Digital media project definition
Digital media project means all or part of a production of interactive
Digital media project means visual and audio content on an electronic, digital medium and created, referred to and distributed electronically. "Digital media project" includes publicly accessible websites, computer multimedia, video and computer games and digital video discs. [PL 2009, c. 470, §1 (NEW).]
Digital media project means all or part of a production of interactive entertainment or animated production that is produced for distribution in commercial or educational markets, which shall include projects intended for Internet or wireless distribution.
More Definitions of Digital media project
Digital media project means a production of interactive entertain- ment that is produced for distribution in commercial or educational markets. The term includes a video game or production intended for Internet or wireless distribution. The term does not include a production that contains deemed by the Office of Film and Entertainment to contain obscene content as defined in s. 847.001(10).
Digital media project means visual and au- dio content on an electronic, digital medium and created, referred to and distributed electronically. "Digital media project" includes publicly accessi- ble websites, computer multimedia, video and computer games and digital video discs.
Digital media project means all or part of a production of interactive 1515 entertainment or animated production that is produced for distribution in commercial or 1516 educational markets, which shall include projects intended for Internet or wireless distribution. 1517 (3) "Dollars left in the state" means expenditures made in the state for a state-approved 1518 production, including: 1519 (a) an expenditure that is subject to: 1520 (i) a corporate franchise or income tax under Title 59, Chapter 7, Corporate Franchise 1521 and Income Taxes; 1522 (ii) an individual income tax under Title 59, Chapter 10, Individual Income Tax Act; 1523 [and] 1524 (iii) a sales and use tax under Title 59, Chapter 12, Sales and Use Tax Act, 1525 notwithstanding any sales and use tax exemption allowed by law; or 1526 (iv) a combination of Subsections (3)(a)(i), (ii), and (iii); 1527 (b) payments made to a nonresident only to the extent of the income tax paid to the 1528 state on the payments, the amount of per diems paid in the state, and other direct 1529 reimbursements transacted in the state; and 1530 (c) payments made to a payroll company or loan-out corporation that is registered to do 1531 business in the state, only to the extent of the amount of withholding under Section 59-10-402. 1532 (4) "Loan-out corporation" means a corporation owned by one or more artists that 1533 provides services of the artists to a third party production company. 1534 (5) "Motion picture company" means a company engaged in the production of: 1535 (a) motion pictures; 1536 (b) television series; or 1537 (c) made-for-television movies. 1538 (6) "Motion picture incentive" means either a cash rebate from the Motion Picture 1539 Incentive Account or a refundable tax credit under Section 59-7-614.5 or 59-10-1108. 1540 (7) "New state [revenues] revenue" means: 1541 (a) incremental new state sales and use tax [revenues] revenue generated as a result of 1542 a digital media project that a digital media company pays under Title 59, Chapter 12, Sales and 1543 Use Tax Act; 1544 (b) incremental new state tax [revenues] revenue that a digital media company pays as
Digital media project means a production of interactive entertain- ment that is produced for distribution in commercial or educational markets. The term includes a video game or production intended for Internet or wireless distribution, an interactive website, digital animation, and visual effects, including, but not limited to, three-dimensional movie productions and movie conversions. The term does not include a production that contains obscene content that is obscene as defined in s. 847.001(10).
Digital media project means a commercial video game, including an educational video game, which includes at least 30 minutes of game play time. The term does not include a project that may be considered obscene, as defined in s. 847.001, Florida Statutes.