Video Games definition

Video Games. Any advertisement promoting a video game must adhere to local rulesfor example, US advertising must include a visual graphic of and audio reference to the ESRB rating for the game. Advertisements promoting video games rated M, AO and/or Not Yet Rated are subject to review prior to air, and if accepted, will likely be subject to scheduling restrictions at Licensor’s discretion. Multiple Product Categories: When submitting any advertisement, you must expressly disclose to Licensor’s advertising department the existence of any single advertisement designed to promote multiple products.
Video Games may be played by one or more players at a time; may coordinate graphics with fanciful tunes or thematically significant music, along with incidental sound effects; may feature special effects; may be designated to keep score, record milestones, or otherwise track the progress or achievement of the players in terms of numbers or with respect to the fictional narrative of the game environment; and are intended to amuse and entertain. Examples of Video Games include: Tetris and Super Mario Bros. 3, both of which are distributed for play on the Nintendo Entertainment System; Sonic the Hedgehog II, distributed for play on the Sega Genesis Video Game System; Street Fighter II and NCAA Basketball, both of which are distributed for play on the Super Nintendo Entertainment System.
Video Games means all interactive video games of any kind or nature, including, the written materials, characters, plot elements, scenes, stories, names, visual effects, music, sound effects, voiceover tracks, and all content incorporated therein or created in connection with the production or promotion thereof, whether such gameplay is delivered electronically or through physical means for arcade, console, personal computer, handset device, mobile device or online, Internet, web, networked or connected platforms or any successor or derivative devices or platforms or any other device or platform now existing or hereafter conceived (including, massively multiplayer online games, casual games, social media games, streaming games and downloaded games).

Examples of Video Games in a sentence

  • Keywords: Pedagogy, Instructional Technology, Educational Technology, Active LearningPedagogy in Commercial Video Games Katrin Becker,Dept.

  • Pedagogy in Commercial Video GamesBecker, KatrinInformation Science Publishing/IGI PublishingKatrin Becker, Pedagogy in Commercial Video Games, in Games and Simulations in Online Learning: Research and Development Frameworks, Information Science Publishing edited by David Gibson, Clark Aldrich and Marc Prensky 2006 (Ch. 2 p.21-47).

  • Table 4.6.1. Mean Hours of Screen Time per Day (Adjusted for Weekday and Weekend Activity) Child Watches TV, Videos, DVDs, or Plays Video Games CHL-wide Results (communities=18, participants=5,519)Screen timeFigure 4.6.1a.

  • It was also the first East German arrested for espionage against the United States.

  • LICENSEE POLICY MANUAL- Video Games, Pool Tables, etc.Issue Date: April, 1994Revised: January, 1999Page No. 3.4 Rationale: To ensure that closing hours are adhered to and to ensure conformance with the regulations.


More Definitions of Video Games

Video Games means any virtual, digital, or electronic game in which a user interacts with a user interface to generate visual feedback on a video device such as a computer monitor, television screen, or mobile device. Video games may be transferred through any physical or electronic medium, including by cartridge, disc, or electronic file, or through access to any server or network of servers.
Video Games means the new and used video game titles, hardware, software and accessories associated therewith.
Video Games means audio or audiovisual End Products included in games which are distributed for use on major gaming consoles and streaming platforms (e.g. PlayStation, XBOX, Nintendo).
Video Games shall have the meaning assigned to such term in the DWA Offshore License Agreement.
Video Games means the video games developed and marketed by the JV pursuant to the JV Licenses;
Video Games. Seller will receive margin 10% pricing over Distributor's gross cost on all video game software. AUDIOBOOKS: Seller will receive a discount of 38% off Retail pricing on all audiobook software. EXHIBIT C SET UP: None FREIGHT: Manifested freight will be passed through to Seller. HANDLING FEE: Seller will be charged $.65 per unit shipped to Customers.
Video Games. Video Disc Player " Housewares