Fouls a. Fouls are called by players with honesty and integrity serving as best policy.
Fouls. Press "L" to score a clear opportunity by a team. Enter the team, and then indicate the result of the clear action: Clear attempt by team:X Action (Y|N|T):Y In the "Action" field, enter: Y - successful clear N - failed clear T - failed clear (and prompt for a turnover) Note: The "T" action code is designed as a convenience for indicating a failed clear and automatically prompting for turnover information (described above). You can enter the failed clear and turnover separately with the same statistical results. Yellow cards From the initial command list press "F" to score a foul. Enter the team and the uniform number of the player committing the foul. You can use "TM" as the uniform number if you don't know or don't want to determine who the foul is on. For example: Foul on team:B ##:10 When you have the Game options | Ask foul uni # field set to "Y", you are also prompted for the clock time and the uniform number of the player. This information is used in the play-by-play report. From the initial command list press "Y" to score a yellow card. Enter the team and the uniform number of the player called on the caution, as well as the clock time. For exam- ple: Red cards Yellow card for team:M ##:2 Clock:23:12 From the initial command list press "R" to score a red card. Enter the team and the uni- form number of the player called on the ejection, as well as the clock time. For exam- ple: Green cards Red card for team:M ##:17 Clock:01:38 From the initial command list press "E" to score a green card. Enter the team and the uniform number of the player called on the caution, as well as the clock time. For exam- ple: Substitutions Green card for team:M ##:17 Clock:01:38 From the initial command list press "I" to indicate a player has entered as a substitute ("in for...") another player. Enter the team, the uniform number of the player entering the game, the name of the player being substituted for, and the clock time. For exam- ple: Comments Press <esc> when done entering subs ... Sub team:B ##:22 for ##:3 Clock:28:17 You can continue to enter as many subs as needed. Press ESC when finished to return to the Play Input Window.
Fouls. One point will be deducted for the following offences:
Fouls. The intern student will have to complete 95% of the scheduled workload; Absences must be justified to the supervising teacher and monitor, in accordance with the internal rules of the school and the host entity.