Assets and Intellectual Property introduced by the Investor This is simple statement to avoid any doubt to use any asset or intellectual property ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ . ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ . By all means edit ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ .
Assets and Intellectual Property. Assets The Company owns or has the lawful right to use all of the assets, rights and property that it is currently using in its ordinary course of business. To the extent the Company owns relevant assets, the assets are free and clear of any Encumbrances. INTELLECTUAL PROPERTY
Assets and Intellectual Property. Defined in the attached "Exhibit A" and includes all of the intellectual properties, assets whether physical or intellectual, name, trademarks, patents, copyrights or similar properties that will become the property of the Company. PAN hereby warrants that each and all of the assets as defined in "Exhibit A" are free and clear of any encumbrance, liens, or attachments of any kind.
Assets and Intellectual Property. 14.1 All Assets and intellectual property and material created under this Agreement shall be owned jointly by the Local Authorities and shall be available equally to each Local Authority subject to any terms with third parties under which the intellectual property and material was commissioned. The Local Authorities shall use their best endeavours to reflect the intention of the Local Authorities to jointly own these items in any terms used when commissioning third party work under this Agreement.
Assets and Intellectual Property. Defined as and includes all of the intellectual properties, assets whether physical or intellectual, name, trademarks, patents, copyrights, database or similar properties that are or will become the property of MCI. MCI hereby warrants that each and all of the assets as defined in are free and clear of any encumbrance, liens, or attachments of any kind.
Assets and Intellectual Property. LCP has good and valid title to, ownership of, and the exclusive right to use assets and intellectual property, the intellectual property being the following: Including without limitation, all trademarks, service marks, trade names, patents, know how, formulas, trade secrets, and copyrights (whether domestic or foreign) necessary for the conduct of its operations, and the formulation, production, distribution, and use of its products and assets, all as more particularly described in the Business Plan dated October 2013 and previously provided to Kalex. There are no outstanding options, licenses or agreements of any kind to which LCP is a party or by which it is bound relating to any such Intellectual Property, whether owned by LCP or another person. To the knowledge of the LCP, the business of LCP as formerly and presently conducted did not and does not conflict with or infringe upon any Intellectual Property right, owned or claimed by another. Kalex shall not sell, transfer, or otherwise dispose of, or alienate, any of the intellectual property described in this Section 4.11 without the express written consent of the Stockholders for a period of one (1) year from the date of the Closing, and if later then prior to any spin-out of LCP if such is to occur.
Assets and Intellectual Property it has good title to, or freedom to use in accordance with applicable law:
Assets and Intellectual Property. Except as set forth in Schedule 3.18, all Assets and all rights to use Intellectual Property which are required to operate the Business in all respects except for immaterial differences as reflected in (i) the California Microwave Information Systems Division Confidential Descriptive Memorandum, (ii) the Information Systems Division, a Division of California Microwave, Inc., Management Presentation, in each case as updated by the disclosures set forth in Schedule 3.18, will be transferred by Seller to Buyer on the Closing Date.
Assets and Intellectual Property. Each of the GameCo. Companies has good and valid title to, ownership of, and the right to use assets and intellectual property, the intellectual property being the following: all trademarks, service marks, trade names, patents, know how, formulas, trade secrets, and copyrights (whether domestic or foreign) and all other intellectual property necessary for the conduct of its operations, and the formulation, production, distribution, and use of its products and assets. The business of each GameCo. Company as formerly and presently conducted did not and does not conflict with or infringe upon any intellectual property or other right, owned or claimed by another, and no one has made any such claims. Attached hereto as Schedule 4.10 is a list of all assets, tangible and intangible, of the GameCo. Companies as of the date hereof. The use, license, sale or exploitation of an Excluded Asset or an Excluded Application will not subject TBC Global, Play Celebrity or any GameCo. Company acquired by TBC Global under this Agreement to any suits, actions, investigations, claims or proceedings.
Assets and Intellectual Property. Play Celebrity has good and valid title to, ownership of, and the exclusive right to use assets and intellectual property, the intellectual property being the following: all trademarks, service marks, trade names, patents, know how, formulas, trade secrets, and copyrights (whether domestic or foreign) and all other intellectual property necessary for the conduct of its operations, and the formulation, production, distribution, and use of its products and assets. The business of Play Celebrity as formerly and presently conducted did not and does not conflict with or infringe upon any intellectual property or other right, owned or claimed by another, and no one has made any such claims. Attached hereto as Schedule 5.10 is a list of all assets, tangible and intangible, of the Play Celebrity as of the date hereof