Custom IP definition

Custom IP means IP made, conceived, or developed by Provider or any subcontractor for _or its Affiliates in creating the Deliverables or performing the Services. Except for the licenses granted herein, Custom IP does not include Provider IP or Third-Party IP.
Custom IP means any Intellectual Property created or developed by the Contractor, any Contractor Personnel, any Subcontractor or any Placed Person pursuant to this Contract and/or the performance of the Services or an Assignment, and all Intellectual Property Rights therein.

Examples of Custom IP in a sentence

  • Insofar as the Works IP does not automatically vest in the CSIR by operation of law, the Supplier hereby makes over and assigns to the CSIR all right, title and interest in and to the Custom IP, which transfer, making over and assignment the CSIR hereby accepts.

  • You can migrate the following types design types to IP integrator:• Zynq platform processor-based designs• Microblaze processor-based designs• Custom IP created in ISE® or PlanAhead™ software IMPORTANT: The Vivado IP integrator is the replacement for Xilinx Platform Studio (XPS) for newembedded processor designs, including designs targeting Zynq devices and MicroBlaze™ processors.

  • See Vivado Design Suite User Guide: Creating and Packaging Custom IP (UG1118) for more information.The IP Settings for a project, and the Vivado IP catalog are available when working with an RTL project or when using Manage IPoption from the Getting Started page.

  • See theVivado Design Suite User Guide: Using Tcl Scripting (UG894) [Ref 7] for more information.After you create the peripheral, you have the option to add custom logic and make the peripheral a custom IP.See the Vivado Design Suite Tutorial: Creating and Packaging Custom IP (UG1119) [Ref 25] for a demonstration.

  • All capitalized terms used in this Debenture and not specifically defined herein are defined in the Indenture and are used herein as so defined.

  • To the extent that any Custom IP is not considered work made for hire for ASU (or if ownership of all rights therein does not otherwise vest exclusively in ASU), Licensor hereby irrevocably assigns, and will cause all applicable Licensor Parties to so assign, without further consideration, to ASU all right, title and interest in and to all Custom IP.

  • During and after the Term, Licensor will, and will cause the Licensor Parties, as and when requested by ASU, to do such acts, and sign such instruments to vest in ASU the entire right, title and interest to any Custom IP, and to enable ASU to prepare, file, and prosecute applications for, and to obtain patents and/or copyrights on, the Custom IP, and, at ASU’s expense, to cooperate with ASU in the protection and/or defense of the Custom IP.

  • All Intellectual Property that Licensor or any of the Licensor Parties make, conceive, discover, develop or create, either solely or jointly with any other person or persons including ASU, specifically for or at the request of ASU in connection with this Agreement (Custom IP), will be owned by ASU.

  • Elevance Health shall be the sole and exclusive owner of all rights in the Deliverables and the Custom IP.

  • To the extent any Synacor IP is embedded or incorporated into any Custom IP, Synacor hereby grants a global, royalty-free, perpetual, non-exclusive license to AT&T to use such Synacor IP solely as necessary to make use of the Custom IP.


More Definitions of Custom IP

Custom IP has the meaning set forth in Section 17.2(a).
Custom IP means any Intellectual Property created or developed by the Consultant, any Consultant Personnel or any Subconsultant pursuant to this Contract and/or the performance of the Services, and all Intellectual Property Rights therein.

Related to Custom IP

  • Custom Materials means Materials developed by the Supplier at the Procuring Entity's expense under the Contract and identified as such in Appendix 5 of the Contract Agreement and such other Materials as the parties may agree in writing to be Custom Materials. Custom Materials includes Materials created from Standard Materials.

  • Customer Technology means Customer's proprietary technology, including Customer's Internet operations design, content, software tools, hardware designs, algorithms, software (in source and object forms), user interface designs, architecture, class libraries, objects and documentation (both printed and electronic), know-how, trade secrets and any related intellectual property rights throughout the world (whether owned by Customer or licensed to Customer from a third party) and also including any derivatives, improvements, enhancements or extensions of Customer Technology conceived, reduced to practice, or developed during the term of this Agreement by Customer.

  • Custom Software means Software identified as such in Appendix 4 of the Contract Agreement and such other Software as the parties may agree in writing to be Custom Software.

  • Third Party Technology means all Intellectual Property and products owned by third parties and licensed pursuant to Third Party Licenses.

  • Licensor Technology means the Licensor Patents, the Licensor Know-How, Licensor Materials, and Non-Patent Rights Controlled by Licensor or its Affiliates embodied in Licensor Know-How or Licensor Materials.

  • Collaboration IP means Collaboration Know-How and Collaboration Patents.

  • Product Technology means the Product Know-How and Product Patents.

  • Foreground IP means IP and IP Rights conceived, developed or created by, for or with Seller either alone or with third parties, in the performance of this Contract, including modifications to any Buyer Specification suggested by Seller.

  • Background Technology means all Software, data, know-how, ideas, methodologies, specifications, and other technology in which Contractor owns such Intellectual Property Rights as are necessary for Contractor to grant the rights and licenses set forth in Section 14.1, and for the State (including its licensees, successors and assigns) to exercise such rights and licenses, without violating any right of any Third Party or any Law or incurring any payment obligation to any Third Party. Background Technology must: (a) be identified as Background Technology in the Statement of Work; and (b) have been developed or otherwise acquired by Contractor prior to the date of the Statement of Work, or have been developed by Contractor outside of its performance under the Statement of Work. Background Technology will also include any general consulting tool or methodology created by Contractor, which will not be required to be identified in the Statement of Work.

  • Program Technology means Program Know-How and Program Patents.

  • Developed IP means any Intellectual Property Rights that are conceived or reduced to practice, or otherwise created or developed, by or on behalf of a Party, its Affiliates or sublicensees, alone or together with one or more Third Parties, during the Term in connection with the Development, Manufacture, or use of the Compound or any Product.

  • Developed Technology means any Technology including, without limitation, any enhancements, substitutions or improvements to the Core Technology that is (a) discovered, developed or otherwise acquired by DURA pursuant to the terms of the Development Agreement or (b) otherwise acquired by or on behalf of Xxxxxx Corp. II during the term of the Development Agreement.

  • Derivative Works means any work, whether in Source or Object form, that is based on (or derived from) the Work and for which the editorial revisions, annotations, elaborations, or other modifications represent, as a whole, an original work of authorship. For the purposes of this License, Derivative Works shall not include works that remain separable from, or merely link (or bind by name) to the interfaces of, the Work and Derivative Works thereof.

  • Company Technology means all Technology used in or necessary for the conduct of the business of the Company or any of its Subsidiaries, or owned or held for use by the Company or any of its Subsidiaries.

  • Licensee Technology means the Licensee Know-How and Licensee Patents.

  • Custom Products Products, preliminary, final or otherwise, which are created or developed by Contractor, its subcontractors, partners, employees or agents for Authorized User under the Contract.

  • Licensed IP means the Licensed Patents and the Licensed Know-How.

  • Joint Technology means the Joint Know-How and the Joint Patent Rights.

  • Proprietary Technology means the technical innovations that are unique and

  • Foreground IPR means any and all Intellectual Property Rights generated individually by either of the Parties or by jointly both of the Parties in the execution of the Contract.

  • New Technology means any invention, discovery, improvement, or innovation that was not available to the District on the effective date of the contract, whether or not patentable, including, but not limited to, new processes, emerging technology, machines, and improvements to or new applications of existing processes, machines, manufactures and software. Also included are new computer programs, and improvements to, or new applications of, existing computer programs, whether or not copyrightable and any new process, machine, including software, and improvements to, or new applications of, existing processes, machines, manufactures and software.

  • Project IP means any Intellectual Property created, invented or discovered in carrying out the Project including in respect of the Project Results but does not include Background IP or copyright in a Student’s thesis or other material produced by him/her for the purpose of assessment towards his/her degree.

  • Licensed Technology means the Licensed Patents and the Licensed Know-How.

  • Vendor IP means all tangible or intangible items or things, including the Intellectual Property Rights therein, created or developed by Vendor (a) prior to providing any Services or Work Product to Customer and prior to receiving any documents, materials, information or funding from or on behalf of Customer relating to the Services or Work Product, or (b) after the Effective Date of the Contract if such tangible or intangible items or things were independently developed by Vendor outside Vendor’s provision of Services or Work Product for Customer hereunder and were not created, prepared, developed, invented or conceived by any Customer personnel who then became personnel to Vendor or any of its affiliates or subcontractors, where, although creation or reduction-to-practice is completed while the person is affiliated with Vendor or its personnel, any portion of same was created, invented or conceived by such person while affiliated with Customer.

  • Licensed Intellectual Property Rights means any Intellectual Property Rights owned by a third party that a Person has a right to use, exploit or practice by virtue of a license grant, immunity from Legal Action or otherwise.

  • Licensed Software includes error corrections, upgrades, enhancements or new releases, and any deliverables due under a maintenance or service contract (e.g., patches, fixes, PTFs, programs, code or data conversion, or custom programming).