Innovate the Teaching of Dance Sample Clauses

Innovate the Teaching of Dance. WhoLoDancE disrupts the conventional mode of communication in teaching (my body to your body/your body to my body – in other words - the learning body trying to be a different body), in favour of a doubling or a parsing of a single body – bringing into being a technology that encourages more autonomy in the learner, not making the teacher redundant but enriching the learning process because both will be engaged in a discovery of new information and of its contribution to develop a skilled and expressive dancer. An immersive projection system (either holographic display of other volume based projection like Fog screen or Ionized air projections) are used to project an avatar moving in the space according to the motion-captured data of the dance teacher. The student that needs to learn and practice specific dance moves and routines, is positioned inside the same volumetric projection, while the scale of the avatar can be tuned so that, at the start of the game, the student is fully immersed inside the virtual body of the avatar. When the game begins, the goal of the student is to execute the dance moves that the avatar does without intersecting with the avatar, thus “staying inside the virtual body”. When an intersection occurs and the physical body part is outside the enveloping avatar, there is an immediate feedback, through spatial sound and vision, alerting the student and suggesting the right correction. Immersive audio will be based on a spatial distribution of loudspeakers, with coding based on vector-based amplitude panning or ambisonics to give audio feedback to the learner. Interactive sonification techniques will be developed to integrate in the whole multimodal feedback. In addition, Biometrics sensors will also be tested as feedback providers. WhoLoDancE will attempt to create a fundamental impact on interference patterns-based holography. The proposed dynamic hologram will be projected with high resolution, better image quality, full colour and a very wide angle viewing frustum compared to what is already available in the market. The proposed reconstructed hologram will be within the user’s touching reach and will remain in the same coordinates, independent of the viewer’s location. The idea of the looped avatar and the avatar that can be slowed down will allow the learner to see more in the movement, possibly striving for 'accuracy' - but it also allows the learner to 'see' the movement differently. Something slowed takes on a different charac...
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