Product Use Rights definition

Product Use Rights means the use rights for each Product and version published for that licensing program at xxxx://xxx.xxxxxxxxx.xxx/licensing/contracts.
Product Use Rights means usage rights, restrictions and terms set forth in the Product Use Rights Supplement.
Product Use Rights means usage rights, restrictions and terms specific to the Licensed Software.

Examples of Product Use Rights in a sentence

  • The Software is licensed solely in machine readable object code format and solely for Your internal business use, in accordance with the terms of this Agreement, the Purchase Documentation, the Documentation accompanying this Software, and the applicable product use rights and restrictions (“Product Use Rights”) as set forth in the Product Use Rights Appendix which is hereby attached to this Agreement and incorporated by reference.

  • Symantec grants to You a nonexclusive, temporary, royalty-free, non-assignable license to use the Licensed Software solely for internal non-production evaluation subject to the applicable Product Use Rights.

  • For future versions, the Product Use Rights in effect when those future versions are first released will apply.

  • If the applicable version of the Licensed Software is not specifically listed on or through the above website, the Product Use Rights Supplement for the most recent prior version applies.

  • The five-year time period does not apply if applicable law requires a longer period or the Product Use Rights provide a more specific requirement.

  • A Standard edition license entitles up to two VOSEs on up to two processors (subject to the VOSE use rights outlined in the Product Use Rights document for Volume Licensing or End User License Agreement for other channels).

  • The term of the licenses granted under this License Agreement shall be perpetual unless stated otherwise in the Product Use Rights Supplement or unless You have obtained the Licensed Software on a limited-term or a subscription basis in which case, Your rights to use such Licensed Software and any access to Maintenance shall end on the date indicated on the applicable Entitlement Confirmation and You shall cease use of the Licensed Software and access to Maintenance at the end of that term.

  • The term of the Licensed Software license granted under this License Agreement shall be perpetual (subject to Section 16) unless stated otherwise in the Product Use Rights Supplement or unless You have obtained the Licensed Software on a non-perpetual basis, such as, under a subscription or term-based license for the period of time indicated on the applicable License Instrument.

  • All perpetual Licenses acquired under this agreement remain subject to the terms of this agreement and the applicable Product Use Rights.

  • No License transfer will be valid unless the Registered Affiliate provides to the transferee, and the transferee accepts in writing, the applicable Product Use Rights, use restrictions, limitations of liability, and the transfer restrictions described in this section.


More Definitions of Product Use Rights

Product Use Rights means the now-obsolete document which preceded both the Product Terms and Online Services Terms.
Product Use Rights means, with respect to any licensing program, the use rights or terms of service for each Product and version published for that licensing program at http://www.microsoft.com/licensing/contracts or at a successor site.
Product Use Rights means, with respect to any licensing program, the use rights for each Product and version published for that licensing program at xxxx://xxx.xxxxxxxxx.xxx/licensing/contracts or at a successor site. “Qualifying Contract,” means (1) an Enterprise Enrollment under a Microsoft Enterprise Agreement; (2) any Enterprise Subscription Enrollment entered into under a Microsoft Enterprise Subscription Agreement, or a Select Agreement.
Product Use Rights means the statement attached to the version 4.x Microsoft Select Master Agreement as Addendum A, or any subsequent version thereof released and provided to the entity that signs any Microsoft Select Master Agreement by or on behalf of MICROSOFT that identifies special terms and conditions under which us of each particular Select Software Product is subject.
Product Use Rights means the use rights or terms of service for each Product and version at xxxx://xxx.xxxxxxxxx.xxx/licensing/contracts or at a successor site; “run” means to copy, install, use, access, display, run or otherwise interact with;

Related to Product Use Rights

  • Use Rights means the license terms and terms of service for each Product published on the Licensing Site and updated from time to time. The Use Rights supersede the terms of any end user license agreement that accompanies a Product. License terms for all Products are published in the Product Terms. Terms of service for Online Services are published in the Online Services Terms.

  • Sui Generis Database Rights means rights other than copyright resulting from Directive 96/9/EC of the European Parliament and of the Council of 11 March 1996 on the legal protection of databases, as amended and/or succeeded, as well as other essentially equivalent rights anywhere in the world.

  • Customer Technology means Customer's proprietary technology, including Customer's Internet operations design, content, software tools, hardware designs, algorithms, software (in source and object forms), user interface designs, architecture, class libraries, objects and documentation (both printed and electronic), know-how, trade secrets and any related intellectual property rights throughout the world (whether owned by Customer or licensed to Customer from a third party) and also including any derivatives, improvements, enhancements or extensions of Customer Technology conceived, reduced to practice, or developed during the term of this Agreement by Customer.

  • Supplier Background IPR means Intellectual Property Rights owned by the Supplier before the Call Off Commencement Date, for example those subsisting in the Supplier's standard development tools, program components or standard code used in computer programming or in physical or electronic media containing the Supplier's Know-How or generic business methodologies; and/or Intellectual Property Rights created by the Supplier independently of this Call Off Contract,

  • Licensed Intellectual Property Rights means any Intellectual Property Rights owned by a third party that a Person has a right to use, exploit or practice by virtue of a license grant, immunity from Legal Action or otherwise.

  • Background IPR means any Intellectual Property Rights (other than Project IPR) belonging to either party before the Commencement Date or not created in the course of or in connection with the Project;

  • Background Technology means all Software, data, know-how, ideas, methodologies, specifications, and other technology in which Contractor owns such Intellectual Property Rights as are necessary for Contractor to grant the rights and licenses set forth in Section 14.1, and for the State (including its licensees, successors and assigns) to exercise such rights and licenses, without violating any right of any Third Party or any Law or incurring any payment obligation to any Third Party. Background Technology must: (a) be identified as Background Technology in the Statement of Work; and (b) have been developed or otherwise acquired by Contractor prior to the date of the Statement of Work, or have been developed by Contractor outside of its performance under the Statement of Work. Background Technology will also include any general consulting tool or methodology created by Contractor, which will not be required to be identified in the Statement of Work.

  • Background Intellectual Property Rights means all Intellectual Property Rights owned, controlled, obtained, or licensed by a Party at any time prior to or after the term of this Agreement, or arising from development of Technology created independently of this Agreement.

  • Licensed IP Rights means, collectively, the Licensed Patent Rights and the Licensed Know-How Rights.

  • Transferred Intellectual Property Rights means (a) the Transferred Patents, (b) the Transferred Copyrights, (c) the Transferred Internet Properties, (d) the Transferred Industrial Designs, (e) The Transferred Database Rights,(f) the Transferred Mask Work Rights, (g) the Transferred Trade Secrets, and (h) the Transferred Trademarks.

  • Product Know-How means Know-How to the extent related to the properties, manufacture or use of any products.

  • Third Party License means licenses from third parties governing third party software embedded or used in the Trading Platform.

  • Vendor IP means all tangible or intangible items or things, including the Intellectual Property Rights therein, created or developed by Vendor (a) prior to providing any Services or Work Product to Customer and prior to receiving any documents, materials, information or funding from or on behalf of Customer relating to the Services or Work Product, or (b) after the Effective Date of the Contract if such tangible or intangible items or things were independently developed by Vendor outside Vendor’s provision of Services or Work Product for Customer hereunder and were not created, prepared, developed, invented or conceived by any Customer personnel who then became personnel to Vendor or any of its affiliates or subcontractors, where, although creation or reduction-to-practice is completed while the person is affiliated with Vendor or its personnel, any portion of same was created, invented or conceived by such person while affiliated with Customer.

  • Trademark Rights means all common law and other rights (but in no event any of the obligations) in and to the Trademarks in the United States and any state thereof and in foreign countries.

  • Intellectual Property Rights or IPR means copyright, rights related to or affording protection similar to copyright, rights in databases, patents and rights in inventions, semi-conductor topography rights, trade marks, rights in internet domain names and website addresses and other rights in trade or business names, designs, Know-How, trade secrets and other rights in Confidential Information; applications for registration, and the right to apply for registration, for any of the rights listed at (a) that are capable of being registered in any country or jurisdiction; and all other rights having equivalent or similar effect in any country or jurisdiction;

  • Licensor Technology means the Licensor Patents, the Licensor Know-How, Licensor Materials, and Non-Patent Rights Controlled by Licensor or its Affiliates embodied in Licensor Know-How or Licensor Materials.

  • Contractor Intellectual Property means any intellectual property owned by Contractor and developed independently from the Services.

  • Intellectual Property Rights (IPR) (11/18) means any patent rights, copyrights, trade secrets, trade names, service marks, trademarks, trade dress, moral rights, know-how and any other similar rights or intangible assets to which rights of ownership accrue, and all registrations, applications, disclosures, renewals, extensions, continuations, or reissues of the foregoing now or hereafter in force. “Key Personnel” (11/18) means the specific individuals identified in Section 3.11 to fill Key Positions.

  • Company Licensed Intellectual Property means Intellectual Property Rights owned by any Person (other than a Group Company) that is licensed to any Group Company.

  • Background IP means all IP and IP Rights owned or controlled by Seller prior to the effective date or outside the scope of this Contract.

  • Intellectual Property License Agreement means the intellectual property license agreement substantially in the form attached as Exhibit B to the Contribution and Distribution Agreement.

  • Licensed Intellectual Property means all Intellectual Property in which the Company holds any rights or interests granted by other Persons, including Seller or any of its Affiliates.

  • CREFC® Intellectual Property Royalty License Fee Rate With respect to each Mortgage Loan, a rate equal to 0.0005% per annum.

  • Transferred Technology has the meaning set forth in Section 2.3(a).

  • Intellectual Property License means any license, permit, authorization, approval, contract or consent granted, issued by or with any Person relating to the use of Intellectual Property.

  • Third Party Intellectual Property Rights means any Intellectual Property owned by a third party.