Game HTML Setup Clause Samples

The 'Game HTML Setup' clause defines the requirements and procedures for preparing the HTML code necessary to run a game within a specified environment. It typically outlines the standards for code structure, compatibility with browsers or platforms, and may specify the inclusion of certain scripts or assets. By establishing clear guidelines for the HTML setup, this clause ensures that the game functions correctly and consistently across intended platforms, reducing technical issues and streamlining the deployment process.
Game HTML Setup. Select the reports you want to include on your web site when you generate HTML files.

Related to Game HTML Setup

  • Originating Switched Access Detail Usage Data A category 1101XX record as defined in the EMI Telcordia Practice BR-010-200- 010.

  • The Web Services E-Verify Employer Agent agrees to, consistent with applicable laws, regulations, and policies, commit sufficient personnel and resources to meet the requirements of this MOU.

  • Searchable Whois Notwithstanding anything else in this Agreement, Registry Operator must offer a searchable Whois service compliant with the requirements described in Section 1.10 of Specification 4 of this Agreement. Registry Operator must make available the services only to authenticated users after they logged in by supplying proper credentials (i.e., user name and password). Registry Operator must issue such credentials exclusively to eligible users and institutions that supply sufficient proof of their legitimate interest in this feature (e.g., law enforcement agencies).

  • Wire Unbundled DS1 Digital Loop This is a designed 4-wire Loop that is provisioned according to industry standards for DS1 or Primary Rate ISDN services and will come standard with a test point, OC, and a DLR. A DS1 Loop may be provisioned over a variety of loop transmission technologies including copper, HDSL-based technology or fiber optic transport systems. It will include a 4-Wire DS1 Network Interface at the End User’s location.

  • Software Transfer You may permanently transfer all of your rights under this ▇▇▇▇, provided you retain no copies, you transfer all of the SOFTWARE PRODUCT (including all component parts, the media and printed materials, any upgrades, this ▇▇▇▇, and, if applicable, the Certificate of Authenticity), and the recipient agrees to the terms of this ▇▇▇▇. If the SOFTWARE PRODUCT is an upgrade, any transfer must include all prior versions of the SOFTWARE PRODUCT.