Platform License definition

Platform License means each of (i) XBOX Publisher License Agreement, dated December 14, 2000 between Microsoft Corporation and Parent, (ii) XBOX 360 Publisher License Agreement, dated November 17, 2005, between Microsoft Licensing, GP and Parent, (iii) Confidential License Agreement for Nintendo Game Cube (Western Hemisphere), dated September 24, 2001 between Nintendo of America Inc. and Parent, (iv) Confidential License Agreement for Nintendo DS, dated July 11, 2006, between Nintendo of America Inc. and Parent between Microsoft Company and Parent, (v) Agreement, dated January 13, 2006, between Sony Computer Entertainment Europe Limited and Take-Two Interactive Software Europe Limited, with respect to the Sony Playstation Portable, (vi) PSP Licensed Publisher Agreement, dated September 15, 2004, between Sony Computer Entertainment America Inc. and Take-Two Interactive Software, Inc., (vii) Playstation 2 Licensed Publisher Agreement, dated as of October 24, 2000, between Sony Computer Entertainment Europe Limited and Take-Two Interactive Software Europe Limited, (viii) Playstation 2 CD-ROM/DVD-ROM Licensed Publisher Agreement, dated April 1, 2000, between Sony Computer Entertainment America Inc. and Take-Two Interactive Software, Inc., and (ix) any other platform license agreement entered into with any platform manufacturer after the Original Closing Date (including but not limited to license agreements with respect to the Playstation 3 console and the Nintendo Wii console), in each case, as such documents may be amended, restated, supplemented or otherwise modified from time to time in accordance with this Agreement.
Platform License means a license granted by WAVE to a Third Party, in which multiple patents (including the Patent Rights granted as a sublicense in accordance with Section 2.2 below, and substantial other patents reasonably necessary or useful for the development and/or commercialization of a Licensed Product that are Controlled by WAVE and granted to such Third Party as a direct license), are bundled together for use by such Third Party/Sublicensee such that the Third Party/Sublicensee may pursue the research, manufacture, development and commercialization of Licensed Products using technology covered by one or more of such multiple patents (including the Patent Rights); provided, however, that a license shall not be a “Platform License” if the only patents licensed thereunder are Patent Rights.

Examples of Platform License in a sentence

  • On termination of this Agreement, the Paying Organization's Platform License shall automatically terminate and the Paying Organization shall immediately cease using the Platform.

  • A non-exclusive, non-transferable, restricted Platform License for the term specified in Section 2, to access and use the functionality available within the modules of the Platform expressly included in the Services Order (subject to any restrictions specified in the Services Order) solely in support of the Project, within the scope specified in the Services Order, and in accordance with and subject to any specifications set forth in the Materials.

  • A non-exclusive, non-transferable, restricted Platform License for the term specified in Section 2, to access and use the functionality within the modules of the Platform expressly included in the relevant Services Order (subject to any restrictions specified in the relevant Services Order) solely in support of the Project, within the scope specified in the relevant Services Order, and in accordance with and subject to any specifications set forth in the Materials.

  • On termination of this Agreement, the Non-Paying Organization's Platform License shall automatically terminate and the Non-Paying Organization shall immediately cease using the Platform.


More Definitions of Platform License

Platform License means each of (i) XBOX 360 Publisher License Agreement, dated November 17, 2005, between Microsoft Licensing, GP and Take-Two Interactive Software, Inc., (ii) Xbox One Publisher License Agreement dated October 31, 2013, between Microsoft Licensing, GP and Take-Two Interactive Software, Inc., (iii) Global Playstation 3 Format Licensed Publisher Agreement, dated May 18, 2010, between Take-Two International S.A. and Sony Computer Entertainment Europe Limited, (iv) Global Playstation 3 Format Licensed Publisher Agreement, dated May 20, 2010, between Take-Two Interactive Software, Inc. and Sony Computer Entertainment America LLC and (v) any other platform license agreement entered into with any platform manufacturer after the Third Amendment Effective Date (including but not limited to license agreements with respect to the Playstation 4 console) pursuant to which the Loan Parties have derived at least 10% of their consolidated annual net revenue in the immediately prior fiscal year, in each case, as such documents may be amended, restated, supplemented or otherwise modified from time to time in accordance with this Agreement.”
Platform License means each of those certain Licensed Publisher Agreement, dated April 1, 2000, between Midway and Sony Computer Entertainment America, Inc., Licensed Publisher Agreement, dated November 14, 2000, between UK Company and Sony Computer Entertainment Europe Limited, Xbox Publisher License Agreement, dated October 30, 2000, between Midway and Microsoft Licensing Inc., Confidential License Agreement for the Wii Console between Nintendo of America Inc. and Midway Home Entertainment Inc. effective November 19, 2006 and the Xbox 360 Publisher License Agreement dated October 25, 2006 between Midway Home Entertainment and Microsoft Licensing, GP, each as amended, modified or supplemented from time to time.
Platform License means each of those certain Licensed Publisher Agreement, dated April 1, 2000, between Midway and Sony Computer Entertainment America, Inc., Licensed Publisher Agreement, dated November 14, 2000, between UK Company and Sony Computer Entertainment Europe Limited, Xbox Publisher License Agreement, dated October 30, 2000, between Midway and Microsoft Licensing Inc., Confidential License Agreement for the Wii Console between Nintendo of America Inc. and Midway effective November 19, 2006 and the Xbox 360 Publisher License Agreement dated October 25, 2006 between Midway and Microsoft Licensing, GP, each as amended, modified or supplemented from time to time.
Platform License means the annual license, commencing on Customer’s initial Launch Date in the relevant Territory, during which Customer will have the right to connect Devices to the Production Platform in such Territory.
Platform License. A Platform License grants Licensee the right to install and use the Product solely for the Use Case specified in the Order (if applicable). A Platform License is a multi-server license, but the Product must be used only for the Use Case (if applicable) and only by the licensed number of Named Users specified in the Order, each of which must be assigned a Developer User License, a Runtime User License, or an Alert User License by Licensee in accordance with the terms of this paragraph. Licensee may assign each Named User a Developer User License, a Runtime User License or an Alert User License, provided that the total number of such licenses does not exceed the number of Named Users specified in the Order. If Licensee requires additional Named Users licensed to use the Product, then Licensee will be required to purchase the applicable Product license for additional Developer User Licenses, Runtime User Licenses and/or Alert User Licenses, as desired by Licensee.
Platform License means a fee and/or royalty bearing license agreement to Use the object code and/or the source code of the Parthus Platforms and Parthus products between Licensee and its customer permitting multiple Uses during the term of the license agreement which may include Updates, support and maintenance, but limited to Use in designing Parthus based products and making and having made such Parthus based products, without the right to sublicense other than for the limited purpose of providing a Second Source, all according to terms and conditions legally sufficient to accomplish the provisions set forth in Sections 2, 9, 11, 12 and 13. Such license shall include a limited right for Licensee’s customers to make those modifications necessary for such customer, and its subcontractors to integrate the Products into such customer’s products (i.e. modification of the interfaces, timing, scan insertion, clock and power management, etc.) Customer requests to add derivative rights to the Products, to the Platform License shall be reviewed on a case-by-case basis, and may be approved on such terms and conditions as the Parties may then agree. It is Parthus’ responsibility to assure that the Platform License is consistent with the guidelines of this program, and any mutually approved variation to the guidelines.
Platform License means a fee and/or royalty bearing license agreement to Use the object code and/or the source code of the Parthus Platforms and Parthus products between Licensee and its customer permitting multiple Uses during the term of the license agreement which may include Updates, support and maintenance, but limited to Use in designing Parthus based products and making and having made such Parthus based products, without the right to sublicense other than for the limited purpose of providing a Second Source, all according to terms and conditions legally sufficient to accomplish the provisions set forth in Sections 2, 9, 11, 12 and 13. Such license shall include a limited right for Licensee’s customers to make those modifications necessary for such customer, and its subcontractors to integrate the Products into such customer’s products (i.e. modification of the interfaces, timing, scan insertion, clock and power management, etc.) Customer requests to add derivative rights to the Products, to the Platform License shall be reviewed on a case-by-case basis, and may be approved on such terms and conditions as the Parties may then agree. It is Parthus’ responsibility to assure that the Platform License is consistent with the guidelines of this program, and any mutually approved variation to the guidelines. 1.15. “Platform Specifications” means the fully integrated semiconductor solutions for Parthus Platform specifications of Licensee designated in Exhibit A. 1.16. “Products” means the Silaria products listed in attached Exhibit A, in the form of source code, and object code that are the subject of this Agreement and shall include all associated Deliverables as specified in attached Exhibit B. For the avoidance of doubt, the definition of Products only includes the licensable Intellectual Property Products, and nothing contained herein shall prohibit Silaria from developing, marketing, and selling Products, and Product derivatives in physical chip form. 1.17. “SGN” means the synthesized gate level netlist that is created by Use of the Synthesizable RTL, and which results in logical and timing domain representation implemented in a single manufacturing process macro library, along with further representations used in the manufacture of designed products. CONFIDENTIAL