Gamification for Training and Education Sample Clauses

Gamification for Training and Education. Gaming is not just for children, interactive gaming is a tool that can transform training and education. Five core elements of gamification for accelerated learning have been identified: 1. Self-diagnostic. Interactive, competitive, and immersed training modules can know each person’s skill or knowledge level and progress accordingly. It can know where someone left off and give next steps from that point when the person logs back in. This is the best way to allow for individual training and learning.