Vehicle technology definition

Vehicle technology means any vehicle, boat, off-road equipment, or locomotive, or component thereof, including its engine, propulsion system, transmission, or construction materials.
Vehicle technology fees going forward, provided it initiates the statutory procedure to promulgate administrative rules specifically authorizing such fees within 30 days after the final approval of the Settlement and completes the process within 12 months. If the BMV fails to do so, the parties will return to the position they were in prior to the Settlement with regard to those fees, and no release as to those fees shall be effective. What payments does the Settlement provide? The Defendants have agreed to pay the amount of $30,000,000 (“Settlement Amount”). The entire Settlement Amount will be applied to pay distributions to Class members, the costs of the notifying Class members about the Settlement, a Class Representative fee, attorneys’ fees, and a cy pres distribution. Each Class member will receive, either in cash or by credit, a “Base Refund” in the actual amount of his or her base overcharges established by the Lawsuit. Each Class member will also receive, either in cash or by credit, an “Additional Refund” in the amount of a pro rata share of all funds remaining after the payment of the Base Refunds, attorneys’ fees and costs of notice, which will be calculated according to the relative amount of his or her individual Base Refunds. How are payments going to be distributed? Part of the Refunds will be distributed to some Class members through “Advance Payments.” Advance Payments are overcharge credits that are automatically applied to the BMV transactions of Class members from July 12, 2013 until the Court’s final approval of the Settlement. For a period of 3 years after the Court’s final approval of the Settlement, any Refunds that have not been paid as Advance Payments can be obtained in two ways:
Vehicle technology fees going forward, provided it initiates the statutory procedure to promulgate administrative rules specifically authorizing such fees within 30 days after the final approval of the Settlement and completes the process within 12 months. If the BMV fails to do so, the parties will return to the position they were in prior to the Settlement with regard to those fees, and no release as to those fees shall be effective.

Examples of Vehicle technology in a sentence

  • In addition to the money to be paid to class members, and under settlements with the EPA and CARB, Volkswagen will invest an additional $2 billion over the next 10 years in Zero Emission Vehicle technology, including electric vehicle charging infrastructure, access, and education ($200 million annually).

  • A review of Battery Electric Vehicle technology and readiness levels.

  • Light Duty Vehicle technology and the fuels it uses are driven by tail pipe pollutant emission limits as well as fleet average CO2 tail pipe targets for new vehicles87.

  • These are projects that use Reduced Emission Vehicle technology to demonstrate significant emission reduction benefits.

  • That TTC staff assess the viability of and as appropriate consider including requirements for the provision of Autonomous Vehicle technology in future vehicle procurements.

  • Expenses capitalised`12,888.67 lakhs - Refer Notes 2.6, 2.7 and 2.9 to the standalone financial statements.2. Intangible assets mainly include:a) Vehicle technology relating to design, emission - `10,173.22 lakhsb) Software for accounting / operations purpose - `8,570.76 lakhsAnnual Report 2017 - 2018913.

  • The central Government constituted a task force for fast-tracking the roll-out of Unmanned Aerial Vehicle technology.

  • GoGet, the major commercial Car Share Provider in Yarra, further noted that Electric Vehicle technology has only been trialled by GoGet to date given that current electric vehicle technology is not yet far enough developed to include more electric vehicles in the GoGet fleet.

  • Hence, an attacker is not able to obtain any keys by compromising an access point.

  • Vehicle technology is changing and will require new forms of infrastructure.


More Definitions of Vehicle technology

Vehicle technology. Means the computer and all its accessories including the smart card reader and GPS tracking device.

Related to Vehicle technology

  • Customer Technology means Customer's proprietary technology, including Customer's Internet operations design, content, software tools, hardware designs, algorithms, software (in source and object forms), user interface designs, architecture, class libraries, objects and documentation (both printed and electronic), know-how, trade secrets and any related intellectual property rights throughout the world (whether owned by Customer or licensed to Customer from a third party) and also including any derivatives, improvements, enhancements or extensions of Customer Technology conceived, reduced to practice, or developed during the term of this Agreement by Customer.

  • Company Technology means all Technology owned or purported to be owned by the Company.

  • Technology means any and all technical information, specifications, drawings, records, documentation, works of authorship or other creative works, ideas, algorithms, models, databases, ciphers/keys, systems architecture, network protocols, research, development, and manufacturing information, software (including object code and source code), application programming interfaces (APIs), innovations, mask works, logic designs, circuit designs, technical data, processes and methods.

  • Licensed Technology means the Licensed Know-How and Licensed Patents.

  • Background Technology means all Software, data, know-how, ideas, methodologies, specifications, and other technology in which Contractor owns such Intellectual Property Rights as are necessary for Contractor to grant the rights and licenses set forth in Section 14.1, and for the State (including its licensees, successors and assigns) to exercise such rights and licenses, without violating any right of any Third Party or any Law or incurring any payment obligation to any Third Party. Background Technology must: (a) be identified as Background Technology in the Statement of Work; and (b) have been developed or otherwise acquired by Contractor prior to the date of the Statement of Work, or have been developed by Contractor outside of its performance under the Statement of Work. Background Technology will also include any general consulting tool or methodology created by Contractor, which will not be required to be identified in the Statement of Work.

  • Licensed Software includes error corrections, upgrades, enhancements or new releases, and any deliverables due under a maintenance or service contract (e.g., patches, fixes, PTFs, programs, code or data conversion, or custom programming).

  • Assistive technology means the devices, aids, controls, supplies, or appliances described in OAR 411-300-0150 that are purchased to provide support for a child and replace the need for direct interventions to enable self-direction of care and maximize independence of the child.

  • Joint Technology means Joint Inventions and Joint Patents.

  • Technical Information means technical data or computer software, as those terms are defined in the clause at DFARS 252.227-7013, Rights in Technical Data-Non Commercial Items, regardless of whether or not the clause is incorporated in this solicitation or contract. Examples of technical information include research and engineering data, engineering drawings, and associated lists, specifications, standards, process sheets, manuals, technical reports, technical orders, catalog-item identifications, data sets, studies and analyses and related information, and computer software executable code and source code.

  • Licensed Intellectual Property means Intellectual Property licensed to the Company pursuant to the Company IP Agreements.

  • Electronic device technology means any technology that involves microelectronics, semiconductors, electronic equipment, and instrumentation, radio frequency, microwave, and millimeter electronics; optical and optic-electrical devices; or data and digital communications and imaging devices.