Exhibit 10.45
PLAYSTATION(R) 2
CD-ROM/DVD-ROM
LICENSED PUBLISHER AGREEMENT
This LICENSED PUBLISHER AGREEMENT (the "Agreement" or "LPA"), entered into as of
the 1st day of April, 2000 (the "Effective Date"), by and between SONY COMPUTER
ENTERTAINMENT AMERICA, INC., with offices at 000 X. Xxxxxxxxx Xxxxxxxxx, Xxxxxx
Xxxx, XX 00000 (hereinafter "SCEA"), and INFOGRAMES NORTH AMERICA INC., with
offices at 0000 Xxxxxxx Xxxxx Xxxxxxxxx, Xxxxx 000, Xxx Xxxx, XX 00000
(hereinafter "Publisher").
WHEREAS, SCEA, its parent company, Sony Computer Entertainment Inc., and/or
certain of their affiliates and companies within the group of companies of
which any of them form a part (collectively referred to herein as "Sony") are
designing and developing, and licensing core components of a computer
entertainment system (hereinafter referred to as the "System").
WHEREAS, SCEA has the right to grant licenses to certain SCEA Intellectual
Property Rights (as defined below) in connection with the System.
WHEREAS, Publisher desires to be granted a non-exclusive license to publish,
develop, have manufactured, market, distribute and sell Licensed Products (as
defined below) pursuant to the terms and conditions set forth in this Agreement;
and SCEA is willing, on the terms and subject to the conditions of this
Agreement, to grant Publisher such a license.
NOW, THEREFORE, in consideration of the representations, warranties and
covenants contained herein, and other good and valuable consideration, the
receipt and sufficiency of which is hereby acknowledged, Publisher and SCEA
hereby agree as follows:
1. DEFINITION OF TERMS.
1.1 "Advertising Materials" means any advertising, marketing,
merchandising, promotional, public relations (including press releases) and
display materials relating to or concerning Licensed Products or proposed
Licensed Products, or any other advertising, merchandising, promotional, public
relations (including press releases) and display materials depicting any of the
Licensed Trademarks. For purposes of this Agreement, Advertising Materials
include any advertisements in which the System is referred to or used in any
way, including but not limited to giving the System away as prizes in contests
or sweepstakes and the public display of the System in product placement
opportunities.
1.2 "Affiliate of SCEA" means, as applicable, either Sony
Computer Entertainment Inc. in Japan, Sony Computer Entertainment Europe Ltd.
in the United Kingdom or such other Sony Computer Entertainment entity as may
be established from time to time.
1.3 "Designated Manufacturing Facility" means a manufacturing
facility or facilities which is designated by SCEA in its sole discretion to
manufacture Licensed Products and/or their component parts, which may include
manufacturing facilities owned and operated by affiliated companies of SCEA.
1.4 "Development System Agreement" means an agreement entered
into between SCEA and a Licensed Publisher, Licensed Developer or other
licensee for the sale or license of Development Tools.
1.5 "Development Tools" means the PlayStation 2 development tools
sold or licensed by SCEA to a Licensed Publisher or Licensed Developer for use
in the development of Executable Software for the System.
1.6 "Executable Software" means software which includes Product
Software and any software provided directly or indirectly by SCEA or an
Affiliate of SCEA designed for execution exclusively on the System and which
has the ability to communicate with the software resident in the System.
1.7 "Fiscal Year" means a year measured from April 1 to March 31.
1.8 "Generic Line" means the generic legal attribution line used
on SCEA marketing or other materials, which shall be or be substantially
similar to the following: "Product copyright and trademarks are the property of
the respective publisher or their licensors".
1.9 "Guidelines" shall mean any guidelines of SCEA or an
Affiliate of SCEA with respect to SCEA Intellectual Property Rights, which may
be set forth in the SourceBook 2 or in other documentation provided by SCEA or
an Affiliate of SCEA to Publisher.
1.10 "Legal Copy" means any legal or contractual information
required to be used in connection with a Licensed Product or Product
Information, including but not limited to copyright and trademark attributions,
contractual credits and developer or distribution credits.
1.11 "Level 1 Rebate" shall have the meaning set forth in Section
8.4 hereto.
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1.12 "Level 2 Rebate" shall have the meaning set forth in Section 8.4
hereto.
1.13 "Licensed Developer" means any developer that has signed a valid
and then current Licensed Developer Agreement.
1.14 "Licensed Developer Agreement" or "LDA" means a valid and current
license agreement for the development of Licensed Products for the System, fully
executed between a Licensed Developer and SCEA or an Affiliate of SCEA.
1.15 "Licensed Products" means the Executable Software (which may be
combined with Executable Software of other Licensed Publishers or Licensed
Developers), which shall consist of one product developed for the System or for
the original PlayStation game console per Unit, in final form developed
exclusively for the System. Publisher shall have no right to package or bundle
more than one product developed for the System or for the original PlayStation
game console in a single Unit unless separately agreed with SCEA.
1.16 "Licensed Publisher" means any publisher that has signed a valid
and then current Licensed Publisher Agreement.
1.17 "Licensed Publisher Agreement" or "LPA" means a valid and current
license agreement for the publication, development, manufacture, marketing
distribution and sale of Licensed Products for the System, fully executed
between a Licensed Publisher and SCEA or an Affiliate of SCEA.
1.18 "Licensed Territory" means the United States (including its
possessions and territories) and Canada. The Licensed Territory may be modified
and/or supplemented by SCEA from time to time pursuant to Section 4.4 below.
1.19 "Licensed Trademarks" means the trademarks, service marks, trade
dress, logos and other icons or indicia designated by SCEA in the SourceBook 2
or other Guidelines for use on or in connection with Licensed Products. Nothing
contained in this Agreement shall in any way grant Publisher the right to use
the trademark "Sony" in any manner. SCEA may amend such Licensed Trademarks
from time to time in the SourceBook 2 or other Guidelines or upon written
notice to Publisher.
1.20 "Manufacturing Specifications" means specifications setting forth
terms relating to the manufacture and assembly of PlayStation 2 Format Discs,
Packaging, Printed Materials and each of their component parts, which shall be
set forth in the SourceBook 2 or other documentation provided by SCEA or a
Designated Manufacturing Facility to Publisher and which may be amended from
time to time upon reasonable notice to Publisher.
1.21 "Master Disc" means a recordable CD-ROM or DVD-ROM disc in the
form requested by SCEA containing final pre-production Executable Software for
a Licensed Product.
1.22 "Packaging" means, with respect to each Licensed Product, the
carton, containers, packaging, edge labels and other proprietary labels, trade
dress and wrapping materials, including any jewel case (or other CD-ROM or
DVD-ROM container) or parts thereof, but excluding Printed Materials and
PlayStation 2 Format Discs.
1.23 "PlayStation 2 Format Discs" means the uniquely marked or colored
CD-ROM or DVD-ROM discs formatted for use with the System which, for purposes of
this Agreement, are manufactured on behalf of Publisher and contain Licensed
Products or SCEA Demo Discs.
1.24 "Printed Materials" means all artwork and mechanicals set forth
on the disc label of the PlayStation Disc relating to any of the Licensed
Products and on or inside any Packaging for the Licensed Product, and all
instructional manuals, liners, inserts, trade dress and other user information
to be inserted into the Packaging.
1.25 "Product Information" means any information owned or licensed by
Publisher relating in any way to Licensed Products, including but not limited
to demos, videos, hints and tips, artwork, depictions of Licensed Product cover
art and videotaped interviews.
1.26 "Product Proposal" shall have the meaning set forth in Section
5.2.1 herein.
1.27 "Product Software" means any software including audio and video
material developed by a Licensed Publisher or Licensed Developer, which, either
by itself or combined with Product Software of other licensees, when integrated
with software provided by SCEA or an Affiliate of SCEA, creates Executable
Software. It is understood that Product software contains no proprietary
information of Sony or any other rights of SCEA.
1.28 "Publisher Intellectual Property Rights" means those intellectual
property rights, including but not limited to patents and other patent rights,
copyrights, trademarks, service marks, trade names, trade dress, mask work
rights, utility model rights, trade secret rights, technical information,
know-how, and the equivalents of the foregoing under the laws for any
jurisdiction, and all other proprietary or intellectual property rights
throughout the universe, which pertain to Product Software, Product
Information, Printed Materials, Advertising Materials or other rights of
Publisher required or necessary under this Agreement.
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1.29 "Purchase Order" means a written purchase order processed in
accordance with the terms of Section 6.2.2 hereto, the Manufacturing
Specifications or other terms provided separately by SCEA or a Designated
Manufacturing Facility to Publisher.
1.30 "SCEA Demo Disc" means any demonstration disc developed and
distributed by SCEA.
1.31 "SCEA Established Third Party Demo Disc Programs" means (i)
any consumer or trade demonstration disc program specified in the SourceBook 2,
and (ii) any other third party demo disc program established by SCEA for
Licensed Publishers.
1.32 "SCEA Intellectual Property Rights" means those intellectual
property rights, including but not limited to patents and other patent rights,
copyrights, trademarks, service marks, trade names, trade dress, mask work
rights, utility model rights, trade secret rights, technical information
know-how, and the equivalents of the foregoing under the laws of any
jurisdiction, and all other proprietary or intellectual property rights
throughout the universe, which are required to ensure compatibility with the
System or which pertain to the Licensed Trademarks.
1.33 "SCEA Product Code" means the product identification number
assigned to each Licensed Product, which shall consist of separate product
identification numbers for multiple disc sets (i.e., SLUS-xxxxx). This SCEA
Product Code is used on the Packaging and PlayStation Disc relating to each
Licensed Product, as well as on most communications between SCEA and Publisher
as a mode of identifying the Licensed Product other than by title.
1.34 "Sony Materials" means any data, object code, source code,
firmware, documentation (or any part(s) of any of the foregoing), related to
the System selected in the sole judgment of SCEA, which are provided or
supplied by SCEA or an Affiliate of SCEA as to Publisher or any Licensed
Developer and/or other Licensed Publisher. For purposes of this Agreement, Sony
Materials shall not include any hardware portions of the Development Tools, but
shall include firmware in such hardware.
1.35 "SourceBook 2" means the PlayStation 2 SourceBook (or any
other reference guide containing information similar to the SourceBook 2 but
designated with a different name) prepared by SCEA which is provided separately
to Publisher. The SourceBook 2 is designed to serve as the first point of
reference by Publisher in every phase of the development, approval, manufacture
and marketing of Licensed Products.
1.36 "Standard Rebate" shall mean the rebate offered by SCEA on
titles of Licensed Products that achieved specified sales volumes as set forth
in Section 8.4 of this Agreement.
1.37 "Third Party Demo Disc" means any demo disc developed and
marketed by a Licensed Publisher, which complies with the terms of an SCEA
Established Third Party Demo Disc Program.
1.38 "Unit" means an individual copy of a Licensed Product title
regardless of the number of PlayStation 2 Format Discs constituting such
Licensed Product title.
1.39 "Wholesale Price" or "WSP" shall mean the greater of (i) the
first published price of the Licensed Product offered to retailers by
Publisher as evidenced by a sell sheet or price list issued by Publisher, or
(ii) the actual price paid by retailers upon the first commercial shipment of a
Licensed Product without offsets, rebates or deductions from invoices of any
kind.
2. LICENSE.
2.1 LICENSE GRANT. SCEA grants to Publisher, and Publisher hereby
accepts, for the term of this Agreement, within the Licensed Territory, under
SCEA Intellectual Property Rights owned, controlled or licensed by SCEA, a
non-exclusive, non-transferable license, without the right to sublicense
(except as specifically provided herein), to publish Licensed Products using
Sony Materials, which right shall be limited to the following rights and other
rights set forth in, and in accordance with the terms of this LPA: (i) to
produce or develop Licensed Products and to enter into agreements with Licensed
Developers and other third parties to develop Licensed Products; (ii) to have
such Licensed Products manufactured; (iii) to market, distribute and sell such
Licensed Products and to authorize others to do so; (iv) to use the Licensed
Trademarks strictly and only in connection with the development, manufacturing,
marketing, packaging, advertising and promotion of the Licensed Products and
subject to SCEA's right of approval as provided herein; and (v) to sublicense
to end users the right to use the Licensed Products for noncommercial purposes
in conjunction with the System only, and not with other devices or for public
performance.
2.2 SEPARATE PLAYSTATION AGREEMENTS. Unless specifically set
forth in this Agreement, all terms used herein are specific to the System and
the third party licensing program related thereto and not to the original
PlayStation game console or third party licensing program related thereto.
Licenses relating to the original PlayStation game console are subject to
separate agreements with SCEA, and any license of rights to Publisher under
such separate agreements shall not confer on Publisher any rights under the
System and vice versa.
3. DEVELOPMENT OF LICENSED PRODUCTS.
3.1 RIGHT TO DEVELOP. This LPA grants Publisher the right to
develop Licensed Products. It also gives Publisher the right to purchase and/or
license Development
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Tools, as is appropriate, from SCEA or its designated agent, pursuant to a
separate Development System Agreement with SCEA, to assist in such development.
In developing Executable Software (or portions thereof), Publisher and its
agents shall fully comply in all respects with any and all technical
specifications which may from time to time be issued by SCEA. In the event that
Publisher uses third party tools to develop Executable Software, Publisher
shall be responsible for ensuring that it has obtained appropriate licenses for
such use.
3.1 DEVELOPMENT BY THIRD PARTIES. Except as otherwise set forth herein,
Publisher shall not provide Sony Materials or SCEA's Confidential Information
to any third party. Publisher shall be responsible for determining that third
parties meet the criteria set forth herein. Publisher may contract with a third
party for development of Licensed Products, provided that such third party is:
(1) a Licensed Publisher, (ii) a Licensed Developer, or (iii) an
SCEA-authorized subcontractor in compliance with the provisions of Section
16.6. Publisher shall notify SCEA in writing of the identity of any such third
party within thirty (30) days of entering into an agreement or other
arrangement with the third party.
4. LIMITATIONS ON LICENSES; RESERVATION OF RIGHTS.
4.1 REVERSE ENGINEERING PROHIBITED. Other than as expressly permitted by
SCEA in writing, Publisher shall not directly or indirectly disassemble,
decrypt, electronically scan, peel semiconductor components, decompile, or
otherwise reverse engineer in any manner or attempt to reverse engineer or
derive source code from all or any portion of the Sony Materials, or permit,
assist or encourage any third party to do so. Other than as expressly permitted
by SCEA in writing. Publisher shall not use, modify, reproduce, sublicense,
distribute, create derivative works from, or otherwise provide to third parties
the Sony Materials, in whole or in part, other than as expressly permitted by
SCEA. SCEA shall permit Publisher to study the performance, design and operation
of the Development Tools solely for the limited purposes of developing and
testing Publisher's software applications, or to build tools to assist Publisher
with the development and testing of software applications for Licensed Products.
Any tools developed or derived by Publisher resulting from the study of the
performance, design or operation of the Development Tools shall be considered as
derivative products of the Sony Materials for copyright purposes, but may be
treated as trade secrets of Publisher. In no event shall Publisher permit any
tools created, developed or derived from Sony Materials. Publisher shall not
make available to any third party any tools developed or derived from the study
of the Development Tools without the express written permission of SCEA. Use of
such tools shall be strictly limited to the creation or testing of Licensed
Products and any other use, direct or indirect of such tools is strictly
prohibited. Publisher shall be required in all cases to pay royalties in
accordance with Section 8 hereto to SCEA on any of Publisher's products
utilizing any Sony Materials or derivative works made therefrom. Moreover,
Publisher shall bear all risks arising from incompatability of its Licensed
Product and the System resulting from use of Publisher-created tools. The burden
of proof under this Section shall be on Publisher, and SCEA reserves the right
to require Publisher to finish evidence satisfactory to SCEA that Publisher has
complied with this Section.
4.2 RESERVATION OF SCEA'S RIGHTS.
4.2.1 LIMITATION OF RIGHTS TO LICENSES GRANTED. The licenses
granted in this Agreement extend only to the publication, development,
manufacture, marketing, distribution and sale of Licensed Products for use on
the System, in such formats as may be designated by SCEA. Without limiting the
generally of the foregoing and except as otherwise provided herein, Publisher
shall not distribute or transmit the Executable Software or the Licensed
Products via electronic means or any other means now known or hereafter
devised, including without limitation, via wireless, cable, fiber optic means,
telephone lines, microwave and/or radio waves, or over a network of computers,
or other devices. Notwithstanding this limitation, Publisher may electronically
transmit Executable Software from site to site, or from machine to machine over
a computer network, for the sole purpose of facilitating development; provided
that no right of retransmission shall attach to any such transmission, and
provided further that Publisher shall use reasonable security measures
customary within the high technology industry to reduce the risk of
unauthorized interception or retransmission of such transmissions. This
Agreement does not grant any right or license, under any SCEA Intellectual
Property Rights or otherwise, except as expressly provided herein, and no
other right or license is to be implied by or inferred from any provision of
this Agreement or the conduct of the parties hereunder.
4.2.2 OTHER USE OF SONY MATERIALS AND SCEA INTELLECTUAL PROPERTY
RIGHTS. Publisher shall not make use of any Sony Materials or any SCEA
Intellectual Property Rights (or any portion thereof) except as authorized by
and in compliance with the provisions of this Agreement. Publisher shall not
use the Executable Software, Sony Materials or SCEA's Confidential Information
in connection with the development of any software for any emulator or other
computer hardware or software system. No right, license or privilege has been
granted to Publisher hereunder concerning the development of any collateral
product or other use or purpose of any kind whatsoever which displays or
depicts any of the Licensed Trademarks. The rights set forth in Section 2.1(v)
hereto are limited to the right to sublicense such rights to end users for
non-commercial use; any public performance relating to the Licensed Product or
the System is prohibited unless expressly authorized in writing by SCEA.
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4.3 RESERVATION OF PUBLISHER'S RIGHTS. Separate and apart from
Sony Materials and other rights licensed to Publisher by SCEA hereunder, as
between Publisher and SCEA, Publisher retains all rights, title and interest in
and to the Product Software, and the Product Proposals and Product Information
related thereto, including without limitation Publisher Intellectual Property
Rights therein, as well as Publisher's rights in any source code and other
underlying material such as artwork and music related thereto and any names used
as titles for Licensed Products and other trademarks used by Publisher. Nothing
in this Agreement shall be construed to restrict the right of Publisher to
develop, distribute or trademark products incorporating the Product Software
and such underlying material (separate and apart from the Sony Materials) for
any hardware platform or service other than the System, or to use Printed
Materials or Advertising Materials approved by SCEA as provided herein
(provided that such Printed Materials and/or Advertising Materials do not
contain any Licensed Trademarks) as Publisher determines for such other
platforms. SCEA shall not do or cause to be done any act or thing in any way
impairing or tending to impair or dilute any of Publisher's rights, title or
interests hereunder. Notwithstanding the foregoing, Publisher shall not
distribute or transmit Product Software which is intended to be used with the
System via electronic means or any other means now known or hereafter devised,
including without limitation, via wireless, cable, fiber optic means,
telephone lines, microwave and/or radio waves, or other a network of computers
or other devices, except as otherwise permitted in Section 4.2.1 hereto.
4.4 ADDITIONS TO AND DELETIONS FROM LICENSED TERRITORY. SCEA may,
from time to time, add one or more countries to the Licensed Territory by
providing written notice of such addition to Publisher. SCEA shall also have the
right to delete, and intends to delete any countries from the Licensed
Territory if, in SCEA's reasonable judgment, the laws or enforcement of such
laws in such countries do not protect SCEA Intellectual Property Rights. In
the event a company is deleted from the Licensed Territory, SCEA shall deliver
to Publisher a notice stating the number of days within which Publisher shall
cease distributing Licensed Products, and retrieve any Developments Tools
located, in any such deleted country. Publisher shall cease distributing
Licensed Products,and retrieve any Development Tools directly or through
subcontractors, by the end of the period stated in such notice.
4.5 SOURCEBOOK 2 REQUIREMENT. Publisher shall be required to
comply with all the provisions of the SourceBook 2 including without limitation
the Technical Requirements Checklist therein, when published or within a
commercially reasonable time following its publication to incorporate such
provisions, as if such provisions were set forth in this Agreement.
5. QUALITY STANDARDS FOR THE LICENSED PRODUCTS.
5.1 QUALITY ASSURANCE GENERALLY. The Licensed Products (and all
portions thereof) and Publisher's use of any Licensed Trademarks shall be
subject to SCEA's prior written approval, which shall not be unreasonably
withheld or delayed and which shall be within SCEA's sole discretion as to
acceptable standards of quality. SCEA shall have the right at any stage of the
development of a Licensed Product to review such Licensed Product to ensure
that it meets SCEA's quality assurance standards. All Licensed Products will be
developed to substantially utilize the particular capabilities of the System's
proprietary hardware, software and graphics. No approval by SCEA of any element
or stage of development of any Licensed Product shall be deemed an approval of
any other element or stage of such Licensed Product, nor shall any such
approval be deemed to constitute a waiver of any of SCEA's rights under this
Agreement. In addition, SCEA's approval of any element or any stage of
development of any Licensed Product shall not release Publisher from any of its
representations and warranties in Section 9.2 hereunder.
5.2 PRODUCT PROPOSALS.
5.2.1 SUBMISSION OF PRODUCT PROPOSAL. Publisher shall submit to
SCEA for SCEA's written approval or disapproval, which shall not be
unreasonably withheld or delayed, a written proposal (the "Product Proposal").
Such Product Proposal must contain all information specified in the SourceBook
2, as well as any additional information that SCEA may deem to be useful in
evaluating the proposed Licensed Product.
5.2.2 APPROVAL OF PRODUCT PROPOSAL. After SCEA's review of
Publisher's Product Proposal, Publisher will receive written notice from SCEA
of the status of the Product Proposal, which may range from "Approved" to "Not
Approved." Such conditions shall have the meanings ascribed to them in the
SourceBook 2, and may be changed from time to time by SCEA. If a Product
Proposal is "Not Approved", then neither Publisher nor any other Licensed
Developer or Licensed Publisher may re-submit such Product Proposal without
significant, substantive revisions. SCEA shall have no obligation to approve
any Product Proposal submitted by Publisher. Any development conducted by or at
the direction of Publisher and any legal commitment relating to development
work shall be at Publisher's own financial and commercial risk. Publisher shall
not construe approval of a Product Proposal as a commitment by SCEA to grant
final approval to such Licensed Product. Nothing herein shall restrict SCEA
from commercially exploiting any coincidentally similar concept(s) and/or
products(s), which have been independently developed by SCEA, an Affiliate of
SCEA or any third party.
5.2.3 CHANGES TO PRODUCT PROPOSAL. Publisher shall notify SCEA
promptly in writing in the event of any material proposed change in any portion
of
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the Product Proposal. SCEA's approval of a Product Proposal shall not obligate
Publisher to continue with development or production of the proposed Licensed
Product, provided that Publisher must immediately notify SCEA in writing if it
discontinues, cancels or otherwise delays past the original scheduled delivery
date the development of any proposed Licensed Product. In the event that
Publisher licenses a proposed Licensed Product from another Licensed Publisher
or a Licensed Developer, it shall immediately notify SCEA of such change
and must re-submit such Licensed Product to SCEA for approval in accordance with
the provisions of Section 5.2.1 above.
5.3 WORK-IN-PROGRESS.
5.3.1 SUBMISSION AND REVIEW OF WORK-IN-PROGRESS. SCEA shall require
Publisher to submit to SCEA work-in-progress on Licensed Products at certain
intervals throughout their development and, upon written notice to Publisher,
at any time during the development process. Upon approval of the Product
Proposal, Publisher must, within the time frame indicated in the approval
letter, communicate with SCEA and mutually agree on a framework for the review
of such Licensed Product throughout the development process ("Review Process").
Once the Review Process has begun, Publisher shall be responsible for
submitting work-in-progress to SCEA in accordance with such Review Process.
Failure to submit work-in-progress in accordance with any state of the Review
Process may, at SCEA's discretion, result in revocation of approval of such
Product Proposal.
5.3.2 APPROVAL OF WORK IN PROGRESS. SCEA shall have the right to
approve, reject or require additional information with respect to each state of
the Review Process. SCEA shall specify in writing the reasons for any such
rejection or request for additional information and shall state what
corrections and/or improvements are necessary. If any stage of the Review
Process is not provided to SCEA or is not successfully met after a reasonable
cure period agreed to between SCEA and Publisher, SCEA shall have the right to
revoke the approval of Publisher's Product Proposal.
5.3.3 CANCELLATION OR DELAY; CONDITIONS OF APPROVAL. Licensed Products
which are canceled by Publisher or are late in meeting the final Executable
Software delivery date by more than three (3) months (without agreeing with
SCEA on a modified final delivery date) shall be subject to the termination
provisions set forth in Section 14.3 hereto. In addition, failure to make
changes required by SCEA to the Licensed Product at any stage of the Review
Process, or making material changes to the Licensed Product without SCEA's
approval, may subject Publisher to the termination provisions set forth in
Section 14.3 hereto.
5.4 APPROVAL OF EXECUTABLE SOFTWARE. On or before the date specified
in the Product Proposal or as determined by SCEA pursuant to the Review
Process, Publisher shall deliver to SCEA for its inspection and evaluation, a
final version of the Executable Software for the proposed Licensed Product.
SCEA will evaluate such Executable Software and notify Publisher in writing of
its approval or disapproval, which shall not be unreasonably withheld or
delayed. If such Executable Software is disapproved, SCEA shall specify in
writing the reasons for such disapproval and state what corrections and
improvements are necessary. After making the necessary corrections and
improvements, Publisher shall submit a new version of such Executable Software
for SCEA's approval. SCEA shall have the right to disapprove Executable
Software it if fails to comply with SCEA's corrections or improvements or one
or more conditions as set forth in the SourceBook 2 with no obligation to review
all elements of any version of Executable Software. All final versions of the
Executable Software shall be submitted in the format prescribed by SCEA and
shall include such number of Master Discs as SCEA may require from time to time.
Publisher hereby (i) warrants that all final versions of Executable Software
are fully tested; (ii) shall use its best efforts to ensure such Executable
Software is fully debugged prior to submission to SCEA; and (iii) warrants that
all versions of Executable Software comply or will comply with standards set
forth in the SourceBook 2 or other documentation provided by SCEA to Publisher.
In addition, prior to manufacture of Executable Software, Publisher must sign an
accountability form stating that (x) Publisher approves the release of such
Executable Software for manufacture in its current form and (y) Publisher shall
be fully responsible for any problems related to such Executable Software.
5.5 PRINTED MATERIALS
5.5.1 COMPLIANCE WITH GUIDELINES. For each proposed Licensed
Product, Publisher shall be responsible, at Publisher's expense, for creating
and developing Printed Materials. All Printed Materials shall comply with the
Guidelines, which may be amended from time to time, provided that Publisher
shall, except as otherwise provided herein, only be required to implement
amended Guidelines in subsequent orders of Printed Materials and shall not be
required to recall or destroy previously manufactured Printed Materials, unless
such Printed Materials do not comply with the original requirements in the
Guidelines or unless explicitly required to do so in writing by SCEA.
5.5.2 SUBMISSION AND APPROVAL OF PRINTED MATERIALS. No later than
submission of final Executable Software for a proposed Licensed Product,
Publisher shall also deliver to SCEA, for review and evaluation, the proposed
final Printed Materials and a form of limited warranty for the proposed Licensed
Product. Failure to meet any scheduled release dates for a Licensed Product is
solely the risk and responsibility of Publisher, and SCEA assumes no
responsibility for Publisher failing to meet such scheduled release dates due to
this submission process. The
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quality of such Printed Materials shall be of the same quality as that
associated with other commercially available high quality software products. If
any of the Printed Materials are disapproved, SCEA shall specify the reasons
for such disapproval and state what corrections are necessary. SCEA shall have
no liability to Publisher for costs incurred or irrevocably committed to by
Publisher for production of Printed Materials that are disapproved by SCEA.
After making the necessary corrections to any disapproved Printed Materials,
Publisher must submit new Printed Materials for approval by SCEA. SCEA shall
not unreasonably withhold or delay its review of Printed Materials.
5.6 ADVERTISING MATERIALS.
5.6.1 SUBMISSION AND APPROVAL OF ADVERTISING MATERIALS.
Pre-production samples of all Advertising Materials shall be submitted by
Publisher to SCEA, at Publisher's expense, prior to any actual production, use
or distribution of any such items by Publisher or on its behalf. SCEA shall
evaluate and approve such Advertising Materials, which approval shall not be
unreasonably withheld or delayed, as to the following standards: (i) the
content, quality, and style of the overall advertisement; (ii) the quality,
style, appearance and usage of any of the Licensed Trademarks; (iii) appropriate
references of any required notices; and (iv) compliance with the Guidelines. If
any of the Advertising Materials are disapproved, SCEA shall specify the reasons
for such disapproval and state what corrections are necessary. SCEA may require
Publisher to immediately withdraw and reprint any Advertising Materials that
have been published but have not received the written approval of SCEA. SCEA
shall have no liability to Publisher for costs incurred or irrevocably committed
to by Publisher for production of Advertising Materials that are disapproved by
SCEA. For each Licensed Product, Publisher shall be required to deliver to SCEA
an accountability form stating that all Advertising Materials for such Licensed
Product comply or will comply with the Guidelines for use of the Licensed
Trademarks. After making the necessary corrections to any disapproved
Advertising Materials, Publisher must submit new proposed Advertising Materials
for approval by SCEA.
5.6.2 FAILURE TO COMPLY; THREE STRIKES PROGRAM. PUBLISHERS WHO
FAIL TO OBTAIN SCEA'S APPROVAL OF ADVERTISING MATERIALS PRIOR TO BROADCAST OR
PUBLICATION SHALL BE SUBJECT TO THE PROVISIONS OF THE "THREE STRIKES" PROGRAM
OUTLINED IN THE SOURCEBOOK 2. FAILURE TO OBTAIN SCEA'S APPROVAL OF ADVERTISING
MATERIALS COULD RESULT IN TERMINATION OF THIS LPA OR TERMINATION OF APPROVAL OF
THE LICENSED PRODUCT, OR COULD SUBJECT PUBLISHER TO THE PROVISIONS OF SECTION
14.4 HERETO. Failure to meet any scheduled release dates for Advertising
Materials is solely the risk and responsibility of Publisher, and SCEA assumes
no responsibility for Publisher failing to meet such scheduled release dates due
to approval requirements as set forth in this Section.
5.6.3 SCEA MATERIALS. Subject in each instance to the
prior written approval of SCEA, Publisher may use advertising materials owned
by SCEA pertaining to the System or to the Licensed Trademarks on such
Advertising Materials as may, in Publisher's judgement, promote the sale of
Licensed Products.
5.7 RATING REQUIREMENTS. If required by SCEA or any governmental
entity, Publisher shall submit each Licensed Product to a consumer advisory
ratings system designated by SCEA and/or such governmental entity for the
purpose of obtaining rating code(s) for each Licensed Product. Any and all costs
and expenses incurred in connection with obtaining such rating code(s) shall be
borne solely by Publisher. Any required consumer advisory rating code(s)
procured hereby shall be displayed on the Licensed Product and in the associated
Printed Materials and Advertising Materials, at Publisher's cost and expense, in
accordance with the SourceBook 2 or either documentation provided by SCEA to
Publisher.
5.8 PUBLISHER'S ADDITIONAL QUALITY ASSURANCE OBLIGATIONS. If at any
time or times subsequent to the approval of Executable Software and Printed
Materials, SCEA identifies any material defects (such materiality to be
determined by SCEA in its sole discretion) with respect to the Licensed Product,
or in the event that SCEA identifies any improper use of its Licensed Trademarks
or Sony Materials with respect to the Licensed Product, or any such material
defects or improper use are brought to the attention of SCEA, Publisher shall,
at no cost to SCEA, promptly correct any such material defects, or improper use
of Licensed Trademarks or Sony Materials, to SCEA's commercially reasonable
satisfaction, which may include, if necessary in SCEA's judgment, the recall and
re-release of such Licensed Product. In the event any Units of Licensed Products
create any risk of loss or damage to any property or injury to any person.
Publisher shall immediately take effective steps, at Publisher's sole liability
and expense, to recall and/or to remove such defective Units from any affected
channels of distribution, provided, however, that if Publisher is not acting as
the distributor and/or seller for the Licensed Products, its obligation
hereunder shall be to use its best efforts to arrange removal of such Licensed
Product from channels of distribution. Publisher shall provide all end-user
support for the Licensed Products and SCEA expressly disclaims any obligation to
provide end-user support on Publisher's Licensed Products.
6. MANUFACTURE OF THE LICENSED PRODUCTS.
6.1 MANUFACTURE OF UNITS. Upon approval of Executable
Software and associated Printed Materials pursuant to Section 5, and subject to
Sections 6.1.2, 6.1.3 and 6.1.4 below, the Designated Manufacturing Facility
INFOGRAMES NORTH AMERICA INC.-IG
PS2 LICENSED PUBLISHER AGREEMENT
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will, in accordance with the terms and conditions set forth in this Section 6,
and at Publisher's expense (a) manufacture PlayStation 2 Format Discs for
Publisher; (b) manufacture Publisher's Packaging and/or Printed Materials;
and/or (c) assemble the PlayStation 2 Format Discs with the Printed Materials
and the Packaging. Publisher shall comply with all Manufacturing Specifications
related to the particular terms set forth herein. SCEA reserves the right to
insert or require the Publisher to insert certain Printed Materials relating to
the System or Licensed Trademarks into each Unit.
6.1.1 MANUFACTURE OF PLAYSTATION 2 FORMAT DISCS.
6.1.1.1 Designated Manufacturing Facilities. To insure compatibility
of the PlayStation 2 Format Discs with the System, consistent quality of the
Licensed Product and incorporation of anti-piracy security systems, SCEA shall
designate and license a Designated Manufacturing Facility to reproduce
PlayStation 2 Format Discs. Publisher shall purchase [*] of its requirements
for PlayStation 2 Format Discs from such Designated Manufacturing Facility
during the term of the Agreement. Any Designated Manufacturing Facility shall
be a third party beneficiary of this Agreement.
6.1.1.2 CREATION OF MASTER CD-ROM OR DVD-ROM. Pursuant to Section 5.4
in connection with final testing of Executable Software, Publisher shall
provide SCEA with the number of Master Discs specified in the SourceBook 2. A
Designated Manufacturing Facility shall create from one of the fully approved
Master Discs provided by Publisher the original master CD-ROM or DVD-ROM, from
which all other copies of the Licensed Product are to be replicated. Publisher
shall be responsible for the costs, as determined by the Designated
Manufacturing Facility, of producing such original master. In order to insure
against loss or damage to the copies of the Executable Software furnished to
SCEA, Publisher will retain duplicates of all Master Discs and neither SCEA nor
any Designated Manufacturing Facility shall be liable for loss of or damage to
any Master Discs or Executable Software.
6.1.2 MANUFACTURE OF PRINTED MATERIALS.
6.1.2.1 MANUFACTURE BY DESIGNATED MANUFACTURING FACILITY. If Publisher
elects to obtain Printed Materials from a Designated Manufacturing Facility,
Publisher shall deliver all SCEA-approved Printed Materials to that Designated
Manufacturing Facility, at Publisher's sole risk and expense, and the
Designated Manufacturing Facility will manufacture such Printed Materials in
accordance with this Section 6. In order to insure against loss or damage to
the copies of the Printed Materials furnished to SCEA, Publisher will retain
duplicates of all Printed Materials, and neither SCEA nor any Designated
Manufacturing Facility shall be liable for loss of or damage to any such
Printed Materials.
6.1.2.2 MANUFACTURE BY ALTERNATE SOURCE. Subject to SCEA's approval as
provided in Section 5.5.2 hereto and in this Section, Publisher may elect to be
responsible for manufacturing its own Printed Materials (other than any Artwork
which may be placed directly upon the PlayStation Disc, which Publisher will
supply to the Designated Manufacturing Facility for placement), at Publisher's
sole risk and expense. Prior to production of each order, Publisher shall be
required to supply SCEA with samples of any Printed Materials not produced or
supplied by a Designated Manufacturing Facility, at no charge to SCEA or
Designated Manufacturing Facility, for SCEA's approval with respect to the
quality thereof. SCEA shall have the right to disapprove any Printed Materials
that do not comply with the Manufacturing Specifications. Manufacturing
Specifications for Printed Materials shall be comparable to manufacturing
specifications applied by SCEA to its own software products for the System. If
Publisher elects to supply its own Printed Materials, neither SCEA nor any
Designated Manufacturing Facility shall be responsible for any delays arising
from use of Publisher's own Printed Materials.
6.1.3 MANUFACTURE OF PACKAGING.
6.1.3.1 MANUFACTURE BY DESIGNATED MANUFACTURING FACILITY. To ensure
consistent quality of the Licensed Products, SCEA may designate and license a
Designated Manufacturing Facility to reproduce proprietary Packaging for the
System. If SCEA creates proprietary Packaging for the System, then Publisher
shall purchase all of its requirements for such proprietary Packaging from a
Designated Manufacturing Facility during the term of the Agreement, and the
Designated Manufacturing Facility will manufacture such Packaging in accordance
with this Section 6.
6.1.3.2 MANUFACTURE BY ALTERNATE SOURCE. If SCEA elects to use
standard, non-proprietary Packaging for the System, then Publisher may elect to
be responsible for manufacturing its own Packaging (other than any proprietary
labels and any portion of a container containing Licensed Trademarks, which
Publisher must purchase from a Designated Manufacturing Facility). Publisher
shall assume all responsibility for the creation of such Packaging at
Publisher's sole risk and expense. Publisher shall be responsible for encoding
and printing proprietary edge labels provided by a Designated Manufacturing
Facility with information reasonably specified by SCEA from time to time and
will apply such labels to each Unit of the Licensed Product as reasonably
specified by SCEA. Prior to production of each order, Publisher shall be
required to supply SCEA with samples of any Packaging not produced or supplied
by a Designated Manufacturing Facility, at no charge to SCEA or Designated
Manufacturing Facility, for SCEA's approval with respect to the quality
thereof. SCEA
[*] Information has been omitted and filed separately with the Securities and
Exchange Commission pursuant to a request for confidential treatment pursuant
to Rule 24b-2 under the Securities Exchange Act of 1934, as amended.
INFOGRAMES NORTH AMERICA, INC.-IG
PS2 LICENSED PUBLISHER AGREEMENT
8 CONFIDENTIAL
shall have the right to disapprove any Packaging that does not comply with the
Manufacturing Specifications. Manufacturing Specifications for Packaging shall
be comparable to manufacturing specifications applied by SCEA to its own
software products for the System. If Publisher procures Packaging from an
alternate source, then it must also procure assembly services from an alternate
source. If Publisher elects to supply its own Packaging, neither SCEA nor any
Designated Manufacturing Facility shall be responsible for any delays arising
from use of Publisher's own Packaging.
6.1.4 ASSEMBLY SERVICES. Publisher may either procure
assembly services from a Designated Manufacturing Facility or from an alternate
source. If Publisher elects to be responsible for assembling the Licensed
Products, then the Designated Manufacturing Facility shall ship the component
parts of the Licensed Product to a destination provided by Publisher, at
Publisher's sole risk and expense. SCEA shall have the right to inspect any
assembly facilities utilized by Publisher in order to determine if the component
parts of the Licensed Products are being assembled in accordance with SCEA's
quality standards. SCEA may require that Publisher recall any Licensed Products
that do not contain proprietary labels or other material component parts or that
otherwise fail to comply with the Manufacturing Specifications. If Publisher
elects to use alternate assembly facilities, neither SCEA nor any Designated
Manufacturing Facility shall be responsible for any delays or missing component
parts arising from use of alternate assembly facilities.
6.2 PRICE, PAYMENT AND TERMS.
6.2.1 PRICE. The applicable price for manufacture of any
Units of Licensed Products ordered hereunder shall be provided to Publisher by
the Designated Manufacturing Facility. Purchase shall be subject to the terms
and conditions set out in any purchase order form supplied to Publisher by the
Designated Manufacturing Facility.
6.2.2 ORDERS. Publisher shall issue to a Designated
Manufacturing Facility a written Purchase Order(s) in the form set forth and
containing the information required in the Manufacturing Specifications, with a
copy to SCEA. All orders shall be subject to approval by SCEA which shall not
be unreasonably withheld or delayed. Purchase Orders issued by Publisher to a
Designated Manufacturing Facility for each Licensed Product approved by SCEA
shall be non-cancelable and be subject to the order requirements of the
Designated Manufacturing Facility.
6.2.3 PAYMENT TERMS. Purchase Orders will be invoiced
as soon as reasonably practical after receipt and such invoice will include
both manufacturing price and royalties payable pursuant to Section 8.1 or 8.2
hereto for each Unit of Licensed Products ordered. Each invoice will be payable
either on a cash-in-advance basis or pursuant to a letter of credit, or, at
SCEA's sole discretion, on credit terms. Terms for cash-in-advance and letter
of credit payments shall be as set forth in the SourceBook 2. All amounts
hereunder shall be payable in United States dollars. All associated banking
charges with respect to payments of manufacturing costs and royalties shall be
borne solely by Publisher.
6.2.3.1 CREDIT TERMS. SCEA may at its sole
discretion extend credit terms and limits to Publisher. SCEA may also revoke
such credit terms and limits at its sole discretion. If Publisher qualifies for
credit terms, then orders will be invoiced upon shipment of Licensed Products
and each invoice will be payable within thirty (30) days of the date of the
invoice. Any overdue sums shall bear interest at the rate of one and one-half
(1-1/2%) percent per month, or such lower rate as may be the maximum rate
pertained under applicable law, from the date when payment first became due to
and including the date of payment thereof. Publisher shall be additionally
liable for all costs and expenses of collection, including without limitation,
reasonable fees for attorneys and court costs.
6.2.3.2 GENERAL TERMS. No deduction may be made
from remittances unless an approved credit memo has been issued by a Designated
Manufacturing Facility. Neither SCEA nor a Designated Manufacturing Facility
shall be responsible for shortage or breakage with respect to any order if
component parts and/or assembly services are obtained from alternate sources.
Each shipment to Publisher shall constitute a separate sale, whether said
shipment be whole or partial fulfillment of any order. Nothing in this Agreement
shall excuse or be construed as a waiver of Publisher's obligation to timely
provide any and all payments owed to SCEA and Designated Manufacturing
Facility.
6.3 DELIVERY OF LICENSED PRODUCTS. Neither SCEA nor any
Designated Manufacturing Facility shall have an obligation to store completed
Units of Licensed Products. Publisher may either specify a mode of delivery or
allow Designated Manufacturing Facility to select a mode of delivery.
6.4 OWNERSHIP OF MASTER DISCS. Due to the proprietary nature
of the mastering process, neither SCEA nor a Designated Manufacturing Facility
shall under any circumstances release any original master CD-ROM, Master Discs
or other in-process materials to Publisher. All such materials shall be and
remain the sole property of SCEA or Designated Manufacturing Facility.
Notwithstanding the foregoing, Publisher Intellectual Property Rights contained
in Product Software that is contained in such in-process materials is, as
between SCEA and Publisher, the sole and exclusive property of Publisher or its
licensors (other than SCEA and/or its affiliates).
INFOGRAMES NORTH AMERICA INC.-IG
PS2 LICENSED PUBLISHER AGREEMENT
9 CONFIDENTIAL
7. MARKETING AND DISTRIBUTION.
7.1 MARKETING GENERALLY. In accordance with the provisions of this
Agreement and at no expense to SCEA, Publisher shall, and shall direct its
distributors to, diligently market, sell and distribute the Licensed Products,
and shall use commercially reasonable efforts to stimulate demand for such
Licensed Products in the Licensed Territory and to supply any resulting demand.
Publisher shall use its reasonable best efforts to protect the Licensed
Products from and against illegal reproduction and/or copying by end users or
by any other persons or entities.
7.2 SAMPLES. Publisher shall provide to SCEA, at no additional cost,
for SCEA's internal use, [*] sample copies of each Licensed Product. Publisher
shall pay any manufacturing costs to the Designated Manufacturing Facility in
accordance with Section 6.2, but shall not be obligated to pay royalties, in
connection with such sample Units. In the event that Publisher assembles any
Licensed Product using an alternate source, Publisher shall be responsible for
shipping such sample Units to SCEA at Publisher's cost and expense. SCEA shall
not directly or indirectly resell any such sample copies of the Licensed
Products without Publisher's prior written consent. SCEA may give sample copies
to its employees, provided that it uses its reasonable efforts to ensure that
such copies are not sold into the retail market. In addition, subject to
availability, Publisher shall sell to SCEA additional quantities of Licensed
Products at the Wholesale Price for such Licensed Product. Any changes to
SCEA's policy regarding sample Units shall be set forth in the SourceBook 2.
7.3 MARKETING PROGRAMS OF SCEA. From time to time, SCEA may invite
Publisher to participate in promotional or advertising opportunities that may
feature one or more Licensed Products from one or more Licensed Publishers.
Participation shall be voluntary and subject to terms to be determined at the
time of the opportunity. In the event Publisher elects to participate, all
materials submitted by Publisher to SCEA shall be submitted subject to Section
10.2 hereunder and delivery of such materials to SCEA shall constitute
acceptance by Publisher of the terms of the offer. Moreover, SCEA may use the
Generic Line on all multi-product marketing materials, unless otherwise agreed
in writing.
7.4 DEMONSTRATION DISC PROGRAMS. SCEA may, from time to time, provide
opportunities for Publisher to participate in SCEA Demo Disc programs. In
addition, SCEA may, from time to time, grant to Publisher the right to create
Third Party Demo Discs pursuant to SCEA Established Third Party Demo Disc
Programs. The specifications with respect to the approval, creation,
manufacture, marketing, distribution and sale of any such demo disc programs
shall be set forth in the SourceBook 2 or in other documentation to be provided
by SCEA to Publisher. Except as otherwise specifically set forth herein, in the
SourceBook 2 or in other documentation, Third Party Demo Discs shall be
considered "Licensed Products" and shall be subject in all respects to the
terms and conditions of this Agreement pertaining to Licensed Products. In
addition, the following procedures shall also apply to SCEA Demo Discs and
Third Party Demo Discs:
7.4.1 SCEA DEMO DISCS.
7.4.1.1 LICENSE. SCEA may, but shall not be
obligated to, invite Licensed Publishers to participate in any SCEA Demo Disc
program. Participation by Publisher in an SCEA Demo Disc program shall be
optional. If Publisher elects to participate in an SCEA Demo Disc program and
provides Product Information to SCEA in connection thereto, Publisher shall
thereby grant to SCEA a royalty-free licensing during the term of this
Agreement in the Licensed Territory in manufacture, use, sell, distribute,
market, advertise and otherwise promote Publisher's Product Information as part
of such SCEA Demo Disc program. In addition, Publisher shall grant SCEA the
right to feature Publisher and Licensed Product names in SCEA Demo Disc
Advertising Materials and to use copies of screen displays generated by the
code, representative video samples or other Product Information in such SCEA
Demo Disc Advertising Materials. All decisions relating to the selection of
first and third party Product Information and all other aspects of SCEA Demo
Discs shall be in the sole discretion of SCEA.
7.4.1.2 SUBMISSION AND APPROVAL OF PRODUCT
INFORMATION. Upon receipt of written notice that SCEA has tentatively chosen
Publisher's Product Information for inclusion in an SCEA Demo Disc, Publisher
shall deliver to SCEA such requested Product Information by no later than the
deadline set forth in such notice. Separate notice will be sent for each SCEA
Demo Disc, and Publisher must sign each notice prior to inclusion in such SCEA
Demo Disc. Publisher shall include its own Legal Copy on the title screen or
elsewhere in the Product Information submitted to SCEA. SCEA shall only provide
the Generic Line on the SCEA Demo Disc title screen and packaging. Publisher's
Product Information shall comply with SCEA's technical specifications provided
to Publisher. SCEA reserves the right to review and test the Product Information
provided and request revisions prior to inclusion on the SCEA Demo Disc. If SCEA
requests changes to the Product Information and Publisher elects to continue to
participate in such Demo Disc, Publisher shall make such changes as soon as
possible after receipt of written notice of such requested changes from SCEA,
but not later than the deadline for receipt of Product Information. Failure to
make such changes and provide the modified Product Information to SCEA by the
deadline shall result in the Product Information being removed from the SCEA
Demo Disc. Costs associated with preparation of Product Information supplied to
SCEA shall be borne solely by Publisher. Except as otherwise provided in this
Section, SCEA shall not edit or modify Product
[*] Information has been omitted and filed separately with the Securities and
Exchange Commission pursuant to a request for confidential treatment pursuant
to Rule 24b-2 under the Securities Exchange Act of 1934, as amended.
INFOGRAMES NORTH AMERICA, INC.-IG
P52 LICENSED PUBLISHER AGREEMENT
10 CONFIDENTIAL
information provided to SCEA by Publisher without Publisher's consent, not to
be unreasonably withheld, SCEA shall have the right to use subcontractors to
assist in the development of any SCEA Demo Date. With respect to Product
Information provided by Publisher in demo form, the demo delivered to SCEA
shall not constitute the complete Licensed Product and shall be, at a minimum,
an amount sufficient to demonstrate the Licensed Product's core features and
value, without providing too much information so as to give consumers a
disincentive to purchase the complete Licensed Product.
7.4.1.3 NO OBLIGATION TO PUBLISH. Acceptance of
Product Information for test and review shall not be deemed confirmation that
SCEA shall include the Product Information on an SCEA Demo Disc, nor shall it
constitute approval of any other element of the Licensed Product. SECA reserves
the right to choose from products submitted from other Licensed Publishers and
first party products to determine the products to be included in SCEA Demo
Discs, and Publisher's Licensed Products will not be guaranteed prominence or
preferential treatment or any SCEA Demo Disc. Nothing herein shall be construed
as creating an obligation of SCEA to publish Product Information submitted by
Publisher in any SCEA Demo Disc, nor shall SCEA be obligated to publish,
advertise or promote any SCEA Demo Disc.
7.4.1.4 SCEA DEMO DISCS SOLD AT RETAIL. Publisher is
aware and acknowledges that certain SCEA Demo Discs may be distributed and sold
by SCEA in the retail markets. If Publisher elects to participate in any SCEA
Demo Disc program which is sold in the retail market as notified by SCEA to
Publisher. Publisher acknowledges prior to participation in any such SCEA Demo
Disc that it is aware of no limitations regarding Product Information provided
to SCEA pursuant to the terms of this Agreement which would in any way restrict
SCEA's ability to distribute or sell such SCEA Demo Disc at retail, nor does
Publisher or its licensors (other than SCEA and/or its affiliates) have any
anticipation of receiving any compensation from such retail sales. In the event
that SCEA institutes a SCEA Demo Disc in which a fee and/or royalty is charged
to Publisher, SCEA and Publisher will enter into a separate agreement regarding
such SCEA Demo Disc.
7.4.2 THIRD PARTY DEMO DISCS.
7.4.2.1 LICENSE. Publisher may participate in any
SCEA Established Third Party Demo Disc Program. Publisher shall notify SCEA of
its intention to participate in any such program, and upon receipt of such
notice, SCEA shall grant to Publisher the right and license to use Licensed
Products in Third Party Demo Discs and to use, distribute, market, advertise and
otherwise promote (and, if permitted in accordance with the terms of any SCEA
Established Third Party Program or otherwise permitted by SCEA, to sell) such
Third Party Demo Discs in accordance with the SourceBook 2, which may be
modified from time to time at the sole discretion of SCEA. Unless separately
agreed in writing with SCEA, Third Party Demo Discs shall not be used,
distributed, promoted, bundled or sold in conjunction with other products. In
addition, SCEA hereby consents to the use of the Licensed Trademarks in
connection with Third Party Demo Discs, subject to the approval procedures set
forth in this Agreement. If any SCEA Established Third Party Demo Disc Program
is specified by SCEA to be for promotional use only and not for resale, and such
Third Party Demo Disc is subsequently discovered to be for sale, Publisher's
right to produce Third Party Demo Discs shall thereupon be automatically
revoked, and SCEA shall have the right to terminate any related Third Party Demo
Discs in accordance with the terms of Section 14.3 or 14.4 hereto.
7.4.2.2 SUBMISSION AND APPROVAL OF THIRD PARTY DEMO
DISCS. Publisher shall deliver to SCEA, for SCEA's prior approval, a final
version of each Third Party Demo Disc in a format prescribed by SCEA. Such
Third Party Demo Disc shall comply with all requirements provided to Publisher
by SCEA in the SourceBook 2 or otherwise. In addition, SCEA shall evaluate the
Third Party Demo Disc in accordances with the approval provisions for
Executable Software and Printed Materials set forth in Sections 5.4 and 5.5,
respectively. Furthermore, Publisher shall obtain the approval of SCEA in
connection with any Advertising Materials relating to the Third Party Demo
Discs in accordance with the approval provisions set forth in Section 5.6.
Costs associated with Third Party Demo Discs shall be borne solely by
Publisher. No approval by SCEA of any element of any Third Party Demo Disc
shall be deemed an approval of any other element thereto, nor does any such
approval constitute final approval for the related Licensed Product. Unless
otherwise permitted by SCEA, Publisher shall clearly and conspicuously state on
all Third Party Demo Disc Packaging and Printed Materials that the Third Party
Demo Disc is for promotional purposes only and not for resale.
7.4.2.3 MANUFACTURE AND ROYALTY OF THIRD PARTY DEMO
DISCS. Publisher shall comply with all Manufacturing Specifications with
respect to the manufacture and payment for manufacturing costs of Third Party
Demo Discs, and Publisher shall also comply with all terms and conditions of
Section 6 hereto. No costs incurred in the development, manufacture, licensing,
production, marketing and/or distribution (and if permitted by SCEA, sale) of
the Third Party Demo Disc shall be deducted from any amounts payable to SCEA
hereunder. Royalties on Third Party Demo Discs shall be as provided in Section
8.2.
7.5 CONTESTS AND SWEEPSTAKES OF PUBLISHER. SCEA acknowledges
that, from time to time, Publisher may conduct contests and sweepstakes to
promote Licensed Products. SCEA shall permit Publisher to include contest or
sweepstakes materials in Printed
INFOGRAMES NORTH AMERICA INC.-IG
PS2 LICENSED PUBLISHER AGREEMENT
11 CONFIDENTIAL
Materials and Advertising Materials, subject to compliance with the approval
provisions of Section 5.5 and 5.6 hereunder, compliance with the provisions of
Section 9.2 and 10.2 hereunder, and subject to the following additional terms
and conditions:
(i) Publisher represents that it has retained the services of a
fulfillment house to administer the contest or sweepstakes and if it has not
retained the services of a fulfillment house, Publisher represents and warrants
that it has the expertise to conduct such contests or sweepstakes, and in any
event, Publisher shall assume full responsibility for all aspects of such
contest or sweepstakes;
(ii) Publisher warrants that each contest, sweepstakes, and promotion,
comply with local, state and federal laws or regulations;
(iii) Publisher represents and warrants that it has obtained the
consent of all holders of intellectual property rights required to be obtained
in connection with each contest or sweepstakes including, but not limited to,
the consent of any holder of copyrights or trademarks relating to any
Advertising Materials publicizing the contest or sweepstakes, or the prizes
being awarded to winners of the contest or sweepstakes; and
(iv) Publisher shall make available to SCEA all contest and sweepstakes
material prior to publication in accordance with the approval process set forth
in Section 5.5 or 5.6.
Approval by SCEA of contest or sweepstakes materials for use in the Printed
Materials or Advertising Materials (or any use of the System or Licensed
Products as prizes in such contest or sweepstakes) shall not constitute an
endorsement by SCEA of such contest or sweepstakes, nor shall such acceptance be
construed as SCEA having reviewed and approved such materials for compliance
with any federal or state law, statute, regulations, order or the like, which
shall be Publisher's sole responsibility.
7.6 PLAYSTATION WEBSITE. All Licensed Publishers shall be required to
provide Product Information for a web page for each of its Licensed Products for
display on the PlayStation promotional website, or other website or websites as
may be operated by SCEA from time to time in connection with the promotion of
the PlayStation brand. Specifications for Product Information for such web pages
shall be as provided in the SourceBook 2. Publisher shall provide SCEA with such
Product Information for each Licensed Product upon submission of Printed
Materials to SCEA for approval in accordance with Section 5.5.2 hereto.
Publisher shall also provide updates to such web page in a timely manner as
required by SCEA in updates to the SourceBook 2.
7.7 DISTRIBUTION.
7.7.1 DISTRIBUTION CHANNELS. Publisher may use such distribution
channels as Publisher deems appropriate, including the use of third party
distributors, resellers, dealers and sales representatives. In the event that
Publisher elects to have one of its Licensed Products distributed and sold by
another Licensed Publisher, Publisher must provide SCEA with advance written
notice of such election, the name of the Licensed Publisher and any additional
information requested by SCEA regarding the nature of the distribution services
provided by such Licensed Publisher prior to manufacture of such Licensed
Product.
7.7.2 LIMITATIONS ON DISTRIBUTION. Notwithstanding any other Provisions
in this Agreement, Publisher shall not, directly or indirectly, solicit orders
from or sell any Units of the Licensed Products to any person or entity outside
of the Licensed Territory. In addition, Publisher shall not directly or
indirectly solicit orders for or sell any Units of the Licensed Products in any
situation which Publisher knows or reasonably should know that such Licensed
Products may be exported or resold outside of the Licensed Territory.
8. ROYALTIES.
8.1.1 APPLICABLE ROYALTIES ON LICENSED PRODUCTS.
8.1.1 INITIAL ORDERS. Publisher shall pay SCEA, either directly or
through its designee, a per title royalty in United States dollars for each
Unit of the Licensed Products manufactured based on the initial Wholesale Price
of the Licensed Product, as follows:
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Wholesale Price Per Title Royalty
--------------------------------------------------------------------------------
[*] $ [*] to $[*] $ [*]
[*] $ [*] to $[*] $ [*]
[*] $ [*] to $[*] $ [*]
[*] $ [*] to $[*] $ [*]
[*] $ [*] to $[*] [*]
--------------------------------------------------------------------------------
In the absence of satisfactory evidence to support the WSP, the royalty rate
that shall apply will be [*] per Unit.
8.1.2 REORDERS AND OTHER PROGRAMS. Royalties on additional orders to
manufacture a specific Licensed Product shall be the royalty determined by the
initial Wholesale Price as reported by Publisher for that Licensed Product
regardless of the wholesale price of the Licensed Product at the time of
reorder, except in the event that the Wholesale Price increases for such
Licensed Product, in which case the royalty shall be adjusted upwards to reflect
the higher Wholesale Price. Licensed
----------------------------------
[*] Information has been omitted and filed separately with the Securities and
Exchange Commission pursuant to a request for confidential treatment pursuant
to Rule 24b-2 under the Securities Exchange Act of 1934, as amended.
INFOGRAMES NORTH AMERICA INC.-IG
PS2 LICENSED PUBLISHER AGREEMENT
12 CONFIDENTIAL
Products qualifying for SCEA's "Greatest Hits" programs or other programs
offered by SCEA shall be subject to the royalties applicable for such programs.
Publisher acknowledges that as of the date of execution of this Agreement no
"Greatest Hits" program exists for the PlayStation 2 Third Party licensing
program.
8.2 THIRD PARTY DEMO DISC PROGRAM ROYALTIES: Publisher shall pay SCEA a
per Unit royalty in United States dollars of [*] for each Third Party Demo Disc
Unit manufactured. The quantity of Units ordered shall comply with the terms of
such SCEA Established Third Party Demo Disc Program.
8.3 PAYMENT. Payment of royalties under Sections 8.1 and 8.2 shall be
made to SCEA through its Designated Manufacturing Facility concurrent with the
placement of an order to manufacture Licensed Product and payment of
manufacturing costs in accordance with the terms and conditions set forth in
Sections 6.2.3, unless otherwise agreed in writing with SCEA. At the time of
placing an order to manufacture a Licensed Product, Publisher shall submit to
SCEA an accurate accounting statement setting out the number of units of
Licensed Product to be manufactured, projected initial wholesale price,
applicable royalty, and total amount due SCEA. In addition, Publisher shall
submit to SCEA prior to placing the initial order for each Licensed Product a
separate certification, in the form provided by SCEA in the SourceBook 2, signed
by officers of Publisher that certifies that the Wholesale Price provided by
SCEA in the SourceBook 2, signed by officers of Publisher that certifies that
the Wholesale Price provided to SCEA is accurate and attaching such
documentation supporting the WSP as requested by SCEA. Payment shall be made
prior to manufacture unless SCEA has agreed to extend credit terms to Publisher
in writing pursuant to Section 6.2.3.3. Nothing herein shall be construed as
requiring SCEA to extend credit terms to Publisher. The accounting statement due
hereunder shall be subject to the audit and accounting provisions set forth in
paragraph 16.2 below. No costs incurred in the development, manufacture,
marketing, sale and/or distribution of the Licensed Products shall be deducted
from any royalties payable to SCEA hereunder. Similarly, there shall be no
deduction from the royalties otherwise owed to SCEA hereunder as a result of any
uncollectible accounts owed to Publisher, or for any credits, discounts,
allowances or returns which Publisher may credit or otherwise grant to any third
party customer of any Units of the Licensed Products, or for any taxes, fees,
assessments or expenses of any kind which may be incurred by Publisher in
connection with its sale or distribution of any Units of the Licensed Products
or arising with respect to the payment of royalties hereunder. In addition to
the royalty payments provided to SCEA hereunder, Publisher shall be solely
responsible for and bear any costs relating to any withholding taxes or other
such assessments which may be imposed by any governmental authority with respect
to the royalties paid to SCEA hereunder; provided, however, that SCEA shall not
manufacture Lisensed Products outside of the United States without the prior
consent of Publisher. Publisher shall provide SCEA with official tax receipts or
other such documentary evidence issued by the applicable tax authorities
sufficient to substantiate that any such taxes or assessments have in fact been
paid.
8.4 REBATE PROGRAMS. Publisher shall be eligible to participate in one
of three rebate programs offered by SCEA: the Standard Rebate program, the Level
1 Rebate program, or the Level 2 Rebate program. If Publisher qualifies for such
rebates as set forth herein, rebates shall be credited to Publisher's account as
provided below:
UNITS ORDERED STANDARD XXXXX 0 XXXXX 0
---------------------------- -------------------------- -------------------------- --------------------------
[*] [*] [*] [*]
[*] [*] [*] [*]
[*] [*] [*] [*]
[*] [*] [*] [*]
[*] [*] [*] [*]
[*] [*] [*] [*]
[*] [*] [*] [*]
8.4.1 STANDARD REBATE PROGRAM. Publishers qualify for the Standard
Rebate program. Rebates will be offered on an individual title basis. Rebates
will be given to any individual Licensed Product that exceeds the above numbers
of Units during the first year after first commercial shipment of such Licensed
Product. The rebate in effect at the end of such year for the Licensed Product
will remain in effect for as long as Publisher continues to sell such Licensed
Product, but Publisher will not receive further rebates if sales of such
Licensed Product hit additional thresholds as specified above after such year.
The Standard Rebate may not be used in conjunction with a Third Party Demo Disc
program or any promotional program of SCEA, with Licensed Products that qualify
for any "Greatest Hits" program of SCEA or with Licensed Products that qualify
for the [*].
8.4.2 LEVEL 1 REBATE PROGRAM: To be eligible for the Level 1 Rebate
program, Publisher must ship over [*] Units of certain Licensed Products in a
single Fiscal Year. Level 1 Rebates shall be credited to Publisher on an
individual title basis. Other terms of the Level 1 Rebate are as follows:
(1) Only Publisher's titles (as determined below) that meet the
following conditions shall count toward the [*] Unit threshold; Publisher must
order at least [*] Units of the
[*] Information has been omitted and filed separately with the Securities and
Exchange Commission pursuant to a request for confidential treatment pursuant to
Rule 24b-2 under the Securities Exchange Act of 1934, as amended.
INFOGRAMES NORTH AMERICA INC.-IG
PS2 LICENSED PUBLISHER AGREEMENT
13 CONFIDENTIAL
LICENSED PRODUCT BOTH WITHIN THE FIRST YEAR OF COMMERCIAL RELEASE OF SUCH
LICENSED PRODUCT AND DURING THE QUALIFYING FISCAL YEAR.
(ii) Any licensed Products, including "Greatest Hits" titles and
products for the original PlayStation game console, but excluding all demo
discs, shall count toward the [*] Unit threshold (provided they meet the
conditions set forth in Section 8.4.2(i) above). For purposes of determining
Level 1 Rebate thresholds and the conditions set forth in Section 8.4.2(i), full
priced Licensed Products and "Greatest Hits" Licensed Products shall be
considered separate Licensed Products, with separate Unit minimums and release
dates.
(iii) Level 1 Rebates shall apply only to Licensed Products (not
including "Greatest Hits" titles, Licensed Products qualifying for the [*] and
products for the original PlayStation game console) ordered in the Fiscal Year
following the Fiscal Year in which the [*] Unit threshold is met. Units of
Licensed Products that qualified Publisher for inclusion in the Level 1 Rebate
program in the previous Fiscal Year shall not be entitled to receive the Level 1
Rebate.
(iv) Publisher must re-qualify for the Level 1 Rebate Program each
Fiscal Year. If a Publisher fails to requalify for any Fiscal Year, then the
Standard Rebate shall apply in such Fiscal Year. The first Fiscal Year for which
a Publisher may qualify for the Level 1 Rebate shall be the Fiscal Year ending
March 31, 2000, and if the Publisher qualifies for the Level 1 Rebate, it will
apply to Licensed Products ordered in the Fiscal Year commencing April 1, 2000.
(v) Licensed Products eligible for the Level 1 Rebate program shall not
be eligible for Standard Rebates, and Level 1 Rebates shall supersede Standard
Rebates with respect to any individual Licensed Product. If a Licensed Product
qualifies for the Standard Rebate in one Fiscal Year, and Publisher qualifies
for the Level 1 Rebate next Fiscal Year, Units of such Licensed Product ordered
in the next Fiscal Year will receive the Level 1 Rebate commencing on April 1 of
the next Fiscal Year going forward, but such Level 1 Rebate will not be credited
retroactively to Units of the Licensed Product ordered in the previous Fiscal
Year. For example, Publisher orders [*] Units of Product X in Fiscal Year 2001,
receiving a Standard Rebate of [*]. Publisher qualifies for the Level 1 Rebate
in Fiscal Year 2002. Publisher will receive the Level 1 Rebate of [*] commencing
with Units ordered on April 1, 2001, but will not receive a retroactive credit
for Units ordered prior to April 1, 2001. When Publisher reaches the [*] Unit
threshold, it will receive a retroactive credit of [*] on all Level 1 Rebate
Units ordered, as well as a retroactive credit of [*] on Standard Rebate Units
ordered in the previous Fiscal Year, and Publisher will receive the Level 1
Rebate of [*] going forward.
8.4.3 LEVEL 2 REBATE PROGRAM: To be eligible for the Level 2 Rebate
program, Publisher mush ship over [*] Units of certain Licensed Products in any
Fiscal Year. Level 2 Rebates shall be credited to Publisher on an individual
title basis. Other terms of the Level 2 Rebate are as follows:
(i) Only Publisher's titles (as determined below) that meet the
following conditions shall count toward the [*] Unit threshold: Publisher must
order at least [*] Units of the Licensed Product both within the first year of
commercial release of such Licensed Product and during the qualifying Fiscal
Year.
(ii) Any Licensed Products, including "Greatest Hits" titles and
products of the original PlayStation game console, but excluding all demo discs,
shall count toward the [*] Unit threshold (provided they meet the conditions set
forth in Section 8.4.3(i) above). For purposes of determining Level 2 Rebate
thresholds and the conditions set forth in Section 8.4.2(i), full priced
Licensed Products and "Greatest Hits" Licensed Products shall be considered
separate Licensed Products, with separate Unit minimums and release dates.
(iii) Level 2 Rebates shall apply only to Licensed Products (not
including "Greatest Hits" titles, Licensed Products qualifying for the [*] and
products for the original PlayStation game console) ordered in the Fiscal Year
following the Fiscal Year in which the [*] Unit threshold is met. Units of
Licensed Products that qualified Publisher for inclusion in the Level 2 Rebate
program in the previous Fiscal Year shall not be entitled to receive the Level 2
Rebate.
(iv) Publisher must re-qualify for the Level 2 Rebate Program each
Fiscal Year. If Publisher fails to requalify for any Fiscal Year then the
Standard rebate or Level 1 Rebate, as the case may be, shall apply in such
Fiscal Year. The first Fiscal Year for which a Publisher may qualify for the
Level 2 Rebate shall be the Fiscal Year ending March 31, 2000, and if the
Publisher qualifies for the Level 2 Rebate, it will apply to Licensed Products
ordered in the Fiscal Year commencing April 1, 2000.
(v) Licensed Products eligible for the Level 2 Rebate program shall not
be eligible for Standard Rebates or Xxxxx 0 xxxxxxx, xxx Xxxxx 0 Xxxxxxx shall
supersede Standard Rebates and Level 1 Rebates with respect to any individual
Licensed Product. If a Licensed Product qualifies for the Standard Rebate or
Level 1 Rebate in one Fiscal Year, and Publisher qualifies for the Level 2
Rebate in the next Fiscal Year. Units of such Licensed Product ordered in the
next Fiscal Year will receive the Level 2 Rebate going forward, but such Level 2
Rebate will not be credited retroactively to Units of the Licensed Product
ordered in the previous Fiscal Year. See Section 8.4.2(v) for an example.
[*] Information has been omitted and filed separately with the Securities and
Exchange Commission pursuant to a request for confidential treatment pursuant to
Rule 24b-2 under the Securities Exchange Act of 1934, as amended.
INFOGRAMES NORTH AMERICA INC.-IG
PS2 LICENSED PUBLISHER AGREEMENT
14 CONFIDENTIAL
8.5 CALCULATION AND USE OF REBATES. Rebate percentages for all rebate
programs shall be credited against royalties owed SCEA and shall have no other
monetary value. All rebates, whether under the Standard Rebate, Level 1 Rebate
or Level 2 Rebate Programs shall be issued by SCEA as a credit to Publisher for
use against future royalty payments. It is Publisher's responsibility to inform
SCEA when it reaches any rebate threshold. In no event shall Publisher take a
deduction off royalties owned SCEA or deduction off an invoice payable to SCEA
on current production unless and until SCEA issues a credit to Publisher in
writing or unless otherwise agreed in writing. From time to time SCEA may allow
Publisher to use credits in other manners on terms and conditions to be
determined by SCEA. Publisher may use rebate credits to procure Development
Tools. Units of Licensed Products shall be considered "ordered" when Units first
begin to ship from a Designated Manufacturing Facility.
8.6 REBATE CREDITS. Subject to Sections 3.4.2(v) and 8.4.3(v), all
rebate programs are [*], such that Publisher receives a credit for each rebate
percentage against [*] Units when it reaches the Unit threshold for the next
rebate percentage. SCEA shall credit Publisher's account with respect to [*]
rebates as follows: (A) if Publisher's initial order for a Licensed Product is
less than any rebate threshold provided above, then SCEA shall [*] credit
Publisher's account sixty (60) days following the date that Publisher notifies
SCEA that orders of a License Product exceed any rebate threshold, subject to
SCEA's right to confirm such information; and (B) if Publisher's initial order
for a Licensed-Product reaches or exceeds any rebate threshold, provided above,
then Publisher may credit the rebate amount set forth above as a separate line
item on the Purchase Order with respect to such Licensed Product, subject to
SCEA's confirmation right.
9. REPRESENTATIONS AND WARRANTIES.
9.1 REPRESENTATIONS AND WARRANTIES OF SCEA. SCEA represents and
warrants solely for the benefit of Publisher that SCEA has the right, power and
authority to enter into this Agreement and to fully perform its obligations
hereunder.
9.2 REPRESENTATIONS AND WARRANTIES OF PUBLISHER. Publisher represents
and warrants that:
(i) There is no threatened or pending action, suit, claim or proceeding
alleging that the use by Publisher of all or any part of the Product Software,
Product Proposals, Product Information, Printed Materials, Advertising Materials
or any underlying work or content embodied therein, or any name, designation or
trademark used in conjunction with the Licensed Products infringes or otherwise
violates any Intellectual Property Right or other right or interest of any kind
whatsoever of any third party, or otherwise contesting any right, title or
interest of Publisher in or to the Product Software, Product Proposals, Product
Information, Printed Materials, Advertising Materials or any underlying work or
content embodied therein, or any name, designation or trademark used in
conjunction with the Licensed Products;
(ii) The Product Software, Product Proposals, Product-information,
Printed Materials and Advertising Materials and their contemplated use under
this Agreement do not and shall not infringe any person's or entity's rights,
including without limitation, patents, copyrights (including rights in a joint
work), trademarks, trade dress, trade secret rights of publicity, privacy
performance, moral rights, literary rights and any other third party right;
(iii) Publisher has the right, power and authority to enter into this
Agreement to grant SCEA the rights granted hereunder and to fully perform its
obligations hereunder;
(iv) The making of this Agreement by Publisher does not violate any
separate agreement, rights or obligations existing between Publisher and any
other person or entity, and, throughout the term of this Agreement, Publisher
shall not make any separate agreement with any person or entity that is
inconsistent with any of the provisions of this Agreement;
(v) Publisher has not sold, assigned, leased, licensed or in any other
way disposed of or encumbered the rights granted to Publisher hereunder, and
Publisher will not sell, assign, lease, license or in any other way dispose of
or encumber any of such rights except as expressly permitted hereunder or as
consented to by SCEA in writing;
(vi) Publisher has obtained the consent of all holders of intellectual
property rights required to be obtained in connection with use of any Product
Information by SCEA as licensed hereunder, and Product Information when provided
to SCEA in accordance with the terms of this Agreement may be published,
marketed, distributed and sold by SCEA in accordance with the terms and
conditions of this Agreement and without SCEA incurring any royalty, residual,
union, guild or other fees;
(vii) Publisher shall not make any representation or give any warranty
to any person or entity expressly or implicitly on SCEA's behalf, or to the
effect that the Licensed Products are connected in any way with SCEA (other than
that the Executable Software and/or Licensed Products have been developed,
marketed, sold and/or distributed under license from SCEA);
(viii) In the event that Executable Software is delivered to other
Licensed Publishers or Licensed Developers by Publisher in source code form,
Publisher will take all precautions consistent with the protection of
[*} Information has been omitted and filed separately with the Securities and
Exchange Commission pursuant to a request for confidential treatment pursuant to
Rule 24b-2 under the Securities Exchange Act of 1934, as amended.
INFOGRAMES NORTH AMERICA INC.-IG
PS2 LICENSED PUBLISHER AGREEMENT
15 CONFIDENTIAL
valuable trade secrets by companies in high technology industries to ensure the
confidentiality of such source code;
(ix) The Executable Software and any Product Information delivered to
SCEA shall be in a commercially acceptable form, free of significant bugs,
defects, time bombs or viruses which could disrupt, delay, destroy the
Executable Software or System or render either of them less than fully useful,
and shall be fully compatible with the System and any peripherals listed on the
Printed Materials as compatible with the Licensed Product;
(x) Each of the Licensed Products, Executable Software, Printed
Materials and Advertising Materials shall be developed, marketed, sold and
distributed by or at the direction of Publisher in an ethical manner and in full
compliance with all applicable federal, state, provincial, local and foreign
laws and any regulations and standards promulgated thereunder (including but not
limited to federal and state lottery laws as currently interpreted and enforced)
and will not contain any obscene or defamatory matter;
(xi) Publisher's policies and practices with respect to the
development, marketing, sale, and/or distribution of the Licensed Products shall
in no manner reflect adversely upon the name, reputation or goodwill of SCEA;
(xii) Publisher has, or will contract with a Licensed Developer for,
the technical expertise and resources necessary to fulfill its obligations under
this Agreement; and
(xiii) Publisher shall make no false, misleading, or inconsistent
representations or claims with respect to any Licensed Products, the System or
SCEA.
10. INDEMNITIES, LIMITED LIABILITY.
10. INDEMNIFICATION BY SCEA. SCEA shall indemnify and hold Publisher
harmless from and against any and all third party claims, losses, liabilities,
damages, expenses and costs, including without limitation, reasonable fees for
attorneys, expert witnesses and litigation costs, and including costs incurred
in the settlement or avoidance of any such claim which result from or are in
connection with a breach of any of the representations or warranties provided by
SCEA herein; provided, however, that Publisher shall give prompt written notice
to SCEA of the assertion of any such claim, and provided, further that SCEA
shall have the right to select counsel and control the defense and settlement
thereof. SCEA shall have the exclusive right, at its discretion, to commence and
prosecute at its own expense any lawsuit or to take such other action with
respect to such matters as shall be deemed appropriate by SCEA. Publisher shall
provide SCEA, at no expense to Publisher, reasonable assistance and cooperation
concerning any such matter, and Publisher shall not agree to the settlement of
any such claim, action or proceeding without SCEA's prior written consent.
10.2 INDEMNIFICATION BY PUBLISHER. Publisher shall indemnify and hold
SCEA harmless from and against any and all claims, losses, liabilities, damages,
expenses and costs, including, without limitation, reasonable fees for
attorneys, expert witnesses and litigation costs, and including costs incurred
in the settlement or avoidance of any such claim, which result from or are in
connection with (i) a breach of any of the provisions of this Agreement; or (ii)
infringement of a third party's intellectual property rights by Publisher, or
(iii) any claims of or in connection with any personal or bodily injury
(including death) or property damage, by whomever such claim is made, arising
out of, in whole or in parts of development, marketing, sale, distribution
and/or use of any of the Licensed Products (or portions thereof) unless due
directly to the breach of SCEA in performing any of the specific duties and/or
providing any of the specific services required of it hereunder, or (iv) any
federal, state or foreign civil or criminal actions relating to the development,
marketing, sale and/or distribution of Licensed Products. SCEA shall give prompt
written notice to Publisher of the assertion of any such indemnified claim, and,
with respect to third party claims, actions or proceedings against SCEA. SCEA
shall have the right to select counsel for SCEA and reasonably control the
defense and/or settlement thereof. Subject to the above, Publisher shall have
the rights, at its discretion, to select its own counsel, to commence an
prospectus at its own expense any lawsuit, to reasonably control the defense
and/or settlement thereof or to take such other action with respect to claims,
actions or proceedings by or against Publisher. SCEA shall retain the right to
approve any settlement. SCEA shall provide Publisher, at no expense to SCEA,
reasonable assistance and cooperation concerning any such matter; and SCEA shall
not agree to the settlement of any such claim, action or proceeding (other than
third party claims, actions or proceedings against SCEA) without Publisher's
prior written consent.
10.3 LIMITATION OF LIABILITY.
10.3.1 LIMITATION OF SCEA'S LIABILITY. IN NO EVENT SHALL SCEA OR OTHER
SONY AFFILIATES AND THEIR SUPPLIERS, OFFICERS, DIRECTORS, EMPLOYEES OR AGENTS BE
LIABLE FOR LOSS OF PROFITS, OR ANY SPECIAL, PUNITIVE, INCIDENTAL, INDIRECT OR
CONSEQUENTIAL DAMAGES ARISING OUT OF, RELATING TO OR IN CONNECTION WITH THIS
AGREEMENT, INCLUDING WITHOUT LIMITATION THE BREACH OF THIS AGREEMENT BY SCEA,
THE MANUFACTURE OF THE LICENSED PRODUCTS AND THE USE OF THE LICENSED PRODUCTS
AND THE USE OF LICENSED PRODUCTS EXECUTABLE SOFTWARE AND/OR THE SYSTEM BY
PUBLISHER OR ANY END-USER, WHETHER UNDER THEORY OF CONTRACT, TORT
INFOGRAMES NORTH AMERICA INC.-IG
PS2 LICENSED PUBLISHER AGREEMENT
16 CONFIDENTIAL
(INCLUDING NEGLIGENCE), INDEMNITY, PRODUCT LIABILITY OR OTHERWISE. IN NO EVENT
SHALL SCEA'S LIABILITY ARISING UNDER, RELATING TO OR IN CONNECTION WITH THIS
AGREEMENT, INCLUDING WITHOUT LIMITATION ANY LIABILITY FOR DIRECT OR INDIRECT
DAMAGES, AND INCLUDING WITHOUT LIMITATION ANY LIABILITY UNDER SECTION 10.1
HERETO, EXCEED THE TOTAL AMOUNT PAID BY PUBLISHER TO SCEA UNDER THIS AGREEMENT,
EXCEPT AS EXPRESSLY SET FORTH HEREIN, NEITHER SCEA NOR ANY SONY AFFILIATE, NOR
ANY OF THEIR RESPECTIVE DIRECTORS, OFFICERS, EMPLOYEES OR AGENTS, SHALL BEAR
ANY RISK, OR HAVE ANY RESPONSIBILITY OR LIABILITY, OF ANY KIND TO PUBLISHER OR
TO ANY THIRD PARTIES WITH RESPECT TO THE QUALITY, OPERATION AND/OR PERFORMANCE
OF ANY PORTION OF THE SONY MATERIALS, THE SYSTEM OR ANY LICENSED PRODUCT.
10.3.2 LIMITATION OF PUBLISHER'S LIABILITY. IN NO EVENT SHALL
PUBLISHER OR ITS AFFILIATED COMPANIES AND THEIR SUPPLIERS, OFFICERS, DIRECTORS,
EMPLOYEES OR AGENTS BE LIABLE TO SCEA FOR ANY LOSS OF PROFITS, OR ANY SPECIAL,
PUNITIVE, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES ARISING OUT OF, RELATED
TO OR IN CONNECTION WITH (i) THIS AGREEMENT OR (ii) THE USE OR DISTRIBUTION IN
ACCORDANCE WITH THE TERMS AND CONDITIONS OF THIS AGREEMENT OF ANY CODE PROVIDED
BY SCEA, IN WHOLE OR IN PART, WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
NEGLIGENCE), INDEMNITY, PRODUCT LIABILITY OR OTHERWISE, PROVIDED THAT SUCH
LIMITATIONS SHALL NOT APPLY TO DAMAGES RESULTING FROM PUBLISHER'S BREACH OF
SECTIONS 4, 10.2, 11 OR 13 OF THIS AGREEMENT, AND PROVIDED FURTHER THAT SUCH
LIMITATIONS SHALL NOT APPLY TO AMOUNTS WHICH PUBLISHER MAY BE REQUIRED TO PAY
TO THIRD PARTIES UNDER SECTIONS 10.2 OR 16.10.
10.4 DISCLAIMER OF WARRANTY. EXCEPT AS OTHERWISE EXPRESSLY SET FORTH
HEREIN, NEITHER SCEA NOR ITS AFFILIATES AND SUPPLIERS MAKE, NOR DOES PUBLISHER
RECEIVE ANY REPRESENTATIONS OR WARRANTIES, EXPRESS, IMPLIED OR STATUTORY,
REGARDING THE SONY MATERIALS, SCEA'S CONFIDENTIAL INFORMATION THE SYSTEM, THE
UNITS OF THE LICENSED PRODUCTS MANUFACTURED HEREUNDER AND/OR PUBLISHER'S
PRODUCT INFORMATION INCLUDED ON SCEA DEMO DISCS. SCEA SHALL NOT BE LIABLE FOR
ANY INJURY, LOSS OR DAMAGE, DIRECT, INDIRECT OR CONSEQUENTIAL, ARISING OUT OF
THE USE OR INABILITY TO USE ANY UNITS AND/OR ANY SOFTWARE ERRORS AND/OR "BUGS"
IN PUBLISHER'S PRODUCT INFORMATION WHICH MAY BE REPRODUCED ON SCEA DEMO DISCS.
WITHOUT LIMITING THE GENERALITY OF THE FOREGOING, SCEA AND ITS AFFILIATES AND
SUPPLIERS EXPRESSLY DISCLAIM THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE AND THEIR EQUIVALENTS UNDER THE LAWS OF ANY
JURISDICTION REGARDING THE SONY MATERIALS, SCEA'S CONFIDENTIAL INFORMATION,
LICENSED PRODUCTS, SCEA DEMO DISCS AND THE SYSTEM. ANY WARRANTY AGAINST
INFRINGEMENT THAT MAY BE PROVIDED IN SECTION 2-312(3) OF THE UNIFORM COMMERCIAL
CODE AND/OR IN ANY OTHER COMPARABLE STATUTE IS EXPRESSLY DISCLAIMED.
11. SCEA Intellectual Property Rights.
11.1 LICENSED TRADEMARKS. The Licensed Trademarks and the goodwill
associated therewith are and shall be the exclusive property of SCEA or
Affiliates of SCEA. Nothing herein shall give Publisher any right, title or
interest in or to any of the Licensed Trademarks or any other trademarks of
SCEA, other than the non-exclusive license provided herein. Publisher shall not
do or cause to be done any act or thing in any way impairing or tending to
impair or dilute any of SCEA's rights, title or interests in or to any of the
Licensed Trademarks or any other trademarks of SCEA, nor shall Publisher
register any trademark in its own name or in the name of any other person or
entity, or obtain rights to employ Internet domain names or addresses, which
are similar to or are likely to be confused with any of the Licensed Trademarks
or any other trademarks of SCEA.
11.2 LICENSE OF SONY MATERIALS AND SYSTEM. All rights with respect to the
Sony Materials and System, including, without limitation, all of SCEA
Intellectual Property Rights therein, are and shall be the exclusive property
of SCEA or Affiliates of SCEA. Nothing herein shall give Publisher any right,
title or interest in or to the Sony Materials or the System (or any portion
thereof), other than the non-exclusive license provided herein. Publisher
shall not do or cause to be done any act or thing in any way impairing or
tending to impair any of SCEA's rights, title or interests in or to the Sony
Materials or the System (or any portion thereof).
INFOGRAMES NORTH AMERICA INC.-IG
PS2 LICENSED PUBLISHER AGREEMENT
17 CONFIDENTIAL
12. INFRINGEMENT OF SCEA INTELLECTUAL PROPERTY RIGHTS BY THIRD PARTIES.
In the event that Publisher discovers or otherwise becomes aware that any of the
SCEA Intellectual Property Rights have been or are being infringed upon by any
third party, then Publisher shall promptly notify SCEA. SCEA shall have the sole
right, in its discretion, to institute and prosecute lawsuits against third
parties for such infringement of SCEA Intellectual Property Rights. Any lawsuit
shall be prosecuted solely at the cost and expense of SCEA and all sums
recovered in any such lawsuits, whether by judgment, settlement or otherwise
shall belong solely to SCEA. Upon request of SCEA, Publisher shall execute all
papers, testify on all matters and otherwise cooperate in every way necessary
and desirable for the prosecution of any such lawsuit. SCEA shall reimburse
Publisher for the reasonable expenses incurred as a result of such cooperation,
but unless authorized by other provisions of this Agreement, not costs and
expenses attributable to the conduct of a cross-claim or third party action.
13. CONFIDENTIALITY.
13.1 SCEA'S CONFIDENTIAL INFORMATION.
13.1.1 DEFINITION OF SCEA'S CONFIDENTIAL INFORMATION. "Scea's
Confidential Information" shall mean:
(i) the System, Sony Materials and Development Tools;
(ii) other documents and materials developed, owned, licensed or under the
control of Sony, including all processes, data, hardware, software, inventions,
trade secrets, ideas, creations, improvements, designs, discoveries,
developments, research and know-how, including without limitation the
SourceBook 2 and SCEA Intellectual Property Rights relating to the System, Sony
Materials or Development Tools; and
(iii) information and documents regarding SCEA's finances, business,
marketing and technical plans, business methods and production plans.
SCEA's Confidential Information may consist of information in any medium,
whether oral, printed, in machine-readable form or otherwise, including
information apprised to Publisher and reduced to tangible or written form at
any time during the term of this Agreement. In addition, the existence of a
relationship between Publisher and SCEA for the purposes set forth herein shall
be deemed to be SCEA's Confidential Information unless otherwise agreed to in
writing by the parties or until publicly announced by SCEA.
13.1.2 TERM OF PROTECTION OF SCEA'S CONFIDENTIAL INFORMATION. The
term for the protection of SCEA's Confidential Information shall commence on
the Effective Date first above written and shall continue in full force and
effect as long as any of SCEA's Confidential Information continues to be
maintained as confidential and proprietary by SCEA and/or Sony. During such
term, Publisher shall, pursuant to Section 13.1.3 below, safeguard and hold in
trust and confidence and not disclose or use (except for the purposes herein
specified) any and all of SCEA's Confidential Information.
13.1.3 PRESERVATION OF SCEA'S CONFIDENTIAL INFORMATION. Publisher
shall, with respect to SCEA's Confidential Information:
(i) not disclose SCEA's Confidential Information to any person or entity,
other than those employees or directors of the Publisher whose duties justify a
"need-to-know" and who have executed a confidentiality agreement in which such
employees or directors have agreed not to disclose and to hold confidential all
confidential information and materials (inclusive of those of third parties)
which may be disclosed to them or to which they may have access during the
course of their duties. At SCEA's request, Publisher shall provide SCEA with a
copy of such confidentiality agreement between Publisher and its employees or
directors, and shall also provide SCEA with a list of employee and director
signatories. Publisher shall not disclose any of SCEA's Confidential
Information to third parties, including without limitation to consultants or
agents. Any employees or directors who obtain access to SCEA's Confidential
Information shall be advised by Publisher of the confidential nature of SCEA's
Confidential Information, and Publisher shall be responsible for any breach of
this Agreement by its employees or directors.
(ii) take all measures necessary to safeguard SCEA's Confidential
Information in order to avoid disclosure, publication, or dissemination, using
as high a degree of care and security, but at least reasonable care, as is
consistent with the protection of valuable trade secrets by companies in high
technology industries.
(iii) ensure that all written materials relating to or containing SCEA's
Confidential Information be maintained in a restricted access area and plainly
marked to indicate the secret and confidential nature thereof.
(iv) at SCEA's request, return promptly to SCEA any and all portions of
SCEA's Confidential Information, together with all copies thereof.
(v) not use, modify, reproduce, sublicense, copy, distribute, create
derivative works from, or otherwise provide to third parties, SCEA's
Confidential Information, or any portion thereof, except as provided herein, nor
shall Publisher remove any proprietary legend set forth on or contained within
any of SCEA's Confidential Information.
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13.1.4 EXCEPTIONS. The foregoing restrictions shall not apply to any
portion of SCEA's Confidential Information which:
(i) was previously known to Publisher without restriction on disclosure
or use, as proven by written documentation of Publisher; or
(ii) is or legitimately becomes part of the public domain through no
fault of Publisher or its employees; or
(iii) is independently developed by Publisher's employees who have not
had access to SCEA's Confidential Information, as proven by written
documentation of Publisher; or
(iv) is required to be disclosed by administrative or judicial action;
provided that Publisher must attempt to maintain the confidentiality of SCEA's
Confidential Information by asserting in such action the restrictions set forth
in this Agreement, and, immediately after receiving notice of such action or
any notice of any threatened action, Publisher must notify SCEA to give SCEA the
maximum opportunity to seek any other legal remedies to maintain such SCEA's
Confidential Information in confidence as herein provided; or
(v) is approved for release by written authorization of SCEA.
13.1.5 NO OBLIGATION TO LICENSE. Disclosure of SCEA's Confidential
Information to Publisher shall not constitute any option, grant or license from
SCEA to Publisher under any patent or other SCEA Intellectual Property Rights
now or hereinafter held by SCEA. The disclosure by SCEA to Publisher of SCEA's
Confidential Information hereunder shall not result in any obligation on the
part of SCEA to approve any materials of Publisher hereunder or otherwise, nor
shall such disclosure by SCEA give Publisher any right to, directly or
indirectly, develop, manufacture or sell any product derived from or which uses
any of SCEA's Confidential Information, other than as expressly set forth in
this Agreement.
13.1.6 PUBLISHER'S OBLIGATIONS UPON UNAUTHORIZED DISCLOSURE. If at
any time Publisher becomes aware of any unauthorized duplication, access, use,
possession or knowledge of any SCEA's Confidential Information it shall notify
SCEA as soon as reasonably practicable and shall promptly act to recover any
such information and prevent further breach of the confidentiality obligations
herein. Publisher shall provide any and all reasonable assistance to SCEA to
protect SCEA's proprietary rights in any of SCEA's Confidential Information that
it or its employees or permitted subcontractors may have directly or indirectly
disclosed or made available, and that may be duplicated, accessed, used,
possessed or known in a manner or for a purpose not expressly authorized by
their Agreement, including but not limited to enforcement of confidentiality
agreements, enforcement and prosecution in good faith (alone or with the
disclosing party) of legal action, and reimbursement for all reasonable
attorneys' fees, costs and expenses incurred by SCEA to protect its proprietary
rights in SCEA's Confidential Information. Publisher shall take all steps
requested by SCEA to prevent the recurrence of any unauthorized duplication,
access, use, possession or knowledge of SCEA's Confidential Information. In
addition, SCEA shall have the right to pursue any actions at law or in equity,
including without limitation the remedies set forth in Section 16.10 hereto.
13.2 PUBLISHER'S CONFIDENTIAL INFORMATION.
13.2.1 DEFINITION OF PUBLISHER'S CONFIDENTIAL INFORMATION.
"Publisher's Confidential Information" shall mean:
(i) any Product Software as provided to SCEA pursuant to this Agreement
and all documentation and information relating thereto, including
Product Proposals, Printed Materials and Advertising Materials (other than
documentation and information intended for use by and release to end users, the
general public or the trade);
(ii) other documents and materials developed, owned, licensed or under
the control of Publisher, including all processes, data, hardware, software,
inventions, trade secrets, ideas, creations, improvements, designs, discoveries,
developments, research and know-how; and
(iii) information and documents regarding Publisher's finances,
business, marketing and technical plans, business methods and production plans.
Publisher's Confidential Information may consist of information in any medium,
whether oral, printed, in machine-readable form or otherwise, including
information apprised to SCEA and reduced to tangible or written form at any time
during the term of this Agreement.
13.2.2 TERM OF PROTECTION OF PUBLISHER'S CONFIDENTIAL INFORMATION.
The term for the protection of Publisher's Confidential Information shall
commence on the Effective Date first above written and shall continue in full
force and effect as long as any of Publisher's Confidential Information
continues to be maintained as confidential and proprietary by Publisher.
13.2.3 PRESERVATION OF CONFIDENTIAL INFORMATION OF PUBLISHER. SCEA
shall, with respect to Publisher's Confidential Information:
(i) hold all Publisher's Confidential Information in confidence and
shall make all reasonable steps to preserve the confidentiality of Publisher's
Confidential Information and to prevent it from falling into the public domain
or into
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19 CONFIDENTIAL
the possession of persons other than those persons to whom disclosure is
authorized hereunder.
(ii) not disclose Publisher's Confidential Information to any person
other than an SCEA employee or subcontractor who needs to know or have access to
such Confidential Information for the purposes of this Agreement and only to the
extent necessary for such purposes.
(iii) ensure that all written materials relating to or containing
Publisher's Confidential Information be maintained in a secure area and plainly
marked to indicate the secret and confidential nature thereof.
(iv) at Publisher's request, return promptly to Publisher any and all
portions of Publisher's Confidential Information, together with all copies
thereof.
(v) not use Publisher's Confidential Information, or any portion
thereof, except as provided herein, nor shall SCEA remove any proprietary legend
set forth on or contained within any of Publisher's Confidential Information.
13.2.4 EXCEPTIONS. The foregoing restrictions will not apply to any
portion of Publisher's Confidential Information which:
(i) was previously known to SCEA without restriction on disclosure or
use, as proven by written documentation of SCEA; or
(ii) is or legitimately becomes part of information in the public domain
through no fault of SCEA, its employees or its subcontractors; or
(iii) is independently developed by SCEA's employees or affiliates who
have not had access to Publisher's Confidential Information, as proven by
written documentation of SCEA; or
(iv) is required to be disclosed by administrative or judicial action;
provided that SCEA attempted to maintain the confidentiality of Publisher's
Confidential Information by asserting in such action the restrictions set forth
in this Agreement, and immediately after receiving notice of such action,
notified Publisher of such action to give Publisher the opportunity to seek any
other legal remedies to maintain such Publisher's Confidential Information in
confidence as herein provided; or
(vi) is approved for release by written authorization of Publisher.
13.2.5 SCEA'S OBLIGATIONS UPON UNAUTHORIZED DISCLOSURE. If at any
time SCEA becomes aware of any unauthorized duplication, access, use, possession
or knowledge of any of Publisher's Confidential Information, it shall notify
Publisher as soon as is reasonably practicable. SCEA shall provide any and all
reasonable assistance to Publisher to protect Publisher's proprietary rights in
any of Publisher's Confidential Information that it or its employees or
permitted subcontractors may have directly or indirectly disclosed or made
available and that may be duplicated, accessed, used, possessed or known in a
manner or for a purpose not expressly authorized by this Agreement including but
not limited to enforcement of confidentiality agreements, commencement and
prosecution in good faith (alone or with the disclosing party) of legal action,
and reimbursement for all reasonable attorneys' fees, costs and expenses
incurred by Publisher to protect its proprietary rights in Publisher's
Confidential Information. SCEA shall take all reasonable steps requested by
Publisher to prevent the recurrence of any unauthorized duplication, access,
use, possession or knowledge of Publisher's Confidential Information.
13.3 CONFIDENTIALITY OF AGREEMENT. The terms and conditions of this
Agreement shall be treated as SCEA's Confidential Information and Publisher's
Confidential Information; provided that each party may disclose the terms and
conditions of this Agreement:
(i) to legal counsel;
(ii) in confidence, to accountants, banks and financing sources and
their advisors;
(iii) in confidence, in connection with the enforcement of this
Agreement or rights arising under or relating to this Agreement; and
(iv) if required, in the opinion of counsel, to file publicly or
otherwise disclose the terms of this Agreement under applicable federal and/or
state securities or other laws, the disclosing party shall be required to
promptly notify the other party such that the other party has a reasonable
opportunity to contest or limit the scope of such required disclosure, and the
disclosing party shall request, and shall use its best efforts to obtain,
confidential treatment for such sections of this Agreement as the other party
may designate.
14. TERM AND TERMINATION.
14.1 EFFECTIVE DATE; TERM. This Agreement shall not be binding on the
parties until it has been signed by each party, in which event it shall be
effective from the Effective Date until March 31, 2003, unless earlier
terminated pursuant to Section 14.2. The term shall be automatically extended
for additional one-year terms thereafter, unless either party provides the other
with written notice of its election not to so extend on or before January 31 of
the applicable year. Notwithstanding the foregoing the term for the protection
of SCEA's Confidential Information and Publisher's Confidential
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20 CONFIDENTIAL
Information shall be as set forth in Sections 13.1.2 and 13.2.2 respectively.
14.2 TERMINATION BY SCEA. SCEA shall have the right to terminate this
Agreement immediately, by providing written notice of such election to
Publisher, upon the occurrence of any of the following:
(i) If Publisher breaches (A) any of its obligations hereunder; or (B)
any other agreement entered into between SCEA or Affiliates of SCEA and
Publisher.
(ii) The liquidation or dissolution of Publisher or a statement of
intent by Publisher to no longer exercise any of the rights granted by SCEA to
Publisher hereunder.
(iii) If during the term of this Agreement, a controlling interest in
Publisher or in an entity which directly or indirectly has a controlling
interest in Publisher is transferred to a party that (A) is in breach of any
agreement with SCEA or an Affiliate of SCEA; (B) directly or indirectly holds or
acquires a controlling interest in a third party which develops any interactive
device or product which is directly or indirectly competitive with the System;
or (C) is in litigation with SCEA or Affiliates of SCEA concerning any
proprietary technology, trade secrets or other SCEA Intellectual Property Rights
or SCEA's Confidential Information. As used in this Section 14.2 "controlling
interest" means, with respect to any form of entity, sufficient power to control
the decisions of such entity.
(iv) If during the term of this Agreement, Publisher or an entity that
directly or indirectly has a controlling interest in Publisher enters into a
business relationship with a third party with whom Publisher materially
contributes to develop core components to an interactive device or product which
is directly or indirectly competitive with the System.
Publisher shall immediately notify SCEA in writing in the event that any of the
events or circumstances specified in this Section occur.
14.3 PRODUCT-BY-PRODUCT TERMINATION BY SCEA. In addition to the events
of termination described in Section 14.2 above SCEA at its option shall be
entitled to terminate, on a product-by-product basis, the licenses and related
rights herein granted to Publisher in the event that (a) Publisher fails to
notify SCEA promptly in writing of any material change to any materials
previously approved by SCEA in accordance with Section 5 or Section 6.1 hereto
and such breach is not corrected or cured within thirty (30) days after receipt
of written notice of such breach: (b) Publisher uses a third party that fails to
comply with the requirements of Section 3 in connection with the development of
any Licensed Product: (c) any third party with whom Publisher has contracted for
the development of Executable Software breaches any of its material obligations
to SCEA pursuant to such third party's agreement with SCEA with respect to such
Licensed Product; or (d) Publisher cancels a Licensed Product or fails to
provide SCEA in accordance with the provisions of Section 5 above, with the
final version of the Executable Software for any Licensed Product within three
(3) months of the scheduled release date according to the Product Proposal
(unless a modified final delivery date has been agreed to by the parties), or
fails to provide work in progress to SCEA in strict accordance with the Review
Process in Section 5.3.
14.4 OPTIONS OF SCEA IN LIEU OF TERMINATION. As alternatives to
terminating this Agreement or a particular Licensed Product as set forth in
Sections 14.2 and 14.3 above, SCEA may at its option and upon written notice to
Publisher, take the following actions in lieu of terminating this Agreement. In
the event that SCEA elects either of these options Publisher may terminate this
Agreement upon written notice to SCEA rather than allowing SCEA to exercise
these options. Election of these options by SCEA shall not constitute a waiver
of or compromise with respect to any of SCEA's rights under this Agreement and
SCEA may elect to terminate this Agreement with respect to any breach.
14.4.1 SUSPENSION OF AGREEMENT. SCEA may suspend this Agreement,
entirely or with respect to a particular Licensed Product or program, for a set
period of time which shall be specified in writing to Publisher upon the
occurrence of any breach of this Agreement.
14.4.2 LIQUIDATED DAMAGES. Whereas a minor breach of any of the
events set out below may not warrant termination of this Agreement, but will
cause SCEA damages in amounts difficult to quantify, SCEA may require Publisher
to pay liquidated damages of [*] per event as follows:
(i) Failure to submit Advertising Materials to SCEA for approval
(including any required resubmissions);
(ii) Broadcasting or publishing Advertising Materials without receiving
the final approval or consent of SCEA;
(iii) Failure to make SCEA's requested revisions to Advertising
Materials; or
(iv) Failure to comply with the SourceBook 2. Manufacturing
Specifications or Guidelines which relates in any way to use of Licensed
Trademarks.
Liquidated damages shall be invoiced separately or on Publisher's next invoice
for Licensed Products. SCEA reserves the right to terminate this Agreement for
breach in lieu of seeking liquidated damages or in the event that liquidated
damages are unpaid.
[*] Information has been omitted and filed separately with the Securities and
Exchange Commission pursuant to a request for confidential treatment pursuant to
Rule 24b-2 under the Securities Exchange Act of 1934, as amended.
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21 CONFIDENTIAL
14.5 NO REFUNDS. In the event of the termination of this Agreement in
accordance with any of the provisions of Sections 14.2 through 14.4 above, no
portion of any payments of any kind whatsoever previously provided to SCEA
hereunder shall be owned or be repayable to Publisher.
15. EFFECT OF EXPIRATION OR TERMINATION.
15.1 INVENTORY STATEMENT. Within thirty (30) days of the date of
expiration or the effective date of termination with respect to any or all
Licensed Products or this Agreement, Publisher shall provide SCEA with an
itemized statement, certified to be accurate by an officer of Publisher,
specifying the number of unsold Units of the Licensed Products as to which such
termination applies, on a title-by-title basis, which remain in its inventory
and/or under its control at the time of expiration or the effective date of
termination. SCEA shall be entitled to conduct at its expense a physical
inspection of Publisher's inventory and work in process upon reasonable written
notice during normal business hours in order to ascertain or verify such
inventory and inventory statement.
15.2 REVERSION OF RIGHTS. Upon expiration or termination and subject to
Section 15.3 below, the licenses and related rights herein granted to Publisher
shall immediately revert to SCEA, and Publisher shall cease from any further use
of SCEA's Confidential Information, Licensed Trademarks and Sony Materials and
any SCEA Intellectual Property Rights therein, and, subject to the provisions of
Section 15.3 below, Publisher shall have no further right to continue the
development, publication, manufacture, marketing, sale or distribution of any
Units of the Licensed Products, or to continue to use any Licensed Trademarks,
provided, however, that for a period of one year after termination, and subject
to all the terms of Section 13, and provided this Agreement is not terminated
due to a breach or default of Publisher's Publisher may retain such portions of
Sony Materials and SCEA's Confidential Information as SCEA in its sole
discretion agrees are required to support end users of Licensed Products but
must return these materials at the end of such one year period. Upon expiration
or termination, the licenses and related rights herein granted to SCEA by
Publisher shall immediately revert to Publisher, and SCEA shall cease from
any further use of Product Information and any Publisher Intellectual Property
Rights therein; provided that SCEA may continue the manufacture, marketing, sale
or distribution of any SCEA Demo Discs containing Publisher's Product
Information which Publisher had approved prior to termination.
15.3 DISPOSAL OF UNSOLD UNITS. Provided that this Agreement is not
terminated due to a breach or default of Publisher, Publisher may, upon
expiration or termination of this Agreement, sell off existing inventories of
Licensed Products, on a non-exclusive basis, for a period of ninety (90) days
from the date of expiration or termination of this Agreement and provided such
inventories have not been manufactured solely or principally for sale during
such period. Subsequent to the expiration of such ninety (90) day period, or in
the event this Agreement is terminated as a result of any breach or default of
Publisher, any and all Units of the Licensed Products remaining in Publisher's
inventory shall be destroyed by Publisher within five (5) business days of such
expiration or termination. Within five (5) business days after such destruction,
Publisher shall provide SCEA with an itemized statement, certified to be
accurate by an officer of Publisher indicating the number of Units of the
Licensed Products which have been destroyed (on a title-by-title basis), the
location and date of such destruction and the disposition of the remains of such
destroyed materials.
15.4 RETURN OF SONY MATERIALS AND CONFIDENTIAL INFORMATION. Upon the
expiration or earlier termination of this Agreement, Publisher shall immediately
deliver to SCEA, or if and to the extent requested by SCEA destroy, all Sony
Materials and any and all copies thereof, and Publisher and SCEA shall, upon the
request of the other party, immediately deliver to the other party, or if and to
the extent requested by such party destroy, all Confidential Information of the
other party, including any and all copies thereof, which the other party
previously furnished to it in furtherance of this Agreement. Within five (5)
working days after any such destruction, Publisher and/or SCEA, as appropriate,
shall provide the other party with an affidavit of destruction and an itemized
statement, each certified to be accurate by an officer of Publisher, indicating
the number of copies and/or units of the Sony Materials and/or Confidential
Information which have been destroyed, the location and date of such destruction
and the disposition of the remains of such destroyed materials. In the event
that Publisher fails to return the Sony Materials or Confidential Information
and SCEA must resort in legal means (including without limitation any use of
attorneys) to recover the Sony Materials or Confidential Information or the
value thereof, all costs, including SCEA's reasonable attorney's fees, shall be
borne by Publisher, and SCEA may, in addition to SCEA's other remedies, without
such amounts from any payment otherwise due from SCEA to Publisher under any
agreement between SCEA and Publisher.
15.5 EXTENSION OF THIS AGREEMENT; TERMINATION WITHOUT PREJUDICE. SCEA
shall be under no obligation to extend this Agreement notwithstanding any
actions taken by either of the parties prior to the expiration of this
Agreement. Upon the expiration of this Agreement, neither party shall be liable
to the other for any damages (whether direct, indirect, consequential or
incidental, and including, without limitation, any expenditures, loss of profits
or prospective profits) sustained or arising out of or alleged to have been
sustained or to have arisen out of such expiration. The expiration or
termination of this Agreement shall be without prejudice to any rights or
remedies which one party may otherwise have against the
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22 CONFIDENTIAL
other party, and shall not excuse either party from any such expiration or
termination.
16. MISCELLANEOUS PROVISIONS.
16.1 NOTICES. All notices or other communications required or desired
to be sent to either of the parties shall be in writing and shall be sent by
registered or certified mail, postage prepaid, or sent by recognized
international courier service, telegram or facsimile, with charges prepaid. The
address for all notices or other communications required to be sent to SCEA or
Publisher, respectively, shall be the mailing address stated in the preamble
hereof, or such other address as may be provided by written notice from one
party to the other on at least ten (10) days' prior written notice. Any such
notice shall be effective upon the date of actual or tendered delivery, as
confirmed by the sending party.
16.2 AUDIT PROVISIONS. Publisher shall keep full, complete, and
accurate books of account and records covering all transactions relating to this
Agreement. Publisher shall preserve such books of account, records, documents,
and material for a period of twenty-four (24) months after the expiration or
earlier termination of this Agreement. Acceptance by SCEA of an accounting
statement, purchase order, or payment hereunder will not preclude SCEA from
challenging or questioning the accuracy thereof at a later time. In the event
that SCEA reasonably believes that the Wholesale Price provided by Publisher
with respect to any Licensed Product is not accurate, SCEA shall be entitled to
request additional documentation from Publisher to support the listed Wholesale
Price for such Licensed Product. In addition, during the Term and for a period
of two (2) years thereafter and upon the giving of reasonable written notice to
Publisher, representatives of SCEA shall have access to, and the right to make
copies and summaries of, such portions of all of Publisher's books and records
as pertain to the Licensed Products and any payments due or credits received
hereunder. In the event that such inspection reveals an under-reporting of any
payment due to SCEA, Publisher shall immediately pay SCEA such amount. In the
event that any audit conducted by SCEA reveals that Publisher has under-reported
any payment due to SCEA hereunder by [*] or more for that audit period, then in
addition to the payment of the appropriate amount due to SCEA, Publisher shall
reimburse SCEA for all reasonable audit costs for that audit and any and all
collection costs to recover the unpaid amount.
16.3 FORCE MAJEURE. Neither SCEA nor Publisher shall be liable for any
loss or damage or be deemed to be in breach of this Agreement if its failure to
perform or failure to cure any of its obligations under this Agreement results
from any event or circumstance beyond its reasonable control, including, without
limitation, any natural disaster, fire, flood, earthquake or other Act of God;
shortage of equipment, materials, supplies or transportation facilities; strike
or other industrial dispute; war or rebellion; shutdown or delay in power,
telephone or other essential service due to the failure of computer or
communications equipment or otherwise; provided, however, that the party
interfered with gives the other party written notice thereof promptly, and, in
any event, within fifteen (15) business days of discovery of any such Force
Majeure condition. If notice of the existence of any Force Majeure condition is
provided within such period, the time for performance or cure shall be extended
for a period equal to the duration of the Force Majeure event or circumstance
described in such notice, except that any such cause shall not excuse the
payment of any sums owed to SCEA prior to, during or after any such Force
Majeure condition. In the event that the Force Majeure condition continues for
more than sixty (60) days, SCEA may terminate this Agreement for cause by
providing written notice to Publisher to such effect.
16.4 NO AGENCY, PARTNERSHIP OR JOINT VENTURE. The relationship between
SCEA and Publisher, respectively, is that of licensor and licensee. Both parties
are independent contractors and are not the legal representative, agent, joint
venturer, partner or employee of the other party for any purpose whatsoever.
Neither party has any right or authority to assume or create any obligations of
any kind or to make any representation or warranty on behalf of the other party,
whether express or implied, or to bind the other party in any respect
whatsoever.
16.5 ASSIGNMENT. SCEA has entered into this Agreement based upon the
particular reputation, capabilities and experience of Publisher and its
officers, directors and employees. Accordingly, Publisher may not assign this
Agreement or any of its rights hereunder, nor delegate or otherwise transfer any
of its obligations hereunder, to any third party unless the prior written
consent of SCEA shall first be obtained. This Agreement shall not be assigned in
contravention of Section 14.2 (iii). Any attempted or purported assignment,
delegation or other such transfer, directly or indirectly, without the required
consent of SCEA shall be void. Subject to the foregoing, this Agreement shall
inure to the benefit of the parties and their respective successors and
permitted assigns (other than under the conditions set forth in Section 14.2
(iii). SCEA shall have the right to assign any and all of its rights and
obligations hereunder to any Sony affiliate(s).
16.6 SUBCONTRACTORS. Publisher shall not sell, assign, delegate,
subcontract, sublicense or otherwise transfer or encumber all or any portion of
the licenses herein granted without the prior written approval of SCEA,
provided, however, that Publisher may retain those subcontractors who provide
services which do not require access to Sony Materials or SCEA's Confidential
Information without such prior approval. Publisher may retain those
subcontractor(s) to assist with the development, publication and marketing of
Licensed
[*] Information has been omitted and filed separately with the Securities and
Exchange Commission pursuant to a request for confidential treatment pursuant to
Rule 24b-2 under the Securities Exchange Act of 1934, as amended.
INFOGRAMES NORTH AMERICA INC.-IG
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23 CONFIDENTIAL
Products (or portions thereof) which have signed (i) an LPA or LDA with SCEA
(the "PlayStation 2 Agreement") in full force and effect throughout the term of
such development and marketing; or (ii) an SCEA-approved subcontractor agreement
("Subcontractor Agreement"); and SCEA has approved such subcontractor in
writing, which approval shall be in SCEA's sole discretion. Such Subcontractor
Agreement shall provide that SCEA is a third-party beneficiary of such
Subcontractor Agreement and has the full right to bring any actions against such
subcontractors to comply in all respects with the terms and conditions of this
Agreement. Publishers shall provide a copy of any such Subcontractor Agreement
to SCEA prior to and following execution thereof. Publisher shall not disclose
to any subcontractor any of SCEA's Confidential Information, including, without
limitation, any Sony Materials, unless and until either a PlayStation 2
Agreement or a Subcontractor Agreement has been executed and approved by SCEA.
Notwithstanding any consent which may be granted by SCEA for Publisher to employ
any such permitted subcontractor(s), or any such separate agreement(s) that may
be entered into by Publisher with any such permitted subcontractor, Publisher
shall remain fully liable for its compliance with all of the provisions of this
Agreement and for the compliance of any and all permitted subcontractors with
the provisions of any agreements entered info by such subcontractors in
accordance with this Section. Publisher shall use its best efforts to cause its
subcontractors retained in furtherance of this Agreement to comply in all
respects with the terms and conditions of this Agreement, and hereby
unconditionally guarantees all obligations of its subcontractors. SCEA may
subcontract any of its rights or obligations hereunder.
16.7 COMPLIANCE WITH APPLICABLE LAWS. The parties shall at all times
comply with all applicable regulations and orders of their respective countries
and other controlling jurisdictions and all conventions and treaties to which
their countries are a party or relating to or in any way affecting this
Agreement and the performance by the parties of this Agreement. Each party, at
its owns expense, shall negotiate and obtain any approval, license or permit
required in the performance of its obligations, and shall declare, record or
take such steps to render this Agreement binding, including, without limitation,
the recording of this Agreement with any appropriate governmental authorities
(if required).
16.8 GOVERNING LAW; CONSENT TO JURISDICTION. This Agreement shall be
governed by and interpreted in accordance with the laws of the State of
California, excluding that body of law related to choice of laws, and of the
United States of America. Any action or proceeding brought to enforce the terms
of this Agreement or to adjudicate any dispute arising hereunder shall be
brought in the Superior Court of the County of San Mateo, State of
California or
the United States District Court for the Northern District of
California. Each
of the parties hereby submits itself to the exclusive jurisdiction and venue of
such courts for purposes of any such action and agrees that any service of
process may be effected by delivery of the summons in the manner provided in the
delivery of notices set forth in Section 16.1 above. In addition, each party
hereby waives the right to a jury trial in any action or proceeding related to
this Agreement.
16.9 LEGAL COSTS AND EXPENSES. In the event it is necessary for either
party to retain the services of an attorney or attorneys to enforce the terms of
this Agreement or to file or defend any action arising out of this Agreement,
then the prevailing party in any such action shall be entitled, in addition to
any other rights and remedies available to it at law or in equity to recover
from the other party its reasonable fees for attorneys and expert witnesses,
plus such court costs and expenses as may be fixed by any court of competent
jurisdiction. The term "prevailing party" for the purposes of this Section shall
include a defendant who has by motion, judgment, verdict or dismissal by the
court, successfully defended against any claim that has been asserted against
it.
16.10 REMEDIES. Unless expressly set forth to the contrary, either party's
election of any remedies provided for in this Agreement shall not be exclusive
of any other remedies, and all such remedies shall be deemed to be cumulative.
Any breach of Sections 3, 4, 5, 6.1, 11 and 13 of this Agreement would cause
significant and irreparable harm to SCEA, the extent of which would be difficult
to ascertain. Accordingly, in addition to any other remedies including without
limitation equitable relief to which SCEA may be entitled in the event of a
breach by Publisher or any of its employees or permitted subcontractors of any
such Sections of this Agreement, SCEA shall be entitled to the immediate
issuance without bond of ex parte injunctive relief or, if a bond is required
under applicable law, on the posting of a bond in an amount not to exceed [*]
enjoining any breach or threatened breach of any or all of such provisions. In
addition, if Publisher fails to comply with any of its obligations as set forth
herein, SCEA shall be entitled to an accounting and repayment of all forms of
compensation, commissions, remunerations or benefits which Publisher directly or
indirectly realizes as a result of or arising in connection with any such
failure to comply. Such remedy shall be in addition to and not in limitation of
any injunctive relief or other remedies to which SCEA may be entitled under this
Agreement or otherwise at law or in equity. In addition, Publisher shall
indemnify SCEA for all losses, damages, liabilities, costs and expenses
(including reasonable attorneys' fees and all reasonable related costs) which
SCEA may sustain or incur as a result of any breach under this Agreement.
16.11 SEVERABILITY. In the event that any provision of this Agreement (or
portion thereof) is determined by a court of competent jurisdiction to be
invalid or otherwise unenforceable, such provision (or portion thereof) shall be
enforced to the extent possible
[*] Information has been omitted and filed separately with the Securities and
Exchange Commission pursuant to a request for confidential treatment pursuant to
Rule 24b-2 under the Securities Exchange Act of 1934, as amended.
INFOGRAMES NORTH AMERICA INC.-IG
PS2 LICENSED PUBLISHER AGREEMENT
24 CONFIDENTIAL
consistent with the stated intention of the parties, or, if incapable of such
enforcement, shall be deemed to be deleted from this Agreement, while the
remainder of this Agreement shall continue in full force and remain in effect
according to its stated terms and conditions.
16.12 SECTIONS SURVIVING EXPIRATION OR TERMINATION. The following sections
shall survive the expiration or earlier termination of this Agreement for any
reason: 4, 5.8, 6.2, 6.4, 8, 9, 10, 11, 13, 14.5, 15, and 16.
16.13 WAIVER. No failure or delay by either party in exercising any right,
power or remedy under this Agreement shall operate as a waiver of any such
right, power or remedy. No waiver of any provision of this Agreement shall be
effective unless in writing and signed by the party against whom such waiver is
sought to be enforced. Any waiver by either party of any provision of this
Agreement shall not be construed as a waiver of any other provision of this
Agreement, nor shall such waiver operate or be construed as a waiver of such
provision respecting any future event or circumstance.
16.14 MODIFICATION AND AMENDMENT. No modification or amendment of any
provision of this Agreement shall be effective unless in writing and signed by
both of the parties. Notwithstanding the foregoing, SCEA reserves the right to
modify the SourceBook 2 from time to time upon reasonable notice to Publisher.
16.15 HEADINGS. The section headings used in this Agreement are intended
primarily for reference and shall not by themselves determine the construction
or interpretation of this Agreement or any portion hereof.
16.16 INTEGRATION. This Agreement, together with the SourceBook 2,
constitutes the entire agreement between SCEA and Publisher and supersedes all
prior contemporaneous agreements, proposals, understandings and communications
between SCEA and Publisher, whether oral or written, with respect to the
subject matter hereof including any PlayStation 2 Confidentiality and
Nondisclosure Agreement and Materials Loan Agreement between SCEA and Publisher.
16.17 COUNTERPARTS. This Agreement may be executed in counterparts, each
of which shall be deemed an original, and together shall constitute one and the
same instrument.
16.18 CONSTRUCTION. This Agreement shall be fairly interpreted in
accordance with its terms and without any strict construction in favor of or
against either of the parties.
IN WITNESS WHEREOF, the parties have caused this Agreement to be duly executed
as of the day and year first written above.
SONY COMPUTER ENTERTAINMENT AMERICA INC. INFOGRAMES NORTH AMERICA INC.
By: /s/XXX HIRIU By: /s/ XXXX XXXXXXX
Print Name: Xxx Hiriu Print Name: XXXX XXXXXXX
Title: President and COO Title: Senior Vice President
Date: 6/6/00 Date: 06/01/00
NOT AN AGREEMENT UNTIL EXECUTED BY BOTH PARTIES
INFOGRAMES NORTH AMERICA INC.-1G
PS2 LICENSED PUBLISHER AGREEMENT
25 CONFIDENTIAL
AMENDMENT #1 TO THE
PLAYSTATION(R)2 LICENSED PUBLISHER AGREEMENT
AMENDMENT, dated as of November 1, 2000 ("Amendment") between Sony Computer
Entertainment America Inc., located at 000 X. Xxxxxxxxx Xxxxxxxxx, Xxxxxx Xxxx,
XX 00000 ("SCEA") and Infogrames North America, Inc., located at 0000 Xxxxxxx
Xxxxx Xxxx., Xxxxx 000, Xxx Xxxx, XX 00000 ("Publisher") to the PlayStation 2
Licensed Publisher Agreement dated as of April 1, 2000 between SCEA and
Publisher (the "Agreement" or "PS 2 LPA"). Capitalized terms used herein and not
defined shall have the meanings attributed to them in the PS 2 LPA.
1. Effective upon execution hereof, the following Definition is hereby amended
and restated in its entirety:
1.39 "Wholesale Price" or "WSP" shall mean the greater of (i) the
published price of the Licensed Product offered to retailers by Publisher as
evidenced by a sell sheet or price list issued by Publisher no later than [*]
before first commercial shipment of the Licensed Product, or (ii) the actual
price paid by retailers upon the first commercial shipment of a Licensed Product
without offsets, rebates or deductions from invoices of any kind.
2. Except as specifically amended hereby, the PS 2 LPA shall remain in
full force and effect and is hereby ratified and confirmed in all respects. This
Amendment shall be governed by and construed in accordance with the laws of the
State of
California.
SONY COMPUTER ENTERTAINMENT INFOGRAMES NORTH AMERICA,
AMERICA INC. INC.
By: /s/ Xxxxxx Xxxxx By: /s/ Xxxx Xxxxxx
--------------------------- ---------------------------
Name: Xxxxxx Xxxxx Name: Xxxx Xxxxxx
--------------------------- ---------------------------
Title: SVP Title: COO
--------------------------- ---------------------------
Date: 4/3/01 Date: 03/28/01
--------------------------- ---------------------------
NOT AN AGREEMENT UNTIL EXECUTED BY BOTH PARTIES
[*] Information has been omitted and filed separately with the Securities and
Exchange Commission pursuant to a request for confidential treatment pursuant
to Rule 24b-2 under the Securities Exchange Act of 1934, as amended.
[SONY COMPUTER ENTERTAINMENT LOGO]
Sony Computer Entertainment American Inc
000 Xxxx Xxxxxxxxx Xxxxx 0xx Xxxxx
Xxxxxx Xx, Xxxxxxxxxx 00000-0000
000 000 0000
000 000 0000 Fax
VIA FACSIMILE (408) 985-3011
April 3, 2001
Xxxxx Xxxxx
Infogrames
0000 Xxxxxxx Xxxxx Xxxx., Xxxxx 000
Xxx Xxxx, XX 00000
RE: INFOGRAMES, INC. ASSUMPTION OF RIGHTS
Dear Xxxxx:
Reference is made to the agreements listed below between Sony Computer
Entertainment America Inc. ("SCEA") and Infogrames, Inc. ("Infogrames, Inc.")
and Infogrames North America, Inc. ("Infogrames North America") (collectively
the "Agreements"):
NON-EXPIRING AGREEMENTS
Infogrames North America, Inc. Playstation Non-Disclosure Agreement, dated
February 17, 0000
Xxxxxxxxxx Xxxxx Xxxxxxx, Inc. Playstation Licensed Publisher Agreement, dated
January 19, 0000
Xxxxxxxxxx Xxxxx Xxxxxxx, Inc. Playstation Amendment to the Licensed Publisher
Agreement, dated April 1,2000
Infogrames North America, Inc. Playstation Licensed Developer Agreement, dated
January 19, 0000
Xxxxxxxxxx Xxxxx Xxxxxxx, Inc. Playstation Greatest Hits Amendment, dated
November 18, 0000
Xxxxxxxxxx Xxxxx Xxxxxxx, Inc. Playstation Amendment #2 to the Licensed
Publisher Agreement, dated November 1, 0000
Xxxxxxxxxx Xxxxx Xxxxxxx, Inc. Playstation(R)2 Eon-Disclosure Agreement, dated
March 16, 0000
Xxxxxxxxxx Xxxxx Xxxxxxx, Inc. Playstation(R)2 Development System Agreement,
dated December 1, 0000
Xxxxxxxxxx Xxxxx Xxxxxxx, Inc. Playstation(R)2 Licensed Publisher Agreement,
dated April 1, 0000
Xxxxxxxxxx Xxxxx Xxxxxxx, Inc. Playstation(R)2 Amendment to the Licensed
Publisher Agreement, dated November 1, 2000
TERMINAL AGREEMENTS
Infogrames, Inc. PlayStation(R) Non-Disclosure Agreement, dated
November 29, 1994
Infogrames, Inc. Playstation Licensed Publisher Agreement, dated
December 21, 1999
Infogrames, Inc. Playstation Amendment to Licensed Publisher Agreement, dated
April 1, 2000
Infogrames, Inc. Playstation Licensed Developer Agreement, dated
December 21, 1999
Infogrames, Inc. PlayStation(R)2 Non-Disclosure Agreement, dated May, 26, 1999
Infogrames, Inc. Playstation 2 Development System Agreement, dated
December 1, 1999
BACKGROUND
SCEA has been informed that as of October, 0000, Xxxxxxxxxx Xxxxx Xxxxxxx is a
wholly-owned subsidiary of Infogrames, Inc. Therefore, Infogrames, Inc.
represents and warrants that Infogrames North America is a wholly-owned
subsidiary of Infogrames, Inc. Infogrames, Inc. shall be full bound by, and
comply in all respects with the
above referenced Non-Expiring Agreements which are hereby fully incorporated by
reference herein. Infogrames, Inc. shall hereby promise that Infogrames North
America shall fully comply with the above referenced Non-Expiring Agreements
and that it shall be jointly and severally responsible for any breach of the
above referenced Non-Expiring agreements by Infogrames North America.
ASSUMPTION AND TRANSFER OF RIGHTS
Upon full execution of this letter agreement, SCEA acknowledges the assumption
by Infogrames, Inc. of the rights and obligations of Infogrames North America,
Inc. under the Agreements. This letter shall also confirm that the above
referenced Agreements previously between SCEA and Infogrames, Inc., shall
terminate effective upon full execution of this letter agreement. The
Non-Expiring Agreements between SCEA and Infogrames North America, Inc. shall
remain in full force and effect.
Simultaneous with this letter agreement, SCEA is approving the transfer of
development tools ("Development Tools") from Infogrames North America and
Infogrames, Inc. to the new company, Infogrames, Inc.
TERMS OF ASSIGNMENT [T]
Infogrames, Inc. hereby agrees that such transfer of Development Tools
hereunder is subject to the terms and conditions of the Non-Expiring
PlayStation Licensed Developer Agreement and PlayStation 2 Development System
Agreement. All rights and responsibilities with respect to the transferred
Development Tools shall be assumed by Infogrames, Inc. at the address set forth
above and such other Development Sites as Infogrames, Inc. shall notify SCEA of
in writing. Infogrames, Inc. understands that all rights in and to the
development Tools (or any portion thereof), including without limitation all of
SCEA's Intellectual Property Rights therein, are and shall be the exclusive
property of SCEA, unless agreed to otherwise in the Agreements. Infogrames, Inc.
shall not do or cause to be done any act or thing in any way impairing or
tending to impair any of SCEA's rights, title and/or interests in or to the
Development Tools (or any portion thereof).
Infogrames, Inc. shall be required to provide SCEA with an inventory of
Development Tools and all current Development Sites in the possession of
Infogrames North America and Infogrames, Inc. within [*] of this
letter.
This assignment and transfer is effective upon full execution of this letter
agreement and shall not be retroactive with respect to past Infogrames North
America and Infogrames, Inc. products.
If you have any questions about any of the foregoing, please feel free to call
Xxxxx Xxxxxxxx at (000) 000-0000.
ACCEPTED AND AGREED:
INFOGRAMES, INC. INFOGRAMES NORTH AMERICA
BY: /s/ Denis Guyennot BY: /s/ Xxxx Xxxxxx
TITLE: President & COO TITLE: COO
DATE: DATE: 06/4/01
SONY COMPUTER ENTERTAINMENT AMERICA INC.
BY: /s/ [Signature Illegible]
TITLE: SENIOR VICE-PRESIDENT SCE
DATE: 5/2/01
[*] Information has been omitted and filed separately with the Securities and
Exchange Commission pursuant to a request for confidential treatment pursuant
to Rule 24b-2 under the Securities Exchange Act of 1934, as amended.