Substantially Similar Developed Technology Sample Clauses

Substantially Similar Developed Technology. From the Effective Date through one (1) year from the date of introduction of Company's Consumer Hardware incorporating Developed Technology, SGI will not enter into a joint development agreement with any Person to customize specifically for that Person technology substantially similar to the Developed Technology for use in a hardware product (whether or not specifically marketed as a "multimedia" product) designed primarily to play Games, directly competitive with Company's Consumer Hardware (incorporating the Developed Technology), and having a suggested retail price of less than Seven Hundred Dollars ($700), if applicable.
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Substantially Similar Developed Technology. From the Effective Date through one (1) year from the date of introduction of Company's Consumer Hardware incorporating Developed Technology, SGI will not enter into a joint development agreement with any Person to customize specifically for that Person technology substantially similar to the Developed Technology for use in a hardware product (whether or not specifically marketed as a "multimedia" product) designed primarily to play Games, directly competitive with Company's Consumer Hardware (incorporating the Developed Technology), and having a suggested retail price of less than Seven Hundred Dollars ($700), if applicable. d. For purposes of Sections 6.4 and 6.5, "Game" means any aurally- and visually-oriented interactive application game software. "Games" may be played by one or more players at a time; may coordinate graphics with fanciful tunes or thematically significant music, along with incidental sound effects; may feature special effects; may be designed to keep score, record milestones, or otherwise track the progress or achievement of the players in terms of numbers or with respect to the fictional narrative of the game environment; and are intended to amuse and entertain. Examples of Games include: Tetris and Super Mario Bros. 3, both of which are distributed for play on the Nintendo Entertainment System; Sonic the Hedgehog II, distributed for play on the Sega Genesis Video Game System; Street Fighter II and NCAA Basketball, both of which are distributed for play on the Super Nintendo Entertainment System. 6.5

Related to Substantially Similar Developed Technology

  • Third Party Technology The assignment of any applicable license agreements with respect to Third Party Technology are set forth in the General Assignment and Assumption Agreement.

  • Excluded Inventions The provisions of Section 2.1 shall not apply to Inventions which fulfill all of the following criteria:

  • Ownership of Software and Related Materials All computer programs, written procedures and similar items developed or acquired and used by the Administrator in performing its obligations under this Agreement shall be the property of the Administrator, and no Series will acquire any ownership interest therein or property rights with respect thereto.

  • Competing Products The provisions of Section 21 are set forth on attached Exhibit H and are incorporated in this Section 21 by this reference.

  • Licensed Technology The term "Licensed Technology" shall mean the ------------------- Licensed Patents, plus all improvements thereto developed by Licensor, and all related data, know-how and technology.

  • Manufacturing Technology Transfer With respect to each Technology Transfer Product, upon AbbVie’s written request after the Inclusion Date for the Included Target to which such Technology Transfer Product is Directed, Morphic shall effect a full transfer to AbbVie or its designee (which designee may be an Affiliate or a Third Party manufacturer) of all Morphic Know-How and Joint Know-How relating to the then-current process for the Manufacture of such Technology Transfer Product (the “Manufacturing Process”) and to implement the Manufacturing Process at facilities designated by AbbVie (such transfer and implementation, as more fully described in this Section 5.3, the “Manufacturing Technology Transfer”). To assist with the Manufacturing Technology Transfer, Morphic will make its personnel reasonably available to AbbVie during normal business hours for up to [***] FTE hours with respect to each Included Target (in each case, free of charge to AbbVie) to transfer and implement the Manufacturing Process under this Section 5.3. Thereafter, if requested by AbbVie, Morphic shall continue to perform such obligations; provided, that AbbVie will reimburse Morphic for its full-time equivalent (FTE) costs (for clarity, in excess of [***] FTE hours) and any reasonable and verifiable out-of-pocket costs incurred in providing such assistance. CERTAIN CONFIDENTIAL INFORMATION CONTAINED IN THIS DOCUMENT, MARKED BY [***], HAS BEEN OMITTED BECAUSE IT IS NOT MATERIAL AND WOULD LIKELY CAUSE COMPETITIVE HARM TO THE COMPANY IF PUBLICLY DISCLOSED.

  • Background Technology List here prior contracts to assign Inventions that are now in existence between any other person or entity and you. [ ] List here previous Inventions which you desire to have specifically excluded from the operation of this Agreement. Continue on reverse side if necessary.

  • Transfer of Technology Upon AVENTIS' request, GENTA shall promptly disclose to AVENTIS such of the GENTA TECHNOLOGY as AVENTIS determines is reasonably necessary for AVENTIS to perform its obligations or exercise its rights under this AGREEMENT. The manner of such disclosure shall be as mutually determined by the Parties in good faith and shall be at no additional cost to AVENTIS.

  • Derivative Works Any and all derivative works to the Software which are created pursuant to this Agreement shall be owned by MyECheck, but Licensee shall have the same rights and licenses to such derivative works as Licensee has to the Software.

  • Collaboration Each Party shall provide to the enforcing Party reasonable assistance in such enforcement, at such enforcing Party’s request and expense, including to be named in such action if required by Applicable Laws to pursue such action. The enforcing Party shall keep the other Party regularly informed of the status and progress of such enforcement efforts, shall reasonably consider the other Party’s comments on any such efforts, including determination of litigation strategy and filing of material papers to the competent court. The non-enforcing Party shall be entitled to separate representation in such matter by counsel of its own choice and at its own expense, but such Party shall at all times cooperate fully with the enforcing Party.

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