Minimum Xbox Live Unique User Threshold. To qualify for the Xbox Live Incentive Program, Publisher’s minimum Unique User total for the applicable Accounting Period must be at least [***] (calculated using an aggregation of all [***] Unique Users for Xbox One and Xbox 360 during the Accounting Period).
Appears in 2 contracts
Samples: Publisher License Agreement (Take Two Interactive Software Inc), Publisher License Agreement (Take Two Interactive Software Inc)
Minimum Xbox Live Unique User Threshold. To qualify for the Xbox Live Incentive Program, Publisher’s minimum Unique User total for the applicable Accounting Period must be at least [***] (calculated using an aggregation of all [***] Unique Users for Xbox One and Xbox 360 [***] during the Accounting Period).
Appears in 1 contract
Samples: Publisher License Agreement (Take Two Interactive Software Inc)
Minimum Xbox Live Unique User Threshold. To qualify for the Xbox Live Incentive Program, Publisher’s minimum Unique User total for the applicable Accounting Period must be at least [***] (calculated using an aggregation of all [***] monthly Unique Users for Xbox One and Xbox 360 during the Accounting Period). To qualify for first, second or third place ranking of Xbox Live Share, Publisher’s minimum Unique User total for the applicable Accounting Period must be at least [***] (calculated using an aggregation of all monthly Unique Users for Xbox One, Xbox 360 and Windows Store UWP platform(s) during the Accounting Period).
Appears in 1 contract
Samples: Publisher License Agreement (Take Two Interactive Software Inc)