Third-Party Proprietary Rights. If the Deliverables or performance of the Work uses the Proprietary Rights of others, Contractor shall obtain, and assign to Edison, at its own expense, all worldwide, irrevocable, perpetual, and royalty-free licenses for those Proprietary Rights that are integral with the Deliverables and Services or are reasonably desirable for Edison’s complete enjoyment of the Work or Deliverables, including rights to reproduce, correct, repair, replace, maintain, translate, publish, use, modify, copy, dispose of, or create derivative works of any or all of the Proprietary Rights contained in the Work or Deliverables, and to assign or grant sublicenses in the Work or Deliverables to others including Edison’s Affiliates.
Third-Party Proprietary Rights. You agree to not, and to not permit any End User to, post, modify, distribute, or reproduce in any way in connection with your or your End Users’ use of the Services and Software any copyrighted material, trademarks, or other proprietary material that may infringe, misappropriate, or otherwise violate another’s Proprietary Rights without obtaining the prior written consent of the owner of the Proprietary Rights. You represent and warrant that you are either the author of all Customer Input to be provided under this Agreement or have obtained and hold all rights necessary to provide such Customer Input and receive all Customer Materials in the form provided by Assure Disability, in connection with your or your End Users’ use of the Services or Software. Assure Disability may deny access to the Services to any End User who is alleged to infringe or violate another person’s Proprietary Rights and may remove any stored Customer Materials upon Assure Disability’s receipt of notice by the Property Rights owner (e.g., a takedown request). Without limiting the foregoing, if you believe that any of your or your affiliates Property Rights or have been infringed or violated in connection with the Services, notify Assure Disability by email to xxxxxxx@xxxxxxxxxxxxxxxx.xxx.
Third-Party Proprietary Rights. Exhibitor shall not violate any proprietary rights of third parties in connection with its participation in the Event, including but not limited to the performance, distribution, or posting of any copyrighted material without a license, assignment, or other legally effective permission.
Third-Party Proprietary Rights. Sponsor will not violate the proprietary rights of third parties in connection with its participation in SAS® Forum UK 2016.
Third-Party Proprietary Rights. (1) The licensor guarantees that the contract products are free of third-party proprietary rights (including commercial patents and copyrights) that would restrict or exclude the utilization of the product by the licensee in accordance with this contract at the agreed place of installation.
Third-Party Proprietary Rights a. Fornetix shall defend or (at its option) settle any third-party claim, action or proceeding brought against you alleging that the Software as delivered to you and used as authorized in this Agreement infringes any copyright or constitutes misappropriation of a trade secret of a third party and Fornetix shall pay any final judgments awarded or settlement agreements agreed to by Fornetix with respect thereto; provided that you provide Fornetix with: (i) prompt written notice of such claim; (ii) sole control over the defense and settlement of such claim; and (iii) all necessary information and assistance (at Fornetix’s expense) to defend and/or settle such claim. Fornetix shall not be liable for any costs or expenses incurred without its prior written authorization.
Third-Party Proprietary Rights. Customer acknowledges and agrees that content contained in sponsor advertisements or information presented by Customer through the Hudl Streaming Service or by advertisers is protected by copyrights, trademarks, service marks, patents, or other proprietary rights and laws.
Third-Party Proprietary Rights. The Services may involve interaction with proprietary and/or branded websites, apps, or other technology of third parties, each of which retains all rights in and to its trademarks, tradenames, copyrights, and iMerchant Direct Technology (collectively, “Proprietary Materials”). Such third parties may include, for example, Facebook, Twitter, Google, Yelp, Foursquare, OpenTable, TripAdvisor, and other third parties now or in the future. Client has no right to use any Proprietary Materials of any third parties.
Third-Party Proprietary Rights. Consultant understands and acknowledges that Axcelis does not desire to acquire from Consultant any trade secrets, know-how, or confidential information Consultant may have acquired from third parties. Consultant therefore agrees that Consultant will not improperly use or disclose any proprietary information or trade secrets of any person or entity with whom Consultant owes a duty to keep such information in confidence.
Third-Party Proprietary Rights. SXXXXXXXXX shall not incorporate into or utilize in the performance of the Services, or any Results or other product thereof, any proprietary rights or inventions of SXXXXXXXXX or any third party, except as SXXXXXXXXX is freely permitted to do so, with written approval by MRZM, without compensation to SXXXXXXXXX or any third party.