Game Titles definition

Game Titles means, individually or collectively, as the context requires, the computer software games developed by or on behalf of GameTek that are set forth on Schedule "A" .
Game Titles means the videogames listed on Schedule "A" attached hereto in the formats listed on Schedule "A" (collectively the "Game Titles").
Game Titles means, individually or collectively, as the context requires, the following computer software products developed by or on behalf of Gathering and currently referred to as: Title Delivery Date Developer ----- ------------- --------- (i) Railroad Tycoon 2 December 31, 1998 PopTop Software, Inc.

Examples of Game Titles in a sentence

  • Gathering shall be responsible for all costs associated with any recall or return on credit of Game Titles resulting from Bugs in the Distributed Products.

  • In the event of a release of the source code pursuant to this Section 14, GameTek shall use its reasonable best efforts to assign its rights under any applicable agreement with respect to the Game Titles in order to facilitate the completion of development of such Game Titles.

  • GameTek hereby consents to the utilization by such persons or entitles of intellectual property of GameTek necessary to complete the development of the affected Game Titles and agrees to cooperate with Take Two in obtaining the services of persons or entities required to complete development of the Game Titles.

  • GameTek will include Distributor's logo and legend, as incorporated in any such approved template, on all such packaging materials with respect to Game Titles.

  • Gathering shall be solely responsible for and shall pay all costs incurred in the creation, development and design of any Game Titles, including, without limitation the Documentation therefor.

  • GameTek will include Take Two's logo and legend, as incorporated in any such approved template, on all such packaging, advertising and promotional materials with respect to Game Titles.

  • GameTek represents, warrants and covenants that, within 10 days after the execution of this Agreement, it shall deposit a copy of the source code for the Game Titles and all related technical information necessary to complete and manufacture the Game Titles (except for proprietary third party software tools) with an escrow agent to be mutually agreed upon in writing by GameTek and Take Two (the "Escrow Agent").

  • With respect to each Game Title, Gathering has acquired all rights with respect to such Game Title to publish such Game Titles pursuant to the terms and conditions of the respective Amended and Restated Agreement Regarding Rights to Computer Games between Gathering and the developer of such Game Title and to grant to T2 the right to distribute such Game Title in accordance with the terms hereof.

  • In addition to the foregoing, in the event of an occurrence of a condition for release of the source code, Take Two shall be entitled to obtain from GameTek the source code for any portions of the of the Game Titles or technical information relating thereto, including work-in-progress, that has been created but not deposited with the Escrow Agent.

  • Licensor shall retain all right, title and interest in and to all intellectual property associated with all Bally Game Titles, except as granted to Licensee hereunder.

Related to Game Titles

  • VOC content means the total weight of VOC in a product expressed as a percentage of the product weight (exclusive of the container or packaging), as determined pursuant to sections 94515(a) and (b).

  • Games means games of chance.

  • Promotional Materials means all sales representative training materials and all written, printed, graphic, electronic, audio or video matter, including, without limitation, journal advertisements, sales visual aids, formulary binders, reprints, direct mail, direct-to-consumer advertising, internet postings and sites and broadcast advertisements intended for use or used by either Party or its Affiliates or sublicensees in connection with any promotion of a Product.

  • Common Channel Signaling (CCS) means an out-of-band, packet-switched, signaling network used to transport supervision signals, control signals, and data messages. It is a special network, fully separate from the transmission path of the public switched network. Unless otherwise agreed by the Parties, the CCS protocol used by the Parties shall be SS7.

  • digital content means data which are produced and supplied in digital form;