Game. 7.1. The Game allows the User to access the sports game simulator, enabling the User, among others, to create and develop User’s own virtual player (footballer) and virtual football team together with other Users.
7.2. In order for you to use the Game, we grant you with a personal, limited, revocable, non-exclusive, non-transferable and non-assignable license to display, view, play and use the Game on the Website.
7.3. This license is for your personal use only (therefore you cannot give away, sell, lend, gift, assign, sub-license or otherwise transfer your Account, items or any other Game features to someone else, unless expressly provided otherwise) and it does not give you any ownership rights to the Game. The above also applies to the paid functions of the Game.
7.4. The detailed information on how to use the Game and all of its features can be found in the information presented on the Website.
Game. A game is a baseball game which shall be considered played when one pitch is thrown in the first inning.
Game. Any Home Game or Home Playoff Game.
Game. A process by which Patron Selections are enrolled for a particular Game Draw, and which ends with the completion of the Game Draw and the determination of the resulting prizes by the Network Controller computer.
Game all other members of the Game group;
Game of the Master Atari PC Agreement shall be amended to provide that: (a) royalties payable to AGC which are applicable to the exploitation of a Section 5.6 Game in North America shall not be recoupable by GTIS; (b) upon completion of a Technically Acceptable Master Disc containing a Section 5.6 Game, GTIS shall submit such Technically Acceptable Master Disc, together with all related materials to AGC for approval pursuant to Section 7.1 of the Home Computer Software Distribution and License Agreement for Atari Games. Within 30 business days following receipt by AGC of a playable demo comprising at least ninety (90%) percent of the complete game, together with the following information: (i) applicable per unit third party developer royalties; (ii) the configuration of the media on which the Section 5.6 Game will be sold to the consumer; (iii) the required and recommended configurations of the Designated Multipurpose Computer Platform on which the Section 5.6 Game is to be played and (iv) a list of all original equipment manufacturer hardware with which the Section 5.6 Game is compatible, AGC will notify GTIS whether or not AGC elects to distribute such Section 5.6 Game in North America and Japan; (c) if AGC shall elect to distribute the Section 5.6 Games in North America or Japan, (x) AGC will pay applicable unaffiliated third party developer royalties to GTIS for each unit sold (pursuant to Section 6 of the Home Computer Software Distribution and License Agreement for Atari Games), provided that such unaffiliated third party developer royalties shall not exceed GTIS' own developer royalties paid for units of the Section 5.6 Game which are sold by GTIS or its affiliates outside North America at the same Net Wholesale Sales Price; and (y) GTIS will not be required to pay Third Party Fees and Royalties, advertising or manufacturing costs with respect to exploitation of the Section 5.6 Game in North America or Japan (except as otherwise provided with respect to Japan).
Game. The ownership and management of the game on the land is vested in the company and the directors’ decisions in respect of any matter relating to the game shall be final and binding.
Game a. Each game consists of best of 3 in-game rounds, on versus mode. On average a game will last for 3 minutes
Game. 8.1 It is recorded that every owner becomes co-owner of the game as well as any offspring in the proportion of 1 to 154.
8.2 The Owners Association will decide on the method of selling or removing any game. The Owners Association will also decide on any further purchase of any other species. Any income generated from selling of game will be utilised in the discretion of the Owners Association.