Harmful Content. Content or other computer technology that may damage, interfere with, surreptitiously intercept, or expropriate any system, program or data, including viruses, Trojan horses, worms, time bombs or cancelbots.
Harmful Content. You agree that You will not distribute, electronically transmit or display any materials supplied by You --- or through You by a third party --- to any Exabytes server in connection with Customer’s use of the Services which:
a) Violate any state, federal or foreign laws or regulations;
b) Infringe on any intellectual property rights (e.g. copyright, trademark, patent or other proprietary rights) of Exabytes or any thirdparty;
c) Are defamatory, slanderous or tradelibelous;
d) Are threatening or harassing;
e) Are discriminatory based on gender, race, age or promotes hate which violate any Exabytes policy posted on the Exabytes Website including but not limited to those listed in Exabytes Acceptable Use Policy(AUP).
f) Contain viruses or other computer programming defects which result in damage to Exabytes or any third party.
Harmful Content. Each party is solely responsible for any liability arising out of or relating to any content which such party provides or any material which may be accessed through a link provided by such party ("Content"). Each party represents and warrants with respect to its content that it holds the necessary rights to permit the use of such Content by the other party for the purpose of this Agreement; and that such party's Content and any material to which users can directly link through such party's Content will not violate any applicable laws or rights of any third parties of which either party is aware. If either party is aware that the other party's Content or web site contains any material that such party deems likely to cause the other party material harm ("Harmful Content"), such party will inform the party who provided the Harmful Content and may (i) not include the Harmful Content in the Service, and/or (ii) terminate this Agreement if the party who provided the Harmful Content has not revised it to the other party's satisfaction within five business days after receipt of written notice (as provided in Section 14.3 below) from the other party. Each party reserves the right not to include in the Service any Harmful Content.
Harmful Content. Users shall not use the Virtustream Infrastructure and Services to transmit, distribute or store material that may be harmful to or interfere with the Virtustream Infrastructure and Services or any third party's networks, systems, services, or web sites. Such prohibited harmful content includes, but is not limited to, viruses, worms, and Trojan horses.
Harmful Content. Disseminating or hosting harmful content including, without limitation, viruses, Trojan horses, worms, time bombs, cancelbots or any other computer programming routines that may damage, interfere with, surreptitiously intercept or expropriate any system, program, data or personal information.
Harmful Content. In using the Software and Services, Client agrees to the following: (i) Client shall not incorporate into or otherwise transmit through the Software and/or Services any content that violates or infringes the rights of others, including without limitation any material that: (A) may be abusive, indecent, threatening, obscene, harassing, violent, defamatory, libelous, fraudulent, or otherwise objectionable; (B) encourages or otherwise promotes conduct that would constitute a criminal offense or give rise to civil liability; (C) impersonates any person or entity or that otherwise misrepresents Client’s affiliation with a person or entity; (D) contains malicious code; (E) is in violation of the CAN-SPAM Act or any other applicable laws pertaining to unsolicited email, SMS, text messaging or other electronic communications, or the transmission of emails to an individual or entity with which Client has no preexisting relationship; (F) includes the private information of another without express permission, including but not limited to contact information, social security numbers, credit card numbers or other information which a reasonable would consider private in nature, (G) violates any privacy, intellectual property or proprietary right of another; (H) is pornographic or sexual in nature; (I) expressly targets children under the age of 13; or (J) is unlawful or otherwise objectionable, in BehaviorFlip’s sole opinion; and (ii) Client shall ensure that Client’s use of the Software and/or Services is at all times compliant with all applicable local, state, federal and international law, regulations and conventions, including without limitation, those related to data privacy, international communications, and the exportation of data of any kind, regulations of the U.S. Securities and Exchange Commission and/or any rules of a securities exchange in the U.S. or elsewhere.
Harmful Content. 4.1 Content must not depict violence in an explicit, graphic or gratuitous manner.
4.2 Content must not be pornographic or sexually explicit.
4.3 Content must not encourage, promote, glorify or endorse terrorism, violence, suicide, self-harm, drug misuse or any criminal activity.
Harmful Content. The Customer is responsible for the contents of any messages or information sent or received using the Service, and is prohibited from sending or receiving Harmful Content.
Harmful Content. Users shall not transmit, distribute or store material that may be harmful to or interfere with PurePeak’s services to other customers or any other PurePeak’s activity, or any third party's networks, systems, services, or web sites. Such prohibited harmful content includes, but is not limited to, viruses, worms, password-cracking programs or Trojan horses.
Harmful Content. Users shall not use the 46 Labs Network and Services to transmit, distribute or store material that may be harmful to or interfere with the 46 Labs Network and Services or any third party’s networks, systems, services, or web sites. Such prohibited harmful content includes malware intentionally designed to cause damage to a computer, server, client, or computer network.