Partially Immersive Experience. If You choose to provide end users with a partially immersive experience (i.e. using .mixedReality style), do so in accordance with the Documentation. For experiences that occlude the end user’s field of view to the extent described in the Documentation, provide a fully immersive experience (i.e. using .virtualReality style) instead to enable the system boundary provided by visionOS.
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Samples: Developer Programme Licence Agreement, Licence Agreement
Partially Immersive Experience. If You choose to provide end end-users with a partially immersive experience (i.e. i.e., using .mixedReality style), do so in accordance with the Documentation. For experiences that occlude the end end-user’s field of view to the extent described in the Documentation, provide a fully immersive experience (i.e. i.e., using .virtualReality style) instead to enable the system boundary provided by visionOS.
Appears in 2 contracts
Samples: License Agreement, License Agreement
Partially Immersive Experience. 3.3.63 If You choose to provide end end-users with a partially immersive experience (i.e. using i.e., using .mixedReality style), do so in accordance with the Documentation. For experiences that occlude the end end-user’s field of view to the extent described in the Documentation, provide a fully immersive experience (i.e. i.e., using .virtualReality style) instead to enable the system boundary provided by visionOS.. Mobile Device Management:
Appears in 1 contract
Samples: License Agreement