Multimedia Rights definition

Multimedia Rights means the sponsorship and advertising rights of a college or university intercollegiate athletic program, including but not limited to in-venue signage, television advertising, radio advertising, print advertising, digital advertising, and social media advertising.
Multimedia Rights means: to adapt the Film and/or the sound track thereof or part thereof into a version utilising more than one media of expression, including additional sound, vision, text computer programs or graphics of any nature, and to exploit such version by any means now known or hereafter invented. "Music Publishing Rights" means: to publish, print, sell and exploit the musical compositions embodied in the sound track of the Film, including but not limited to the score, whether in the form or ordinary sheet music edition or part of a folio or album or in any other printed form and to authorise other persons to do so. "Non-Theatrical Rights" means: to exhibit and perform the Film non-theatrically in any gauge or width and by any means now known (including Videograms) or hereafter invented in venues such as (without limitation) clubs, educational, religious or charitable institutions, prisons, hospitals, hotels, and other establishments not considered as commercial <PAGE> cinemas. "Optical Rights" means: with respect to any version of the Film created pursuant to the exercise of the Multimedia Rights, to create distribute or otherwise exploit all electronic mechanical or other devices whether now known or hereafter devised, and/or all software programs therefor whether now known or hereafter devised embodying such version in whole or in part which permit interactivity between the user and the device in the viewing or use of such version including without limitation personal computer systems, arcade games, holographic systems, so called "virtual reality" systems, CD-ROMs, CD-Is and console systems. "Pay Television Rights" means: (i) to exploit the Film by means of an uplink broadcast of a coded signal to a satellite and its downlink broadcast to terrestrial satellite reception dishes for viewing on television receivers located in the immediate vicinity of their reception dishes where charges are made to viewers in private living places for use of a decoding device to view a channel that broadcasts the Film along with other programming (but excluding exploitation of the Internet Rights) (the "Satellite Pay Television Rights")
Multimedia Rights means: to adapt the Film and/or the sound track thereof or part thereof into a version utilising more than one media of expression, including additional sound, vision, text computer programs or graphics of any nature, and to exploit such version by any means now known or hereafter invented.

Examples of Multimedia Rights in a sentence

  • The University of Maine System is looking to initiate a project to secure a consultant to assess our Multimedia Rights (MMR) for the University of Maine Athletic department.

  • Contractor will work with the Multimedia Rights Holder and other local partners to advertise Souvenirs.

  • Resolution: Multimedia Rights Agreement Between Oregon Athletics and IMG June 2, 2016 Page 1 VOTE: Voice Vote Recorded – Xxxx carried (no dissention) DATE: June 2, 2016 Recorded by the University Secretary: This MULTIMEDIA LICENSE AGREEMENT (this “Agreement” or “License Agreement”) is made and entered into effective as of July 1, 2016 (the “Effective Date”), by and between the University of Oregon (“University”) and IMG College, LLC, a Delaware limited liability company (“IMG”).

  • Licensed Rights: Ancillary Rights, Distribution Rights, Electronic Rights, Linear Interactive and Other Linear Multimedia Rights, Merchandising Rights, Mobile Technology Rights, Production Licensing Rights, Non-Linear Interactive and Other Non-Linear Multimedia Rights, Online Rights, Production Rights and Telephony Rights [but excluding the Reserved Rights].

  • As a full and total consideration for the Multimedia Rights during the season, ISMF and its designees shall be responsible for TV production, at the same standards applied for the 2017/2018 season, and shall bear all the related costs, including travel expenses.

  • Off-campus retail locations in collaboration with OSU Athletics means that the Contractor and OSU Athletics will pursue a similar marketing relationship which is to be determined, and will include internships and marketing ventures outside of any sponsorship activity that the Contractor may have with the Multimedia Rights Holder.

  • Ancillary Rights, Distribution Rights, Electronic Rights, Linear Interactive and Other Linear Multimedia Rights, Merchandising Rights, Mobile Technology Rights, Production Licensing Rights, Production Rights and Telephony Rights [but excluding the Reserved Rights] as all these are defined in the Licence Agreement.

  • It is anticipated that these rights, clearance fees, talent costs and production will be included within a new Multimedia Rights agreement to be the responsibility of contractor.^-Kent State currently has $80,000 as their in-kind partnership threshold and wishes to keep it at that level.

  • It is difficult to say what constitutes the unity of the Ritschlian school.

  • These uses involving student-athletes must be pre-approved by University Licensing (Contact: Allison Cook – allison@gocards.com) University Multi-media Rights Sponsors that may use University logos and marks in their advertising and promotional activities (including in permissible NIL activities), are listed below.

Related to Multimedia Rights

  • Games means games of chance.

  • Online means transactions through electronic data-interchange whether real time transactions or otherwise, which may be through the internet, intranet networks and the like.

  • Apps means software applications for smartphones and tablets distributed by Samsara through Google Play or through the Apple App Store.

  • snippetLinks [{"key":"specifically","type":"clause","offset":[20,32]},{"key":"provided-herein","type":"clause","offset":[33,48]},{"key":"at-the-closing","type":"clause","offset":[50,64]},{"key":"the-parties-shall","type":"clause","offset":[65,82]},

  • Game has the meaning ascribed to that term in the Control Act;

  • Metadata includes all information created manually or automatically to provide meaning or context to other data.

  • EPG means electronic program guide maintained by a DPO on its Digital Distribution Platform which lists the television channels and programs, and scheduling and programming information therein and includes any enhanced electronic guide that allows Subscribers to navigate and select such available channels and programs.

  • Magazines means magazines and other materials printed on similar paper.

  • Wireless means a wireless handheld validation unit used with a supporting Wireless Local Area Network (WLAN) as part of an approved gaming system. Amended 1/14/15

  • Networking means NSCC’s system that allows mutual funds and life insurance companies to exchange account level information electronically; and “Settling Bank” shall mean the entity appointed by the Trust or you, as applicable, to perform such settlement services on behalf of the Trust and you, as applicable, which entity agrees to abide by NSCC’s then current rules and procedures insofar as they relate to same day funds settlement. In all cases, processing and settlement of share transactions shall be done in a manner consistent with applicable law.

  • Programming means the process of organisation, decision-making and allocation of financial resources in several stages, with the involvement of partners in accordance with Article 5, intended to implement, on a multi-annual basis, joint action by the Union and the Member States to achieve the objectives of the Union strategy for smart, sustainable and inclusive growth;

  • TELRIC means Total Element Long-Run Incremental Cost.

  • SBS means the New York City Department of Small Business Services.

  • Broadband or “Broadband Service” means any service defined as Broadband, or having advanced telecommunications capability, in the most recent Federal Communications Commission inquiry pursuant to Section 706 of the Telecommunications Act of 1996 (P.L. 104-104).2

  • Video means the delivery of behavioral health services

  • ATC means a measure of the transfer capability remaining in the physical transmission network for further commercial activity over and above already committed uses.

  • Hostel means a place of residence for the students of the University, or its colleges, institutions and study centers, established or recognized to be as such by the University;

  • ATV means a vehicle with 3 or more wheels that is designed for off-road use, has low-pressure tires, has a seat designed to be straddled by the rider, and is powered by a 50cc to 1,000cc gasoline engine or an engine of comparable size using other fuels.

  • Channel means a natural or artificial watercourse with a definite bed and banks that conducts flowing water continuously or periodically.

  • Online Services means Microsoft-hosted services to which Customer subscribes under this Agreement. It does not include software and services provided under separate license terms.

  • DTMB means the Michigan Department of Technology, Management and Budget. “Effective Date” has the meaning set forth in the preamble.

  • Amazon means Xxxxxx.xxx, Inc., 0000 00xx Xxxxxx Xxxxx, Xxxxx 0000, Xxxxxxx, Xxxxxxxxxx 00000.

  • Terrestrial means to live on or grow from land.

  • Host means any plant or plant product upon which a plant pest is dependent for completion of any portion of its life cycle.

  • Communication technology means an electronic device or process that:

  • Digital Cross Connect System or "DCS" is a function which provides automated Cross Connection of Digital Signal Level 0 (DS0) or higher transmission bit rate digital channels within physical interface facilities. Types of DCS include but are not limited to DCS 1/0s, DCS 3/1s, and DCS 3/3s, where the nomenclature 1/0 denotes interfaces typically at the DS1 rate or greater with Cross Connection typically at the DS0 rate. This same nomenclature, at the appropriate rate substitution, extends to the other types of DCS specifically cited as 3/1 and 3/3. Types of DCS that cross connect Synchronous Transport Signal level 1 (STS-1 s) or other Synchronous Optical Network (SONET) signals (e.g., STS-3) are also DCS, although not denoted by this same type of nomenclature. DCS may provide the functionality of more than one of the aforementioned DCS types (e.g., DCS 3/3/1 which combines functionality of DCS 3/3 and DCS 3/1). For such DCS, the requirements will be, at least, the aggregation of requirements on the "component" DCS. In locations where automated Cross Connection capability does not exist, DCS will be defined as the combination of the functionality provided by a Digital Signal Cross Connect (DSX) or Light Guide Cross Connect (LGX) patch panels and D4 channel banks or other DS0 and above multiplexing equipment used to provide the function of a manual Cross Connection. Interconnection is between a DSX or LGX to a Switch, another Cross Connection, or other service platform device.