Potential Impact Clause Samples

Potential Impact. Implementation of the Project modifications could result in the loss or disturbance of nesting ▇▇▇▇▇▇▇▇’▇ ▇▇▇▇ and loss of nesting and foraging habitat. This potential impact is discussed in the Draft SEIR at page 3.9-11.
Potential Impact the main dissemination activities and exploitation of results Potential Impact - Summary Impact by Work Package Dissemination Activities
Potential Impact. The project has the potential to have a huge impact if successful. The impact can be summarised by saying that at present information and communication technologies are in general slaves to the demands of their users; the project will show how autonomous, virtual agents can self-organise to survive in a challenging virtual world, operating in ways that the software designers have not imagined. Perhaps the most dramatic impact of the project will be the change in world-view among the public that such a development could trigger. The idea of autonomous agents capable of virtual ‘life’ in parallel with human activity is one that is recognised as a realistic possibility among the IST community, but so far exists only as science fiction among the public. For example, the press would no doubt relate the outcomes of the project to the disotopias foretold in many science fiction stories. As usual with technological developments, such scare-mongering would fail to acknowledge the benefits that one could also anticipate. We suggest some practical examples of the use of ideas stemming from the project below.
Potential Impact. Implementation of the Project modifications could result in exceedance of the Federal General Conformity Thresholds during construction. This potential impact is discussed in the Draft SEIR at page 3.5- 12.
Potential Impact. The Project modifications could disturb unidentified or known but not located archaeological sites. This impact is discussed in the Final SEIR at page 3.17-20.
Potential Impact. ‌ The European interactive media have grown to become a large multi billion € industry. But as the technology has become more sophisticated and the content has become larger the cost of developing new content has raised dramatically, some thing that has hampered innovation. Also all hardware and operating system platforms are controlled by US or Japanese interests. Having a European software platform would enable European interests to collaborate and prevaile as a new dominant force in the field of interactive media by shifting focus to a software platform that can run on any hardware or operating system. Although Virtual reality methods are today used successfully in many industries in Europe to replace real prototype testing in the design process such as in the car and aircraft industry, most industries, especially small companies (SMEs) can not afford the investments, which up to now have been required for using the more advanced form of VR This is now changing rapidly with the decreasing prices on personal computers and workstations. What in the past required expensive supercomputers is now possible to run on a PC. This means that VR and mixed reality environments in different forms will be more frequently used both in industry, in cultural contexts and at home. Today’s areas of VR (in manufacturing and design) will grow dramatically but new collaborative areas like e-commerce, games and entertainment, virtual communities and e-learning, art and cultural events will be even more important. The reason is of course that VR and mixed reality environments offers a very natural human- computer interface, as we are so familiar with the real 3-dimensional world. Soon the lack of software platforms, both easy to use and of high quality performance will be a larger obstacle to wide adoption of VR. An open source high quality digital media platform for immersive environments would be a major break-through in the field. The availability of such a platform will have a major impact on the research and development in this field and new areas yet unexplored will begin to explore the possibilities of VR and mixed reality. New types of applications based on this technology will reach the market and the cultural stage as a result of this research. In order to make Uni-verse successful we believe that it has to be open source. This means that anyone can use the Verse protocol and libraries to network enable his or her applications. Verse does not require the applications...
Potential Impact. Implementation of the Project modifications could expose the environment to hazardous materials during ground-disturbing activities. This potential impact is discussed in the Draft SEIR at page 3.16-4.
Potential Impact. Hypothetical Low Scores and Negative Publicity 1. Anticipated Impact of Negative Publicity
Potential Impact. PROJECT’S IMPACT FOR STARTUPS:  European startups have easy access to the acceleration services offered through OPENAXEL’s online platform, a tool that aims to ▇▇▇▇▇▇ interaction between startups and services providers.  Startups can obtain a clear picture and privileged access to the acceleration services providers in Europe: accelerators, mentors, venture capital firms and business angels, global influencers and other service providers. It is a one-stop shop for European entrepreneurs.  The top startups which won the contests have received world class acceleration including, among other services: coaching, cross-border exchange and exposure to the international investors’ community.  The project also has also identified the main barriers and proposed solutions, as well as created channels for them to access corporates.
Potential Impact. The Project modifications could affect identified archaeological sites resulting from construction of levee improvements and ancillary facilities. This impact is discussed in the Final SEIR, in Appendix A, at page 3.7-17.