Interactive Rights definition

Interactive Rights means each and all of the following Support Rights in respect of the Programme(s): Interactive Television Rights; Premium Rate Telephone Line Rights; Support Site Rights; and Teletext Rights, but for the avoidance of doubt excluding (without limitation) the Core Transmission Rights, the Core Secondary Transmission Rights and the VOD Rights and the DTO Right(s);
Interactive Rights means the right: a. to reuse a theatrical motion picture, in whole or in substantial part, in an interactive program, as provided in Article 64.B.1.; b. to utilize excerpts from a theatrical motion picture in an interactive program, as provided in Article 64.B.2.; and c. to produce an interactive program based upon literary material for a theatrical motion picture written by a writer pursuant to an employment agreement (to which employment the provisions of this Basic Agreement or any prior MBA containing a separation of rights provision applies) or acquired by the Company from a professional writer (to which acquisition the provisions of this Basic Agreement or any prior MBA containing a separation of rights provision applies), which interactive program meets the requirements of Article 64.C. 1. The writer shall have no interactive rights. However, if the interactive rights are licensed as provided in Article 64.B.1., B.2., C.1., D.1.a. or D.2.a., Company shall make payment to the writer in accordance with such provisions. ARTICLE 1. B.7.
Interactive Rights means the right: a. to reuse a television motion picture, in whole or in substantial part, in an interactive program, as provided in Article 64.B.1.;

Examples of Interactive Rights in a sentence

  • Safety Orientation shall consist of three parts: PART 1 - the CODC Interactive Rights and Responsibilities course; PART 2 - the XXXX course or equivalent, and PART 3 - Employer or Owner Project Specific Training.

  • All other costs for registration, certification or any other costs related to the training and certification in the CODC Interactive Rights and Responsibilities course, the XXXX course or equivalent shall be paid for by the Union or by the Educational Trust Fund.

  • The provisions of this Agreement shall prevail in case of any conflict between such provisions and the Budget and in the case of any conflict between the General Terms of Agreement and the Programme Specific Terms the latter shall prevail save for Clause 18 (Interactive Rights).

  • In the event of any inconsistency between the terms of this Clause 18 and the other terms of this Agreement, the terms of this Clause 18 shall prevail in respect of the Interactive Rights.

  • Safety Orientation shall consist of three parts: PART 1 - the CODC Interactive Rights and Responsibilities course; PART 2 - the Vicom Safe-T-Disc CSTS course or equivalent, and PART 3 - Employer or Owner Project Specific Training.

  • Subject to Clause 18(c) below pursuant to Clause 1 of the Programme Specific Terms, Channel 4 (and its Associate(s)) is granted an exclusive extendable licence to exploit the Interactive Rights and the Format Rights as part of the Support Rights during the Term and any extension thereof pursuant to Clause 24.

  • Safety Orientation shall consist of three parts: PART 1 – the CODC Interactive Rights and Responsibilities course (renewal required after 5 years), PART 2 – the XXXX course (renewal required after 3 years), or equivalent, and PART 3 – Employer or Owner Project Specific Training.

  • Subject to the consultation process set out in Clause 18(b) (ii) below Channel 4 (and/or its Associates) may exploit or authorise the exploitation of any of the Interactive Rights in such manner as it may in good faith think fit and may authorise and/or sub-license and/or appoint such third parties as it may think fit to undertake such exploitation on its behalf.

  • Safety Orientation shall consist of three parts: PART 1 - the CODC Interactive Rights and Responsibilities course (renewal required after five years), PART 2 - the XXXX course (renewal required after five years) or equivalent and PART 3 - Employer or Owner Project Specific Training.

  • Subject to the consultation process set out in Clause 18(b) (iii) below Channel 4 (and/or its Associates) may exploit or authorise the exploitation of any of the Interactive Rights in such manner as it may in good faith think fit and may authorise and/or sub-license and/or appoint such third parties as it may think fit to undertake such exploitation on its behalf.


More Definitions of Interactive Rights

Interactive Rights shall be defined as follows: (i) all interactive software in any delivery systems, including, without limitation, magnetic semiconductor and optical media, which is compatible with (A) video game console systems, (B) computer systems, (C) optical disc-based systems, such as CD-ROM, (D) coin actuated video game systems (i.e., interactive video entertainment which is enabled by insertion of a coin, token, or debit card), including upright and table-top models and kits and boards for the foregoing, and (E) hand-held video games, and (F) any location based video games, and (G) any variations of the above (including, e.g., virtual reality based on or derived from interactive software delivery systems as opposed to virtual reality presented in another manner, as, e.g., theatrically), and (ii) notwithstanding the reservation of rights, comic books published or appearing on video and video disc and optical disc-based systems to the extent that said comic books involve interactive choices by the reader resulting in different game play scenarios (as opposed to comic books using video, video disc or optical disc-based systems as a medium akin to traditional publishing to be read by a reader without interactive choices other than for storytelling purposes [such as branching stories]).
Interactive Rights as used herein shall be as defined in the "Men In Black" Agreement ["MIB Agreement"] between Columbia Pictures and Malibu Comics, true and correct excerpts of which have been supplied to Company by Owner), which definition is as follows: (i) all interactive software in any delivery systems, including, without limitation, magnetic semiconductor and optical media, which is compatible with (A) video game console systems, (B) computer systems, (C) optical disc-based systems, such as CD-ROM, (D) coin actuated video game systems (i.e., interactive video entertainment which is enabled by insertion of a coin, token, or debit card), including upright and table-top models and kits and boards for the foregoing, and (E) hand-held video games, and (F) any location based video games, and (G) any variations of the above (including, e.g., virtual reality based on or derived from interactive software delivery systems as opposed to virtual reality presented in another manner, as, e.g., theatrically), and (ii) notwithstanding the reservation of rights, comic books published or appearing on video and video disc and optical disc-based systems to the extent that said comic books involve interactive choices by the reader resulting in different game play scenarios (as opposed to comic books using video, video disc or optical disc-based systems as a medium akin to traditional publishing to be read by a reader without interactive choices other than for storytelling purposes [such as branching stories]).
Interactive Rights means the right to offer viewers of match coverage the ability to request data and/or other information, to manipulate the content during transmission, to enhance, delete or alter transmitted
Interactive Rights means the right to reproduce or store the Library in whole or in part by means of interactive media (including without limitation CD-ROM, CD-I, other optical discs or chips and/or similar or dissimilar systems in whatever form, whether now known or hereafter devised).
Interactive Rights means the right: a. to reuse a television motion picture, in whole or in substantial part, in an interactive program, as provided in Article 64.B.1.; b. to utilize excerpts from a television motion picture in an interactive program, as provided in Article 64.B.2.; and c. to produce an interactive program based upon literary material for a television motion picture written by a writer pursuant to an employment agreement (to which employment the provisions of this Basic Agreement or any prior MBA containing a separation of rights provision applies) or acquired by the Company from a professional writer (to which acquisition the provisions of this Basic Agreement or any prior MBA containing a separation of rights provision applies), which interactive program meets the requirements of Article 64.C.2., subject to the following: (1) When separation of rights does not apply to such literary material, but the writer(s) describes an object or thing or introduces a character as provided in Article 64.C.2.a. or b., such writer shall have no interactive rights. However, if the Company exploits the interactive rights as provided in Article 64.C.2., D.1.b. or D.2.b., Company shall make payment to such writer in accordance with such provisions. (2) The interactive rights described in this subparagraph
Interactive Rights means the right: a. to reuse a theatrical motion picture, in whole or in substantial part, in an interactive program, as provided in Article 64.B.1.; b. to utilize excerpts from a theatrical motion picture in an interactive program, as provided in Article 64.B.2.; and c. to produce an interactive program based upon literary material for a theatrical motion picture written by a writer 1. The writer shall have no interactive rights. However, if the interactive rights are licensed as provided in Article 64.B.1., B.2., C.1., D.1.a. or D.2.a., Company shall make payment to the writer in accordance with such provisions.

Related to Interactive Rights