Duty hour credits. 21.3.1 Duty hour credits apply for the full pattern including the deadhead sector(s). No overtime accrues for the sector(s) not flown. 21.3.2 Should permission to leave the pattern at another port be revoked, the employee must receive all duty hour credits and any overtime which may accrue. 21.3.3 Sign on time at the port of joining is the ETD ex that port, plus the Company required report time at home base on that pattern. The Company must advise the employee of the sign-on time when the approval to join the pattern at the port is given.
Appears in 3 contracts
Samples: Enterprise Agreement, Enterprise Agreement, Enterprise Agreement
Duty hour credits. 21.3.1 34.3.1 Duty hour credits apply for the full pattern including the deadhead sector(s). No overtime accrues for the sector(s) not flown.flown.β
21.3.2 34.3.2 Should permission to leave the pattern at another port be revoked, the employee must receive all duty hour credits and any overtime which may accrue.
21.3.3 34.3.3 Sign on time at the port of joining is the ETD ex that port, plus the Company required report time at home base on that pattern. The Company must advise the employee of the sign-on time when the approval to join the pattern at the port is given.
Appears in 1 contract
Samples: Enterprise Agreement
Duty hour credits. 21.3.1 35.3.1 Duty hour credits apply for the full pattern including the deadhead sector(s). No overtime accrues for the sector(s) not flown.
21.3.2 35.3.2 Should permission to leave the pattern at another port be revoked, the employee must receive all duty hour credits and any overtime which may accrue.
21.3.3 35.3.3 Sign on time at the port of joining is the ETD ex that port, plus the Company required report time at home base on that pattern. The Company must advise the employee of the sign-on time when the approval to join the pattern at the port is given.
Appears in 1 contract
Samples: Workplace Agreement