Getting Started definition

Getting Started. Complete this EZ Button form to sign up for this contract, as well as any additional E&I contracts you’d like to begin using. Contract Effective Dates: 07/1/2015 - 06/30/2025 Prices/Discounts: Visit xxx.xxxxx.xxx for pricing details.
Getting Started means this is a new objective or a change in direction. This could also mean the Council has faced challenges or barriers to progress.
Getting Started neighborhoods," "homes," "financing," "offer and closing," and "help," but likely to change, and as changed by HomeAdvisor user; and such logo and navigation structure shall contain hyperlinks to such HomeAdvisor page(s) as specified by MS. Such logo and navigation shall be * CONFIDENTIAL TREATMENT REQUESTED

Examples of Getting Started in a sentence

  • You may find this rule at www.flcourts.org through the link to the Rules of Judicial Administration provided under either Family Law Forms: Getting Started, or Rules of Court in the A-Z Topical Index.

  • In Getting Started, you will learn how to get a Flow application setup and ready to go.

  • Also the Getting Started Tutorial needs some love and restructuring.

  • After you’ve collected even more questions, I suggest reading the Getting Started Tutorial.At the time of this writing, The Definitive Guide is not yet complete and still contains a few rough parts.

  • Note: This tutorial assumes your system is already setup as described in Development Environment and Getting Started.


More Definitions of Getting Started

Getting Started means this is a new objective or a change in direction for the organisation. This could also mean you have faced challenges or barriers to progress.
Getting Started. Complete the Request for Information at xxx.xxxxx.xxx/lop-rfi/america-togo-rfi/
Getting Started. To sign up for this contract, please complete this simple Letter of Participation.
Getting Started. Import (all xxxx periods after the first time)
Getting Started manual and security key [material omitted and filed separately with the Securities and Exchange Commission] NeuroCheck upgrade from light to full licensed version [material omitted and filed separately with the Securities and Exchange Commission] Discount: -------- DS sells NeuroCheck at a discount of [material omitted and filed separately with the Securities and Exchange Commission] to DT. All prices - if required - plus legal Value Added Tax (VAT).
Getting Started. Installing the Program: With Windows simply run the program SETUP.EXE on the first MedBASE Program disk and follow the on screen instructions. To install MedBASE DOS, insert the diskette entitled "MedBASE Program" into the floppy disk drive. (Note: this installation procedure assumes that you wish to install the program on the C: harddrive. Contact MedBASE Software for specific installation instruction if you wish to use any other drive). Make the floppy disk drive the current drive by typing A: <Enter> or B:<Enter> depending on the drive into which you have inserted the "MedBASE Program" disk. Then simply type Install <Enter>. The program will begin installing itself. When the installation is complete remove the "MedBASE Program Disk" and reboot your computer by turning it off and then restarting it. Your MedBASE program is now installed. In MedBASE Windows simply double click on the MedBASE Windows icon. With MS-DOS MedBASE is accessed by simply typing "MedBASE" at the C:\> prompt. If no providers (billing physicians), have been entered in the billing system, the user will be asked to enter the new Provider Information as described on Pages 2. After entering the Provider Information or with subsequent program use when only one provider is in the system, this provider will be selected automatically. If more than one provider is present, the Provider Browse Window will appear as shown below. This displays a listing of each of the providers in the system. Select the desired provider and then close the window by clicking in the close box in the top left corner or pressing the F7 key. If the password is active for the selected provider, a window will appear prompting you for the password. Enter the password and click <F7-OK>. If the password is inactivated, these steps are bypassed. When a provider has been selected, only the active claims under him/her can be accessed. Similarly, only the patient appointments, claim reviews, claim summaries, summaries of accounts receivable, daily summaries and accounting summaries related to that provider are accessible. The active provider is displayed at the bottom of the screen in the status bar as shown below.
Getting Started. Proper pre-game preparation is very important in socring a game courtside. The entire crew should arrive at the game well before tip-off. Follow this pre- game checklist: -Set up teams, rosters, and game information -Check all hardware connections -Test the printer (print an old box score and play-by-play) -Print out lineups; check player names, numbers, and spellings -Get starters by position -Make any required player name/number changes, key in starters and officials. Clock management STATCREW uses a “running clock” that is managed by the inputter with the Keep this points in mind about the clock: -The clock begins to “count down” when the SPACEBAR is pressed. -The SPACEBAR toggles the clock off and on. -The time remaining, which is always displayed at the top of the GAMETIME SCORING screen, can be adjusted by pressing the F7 key. A window will appear in the center of the screen, prompting you to enter a new time. This can be done without having to enter leading zeroes and the colon (:) - for example, if the new time should be “01:45”, simply enter “145” and press ENTER. -Plays can be entered with the clock running or stopped. However, most of the function keys will not work while the clock is running, ex cept F10 (used to void a partially entered play). Entering plays When the game begins, simply press the SPACEBAR to start the clock, and then press H or V to indicate which team has the ball. The team name will be highlighted for the team with possession at any given time. The “H” and “V” keys are used to track possession. Current players in the game are indicated on the screen with an asterisk (*) between their number and name. If a team does not have five players in the game, there will be a message directly above the team name on the screen (such as “6 PLAYERS IN THE GAME”). Plays can be entered with the clock running or stopped. When the action code for a play is pressed, the play information will appear on the last line of the screen. This information will change as the play is completed. Note that the clock time is captured when the initial action code is pressed, and will stay with that play unless changed in the play editor. Once a play has been completed, the bottom line of the screen will be erased. This allows you to know at a glance if you have completed a play or not. As plays are entered, they are stored in volatile RAM until the auto-save limit has been reached. At that time, the stored plays are “saved” to your hard disk, and the auto-sa...