Unforgeability Sample Clauses

The Unforgeability clause establishes that certain documents, signatures, or tokens covered by the agreement cannot be fraudulently created, altered, or replicated by unauthorized parties. In practice, this clause often applies to digital signatures, certificates, or authentication mechanisms, ensuring that only legitimate parties can produce valid credentials or authorizations. Its core function is to protect the integrity and authenticity of transactions or communications, thereby preventing fraud and unauthorized access.
Unforgeability. If all processes with identifier i are cor- rect and none of them performs Broadcast(m), then no correct process performs Accept(m, i).
Unforgeability. For all v and g, if Pi is honest and an honest party received (vki, sid, v, g) from π, then Pi invoked GradeGoss(sid, v). When a party receives (vk, sid, ⊥, g), we call this an equivocation proof for (vk, sid). 3.2.1 Partial Communication Graphs
Unforgeability. Unforgeability of a DV signature scheme is defined via the following game between a challenger C and an adversary E:
Unforgeability. Unforgeability of an NIDV undeniable signature scheme is defined via the following game between a challenger C and an adversary E:
Unforgeability. Informally, a scheme is unforgeable if no adversary can use signatures of a large majority of the honest parties on a message m and of a few honest parties on messages of its choice to forge an aggregated SRDS signature on a message other than m. In a similar way to robustness, we consider an unforgeability game between a challenger and an adversary. The setup and corruption phase is identical to that in the robustness game. In the forgery challenge phase, the adversary chooses a set S ⊆ [n] \ I such that |S ∪ I| < n/3 and messages m and {mi}i∈S. Given signatures of all honest parties outside of S on the message m and a signature of each honest party Pi in S on the message mi, the adversary outputs a signature
Unforgeability. Regarding forging ▇▇▇▇▇'s signcryption, a dishonest ▇▇▇ is in the best position to do so, as he is the only person who knows xb which is required to directly verify a signcrypted text from ▇▇▇▇▇. In other words, the dishonest ▇▇▇ is the most powerful attacker we should look at. Given the signcrypted text (c; r; s) of a message m from ▇▇▇▇▇, ▇▇▇ can use his private key xb to decrypt c and obtain m = Dk2 (c). Thus the original problem is reduced to one in which ▇▇▇ is in possession of (m; r; s). The latter is identical to the unforgeability of SDSS1 or SDSS2.
Unforgeability. Informally, a scheme is unforgeable if no adversary can use signatures of a large majority of the honest parties on a message m and of a few honest parties on messages of its choice to forge an aggregated SRDS signature on a message other than m. { } ∈ ⊆ \ I | ∪ I| In a similar way to robustness, we consider an unforgeability game between a challenger and an adversary. The setup and corruption phase is identical to that in the robustness game. In the forgery challenge phase, the adversary chooses a set S [n] such that S < n/3 and messages m and mi i S. Given signatures of all honest parties outside of S on the message m and a signature of each honest party Pi in S on the message mi, the adversary outputs a signature σ. In the output phase, the challenger checks whether σ is a valid signature on a message different than m; if so the adversary wins. An SRDS scheme is unforgeable if no adversary can win the game except for negligible probability. Experiment Exptforge mode,Π,A (κ, n, t) The experiment Exptforge is a game between a challenger and the adversary A. The game is parametrized by an SRDS scheme Π and consists of the following phases:
Unforgeability. Regarding forging ▇▇▇▇▇'s signcryption, a dishonest Bob is in the best position to do so, as he is the only person who knows xb which is required to directly verify a signcrypted text from ▇▇▇▇▇. In other words, the dishonest Bob is the most powerful attacker we should look at. Given the signcrypted text (c; r; s) of a message m from ▇▇▇▇▇, ▇▇▇ can use his private key xb to decrypt c and obtain m = Dk2 (c). Thus the original problem is reduced to one in which Bob is in possession of (m; r; s). The latter is identical to the unforgeability of SDSS1 or SDSS2.
Unforgeability. Unforgeability ensures that no-one other than a ring member can create a valid ring sig- nature for that ring. Unforgeability is defined via the following game between a challenger C and an adversary E. i=1 Initialization: C firstly generates a set S = {(PKi, SKi)}n(l) of public and private keys using key generation algorithms of its choosing, where n is a polynomial function of the security parameter l, and the list of public keys R = {PKi}n(l) is given to E. RingSign Queries: E may request a signature on any message m, for any ring R ⊆ R, with any public key PKsig ∈ R. C computes σ=RingSign(m, R, sig, SKsig), and gives σ to E. Corrupt Queries: E may request the private key SKi corresponding to any public key Output: E finally outputs a message m∗, a ring R∗ ⊆ R, and a signature σ∗. E wins the game if RingVerify(m∗, R∗, σ∗) outputs accept, no public key PK ∈ R∗ has been corrupted, and no previous RingSign query was made on m∗ and R∗.
Unforgeability. We define the strongest notion of unforgeability for a digital signature scheme, namely existential unforgeability under a chosen message attack [63]. This is defined via the following game between a challenger C and an adversary E. Initialization: C runs Setup on security parameter l to generate the public parameters params. C also runs KeyGen to obtain a public key PK and a private key SK. C gives the parameters params and the public key PK to E. Sign: E may request a signature on any message m. C computes σ=Sign(m, SK), and gives σ to E. Output: E outputs a signature σ∗ and a message m∗. E wins the game if Verify(m∗, PK, σ∗) outputs accept, and no previous Sign query was made on m∗.