CONFIDENTIAL LICENSE AGREEMENT FOR NINTENDO DS (Western Hemisphere)
CONFIDENTIAL
LICENSE AGREEMENT
FOR
NINTENDO DS (Western Hemisphere)
THIS
LICENSE AGREEMENT ("Agreement") is entered into between NINTENDO OF AMERICA
INC.
("NOA"), at 0000 000xx Xxxxxx X.X., Xxxxxxx, XX 00000 Attn: General Counsel
(Fax: 000-000-0000)
and
DESTINATION SOFTWARE INC. ("LICENSEE") at 000 Xxxxxxxxxx Xxxxx-Xxxx Xxxx,
Xxxxx
X, Xxxxxx, XX 00000, Attn: Xxxxx Xxxx (Fax: 000.000.0000). NOA and LICENSEE
agree as follows:
1. RECITALS
1.1 NOA
markets and sells advanced design, high-quality video game systems, including
the Nintendo DS system.
1.2
LICENSEE desires a license to use highly proprietary programming specifications,
development
tools, trademarks and other valuable intellectual property rights of NOA
and its
parent company,
Nintendo Co., Ltd. (collectively "Nintendo"), to develop, have manufactured,
advertise, market and
sell
video game software for play on the Nintendo DS system.
1.3 NOA
is
willing to grant a license to LICENSEE on the terms and conditions set forth
in
this
Agreement.
2. DEFINITIONS
2.1 "Artwork"
means the design specifications for the Game Card label and Printed
Materials
in the
format specified by NOA in the Guidelines.
2.2 "Bulk
Goods" means the Game Cards with Game Card labels affixed.
2.3 "Development
Tools" means the development kits, programming tools, emulators and
other
materials that may be used in the development of Games under this
Agreement.
2.4 "Effective
Date" means October 1, 2005.
2.5 "Finished
Product(s)" means the fully assembled and shrink-wrapped Licensed Products,
each
including a Game Card, Game Card label and Printed Materials.
2.6
"Game
Card(s)" means custom card media specifically manufactured under the terms
of
this
Agreement for play on the Nintendo DS system, incorporating semiconductor
components in which a Game has been stored.
2.7
"Game(s)" means the Nintendo DS version of an interactive video game program,
or
other
applications approved by Nintendo (including source and object/binary code)
developed for the Nintendo
DS system.
2.8 "Guidelines"
means the current version or any future revision of the "Nintendo DS
Packaging Guidelines", "Nintendo DS Development Manual" and related guidelines
provided by NOA.
2.9 "Independent
Contractor" means any individual or entity that is not an employee
of
LICENSEE, including any independent programmer, consultant, contractor, board
member or advisor.
2.10
"Intellectual Property Rights" means individually, collectively or in any
combination, Proprietary
Rights owned, licensed or otherwise held by Nintendo that are associated
with
the development,
manufacturing, advertising, marketing or sale of the Licensed Products,
including, without limitation, (a) registered and unregistered trademarks
and
trademark applications used in connection with Games for the Nintendo DS
system
including "Nintendo®",
"Nintendo DSTM", "DSTM",
and the "Official Nintendo Seal®",
(b)
select trade dress associated with the Nintendo DS system and licensed Games
for
NINTENDO
DS LICENSE AGREEMENT (WESTERN HEMISPHERE) (FA 11.01.04) PAGE
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14 play
thereon, (c) Proprietary Rights in the Security Technology incorporated into
the
Game Cards, (d) rights
in
the Development Tools for use in developing the Games, (e) patents or design
registrations associated with the Game Cards, (f) copyrights in the Guidelines,
and (g) other Proprietary Rights of Nintendo
in the Confidential Information.
2.11
"Licensed
Products" means (a) Finished Products, or (b) Bulk Goods when fully
assembled and shrink-wrapped with the Printed Materials.
2.12
"Marketing Materials" means marketing, advertising or promotional materials
developed by
or for
LICENSEE (or subject to LICENSEE"s approval) to promote the sale of the Licensed
Products, including, but not limited to, television, radio and on-line
advertising, point-of-sale materials (e.g. posters, counter-cards), package
advertising and print media or materials.
2.13
"NDA"
means the non-disclosure agreement providing for the protection of Confidential
Information related to the Nintendo DS system previously entered into between
NOA and LICENSEE.
2.14
"Notice" means any notice permitted or required under this Agreement. Ail
notices shall be
sufficiently given when (a) personally served or delivered, (b) transmitted
by
facsimile, with an original sent concurrently by first class U.S. mail, or
(c)
deposited, postage prepaid, with a guaranteed air courier service,
in each case addressed as stated herein, or addressed to such other person
or
address either party
may
designate in a Notice. Notice shall be deemed effective upon the earlier
of
actual receipt or two
(2)
business days after transmittal.
2.15
"Price
Schedule" means the current version or any future revision of NOA"s schedule
of
purchase prices and minimum order quantities for Finished Products and Bulk
Goods.
2.16
"Printed Materials" means the Game Card label and title sheet, user instruction
booklet, poster,
warranty card and LICENSEE inserts incorporating the Artwork, together with
a
precautions booklet
as specified by NOA.
2.17
"Proprietary Rights" means any rights or applications for rights owned, licensed
or otherwise
held in patents, trademarks, service marks, copyrights, mask works, trade
secrets, trade dress, moral
rights and publicity rights, together with all inventions, discoveries, ideas,
technology, know-how, data,
information, processes, formulas, drawings and designs, licenses, computer
programs, software source
code and object code, and all amendments, modifications, and improvements
thereto for which such
patent, trademark, service xxxx, copyright, mask work, trade secrets, trade
dress, moral rights or publicity rights may exist or may be sought and obtained
in the future.
2.18
"Reverse Engineer(ing)" means, without limitation, (a) the x-ray, electronic
scanning or physical
or chemical stripping of semiconductor components, (b) the disassembly,
decompilation, decryption
or simulation of object code or executable code, or (c) any other technique
designed to extract source code or facilitate the duplication of a program
or
product.
2.19
"Security Technology" means, without limitation, any security signature,
bias,
data scrambling,
password, hardware security apparatus, watermark, hologram, encryption, Digital
Rights management system, copyright management information system or any
feature
that facilitates or limits compatibility with other hardware, software, or
accessories or other peripherals outside of the Territory or on a different
video game system.
2.20
"Term"
means three years from the Effective Date.
2.21
"Territory"
means all countries within the Western Hemisphere and their
respective
territories and possessions.
2
3. GRANT
OF LICENSE; LICENSEE RESTRICTIONS
3.1
Limited
License Grant. For
the
Term and for the Territory, NOA grants to LICENSEE a nonexclusive,
nontransferable, limited license to use the Intellectual Property Rights
to
develop Games for
manufacture, advertising, marketing and sale as Licensed Products, subject
to
the terms and conditions
of this Agreement. Except as permitted under a separate written authorization
from Nintendo, LICENSEE shall not use the Intellectual Property Rights for
any
other purpose.
3.2
LICENSEE
Acknowledgement. LICENSEE
acknowledges (a) the valuable nature of the Intellectual
Property Rights, (b) the right, title, and interest of Nintendo in and to
the
Intellectual Property Rights, and (c) the right, title and interest of Nintendo
in and to the Proprietary Rights associated with all aspects of the Nintendo
DS
system. LICENSEE recognizes that the Games, Game Cards and Licensed Products
will embody valuable rights of Nintendo and Nintendo's licensors. LICENSEE
represents and warrants
that it will not undertake any act or thing that in any way impairs or is
intended to impair any part of
the
right, title, interest or goodwill of Nintendo in the Intellectual Property
Rights. LICENSEE's use of the
Intellectual Property Rights shall not create any right, title or interest
of
LICENSEE therein.
3.3
LICENSEE
Restrictions and Prohibitions. LICENSEE
is not licensed to, and covenants that,
without the express written consent of Nintendo, it will not at any time,
directly or indirectly, do or cause
to
be done any of the following:
(a) grant
access to, distribute, transmit or
broadcast
a Game by electronic means or by
any
other means known or hereafter devised, including, without limitation, by
wireless, cable, fiber optic,
telephone lines, microwave, radiowave, computer or other device network,
except
(a) as a part of wireless
Game play on and among Nintendo DS systems, (b) for the purpose of facilitating
Game development
under the terms of this Agreement, or (c) as otherwise approved in writing
by
Nintendo LICENSEE
shall use reasonable security measures, customary within the high technology
industry, to reduce
the risk of unauthorized interception or retransmission of any Game
transmission. No right of retransmission shall attach to any authorized
transmission of a Game,
(b) modify,
install or operate a Game on any server or other device for the purpose
of
or
resulting in the rental, lease, loan or sale of rights of access to the
Game,
(c) emulate,
interoperate, interface or
link
a
Game for operation or use with any hardware platform, software program,
accessory, computer language, computer environment, chip instruction
set, consumer electronics device, telephone, cellphone, PDA, or other device,
including for purposes of data interchange, password usage or interactive
video
game play, other than a Nintendo OS system, an application approved by Nintendo,
or the Development Tools,
(d) emulate
any past, current or future Nintendo brand video game system, or any portion
thereof, in software or hardware or any combination thereof,
(e) embed,
incorporate, or store a
Game
in
any media or format except the Game Card
format utilized by the Nintendo DS system, except as may be necessary as
a part
of the Game development process under this Agreement,
(f) design,
implement or undertake any process, procedure, program or act designed
to circumvent the Security Technology,
(g) utilize
the Intellectual Property Rights to design or develop any interactive video
game
program, except as authorized under this Agreement,
(h) manufacture
or reproduce a Game developed under this Agreement, except through
Nintendo, or
3
(i)
Reverse Engineer or assist in the Reverse Engineering of all or any part
of the
Nintendo
DS system, including the hardware or software (whether embedded or otherwise),
the Development
Tools or the Security Technology.
3.4
No
Free-Riding: No Co-Publishing Arrangements. To
protect Nintendo"s valuable Intellectual
Property Rights, to prevent the dilution of Nintendo's trademarks and to
preclude free-riding by third
parties on the goodwill associated with Nintendo"s trademarks, the license
granted under this Agreement
is limited to LICENSEE and may not be delegated or contracted out for the
benefit of a third party,
or
to a division, affiliate, or subsidiary of LICENSEE. This Agreement, together
with all submissions, representations, undertakings and approvals contemplated
of LICENSEE by this Agreement, is and shall remain
the right and obligation only of LICENSEE. All Printed Materials and Marketing
Materials for a Game
shall prominently and accurately identify LICENSEE as NOA"s licensee. NOA
does
not permit the designation
or identification of any third party co-publisher for a Game on any Licensed
Product Game Card
case
or Game Card label, however, LICENSEE may identify a third party as a
co-publisher, licensor, developer or other partner of LICENSEE in those Printed
Materials (other than the Game Card label), Marketing Materials or Game credits,
as authorized under the Guidelines. For purposes of clarification, LICENSEE"s
name, or logo, will appear on the Licensed Product Game Card case and Game
Card
label as
it
appears in the preamble of this Agreement.
3.5
Development
Tools. Nintendo
may lease, loan or sell Development Tools to LICENSEE to
assist
in the development of Games under this Agreement. Ownership and use of any
Development Tools
provided to LICENSEE by Nintendo shall be subject to the terms of this Agreement
and any separate
license or purchase agreement required by Nintendo. LICENSEE acknowledges
the
exclusive interest
of Nintendo in and to the Proprietary Rights associated with the Development
Tools. LICENSEE"s
use of the Development Tools shall not create any right, title or interest
of
LICENSEE therein.
LICENSEE shall not, directly or indirectly, (a) use the Development Tools
for
any purpose except the design and development of Games under this Agreement,
(b)
reproduce or create derivatives of the Development
Tools, except in association with the development of Games under this Agreement,
(c) Reverse
Engineer the Development Tools, or (d) sell, lease, assign, lend, license,
encumber or otherwise transfer
the Development Tools. Any tools developed or derived by LICENSEE as a result
of
a study of the performance, design or operation of the Development Tools
shall
be considered derivative works of the
Intellectual Property Rights and shall belong to Nintendo, but may be retained
and utilized by LICENSEE
in connection with this Agreement. In no event shall LICENSEE (i) seek, claim
or
file for any patent,
copyright or other Proprietary Right with regard to any such derivative work,
(ii) make available any
such
derivative work to any third party, or (iii) use any such derivative work
except
in connection with the design and development of Games under this
Agreement.
4. SUBMISSION
OF GAME AND ARTWORK FOR APPROVAL
4.1
Development
and Sale of the Games. LICENSEE
may develop Games and have manufactured,
advertise, market and sell Licensed Products for play on the Nintendo DS
system
only in accordance with this Agreement.
4.2
Third
Party Developers. LICENSEE
shall not disclose the Confidential Information, the Guidelines
or the Intellectual Property Rights to any Independent Contractor, nor permit
any Independent Contractor
to perform or assist in development work for a Game, unless and until such
Independent Contractor
has been approved by NOA and has executed a written confidentiality agreement
with NOA relating to the Nintendo DS system.
4.3
Delivery
of Completed Game. Upon
completion of a Game, LICENSEE shall deliver a prototype of the Game to NOA
in a
format specified in the Guidelines, together with written user instructions,
a complete description of any security holes, backdoors, time bombs, cheats,
"easter eggs" or
other
hidden features or characters in the Game and a complete screen text script.
NOA
shall promptly
evaluate the Game with regard to its technical compatibility with and error-free
operation on the Nintendo DS system. LICENSEE is responsible for ensuring
that
the Game and any other content to be included on the Game Card complies with
the
Advertising Code of Conduct of the Entertainment Software Ratings
Board ("ESRB") and that the Game has been rated EC, E, E10+, M or T by the
ESRB
(or other categories
as added by the ESRB). LICENSEE shall provide NOA with a related certificate
of
rating for the
Game
from the ESRB.
4
4.4
Approval
of Completed Game. NOA
shall, within a reasonable period of time after receipt,
approve or disapprove each submitted Game. If a Game is disapproved, NOA
shall
specify in writing
the reasons for such disapproval and state what corrections or improvements
are
necessary. After making the necessary corrections or improvements, LICENSEE
shall submit a revised Game to NOA for approval.
NOA shall not unreasonably withhold or delay its approval of any Game. The
approval of a Game
by
NOA shall not relieve LICENSEE of its sole responsibility for the development,
quality and operation
of the Game or in any way create any warranty for a Game or a Licensed Product
by NOA.
4.5
Submission
of Artwork. Upon
submission of a completed Game to NOA, LICENSEE shall
prepare and submit to NOA the Artwork for the proposed Licensed Product.
Within
seven
(7)
business
days of receipt, NOA shall approve or disapprove the Artwork. If any Artwork
is
disapproved, NOA
shall
specify in writing the reasons for such disapproval and state what corrections
or improvements are necessary. After making the necessary corrections or
improvements, LICENSEE shall submit revised Artwork
to NOA for approval. NOA shall not unreasonably withhold or delay its approval
of any Artwork. The
approval of the Artwork by NOA shall not relieve LICENSEE of its sole
responsibility for the development
and quality of the Artwork or in any way create any warranty for the Artwork
or
any Licensed Product by NOA.
4.6
Artwork
for Bulk Goods. If
LICENSEE submits an order for Bulk Goods, all Artwork shall be
submitted to NOA in advance of NOA's acceptance of the order and no production
of Printed Materials shall occur until such Artwork has been approved by
NOA
under Section 4.5 herein.
5. ORDER
PROCESS. PURCHASE PRICE, PAYMENT AND DELIVERY
5.1
Submission
of Orders by LICENSEE. LICENSEE
may at
any
time
submit written purchase
orders to NOA for any approved Licensed Product title. The purchase order
shall
specify whether
it is for Finished Products or Bulk Goods. The terms and conditions of this
Agreement shall control
over any contrary terms of such purchase order or any other written documents
submitted by LICENSEE. Ali orders are subject to acceptance by NOA in Redmond,
WA.
5.2
Purchase
Price and Minimum Order Quantities. The
purchase price and minimum order quantities
for Finished Products and Bulk Goods shall be set forth in NOA's then current
Price Schedule. The
purchase price includes the cost of manufacturing together with a royalty
for
the use of the Intellectual
Property Rights. No taxes, duties, import fees or other tariffs related to
the
development, manufacture,
import, marketing or sale of the Licensed Products are included in the purchase
price and all
such
taxes are the responsibility of LICENSEE (except for taxes imposed on NOA's
income). The Price
Schedule is subject to change by NOA at any time, provided, however, that
any
price increase shall be applicable only to purchase orders submitted, paid
for,
and accepted by
NOA
after
the effective date of the price increase.
5.3
Payment.
Upon
placement of an order with NOA, LICENSEE shall pay the full purchase
price
to
NOA either (a) by placement of an irrevocable letter of credit in favor of
NOA
and payable at sight,
issued by a bank acceptable to NOA and confirmed, if requested by NOA, at
LICENSEE's expense, or (b) in cash, by wire transfer to NOA's designated
account. All associated banking charges are the responsibility of the
LICENSEE.
5.4
Shipment
and Delivery. All
Licensed Products shall be delivered to LICENSEE EXW Ex works
Japan (as defined by Incoterms 2000), or such other delivery point specified
by
NOA, with shipment
at LICENSEE's direction and expense. Orders may be delivered by NOA in partial
shipments, each
directed to not more than two (2) destinations designated by LICENSEE within
the
Territory. Title to the Licensed Products shall vest in accordance with the
terms of the applicable letter of credit or, in the absence thereof, at the
point of delivery.
5
6. MANUFACTURE
OF THE LICENSED PRODUCT
6.1
Manufacturing.
Nintendo
shall be the exclusive source for the manufacture of the Game Cards,
and shall control all aspects of the manufacturing process, including the
selection of the locations and
specifications for any manufacturing facilities, determination of materials
and
processes, appointment of suppliers and subcontractors and management of
all
work-in-progress.
6.2
Manufacture
of the Licensed Products. Upon
acceptance by NOA of a purchase order for
an
approved Licensed Product title and payment as provided for under Section
5.3
herein, NOA will arrange
for the manufacture of Finished Product or Bulk Goods, as specified in
LICENSEE's purchase order.
6.3
Security
Features. The
final
release version of the Game, Game Cards and Printed Materials
shall include such Security Technology as Nintendo, in its sole discretion
and
at its sole expense,
may deem necessary or appropriate.
6.4
Production
of Bulk Goods Printed Materials. For
Bulk
Goods, LICENSEE shall arrange and
pay
for the production of the Printed Materials using the Artwork. Upon receipt
of
an order of Bulk Goods,
LICENSEE shall assemble the Game Cards and Printed Materials into the Licensed
Products. Games may be sold or otherwise distributed by LICENSEE only in
fully
assembled and shrink-wrapped Licensed Products.
6.5
Prior
Approval of LICENSEE's Independent Contractor. Prior
to
the placement of a purchase
order for Bulk Goods, LICENSEE shall obtain NOA's approval of any Independent
Contractors selected
to perform LICENSEE's production and assembly operations. LICENSEE shall
provide
NOA with
the
names, addresses and all business documentation reasonably requested by NOA
for
such Independent
Contractors. NOA may, prior to approval and at reasonable intervals thereafter,
(a) require submission
of additional business or financial information regarding the Independent
Contractors, (b)
inspect the facilities of the Independent Contractors, and (c) be present
to
supervise any work on the Licensed
Products to be done by any Independent Contractors. If at any time NOA deems
an
Independent
Contractor to be unable to meet quality, security or performance standards
reasonably established
by NOA, NOA may refuse to grant its approval or withdraw its approval upon
Notice to LICENSEE.
LICENSEE may not proceed with the production of the Printed Materials or
assembly of the Licensed
Product by such Independent Contractor until NOA's concerns have been resolved
to its satisfaction or until LICENSEE has selected and received NOA's approval
of another Independent Contractor.
NOA may establish preferred or required supply sources for the Game Card
case,
or select components
of the Printed Materials, which sources shall be deemed pre-approved in
accordance with this
Section 6.5. LICENSEE shall comply with all sourcing requirements established
by
NOA.
6.6
NOA
Inserts for Bulk Goods. NOA,
at
its option and at its sole expense, may provide LICENSEE
with NOA produced promotional materials (as provided for at Section 7.7(a)
herein), that LICENSEE
agrees to include in the assembly of the Licensed Products.
6.7
Sample
Printed Materials and Bulk Goods. Within
a
reasonable period of time after LICENSEE's
assembly of the initial order for a Bulk Goods title, LICENSEE shall provide
NOA
with (a) one
(1)
sample of the fully assembled, shrink-wrapped Licensed Product, and (b) fifty
(50) samples of LICENSEE produced Printed Materials for such Licensed
Product.
6.8
Retention of Sample Licensed Products by Nintendo. Nintendo
may, at its own expense, manufacture reasonable quantities of the Game Cards
or
the Licensed Products to be used for archival purposes, legal proceedings
against infringers of the Intellectual Property Rights or for other lawful
purposes (but not for resale).
6.9 Retention
of User Instruction Booklet by NOA. For
use
in training consumer support personnel,
product orientation and other consumer support activities, as well as for
archival purposes, NOR
may
(a) retain (or request that LICENSEE provide to NOA) a reasonable number
of
copies of the user instruction booklet for each Licensed Product, and (b)
make a
reasonable number of copies of the user
instruction booklet for each Licensed Product.
6
7. MARKETING
AND ADVERTISING
7.1
Approval
of Marketing Materials. LICENSEE
represents and warrants that the Marketing Materials
shall (a) be of high quality and comply with the Guidelines, (b) comply with
all
ESRB advertising, marketing and merchandising guidelines, and (c) comply
with
all applicable laws and regulations in those jurisdictions
in the Territory where they will be used or distributed. All LICENSEE controlled
websites featuring
the Games shall adopt a privacy policy that is consistent with the principles
and guidelines issued
by
the ESRB and that complies with the Children's Online Privacy Protection
Act.
Prior to actual use
or
distribution, LICENSEE shall submit to NOA for review samples of all proposed
Marketing Materials.
NOA shall, within ten (10) business days of receipt, approve or disapprove
the
quality of such samples. If any of the samples are disapproved, NOA shall
specify the reasons for such disapproval and state
what corrections and/or improvements are necessary. After making the necessary
corrections and/or
improvements, LICENSEE shall submit revised samples for approval by NOA.
No
Marketing Materials
shall be used or distributed by LICENSEE without NOA's prior written approval.
NOA shall not unreasonably withhold or delay its approval of any proposed
Marketing Materials.
7.2
No
Bundling. To
protect Nintendo's valuable Intellectual Property Rights, to prevent the
dilution
of Nintendo's trademarks and to preclude free-riding by non-licensed products
on
the goodwill associated
with Nintendo's trademarks, LICENSEE shall not market or distribute any Licensed
Products that
are
bundled with (a) any peripheral designed for use with the Nintendo DS system
that has not been licensed
or approved in writing by NOA, or (b) any other product or service where
Nintendo's sponsorship,
association, approval or endorsement might be suggested by the bundling of
the
products or services.
7.3
Warranty
and Repair. LICENSEE
shall provide the original consumer with a minimum ninety
(90) day limited warranty on all Licensed Products. LICENSEE shall also provide
reasonable product
service, including out-of-warranty service, for all Licensed
Products.
7.4
Business
Facilities.LICENSEE
agrees to develop and maintain (a) suitable office facilities
within the United States, adequately staffed to enable LICENSEE to fulfill
all
responsibilities under
this Agreement, (b) necessary warehouse, distribution, marketing, sales,
collection and credit operations
to facilitate proper handling of the Licensed Products, and (c) customer
service
and Game counseling, including telephone service, to adequately support the
Licensed Products.
7.5
No
Sales Outside the Territory.
LICENSEE
represents and warrants that it shall not market,
sell, offer to sell, import or distribute the Licensed Products outside the
Territory, or within the Territory
when LICENSEE has actual or constructive knowledge that a subsequent destination
of the Licensed
Product is outside the Territory.
7.6
Defects
and Recall. In
the
event of a material programming defect in a Licensed Product that
would, in NOA's reasonable judgment, significantly impair the ability of
a
consumer to play the Game, NOA may, after consultation with LICENSEE, require
the LICENSEE to recall the Licensed Product and undertake suitable repairs
or
replacements.
7,7
NOA
Promotional Materials, Publications and Events. At
its
option, NOA may (a) insert in the
Printed Materials for the Licensed Products promotional materials concerning
Nintendo
Power magazine
or other NOA products, services or programs, (b) utilize screen shots, Artwork
and information regarding the Licensed Products in Nintendo
Power, Nintendo Power Source official
Nintendo-sponsored web
sites, or other advertising, promotional or marketing media that promotes
Nintendo products, services
or programs, and (c) exercise public performance rights in the Games and
use
related trademarks
and Artwork in connection with NOA sponsored contests, tours, conventions,
trade
shows, press
briefings and similar events that promote the Nintendo DS system.
7.8
Nintendo
Gateway System. To
promote and increase demand for games on Nintendo video
game systems, NOA licenses a system (the "Nintendo Gateway System") in various
non-coin activated
commercial settings such as commercial airlines, cruise ships, rail systems
and
hotels, where customers play games on specially adapted Nintendo video game
systems. If NOA identifies a Game for possible license on the Nintendo Gateway
System, the parties agree to conduct good faith negotiations toward including
the Game in the Nintendo Gateway System.
7
8. CONFIDENTIAL
INFORMATION
8.1
Definition.
"Confidential
Information" means information provided to LICENSEE by Nintendo
or any third party working with Nintendo relating to the hardware and software
for the Nintendo DS
system
or the Development Tools, including, but not limited to, (a) all current
or
future information, know-how,
techniques, methods, information, tools, emulator hardware or software, software
development
specifications and/or trade secrets, (b) any patents or patent applications,
(c)
any business, marketing or sales data or information, and (d) any other
information or data relating to development, design,
operation, manufacturing, marketing or sales. Confidential Information shall
include all confidential
information disclosed, whether in writing, orally, visually, or in the form
of
drawings, technical specifications, software, samples, pictures, models,
recordings, or other tangible items which contain or manifest, in any form,
the
above listed information. Confidential Information shall not include (1)
data
and information that was in the public domain prior to LICENSEE's receipt
of the
same hereunder, or that subsequently
becomes part of the public domain by publication or otherwise, except by
LICENSEE's wrongful
act or omission, (ii) data and information that LICENSEE can demonstrate,
through written records
kept in the ordinary course of business, was in its possession without
restriction on use or disclosure,
prior to its receipt of the same hereunder and was not acquired directly
or
indirectly from Nintendo under an obligation of confidentiality that is still
in
force, and (iii) data and information that LICENSEE
can show was received by it from a third party who did not acquire the same
directly or indirectly
from Nintendo and to whom LICENSEE has no obligation of
confidentiality.
8.2
Disclosures Required by Law. LICENSEE shall
be permitted to disclose Confidential Information if such disclosure is required
by an authorized governmental or judicial entity, provided that NOA is given
Notice thereof at least thirty (30) days prior to such disclosure, or such
lesser period if required. LICENSEE shall use its best efforts to limit the
disclosure to the greatest extent possible, consistent with LICENSEE's legal
obligations, and if required by NOA, shall cooperate in the preparation and
entry of appropriate protective orders.
8.3
Disclosure
and Use. NOR
may
provide LICENSEE with highly confidential development information,
Guidelines, Development Tools, systems, specifications and related resources
and
information
constituting and incorporating the Confidential Information to assist LICENSEE
in the development
of Games. LICENSEE agrees to maintain all Confidential Information as strictly
confidential and
to
use
such Confidential Information only in accordance with this Agreement. LICENSEE
shall limit access to the Confidential Information to LICENSEE's employees
having a strict need to know and shall advise
such employees of their obligation of confidentiality as provided herein.
LICENSEE shall require each
such
employee to retain in confidence the Confidential Information pursuant to
a
written non-disclosure
agreement between LICENSEE and such employee. LICENSEE shall use its best
efforts to ensure
that its employees working with or otherwise having access to Confidential
Information shall not disclose or make any unauthorized use of the Confidential
Information.
8.4
No
Disclosure to Independent Contractors. LICENSEE shall not
disclose the Confidential Information to any Independent Contractor without
the
prior written consent of NOA. Any Independent Contractor seeking access to
Confidential Information shall be required to enter into a written
non-disclosure agreement with NOA prior to receiving any access to or disclosure
of the Confidential Information from either LICENSEE or NOA.
8.5
Agreement Confidentiality. LICENSEE agrees that the terms,
conditions and contents of this Agreement shall be treated as Confidential
Information. Any public announcement or press release regarding this Agreement
or the release dates for Games developed by LICENSEE under this Agreement
shall
be subject to NOA's prior written approval. The parties may disclose this
Agreement (a) to accountants, banks, financing sources, lawyers, parent
companies and related parties under substantially equivalent confidentiality
obligations, (b) in connection with any formai legal proceeding for the
enforcement of this Agreement, (c) as required by the regulations of the
Securities and Exchange Commission ("SEC"), provided that all Confidential
Information regarding NOA shall be redacted from such disclosures to the
maximum
extent allowed by the SEC, (d) in response to lawful process, subject to
a
written protective order approved in advance by NOA, and (e) to a third party
proposing to enter into a business transaction with LICENSEE or with NOA,
but
only to the extent reasonably necessary for carrying out the proposed
transaction and only under terms of mutual confidentiality.
8
8.6
Notification
Obligations. LICENSEE
shall promptly notify NOA of the unauthorized use or disclosure
of any Confidential Information by LICENSEE or any of its employees, or any
Independent Contractor or its employees, and shall promptly act to recover
any
such information and prevent further breach
of
the obligations herein. The obligations of LICENSEE set forth herein are
in
addition to and not in
lieu
of any other legal remedy that may be available to NOA under this Agreement
or
applicable law.
8.7
Continuing
Effect of the NDA. The
terms
of this Section 8 supplement the terms of the NDA,
which shall remain in effect. In the event of a conflict between the terms
of
the NDA and this Agreement,
the terms of this Agreement shall control.
9. REPRESENTATIONS
AND WARRANTIES
9.1 LICENSEE's
Representations and Warranties. LICENSEE
represents and warrants that:
(a) it
is a
duly organized and validly existing corporation and has full authority to
enter
into
this
Agreement and to carry out the provisions hereof,
(b) the
execution, delivery and performance of this Agreement by LICENSEE does not
conflict with any agreement or understanding to which LICENSEE may be bound,
and
(c) excluding
the Intellectual Property Rights, LICENSEE is either (i) the sole owner of
all
right,
title and interest in and to the trademarks, copyrights and other intellectual
property rights used on or
in
association with the development, advertising, marketing and sale of the
Licensed Products and the Marketing Materials, or (ii) the holder of such
rights
to the trademarks, copyrights and other intellectual property
rights that have been licensed from a third party as are necessary for the
development, advertising, marketing and sale of the Licensed Products and
the
Marketing Materials under this Agreement.
9.2 NOA's
Representations and Warranties. NOA
represents and warrants that:
(a) it
is a
duly organized and validly existing corporation and has full authority to
enter
into
this
Agreement and to carry out the provisions hereof, and
(b) the
execution, delivery and performance of this Agreement by NOA does not conflict
with any agreement or understanding to which NOA may be bound.
9.3
INTELLECTUAL
PROPERTY RIGHTS DISCLAIMER BY NOA. NOA
MAKES
NO REPRESENTATION
OR WARRANTY CONCERNING THE SCOPE OR VALIDITY OF THE INTELLECTUAL PROPERTY
RIGHTS. NOA DOES NOT WARRANT THAT THE DESIGN, DEVELOPMENT,
ADVERTISING, MARKETING OR SALE OF THE LICENSED PRODUCTS OR THE USE
OF
THE INTELLECTUAL PROPERTY RIGHTS BY LICENSEE WILL NOT INFRINGE UPON PATENT,
COPYRIGHT, TRADEMARK OR OTHER PROPRIETARY RIGHTS OF A THIRD PARTY. ANY
WARRANTY
THAT MAY BE PROVIDED IN
ANY
APPLICABLE PROVISION OF THE UNIFORM COMMERCIAL
CODE OR ANY OTHER COMPARABLE LAW OR STATUTE IS EXPRESSLY DISCLAIMED.
LICENSEE HEREBY ASSUMES THE RISK OF INFRINGEMENT.
9.4
GENERAL
DISCLAIMER BY NOA. NOA
DISCLAIMS ANY AND ALL WARRANTIES WITH
RESPECT TO THE LICENSED PRODUCTS, INCLUDING, WITHOUT LIMITATION, THE
SECURITY
TECHNOLOGY. LICENSEE PURCHASES AND ACCEPTS ALL LICENSED PRODUCTS ON
AN "AS
IS" AND "WHERE IS" BASIS. NOA DISCLAIMS ALL WARRANTIES UNDER THE APPLICABLE
LAWS OF ANY COUNTRY, EXPRESS OR IMPLIED, INCLUDING IMPLIED WARRANTIES
OF MERCHANTABILITY OR FITNESS FOR A GENERAL OR PARTICULAR PURPOSE
9.5
LIMITATION
OF LIABILITY. TO
THE
MAXIMUM EXTENT PERMITTED BY LAW, NEITHER
NOA NOR NINTENDO CO., LTD. (OR THEIR RESPECTIVE AFFILIATES, LICENSORS OR
SUPPLIERS)
SHALL BE LIABLE FOR LOSS OF PROFITS, OR FOR ANY SPECIAL, PUNITIVE, INCIDENTAL
OR CONSEQUENTIAL DAMAGES OF LICENSEE OR ITS CUSTOMERS ARISING OUT OF
OR
RELATED TO THIS AGREEMENT, INCLUDING, WITHOUT LIMITATION, THE BREACH OF
THIS
AGREEMENT BY NOA, THE MANUFACTURE OF THE LICENSED PRODUCTS OR THE USE OF
THE
LICENSED PRODUCTS ON ANY NINTENDO VIDEO GAME SYSTEM BY LICENSEE OR ANY
END
USER.
9
10. INDEMNIFICATION
10.1
LICENSEE's
indemnification. LICENSEE
shall indemnify and hold harmless NOA and Nintendo
Co., Ltd. (and any of their respective affiliates, subsidiaries, licensors,
suppliers, officers, directors, employees or agents) from any claims, losses,
liabilities, damages, expenses and costs, including,
without limitation, reasonable attorneys' fees and costs and any expenses
incurred in the settlement
or avoidance of any such claim, that result from or are in connection
with:
(a) a
breach
of any of the provisions, representations or warranties undertaken by
LICENSEE
in this Agreement,
(b) any
infringement of a third party's Proprietary Rights as a result of the design,
development,
advertising, marketing, sale or use of the Licensed Products or the Marketing
Materials,
(c) any
claims alleging a defect, failure to warn, bodily injury (including death)
or
other personal or property damage arising out of, or in connection with,
the
design, development, advertising, marketing, sale or use of any of the Licensed
Products, and
(d) any
federal, state or foreign civil or criminal actions relating to the design,
development,
advertising, marketing, sale or use of the Licensed Products or the Marketing
Materials.
NOA
and
LICENSEE shall give prompt Notice to the other of any indemnified claim under
this Section 10.1. With respect to any third party claim subject to this
indemnity clause, LICENSEE, as indemnitor, shall
have the right to select counsel and to control the defense and/or settlement
thereof. NOA may, at its
own
expense, participate in such action or proceeding with counsel of its own
choice. LICENSEE shall not enter into any settlement of any such claim in
which
(i) NOA or Nintendo Co., Ltd. has been
named
as
a party, or (ii) claims relating to the Intellectual Property Rights have
been
asserted, without NOA's prior written consent. NOA shall provide reasonable
assistance to LICENSEE in its defense of any such claim.
10.2
LICENSEE's
Insurance. LICENSEE
shall, at its own expense, obtain a commercial general
liability insurance policy (including coverage for advertising injury and
product liability claims) from an
insurance company rated at least B+ by A.M. Best. Such policy of insurance
shall
be in an amount of not
less
than Five Million Dollars ($5,000,000 USD) on a per occurrence basis (not
claims
made) and shall
provide for adequate protection against any suits, claims, loss or damage
arising out of or relating to the
Licensed Products. Such policy shall name NOA and Nintendo Co., Ltd. as
additional insureds and shall
specify that it may not be canceled without thirty (30) days' prior written
Notice to NOA. A Certificate of
Insurance shall be provided to NOA's Licensing Department not later than
the
date of the initial order of Licensed Products under this Agreement. If LICENSEE
fails to provide NOA's Licensing Department with such Certificate of Insurance
or fails to maintain such insurance at any time during the Term and for a
period
of
two (2) years thereafter, NOA, in its sole discretion may 1) terminate this
Agreement in accordance
with Section 13.2 herein; or 2) secure comparable insurance for the benefit
of
NOA and Nintendo
Co., Ltd. only, and not for Licensee, at LICENSEE's expense.
10.3
Suspension
of Production. In
the
event NOA deems itself at risk with respect to any claim,
action or proceeding under this Section 10, NOA may, at its sole option,
suspend
production, delivery
or order acceptance for any Licensed Products, in whole or in part, pending
resolution of such claim,
action or proceeding.
11. PROTECTION
OF PROPRIETARY RIGHTS
11.1
Joint
Actions Against Infringers. LICENSEE
and NOA may agree to jointly pursue cases of
infringement involving the Licensed Products, as such Licensed Products will
contain Proprietary Rights
owned by each of them. Unless the parties otherwise agree, or unless the
recovery is expressly allocated between them by the court, in the event of
such
an action, any recovery shall be used first to reimburse
LICENSEE and NOA for their respective reasonable attorneys' fees and costs
incurred in bringing
such action, pro rata, and any remaining recovery shall be distributed to
LICENSEE and NOA, pro
rata,
based upon the fees and costs incurred in bringing such action.
10
11.2
Actions
by LICENSEE. LICENSEE,
without the consent of NOA, may bring any action or proceeding relating to
an
infringement or potential infringement of LICENSEE's Proprietary Rights in
the
Licensed
Products. LICENSEE will have the right to retain all proceeds it may derive
from
any recovery in
connection with such actions.
11.3
Actions
by NOA. NOA,
without the consent of LICENSEE, may bring any action or proceeding
relating to an infringement or potential infringement of the Intellectual
Property Rights. NOA will
have
the right to retain all proceeds it may derive from any recovery in connection
with such actions.
12. ASSIGNMENT
12.1
Definition.
"Assignment"
means every type and form of assignment, transfer, sale, sublicense,
delegation, encumbrance, pledge and/or hypothecation of LICENSEE's rights
or
obligations under this Agreement, including, but not limited to, (a) a voluntary
assignment, transfer, sale, sublicense, delegation, encumbrance, pledge and/or
hypothecation by LICENSEE of all or any portion of its rights or obligations
under this Agreement, (b) the assignment, transfer, sale, sublicense,
delegation, encumbrance,
pledge and/or hypothecation of all or any portion of LICENSEE's rights or
obligations under
this Agreement to or by LICENSEE's trustee in bankruptcy, receiver, or other
individual or entity appointed
to control or direct the business and affairs of LICENSEE, (c) an involuntary
assignment, transfer,
sale, sublicense, delegation, encumbrance, pledge or hypothecation of all
or a
portion of LICENSEE's
rights or obligations under this Agreement, including but not limited to
a
foreclosure by a third
party upon assets of LICENSEE, (d) the merger or consolidation of LICENSEE
if
LICENSEE is a corporation, and (e) any other means or method whereby rights
or
obligations of LICENSEE under this Agreement
are sold, assigned or transferred to another individual or entity for any
reason. Assignment also
includes the sale, assignment, transfer or other event affecting a change
in the
controlling interest of LICENSEE,
whether by sale, transfer or assignment of shares in LICENSEE, or by sale,
transfer or assignment
of partnership interests in LICENSEE, or otherwise.
12.2
No
Assignment by LICENSEE. This
Agreement and the subject matter hereof are personal
to LICENSEE. No Assignment of LICENSEE's rights or obligations hereunder
shall
be valid or effective without NOA's prior written consent, which consent
may be
withheld by NOA for any reason whatsoever
in its sole discretion. In the event of an attempted Assignment in violation
of
this provision, NOA shall have the right at any time, at its sole option,
to
immediately terminate this Agreement. Upon such
termination, NOA shall have no further obligation under this Agreement to
LICENSEE or to LICENSEE's
intended or purported assignee.
12.3
Proposed
Assignment. Prior
to
any proposed Assignment of this Agreement, LICENSEE shall
give NOA not less than thirty (30) days prior written Notice thereof, which
Notice shall disclose the name of the proposed assignee, the proposed effective
date of the Assignment and the nature and extent of
the
rights and obligations that LICENSEE proposes to assign. NOA may, in its
sole
discretion, approve or
disapprove such proposed Assignment. Unless written consent is given by NOA
to a
proposed Assignment,
any attempted or purported Assignment shall be deemed disapproved and NOA
shall
have the
unqualified right, in its sole discretion, to terminate this Agreement at
any
time. Upon termination, NOA
shall
have no further obligation under this Agreement to LICENSEE or to LICENSEE's
intended or purported assignee.
12.4
LICENSEE's
Obligation of Non-Disclosure. LICENSEE
shall not (a) disclose Nintendo's Confidential
Information to any proposed assignee of LICENSEE, or (b) permit access to
Nintendo's Confidential
Information by any proposed assignee or other third party, without the prior
written consent of NOA to such disclosure.
13. TERM
AND TERMINATION
13.1
Term.
This
Agreement shall commence on the Effective Date and shall continue for the
Term,
unless earlier terminated as provided for herein, or extended by a written
amendment to this Agreement.
11
13.2 Termination.
(a) In
the
event that either party is in default or commits a breach of this Agreement,
that
is
not cured within thirty (30) days after Notice thereof, then this Agreement
shall, except as otherwise
provided, automatically terminate on the date specified in such
Notice.
(b) In
the
event NOA reasonably believes that LICENSEE has developed, marketed,
or
sold a
product that infringes any intellectual property rights of NOA or its parent
company, Nintendo
Co., Ltd., anywhere in the world, then NOA may terminate this Agreement upon
one
hundred twenty
(120) days Notice to Licensee, provided that if the parties are able to resolve
such alleged infringement
within such 120 day period, such termination shall not take effect.
(c) At
NOA's
option, any breach by LICENSEE of (i) the NDA, or
(ii)
any
other license
agreement between NOA and LICENSEE relating to the development of games for
any
Nintendo video
game system that is not cured within the time period for cure allowed under
the
applicable agreement, shall be considered a material breach of this Agreement
entitling
NOA to
immediately terminate
this Agreement.
(d) At
NOA's
option, this Agreement may be terminated immediately and without Notice
in
the event that LICENSEE (a) makes an assignment for the benefit of creditors,
(b) becomes insolvent,
(c) files a voluntary petition for bankruptcy, (d) acquiesces to any involuntary
bankruptcy petition,
(e) is adjudicated as a bankrupt, or (f) ceases to do business.
13.3 Sell-Off
or Destruction of Licensed Product.
(a) Upon
(i)
the expiration of this Agreement, (ii) its termination other than by
LICENSEE's
breach, or (iii) its termination pursuant to Section 13.2(b), LICENSEE shall
have a period of one
hundred eighty (180) days to sell any unsold Licensed Products. Ail Licensed
Products in LICENSEE's
control following the expiration of such sell-off period shall be destroyed
by
LICENSEE within
ten (10) days and proof of such destruction (certified by an officer of
LICENSEE) shall be provided to
NOA.
(b) If
this
Agreement is terminated by NOA as a result of a breach of its terms and
conditions
by LICENSEE, LICENSEE shall immediately cease all distribution, advertising,
marketing or sale
of
any Licensed Products. All Licensed Products in LICENSEE's control as of
the
date of such termination
shall be destroyed by LICENSEE within ten (10) days and proof of such
destruction (certified by
an
officer of LICENSEE) shall be provided to NOA.
13.4
No Further Use of the Intellectual Property Rights, Upon
expiration and/or termination of this Agreement, LICENSEE shall cease all
use of
the Intellectual Property Rights for any purpose, except as may be required
in
connection with the sale of Licensed Products authorized under Section 13.3
herein. LICENSEE shall, within thirty (30) days thereafter, return or destroy
all Guidelines, writings, drawings, models, data, tools and other materials
and
things in LICENSEE's possession or in the possession of any past or present
employee, agent or contractor receiving the information through LICENSEE,
that
constitute or relate to or disclose any Confidential Information, without
making
copies or otherwise retaining any such information. Proof of any destruction
shall be certified by an officer of LICENSEE and promptly provided to
NOA.
13.5
Permitted
Sales After Termination for NOA's Breach. If
this
Agreement is terminated by LICENSEE as a result of a breach of its terms
or
conditions by NOA, LICENSEE may continue to sell the Licensed
Products in the Territory until the expiration of the Term, at which time
the
provisions of Section
13.3 shall apply.
14. GENERAL
PROVISIONS
14.1
Export Control. LICENSEE agrees to comply with the export
laws and regulations of the United States and any other country with
jurisdiction over the Licensed Products, Confidential Information, Intellectual
Property Rights, or Development Tools of either party.
14.2
Force
Majeure. Neither
party shall be liable for any breach of this Agreement occasioned by
any
cause beyond the reasonable control of such party, including governmental
action, war, riot or civil commotion, fire, natural disaster, labor disputes,
restraints affecting shipping or credit, delay of carriers, inadequate supply
of
suitable materials or any other cause that could not with reasonable diligence
be controlled
or prevented by the parties. In the event of material shortages, including
shortages of materials
or production facilities necessary for production of the Licensed Products,
NOA
reserves the right
to
allocate such resources among itself and its licensees.
12
14.3
Records
and Audit. During
the Term and for a period of two (2) years thereafter, LICENSEE
agrees to keep accurate, complete and detailed records related to the
development and sale of
the
Licensed Products and the Marketing Materials. Upon reasonable Notice to
LICENSEE, NOA may, at
its
expense, audit LICENSEE's records, reports and other information related
to
LICENSEE's compliance
with this Agreement.
14.4
Waiver, Severability, Integration, and Amendment. The
failure of a party to enforce any provision of this Agreement shall not be
construed to be a waiver of such provision or of the right of such party
to
thereafter enforce such provision. In the event that any term, clause or
provision of this Agreement shall be construed to be or adjudged invalid,
void
or unenforceable, such term, clause or provision shall be construed as severed
from this Agreement, and the remaining terms, clauses and provisions shall
remain in effect. Together with the NDA, this Agreement constitutes the entire
agreement between the parties relating to the subject matter hereof. All
prior
negotiations, representations, agreements and understandings are merged into,
extinguished by and completely expressed by this Agreement and the NDA. Any
amendment to this Agreement shall be in writing, signed by both
parties.
14.5
Survival.
In
addition to those rights specified elsewhere in this Agreement that may
reasonably
be interpreted or construed as surviving, the rights and obligations set
forth
in Sections 3, 8,
9,
10, 13
and 14 shall survive any expiration or termination of this Agreement to the
degree necessary to permit their complete fulfilment or discharge.
14.6
Governing Law and Venue. This Agreement shall be governed by the laws of
the State of Washington, without regard to its conflict of laws principles.
Any
legal action (including judicial and administrative proceedings) with respect
to
any matter arising under or growing out of this Agreement, shall be brought
in a
court of competent jurisdiction in King County, Washington. Each party hereby
consents to the jurisdiction and venue of such courts for such
purposes.
14.7
Equitable Relief. LICENSEE acknowledges that in the event of its breach
of this Agreement, no adequate remedy at law may be available to NOA and
that
NOA shall be entitled to seek injunctive or other equitable relief in addition
to any relief available at law.
14.8
Attorneys' Fees. in the event it is necessary for either party to this
Agreement to undertake legal action to enforce or defend any action arising
out
of or relating to this Agreement, the prevailing party in such action shall
be
entitled to recover from the other party ail reasonable attorneys' fees,
costs
and expenses relating to such legal action or any appeal therefrom.
14.9
Counterparts and Signature by Facsimile. This Agreement may be signed in
counterparts, that shall together constitute a complete Agreement. A signature
transmitted by facsimile shall be considered an original for purposes of
this
Agreement.
13
IN
WITNESS WHEREOF, the parties have entered into this Agreement on the dates
set
forth below.
NOA: | LICENSEE: | |
NINTENDO
OF AMERICA
|
DESTINATION SOFTWARE, INC. | |
By: /s/ Xxxxx X. Xxxxxxxxx | Name: /s/ Xxxxx Xxxx | |
Name: Xxxxx X. Xxxxxxxxx | Title: Pres. | |
Title: Executive VP, Administration | Date: ____ | |
Date:
6/16
|
14