incidental, and
including, without limitation, any expenditures, loss or profits or prospective
profits) sustained or arising out of or alleged to have been sustained or to
have arisen out of such expiration. The expiration or termination of this
Agreement shall be without prejudice to any rights or remedies which one party
may otherwise have against the other party, and shall not excuse either party
from any such expiration or termination.
16. Miscellaneous Provisions.
16.1 Notices. All notices or other communications required or desired to
-------
be sent to either of the parties shall be in writing and shall be sent by
registered or certified mail, postage prepaid, or sent by recognized
international courier service, telegram or facsimile, with charges prepaid. The
address for all notices or other communications required to be sent to SCEA or
Publisher, respectively, shall be the mailing address stated in the preamble
hereof, or such other address as may by provided by written notice from one
party to the other on a least ten (10) days' prior written notice. Any such
notice shall be effective upon the date of actual or tendered deliver, as
confirmed by the sending party.
16.2 Audit Provisions. Publisher shall keep full, complete, and accurate
----------------
books of account and records covering all transactions relating to this
Agreement. Publisher shall preserve such books of account, records, documents,
and materials for a period of twenty-four (24) months after the expiration or
earlier termination of this Agreement. Acceptance by SCEA of an accounting
statement, purchase order, or payment hereunder will not preclude SCEA from
challenging or questioning the accuracy thereof at a later time. In the event
that SCEA reasonably believes that the Wholesale Price provided by Publisher
with respect to any Licensed is not accurate, SCEA shall be entitled to request
additional documentation from Publisher to support the listed Wholesale Price
for such Licensed Product. In addition, during the Term and for a period of two
(2) years thereafter and upon the giving of reasonable written notice to
Publisher, representatives of SCEA shall have access to, and the right to make
copies and summaries of, such portions of all of Publisher's books an records as
pertain to the Licensed Products and any payments due or credits received
hereunder. In the event that such inspection reveals an under-reporting of any
payment due to SCEA, Publisher shall immediately pay SCEA such amount. In the
event that any audit conducted by SCEA reveals that Publisher has under-reported
any payment due to SCEA hereunder by five percent (5%) or more for that audit
period, then in addition to the payment of the appropriate amount due to SCEA,
Publisher shall reimburse SCEA for all reasonable audit costs for that audit and
any and all collection costs to recover the unpaid amount.
16.3 Force Majeure. Neither SCEA nor Publisher shall be liable for any
-------------
loss or damage or be deemed to be in breach of this Agreement if its failure to
perform or failure to cure any of its obligations under this Agreement results
from any event or circumstance beyond its reasonable control, including, without
limitation, any natural disaster, fire, flood, earthquake or other Act of God;
shortage of equipment, materials, supplies or transportation facilities; strike
or other industrial dispute; war or rebellion; shutdown or delay in power,
telephone or other essential service due to the failure of computer or
communications equipment or otherwise; provided, however, that the party
interfered with gives the other party written notice thereof promptly, and, in
any event, within fifteen (15) business days of discovery of any such Force
Majeure condition. If notice of the existence of any Force Majeure conditions
is provided within such period, the time for performance or cure shall be
extended for a period equal to the duration of the Force Majeure event or
circumstance described in such notice, except that any such cause shall not
excuse the payment of any sums owed to SCEA prior to, during or after any such
Force Majeure condition. In the event that the Force Majeure condition
continues for more than sixty (60) days, SCEA may terminate this Agreement for
cause by providing written notice to Publisher to such effect.
16.4 No Agency, Partnership, or Joint Venture. The relationship between
----------------------------------------
SCEA and Publisher, respectively, is that of licensor and licensee. Both
parties are independent contractors and are not the legal representative, agent,
joint venturer, partner or employee of the other party for any purpose
whatsoever. Neither party has any right or authority to assume or create any
obligations of any kind or to make any representations or warranty on behalf of
the other party, whether express or
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
-----------------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
24
implied, or to bind the other party in any respect whatsoever.
16.5 Assignment. SCEA has entered into this Agreement based upon the
----------
particular reputation, capabilities and experience of Publisher and its
officers, directors and employees. Accordingly, Publisher may not assign this
Agreement or any of its right hereunder, nor delegate or otherwise transfer any
of its obligations hereunder, to any third party unless the prior written
consent of SCEA shall first be obtained. This Agreement shall not be assigned
in contravention of Section 14.2 (iii). Any attempt or purported assignment,
delegation or other such transfer, directly or indirectly, without the required
consent of SCEA shall be void. Subject to the foregoing, this Agreement shall
inure to the benefit of the parties and their respective successors and
permitted assigns (other than under the conditions set forth in Section 14.2
(iii). SCEA shall have the right to assign any and all of its rights and
obligations hereunder to any Sony affiliates(s).
16.6 Subcontractors. Publisher shall not sell, assign, delegate,
--------------
subcontract, sublicense or otherwise transfer or encumber all or any portion of
the licenses herein granted without the prior written approval of SCEA,
provided, however, that Publisher may retain those subcontractors who provide
services which do not require access to Sony Materials or SCEA's Confidential
Information without such prior approval. Publisher may retain those
subcontractor(s) to assist with the development, publication and marketing of
Licensed Products (or portions thereof) which have signed (i) an LPA or LDA with
SCEA (the "PlayStation 2 Agreement") in full force and effect throughout the
term of such development and marketing; or (ii) an SCEA-approved subcontractor
agreement ("Subcontractor Agreement"); and SCEA has approved such subcontractor
in writing, which approval shall be in SCEA's sole discretion. Such
Subcontractor Agreement shall provide that SCEA is a third-party beneficiary of
such Subcontractor Agreement and has the full right to bring any actions against
such subcontractors to comply in all respects with the terms and conditions of
this Agreement. Publisher shall provide a copy of any such Subcontractor
Agreement to SCEA prior to and following execution thereof. Publisher shall not
disclose to any subcontractor any of SCEA's Confidential information, including,
without limitation, any Sony Materials, unless and until either a PlayStation 2
Agreement or a Subcontractor Agreement has been executed and approved by SCEA.
Notwithstanding any consent which may be granted by SCEA for Publisher to employ
any such permitted subcontractor(s), or any such separate agreement(s) that may
be entered into by Publisher with any such permitted subcontractor, Publisher
shall remain fully liable for its compliance with all of the provision of this
Agreement and for the compliance of any and all permitted subcontractors with
the provisions of any agreements entered into by such subcontractors in
accordance with this Section. Publisher shall use its best efforts to cause its
subcontractors retained in furtherance of this Agreement to comply in all
respects with the terms and conditions of this Agreement, and hereby
unconditionally guarantees all obligations of its subcontractors. SCEA may
subcontract any of its right or obligations hereunder.
16.7 Compliance with Applicable Laws. The parties shall at all times
-------------------------------
comply with all applicable regulations and orders of their respective countries
and other controlling jurisdictions and all conventions and treaties to which
their countries are a part or relating to or in any way affecting this Agreement
and the performance by the parties of this Agreement. Each party, at its own
expense shall negotiate and obtain any approval, license or permit required in
the performance of its obligations, and shall declare, record or take such steps
to render this Agreement binding, including without limitation, the recording of
this Agreement with any appropriate governmental authorities (if required).
16.8 Governing Law; Consent to Jurisdiction. This Agreement shall be
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governed by and interpreted in accordance with the laws of the State of
California, excluding that body of law related to choice of laws, and of the
United States of America. Any action or proceeding brought to enforce the terms
of this Agreement or to adjudicate any dispute arising hereunder shall be
brought in the Superior Court of the County of San Mateo, State of California or
the United States District Court for the Northern District of California. Each
of the parties hereby submits itself to the exclusive jurisdiction and venue of
such courts for purposes of any such action and agrees that any service of
process may be effected by delivery of the summons in the manner provided in the
delivery of notices set forth in Section 16.1 above. In addition, each party
hereby waives the right to a jury trial in any action or proceeding related to
this Agreement.
16.9 Legal Costs and Expenses. In the event it is necessary for either
------------------------
party to retain the services of an attorney or attorneys to enforce the terms of
this Agreement or to file or defend any action arising out of this Agreement,
then the prevailing party in any such action shall be entitled, in addition to
any other rights an remedies available to it at law or in equity to recover from
the other party its reasonable fees for attorneys and expert witnesses, plus
such court costs and expenses as may be fixed by any court of competent
jurisdiction. The term "prevailing party" for the purposes of this Section
shall include a defendant who has by motion, judgment, verdict or dismissal by
the court, successfully defended against any claim that has been asserted
against it.
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
-----------------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
25
16.10 Remedies. Unless expressly set forth to the contrary, either
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party's election of any remedies provided for in this Agreement shall not be
exclusive of any other remedies, and all such remedies shall be deemed to be
cumulative. Any breach of Sections 3, 4, 5, 6.1, 11 and 13 of this Agreement
would cause significant and irreparable harm to SCEA, the extend of which would
be difficult to ascertain. Accordingly, in addition to any other remedies
including without limitation equitable relief to which SCEA may be entitled, in
the even of a breach by Publisher or any of its employees or permitted
subcontractors or any such Sections of this Agreement, SCEA shall be entitled to
the immediate issuance without bond of ex parte injunctive relief or, if a bond
is required under applicable law, on the posting of a bond in an amount not to
exceed $50,000, enjoining any breach or threatened breach or any or all of such
provisions. IN addition, if Publisher fails to comply with any of its
obligations as set forth herein, SCEA shall be entitled to an accounting and
repayment of all forms of compensation, commissions, remuneration or benefits
which Publisher directly or indirectly realizes as a result of or arising in
connection with any such failure to comply. Such remedy shall be in addition to
an not in limitation of any injunctive relief or other remedies to which SCEA
may be entitled under this Agreement or otherwise at law or in equity. In
addition, Publisher shall indemnify SCEA for all losses, damages, liabilities,
costs and expenses (including reasonable attorneys' fees and all reasonable
related costs) which SCEA may sustain or incur as a result of any breach under
this Agreement.
16.11 Severability. In the event that any provision of this Agreement (or
------------
portions thereof) is determined by a court of competent jurisdiction to be
invalid or otherwise unenforceable, such provision (or portion thereof) shall be
enforced to the extent possible consistent with the stated intention of the
parties, or, if incapable of such enforcement, shall be deemed to be deleted
from this Agreement, while the remainder of this Agreement shall continue in
full force and remain in effect according to its stated terms and conditions.
16.12 Sections Surviving Expiration or Termination. The following
--------------------------------------------
sections shall survive the expiration or earlier termination of this Agreement
for any reason: 4, 5.8, 6.2, 8, 9, 10, 11, 13, 14.5, 15, and 16.
16.13 Waiver. No failure or delay by either party in exercising any
------
right, power or remedy under this Agreement shall operate as a waiver of such
right, power or remedy. No Waiver of any provision of this Agreement shall be
effective unless in writing and signed by the party against whom such waiver is
sought to be enforced. Any waiver by either party of any provision of this
Agreement shall not be construed as a waiver of any other provision of this
Agreement, nor shall such waiver operate or be construed as a waiver of such
provision respecting any future event or circumstance.
16.14 Modification and Amendment. No modification or amendment of any
---------------------------
provision of this Agreement shall be effective unless in writing and signed by
both of the parties. Notwithstanding the foregoing, SCEA reserves the right to
modify the SourceBook 2 from time to time upon reasonable notice to Publisher.
16.15 Headings. The section headings used in this Agreement are intended
--------
primarily for reference and shall not by themselves determine the construction
or interpretation of this Agreement or any portion thereof.
16.16 Integration. This Agreement together with the SourceBook 2,
-----------
constitutes the entire agreement between SCEA and Publisher and supersedes all
prior or contemporaneous agreements, proposals, understandings and
communications between SCEA and Publisher, whether oral or written, with respect
to the subject matter hereof including any PlayStation 2 Confidentiality and
Nondisclosure Agreement and Materials Loan Agreement between SCEA and Publisher.
16.17 Counterparts. This Agreement may be executed in counterparts, each
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of which shall be deemed an original, and together shall constitute one and the
same instrument.
16.18 Construction. This Agreement shall be fairly interpreted in
------------
accordance with its terms and without any strict construction in favor of or
against either of the parties.
IN WITNESS WHEREOF, the parties have caused this Agreement to be duly executed
as of the day and year first written above.
SONY COMPUTER ENTERTAINMENT AMERICA INC. INTERPLAY ENTERTAINMENT CORP.
By: /s/ XXXXX XXXXX By:
----------------------------- ------------------------------
By:
------------------------------
Xxxx Xxxxxxxx
Vice President
Third Party Relations and
Research and Development
May 15, 2000
NOT VALID AGREEMENT UNTIL
EXECUTED BY BOTH PARTIES
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
-----------------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
26
Print Name: Xxxxx Xxxxx
-----------------------------
Title: Chief Executive Officer
----------------------------------
Date: May 9, 2000
-----------------------------------
INTERPLAY ENTERTAINMENT CORP.-IP
PS2 LICENSED PUBLISHER AGREEMENT CONFIDENTIAL
-----------------------
*Portions omitted pursuant to a request for confidential treatment pursuant to
Rule 24b-2 of the Securities Exchange Act of 1934, as amended.
27