Implementation and usage Sample Clauses

Implementation and usage. The USD scene server for VPET is a standalone console application based on the C++ API of USD. The communication of the scene server with the VPET clients is realized through the network library zeroMQ, which is also used for communicating scene edits between the VPET clients. Further information on the architecture of VPET can be found in deliverable D6.2. Based on a given parameter, containing the path and the filename to the USD resource, the program will load all dependent assets hierarchically, parse them and convert them into several VPET specific packages. These packages include the scene graph, storing all scene hierarchy relevant data, the object geometries, the materials and textures and animated character specific data. Afterwards a zeroMQ based server is started, waiting for clients requesting the scene data packages.
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Related to Implementation and usage

  • Implementation of Agreement Each Party must promptly execute all documents and do all such acts and things as is necessary or desirable to implement and give full effect to the provisions of this Agreement.

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  • Implementation Arrangements A. Institutional Arrangements

  • Integration and Amendment This Agreement represents the entire Agreement between the parties and there are no oral or collateral agreements or understandings. This Agreement may be amended only by an instrument in writing signed by the parties.

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  • Access Rights for implementation Access Rights to Results and Background Needed for the performance of the own work of a Party under the Project shall be granted on a royalty-free basis, unless otherwise agreed for Background in Attachment 1.

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