NUMBER OF GAMING STATIONS Sample Clauses

NUMBER OF GAMING STATIONS. Every nine (9) ETG Terminals shall constitute one Gaming Station. If the number of ETG Terminals put into play is not perfectly divisible by nine (9), then any remainder less than nine
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NUMBER OF GAMING STATIONS. With respect to Section III.J of the Compact, except as set forth below in Subsection R with respect to the effect of a favorable review of the Tribe's regulatory program and procedures at six months following the opening of the Class III gaming facility, during the first six months of operation (phase one), the maximum number of Class III gaming stations shall not exceed thirty-one (31) plus, at the option of the Tribe, one (1) additional Non-profit Gaming station, which Non-profit Gaming Station shall be as defined and provided for in the Compact at Section III.J. At the end of six months continual operation, if the gaming operation has met the conditions set forth in Subsection R., "phase two" shall be implemented, providing for up to fifty gaming stations, plus, at the option of the Tribe, two (2) additional Nonprofit Gaming Stations.
NUMBER OF GAMING STATIONS. The maximum number of Class III Gaming Stations within the Gaming Facilities combined shall not exceed a total of one hundred twenty-five (125) Gaming Stations. (1) At the option of the Tribe, one (1) additional Gaming Station (“the nonprofit station”) for every twenty-five (25) Gaming Stations in -3- The Suquamish Tribe - State of Washington Gaming Compact Appendix E - Limits operation may be allowed in a Gaming Facility. The proceeds from all nonprofit stations shall be dedicated to support nonprofit and charitable organizations and their activities located within Kitsap County or the State of Washington. For purposes of determining “proceeds” from a nonprofit station only, proceeds shall mean the pro rata net profit of the nonprofit station. The Gaming Code shall require regulations to be adopted concerning the types of bona fide nonprofit and charitable organizations or types of projects of such organizations that shall be supported by a nonprofit station. (2) The Tribe is required to obtain transfers of a Class III Gaming Station authorization from another tribe which has entered into a compact with the State for the use of Class III Gaming Stations, as defined in this Compact for any Class III Gaming Stations, except for nonprofit stations, beyond sixty (60) in total for all gaming facilities. The transfer of Class III Gaming Station authorization from another tribe shall be effectuated through the use of a “Class III Gaming Station Transfer Agreement” substantially in the form appended hereto as Appendix D of this Compact. (3) The exact mix of high wager Gaming Stations in the Gaming Operation shall be left to the Tribe’s discretion; however, no more than 25% of the Gaming Stations in operation in a Gaming Facility may offer xxxxxx between $500 and $1,000.00 in the High Limit Pit(s), and the total number of Gaming Stations within the High Limit Room and in the High Limit Pit(s) combined will not exceed thirty-one (31) Gaming Stations.

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