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Common use of Player Terminals Clause in Contracts

Player Terminals. All Player Terminals shall conform at a minimum to the requirements of this Section 5. 5.1 Use as a Stand-Alone Gambling Device Prohibited. No Player Terminal shall be capable of being used as a stand-alone unit for the purposes of engaging in any gambling game, including but not limited to the lottery games described in this Compact, or in any other way prohibited in this Appendix. 5.2 Features. Player Terminals shall include the following features: 5.2.1 Operation either through the Cashless Transaction System, or through means for accepting cash (coins, tokens or paper currency) for conversion into Game Play Credits, which can then activate participation in the game, provided the insertion of cash will not alone activate the game and such use of cash is in accordance with section 5.15; 5.2.2 One or more o f the following: A video monitor, electro-mechanical display, printer, graphics and signage, provided that slot machine-type spinning reel mechanisms are prohibited in mechanical form; and PORT XXXXXX S’KLALLAM TRIBE APPENDIX X2 02-26-07 5.2.3 One or more of the following: electronic buttons, touch screen capability, and a mechanical, electro-mechanical or electronic means of activating the game and providing player input, including a means for making player selections and choices in games, provided that slot machine-type handles are prohibited.

Appears in 1 contract

Samples: Tribal/State Compact for Class Iii Gaming

Player Terminals. All Player Terminals shall conform at a minimum to the requirements of this Section 5. 5.1 Use as a Stand-Alone Gambling Device Prohibited. No Player Terminal shall be capable of being used as a stand-alone unit for the purposes of engaging in any gambling game, including but not limited to the lottery games described in this Compact, or in any other way prohibited in this Appendix. 5.2 Features. Player Terminals shall include the following features: 5.2.1 Operation either through the Cashless Transaction System, or through means for accepting cash (coins, tokens or paper currency) for conversion into Game Play Credits, which can then activate participation in the game, provided the insertion of cash will not alone activate the game and such use of cash is in accordance with section 5.15; 5.2.2 One or more o f of the following: A video monitor, electro-mechanical display, printer, graphics and signage, provided that slot machine-type spinning reel mechanisms are prohibited in mechanical form; and PORT XXXXXX S’KLALLAM SNOQUALMIE TRIBE APPENDIX X2 02-26-07 07 5.2.3 One or more of the following: electronic buttons, touch screen capability, and a mechanical, electro-mechanical or electronic means of activating the game and providing player input, including a means for making player selections and choices in games, provided that slot machine-type handles are prohibited.

Appears in 1 contract

Samples: Tribal/State Compact for Class Iii Gaming

Player Terminals. All Player Terminals shall conform at a minimum to the requirements of this Section 5. 5.1 Use as a Stand-Alone Gambling Device Prohibited. No Player Terminal shall be capable of being used as a stand-alone unit for the purposes of engaging in any gambling game, including but not limited to the lottery games described in this Compact, or in any other way prohibited in this Appendix. 5.2 Features. Player Terminals shall include the following features: 5.2.1 Operation either through the Cashless Transaction System, or through means for accepting cash (coins, tokens or paper currency) for conversion into Game Play Credits, which can then activate participation in the game, provided the insertion of cash will not alone activate the game and such use of cash is in accordance with section 5.15; 5.2.2 One or more o f of the following: A video monitor, electro-mechanical display, printer, graphics and signage, provided that slot machine-type spinning reel mechanisms are prohibited in mechanical form; and PORT XXXXXX S’KLALLAM SPOKANE TRIBE APPENDIX X2 02-26-07Page 17 5.2.3 2.3 One or more of the following: electronic buttons, touch screen capability, and a mechanical, electro-mechanical or electronic means of activating the game and providing player input, including a means for making player selections and choices in games, provided that slot machine-type handles are prohibited.

Appears in 1 contract

Samples: Tribal/State Compact for Class Iii Gaming

Player Terminals. All Player Terminals shall conform at a minimum to the requirements of this Section 5. 5.1 Use as a Stand-Alone Gambling Device Prohibited. No Player Terminal shall be capable of being used as a stand-alone unit for the purposes of engaging in any gambling game, including but not limited to the lottery games described in this Compact, or in any other way prohibited in this Appendix. 5.2 Features. Player Terminals shall include the following features: 5.2.1 Operation either through the Cashless Transaction System, or through means for accepting cash (coins, tokens or paper currency) for conversion into Game Play Credits, which can then activate participation in the game, provided the insertion of cash will not alone activate the game and such use of cash is in accordance with section 5.15; 5.2.2 One or more o f of the following: A video monitor, electro-mechanical display, printer, graphics and signage, provided that slot machine-type spinning reel mechanisms are prohibited in mechanical form; and PORT XXXXXX S’KLALLAM STILLAGUAMISH TRIBE APPENDIX X2 02-26-07 5.2.3 One or more of the following: electronic buttons, touch screen capability, and a mechanical, electro-mechanical or electronic means of activating the game and providing player input, including a means for making player selections and choices in games, provided that slot machine-type handles are prohibited.

Appears in 1 contract

Samples: Tribal/State Compact for Class Iii Gaming