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Common use of Authentication, Playback and Storage Clause in Contracts

Authentication, Playback and Storage. 1. A valid Playback License (containing the unique cryptographic key(s) and other information necessary to decrypt a file of Included Program content and the set of usage rules associated with such content) will be required in order to decrypt and play a specific instance of Included Program content. 2. Each Playback License will be keyed to work only on a specific Customer's authorised device or client and will be designed to be incapable of being transferred between unauthorised devices or clients. 3. In the event that the DRM Technology includes client side software, each installation of the DRM Technology client software on an end user device will be individualized to such device and thus uniquely identifiable. As a result, if such software is copied or transferred to another device, the content will be designed to not play on the subsequent device without such subsequent device being authorized by a valid Playback License. Although the current industry standard is to individualize DRM software to devices, Licensee may elect to individualize its DRM Technology client software to a different concept (e.g., by browser, key card, Customer) as the industry standard evolves. 4. The DRM Technology will be upgradeable, allow for backward compatibility for a period of time (where the length of such period of time is determined by Licensee in its sole discretion) if desired, and allow for integration of new rules and business models.

Appears in 3 contracts

Samples: Vod & Dhe License Agreement, International Vod & Dhe License Agreement, Vod & Dhe License Agreement

Authentication, Playback and Storage. 1. A valid Playback License license (containing the unique cryptographic key(s) and other information necessary to decrypt a file of Included Program content and the set of usage rules associated with such content) will be required in order to decrypt and play a specific instance of Included Program content. 2. Each Playback License license will be keyed to work only on a specific Customer's authorised device or client and will be designed to be incapable of being transferred between unauthorised devices or clients. 3. In the event that the DRM Technology includes client side software, each installation of the DRM Technology client software on an end user device will be individualized to such device and thus uniquely identifiable. As a result, if such software is copied or transferred to another device, the content will be designed to not play on the subsequent device without such subsequent device being authorized by a valid Playback Licenselicense. Although the current industry standard is to individualize DRM software to devices, Licensee may elect to individualize its DRM Technology client software to a different concept (e.g., by browser, key card, Customer) as the industry standard evolves. 4. The DRM Technology will be upgradeable, allow for backward compatibility for a period of time (where the length of such period of time is determined by Licensee in its sole discretion) if desired, and allow for integration of new rules and business models.

Appears in 2 contracts

Samples: Vod License Agreement, Vod License Agreement

Authentication, Playback and Storage. 1. A valid Playback License (containing the unique cryptographic key(s) and other information necessary to decrypt a file of Included Program content and the set of usage rules associated with such content) will be required in order to decrypt and play a specific instance of Included Program content. 2. Each Playback License will be keyed to work only on a specific Customer's authorised device or client and will be designed to be incapable of being transferred between unauthorised devices or clients. 3. In the event that the DRM Technology includes client side software, each installation of the DRM Technology client software on an end user device will be individualized to such device and thus uniquely identifiable. As a result, if such software is copied or transferred to another device, the content will be designed to not play on the subsequent device without such subsequent device being authorized by a valid Playback License. Although the current industry standard is to individualize DRM software to devices, Licensee may elect to individualize its DRM Technology client software to a different concept (e.g., by browser, key card, Customer) as the industry standard evolves. 4. The DRM Technology will be upgradeable, allow for backward compatibility for a period of time (where the length of such period of time is determined by Licensee in its sole discretion) if desired, and allow for integration of new rules and business models.

Appears in 1 contract

Samples: Vod & Dhe License Agreement