Embedded Technology definition

Embedded Technology means any templates, forms, navigation controls, software code objects, components or other elements of the Software that are embedded in Customer Materials.
Embedded Technology means any technology owned or acquired by any Party outside of the performance of the Crosswalk Project and incorporated or "embedded" into the Crosswalk after the Effective Date to facilitate studies with the Databases, including any design, technical description and any software (including programs, modules, code, algorithms, flowcharts, diagrams, documentation and the like), as expressly described in Appendix D attached hereto and as amended from time to time pursuant to Section 4.6. Unless otherwise provided in Appendix D, the term "Embedded Technology" shall not include Other Technology.
Embedded Technology means a product or component, which by itself may or may not be able to exist as a node on a network, designed to be embedded into a Derivative Product to implement basic building blocks (physical circuit board, protocol stacks, ASICs, FPGAs) of ODVA technology - connectors, power supplies, passive components in general are excluded.

Examples of Embedded Technology in a sentence

  • In Proceedings of the 2009 15th IEEE Symposium on Real-Time and Embedded Technology and Applications, RTAS ’09, pages 305–314, Washington, DC, USA, 2009.

  • Tammy Noergaard, “Embedded Systems Architecture: A Comprehensive Guide for Engineers and Programmers”, Second Edition, Elsevier Embedded Technology Series, Newnes Publication, 2012.2. Krzysztof Iniewski, “Embedded Systems: Hardware, Design, and Implementation”, Wiley & Sons, Inc.

  • In Proceedings of the 2012 IEEE 18th Real Time and Embedded Technology and Applications Symposium, RTAS ’12, pages 173–184, 2012.

  • Real-Time and Embedded Technology and Applications Symposium, IEEE, 0:165–174, 2010.

  • In Proceedings of the 2010 16th IEEE Real-Time and Embedded Technology and Applications Symposium, RTAS ’10, pages 205–214, Washington, DC, USA, 2010.

  • In: WiP session at the 2016 IEEE Real-Time and Embedded Technology and Applications Symposium, RTAS 2016.

  • In: Proceedings of the 20th IEEE Real-Time and Embedded Technology and Application Symposium (RTAS).

  • In: Proceedings of the Real-Time and Embedded Technology and Applications Symposium (RTAS 2008), pp.

  • If Customer has subscribed to use Embedded Technology, it may be required to sign additional contractual terms in the form of an addendum to this MSA which AlayaCare is required to pass on to Customers.

  • ETX stands for Embedded Technology extended, a technology or form factor that offers flexible time-to-market solution, enabling product development time to shrink from four months to just four weeks.


More Definitions of Embedded Technology

Embedded Technology shall have the meaning assigned to such term in the Crosswalk Development Agreement.

Related to Embedded Technology

  • Developed Technology means any Technology including, without limitation, any enhancements, substitutions or improvements to the Core Technology that is (a) discovered, developed or otherwise acquired by DURA pursuant to the terms of the Development Agreement or (b) otherwise acquired by or on behalf of Xxxxxx Corp. II during the term of the Development Agreement.

  • Licensed Technology means the Licensed Know-How and Licensed Patents.

  • Customer Technology means Customer's proprietary technology, including Customer's Internet operations design, content, software tools, hardware designs, algorithms, software (in source and object forms), user interface designs, architecture, class libraries, objects and documentation (both printed and electronic), know-how, trade secrets and any related intellectual property rights throughout the world (whether owned by Customer or licensed to Customer from a third party) and also including any derivatives, improvements, enhancements or extensions of Customer Technology conceived, reduced to practice, or developed during the term of this Agreement by Customer.

  • Company Technology means all Technology owned or purported to be owned by the Company.

  • Background Technology means all Software, data, know-how, ideas, methodologies, specifications, and other technology in which Contractor owns such Intellectual Property Rights as are necessary for Contractor to grant the rights and licenses set forth in Section 14.1, and for the State (including its licensees, successors and assigns) to exercise such rights and licenses, without violating any right of any Third Party or any Law or incurring any payment obligation to any Third Party. Background Technology must: (a) be identified as Background Technology in the Statement of Work; and (b) have been developed or otherwise acquired by Contractor prior to the date of the Statement of Work, or have been developed by Contractor outside of its performance under the Statement of Work. Background Technology will also include any general consulting tool or methodology created by Contractor, which will not be required to be identified in the Statement of Work.

  • Licensor Technology means the Licensor Patents, the Licensor Know-How, Licensor Materials, Product IP, and Licensor’s rights in the Program IP and Joint Patents.

  • Third Party Technology means all Intellectual Property and products owned by third parties and licensed pursuant to Third Party Licenses.

  • Licensee Technology means the Licensee Know-How and Licensee Patents.

  • Proprietary Technology means the technical innovations that are unique and

  • Product Technology means the Product Know-How and Product Patents.

  • Manufacturing Technology means any and all patents, patent applications, Know-How, and all intellectual property rights associated therewith, and including all tangible embodiments thereof, that are necessary or useful for the manufacture of adeno- associated viruses, adeno-associated virus vectors, research or commercial reagents related thereto, Licensed Products, or other products, including manufacturing processes, technical information relating to the methods of manufacture, protocols, standard operating procedures, batch records, assays, formulations, quality control data, specifications, scale up, any and all improvements, modifications, and changes thereto, and any and all activities associated with such manufacture. Any and all chemistry, manufacturing, and controls (CMC), drug master files (DMFs), or similar materials provided to regulatory authorities and the information contained therein are deemed Manufacturing Technology.

  • New Technology means any invention, discovery, improvement, or innovation that was not available to the District on the effective date of the contract, whether or not patentable, including, but not limited to, new processes, emerging technology, machines, and improvements to or new applications of existing processes, machines, manufactures and software. Also included are new computer programs, and improvements to, or new applications of, existing computer programs, whether or not copyrightable and any new process, machine, including software, and improvements to, or new applications of, existing processes, machines, manufactures and software.

  • Licensed Software includes error corrections, upgrades, enhancements or new releases, and any deliverables due under a maintenance or service contract (e.g., patches, fixes, PTFs, programs, code or data conversion, or custom programming).

  • Transferred Technology has the meaning set forth in Section 2.3(a).

  • Technology means any and all technical information, specifications, drawings, records, documentation, works of authorship or other creative works, ideas, algorithms, models, databases, ciphers/keys, systems architecture, network protocols, research, development, and manufacturing information, software (including object code and source code), application programming interfaces (APIs), innovations, mask works, logic designs, circuit designs, technical data, processes and methods.

  • Foreground IP means all intellectual property and Intellectual Property Rights generated under these Terms; and

  • Program Technology means Program Know-How and Program Patents.

  • Developed Software means software specifically designed for the Principal under the Contract. Depending how advanced its development is, it may be either a Product or a Service or both.

  • Licensed Materials means any materials that Executive utilizes for the benefit of the Company (or any Subsidiary thereof), or delivers to the Company or the Company’s Customers, which (a) do not constitute Work Product, (b) are created by Executive or of which Executive is otherwise in lawful possession and (c) Executive may lawfully utilize for the benefit of, or distribute to, the Company or the Company’s Customers.

  • Embedded Software means one or more software applications which permanently reside on a computing device.

  • Controlled technical information means technical information with military or space application that is subject to controls on the access, use, reproduction, modification, performance, display, release, disclosure, or dissemination. Controlled technical information would meet the criteria, if disseminated, for distribution statements B through F using the criteria set forth in DoD Instruction 5230.24, Distribution Statements on Technical Documents. The term does not include information that is lawfully publicly available without restrictions.

  • Developed Materials means Materials created, made, or developed by Contractor or Subcontractors, either solely or jointly with the Court or Court Contractors, in the course of providing the Work under this Agreement, and all Intellectual Property Rights therein and thereto, including, without limitation, (i) all work-in-process, data or information, (ii) all modifications, enhancements and derivative works made to Contractor Materials, and (iii) all Deliverables; provided, however, that Developed Materials do not include Contractor Materials.

  • SAP Technology Solution(s means SAP NetWeaver Foundation for Third Party Applications, SAP Business Technology Platform (excluding when used solely as a Connectivity App between an SAP Application and ERP), SAP Signavio Solutions and SAP Process Insights (including any renamed, prior and/or successor versions of any of the foregoing made generally available by SAP if any but excluding when any of the foregoing are used as a User Interface for ERP.

  • Collaboration IP means Collaboration Know-How and Collaboration Patents.

  • Licensed Intellectual Property Rights means all Intellectual Property Rights owned by a third party and licensed or sublicensed to either the Company or any of its Subsidiaries.

  • Product Intellectual Property means all of the following related to a Divestiture Product (other than Product Licensed Intellectual Property):