Audiovisual Content definition

Audiovisual Content means any combination of sounds and visual images that are intended to inform, enlighten, or entertain, irrespective of its duration, initial intended use, or manner of distribution;
Audiovisual Content means all forms of moving images with accompanying sound, including novelas, musicals, variety shows, situation comedies, game shows, children’s shows, news shows, cultural and educational programs, sports programs, sporting events, reality shows, movies, political conventions, election coverage, parades, pageants, fashion shows, “how-to” and other informational programs, interviews, animation and demonstrative content. For the avoidance of doubt, references herein to “Audiovisual Content” shall not include (a) Videogames; or (b) Short Form Commercial Advertising for third party goods and services.
Audiovisual Content means audiovisual content that qualifies as a “motion picture” pursuant to Xxxxxxx 000 xx xxx Xxxxxx Xxxxxx Copyright Law (17 U.S.C. Section 101), as amended as of March 1, 2008 -- “audiovisual works consisting of a series of related images which, when shown in succession, impart a impression of motion, together with accompanying sounds, if any” -- whether in encrypted or unencrypted form, and that is primarily intended to be performed in a predetermined, continuous, sequential manner.

Examples of Audiovisual Content in a sentence

  • In the case of Prerecorded Media, or if the Commercial Audiovisual Content has previously been retained, the Source Device shall encode the Commercial Audiovisual Content such that no further retention shall be permitted.

  • Permits the Broadcast of Audiovisual Content directly or indirectly on any platform that was owned or controlled by Licensee or its controlled Affiliates within the immediately preceding twenty-four (24) months.

  • Adopter acknowledges that Content Participants may only encode Commercial Audiovisual Content using DTCP to prevent or limit copying as set out Sections 2.1.1 and 2.1.2.

  • For the avoidance of doubt, this Agreement relates solely to the Broadcast and exploitation of the Licensed Rights in and to the Licensed Content in the Territory and during the Term, and is not intended to, and shall not, limit or impair any of Licensee’s or its Affiliates’ rights with respect to any other Audiovisual Content, audio-only content or other content.

  • Licensee desires to acquire certain rights to Broadcast in the Territory certain Audiovisual Content originally produced in the Spanish language or with Spanish subtitles, and Licensor is willing to grant such a license to such rights upon the terms, provisions and conditions herein set forth.

  • All rights that are not rights to Broadcast Audiovisual Content, except to the extent expressly provided herein or necessary for the Broadcast of Licensed Content.

  • Licensor agrees that it will use good faith efforts not to structure arrangements or agreements with respect to Audiovisual Content in a manner intended to cause such Audiovisual Content not to be Licensed Content.

  • Any other Broadcast rights not granted in clauses (i) through (vii) with respect to Audiovisual Content originally produced in the Spanish language or with Spanish subtitles in the Licensed Media on Spanish Language Platforms, in all cases subject to the exceptions, exclusions and limitations herein, including with respect to Excluded Content.

  • Without limiting any other term or condition hereunder, the license granted to Content Participant under Section 2.1 shall only extend to distribution or transmission of Commercial Audiovisual Content that is distributed or transmitted in material compliance with Section 5.

  • For the avoidance of doubt, such Clip Exchange Agreements (and the license of any Audiovisual Content thereunder) shall not be subject to approval under Section 4.2.


More Definitions of Audiovisual Content

Audiovisual Content. The Phase One purchasing commitments include charges for the use of IP, which encompass royalties for audiovisual and related products. Given the impact of COVID-19 on demand in China, both countries will need to bring renewed focus on areas that have seen increased demand. Accordingly, we encourage the Chinese authorities to significantly increase the level of purchases of audiovisual content for tv and video distribution, particularly for online video, and increase the revenue share percentage for theatrical screening. China’s audiovisual industry, especially online streaming services, has seen rapid growth. The industry’s development is attributed to both increasing quality domestic productions as well as creative entertainment content imported from other countries. To meet consumer demand, and as the world deals with the pandemic, China could facilitate increased trade by supporting increased licensing of audiovisual content and services to the Chinese market, as part of China’s commitments for purchase of goods and services under the Phase One Agreement.
Audiovisual Content means audiovisual works (as defined in the United States Copyright Act as in effect on January 1, 1978), text and graphic images.
Audiovisual Content or “AV Content” means collectively “Audiovisual Work” and/or “Version” as
Audiovisual Content means streaming and downloadable educational audio and visual materials provided on the Website. “User” means the Assessment Customer, an educator, administrator or student in the schools covered under Assessment Customer’s purchase order.
Audiovisual Content means the programmes, other than advertisements, included in a relevant audiovisual service;
Audiovisual Content means any combination of sounds and visual images that is intended to inform, enlighten, or entertain, irrespec- tive of its duration, initial intended use, or manner of distribution, but excludes a music video covered by the CMRRA Online Music Services Tariff (Music Videos). (« contenu audiovisuel »)

Related to Audiovisual Content

  • audiovisual work means a work that consists of a series of related images which impart the impression of motion, with or without accompanying sounds, susceptible of being made visible and, where accompanied by sounds, susceptible of being made audible;

  • Licensed Content means those articles or other parts of a Licensed Title which form part of the content licensed in accordance with the Order (including all content published during the Subscription Period or other period specified in the Order to which access and use rights are granted under this Licence, and including all Previously Subscribed Material).

  • Artwork has the meaning set forth in Section 1.6(a).

  • digital content means data which are produced and supplied in digital form;

  • Customer Content means all files, content (including audio, video, text, or images), and data (including Personal Data) belonging to or controlled by the Customer, which is uploaded into the Products and Services or otherwise provided to Showpad for processing pursuant to the Agreement.

  • User Content means any comments, remarks, data, feedback, content, text, photographs, images, video, music, or other content or information that you or any Site Visitor or User post to any part of the Site or provide to Upwork, including such content or information that is posted as a result of questions.

  • VOC content means the total weight of VOC in a product expressed as a percentage of the product weight (exclusive of the container or packaging), as determined pursuant to sections 94515(a) and (b).

  • Licensed Material means the artistic or literary work, database, or other material to which the Licensor applied this Public License.

  • Licensed Materials means any materials that Executive utilizes for the benefit of the Company (or any Subsidiary thereof), or delivers to the Company or the Company’s Customers, which (a) do not constitute Work Product, (b) are created by Executive or of which Executive is otherwise in lawful possession and (c) Executive may lawfully utilize for the benefit of, or distribute to, the Company or the Company’s Customers.

  • Images means all types of visual content, including without limitation still photography, motion film or video and may include audio elements, whether generated optically, electronically, digitally or by any other means, and shall include all metadata, keywords, descriptions and captions associated therewith. Any reference to Images includes the whole or the part.

  • Publicity Material means the promotional gifts, catalogues, pamphlets and all and any advertising and publicity material whatsoever which an Exhibitor wishes to display, distribute or use at the Exhibition.

  • Client Content means content you, or any person(s) acting on your behalf or using your password or account, supplies to us, posts, or makes available for use in your Services.

  • Programming means the process of organisation, decision-making and allocation of financial resources in several stages, with the involvement of partners in accordance with Article 5, intended to implement, on a multi-annual basis, joint action by the Union and the Member States to achieve the objectives of the Union strategy for smart, sustainable and inclusive growth;

  • Research Results means any technical result acquired based on the Collaborative Research, including, but not limited to, any invention, idea, design, copyrightable work and know-how which relates to the purpose of the Collaborative Research.

  • Content means any text, graphics, images, audio, video, software, data compilations and any other form of information capable of being stored in a computer that appears on or forms part of this Website;

  • Web Site means the website that you are currently using (xxx.xxxxxxxxxxxxxxx.xx.xx) and any sub-domains of this site (e.g. xxxxxxxxx.xxx.xxxxxxxxxxxxxxx.xx.xx) unless expressly excluded by their own terms and conditions.

  • Metadata includes all information created manually or automatically to provide meaning or context to other data.

  • Licensed Software includes error corrections, upgrades, enhancements or new releases, and any deliverables due under a maintenance or service contract (e.g., patches, fixes, PTFs, programs, code or data conversion, or custom programming).

  • Promotional Materials means all sales representative training materials and all written, printed, graphic, electronic, audio or video matter, including, without limitation, journal advertisements, sales visual aids, formulary binders, reprints, direct mail, direct-to-consumer advertising, internet postings and sites and broadcast advertisements intended for use or used by either Party or its Affiliates or sublicensees in connection with any promotion of a Product.

  • Game has the meaning ascribed to that term in the Control Act;

  • Customer Materials any materials, data, information, software, equipment or other resources owned by or licensed to You and made available to Us pursuant to facilitating Your use of the Services, including Customer Data.

  • Recycled content means the percentage of a product composed of recovered material, or post- consumer recovered material, or both.

  • Massive Multiauthor Collaboration Site (or “MMC Site”) means any World Wide Web server that publishes copyrightable works and also provides prominent facilities for anybody to edit those works. A public wiki that anybody can edit is an example of such a server. A “Massive Multiauthor Collaboration” (or “MMC”) contained in the site means any set of copyrightable works thus published on the MMC site.

  • Supplier Materials has the meaning given in clause 8.1(h).

  • Catalogue means the catalogue of IT Products available for Order under the provisions of the Framework Agreement.

  • Influencer Content means all text, files, images, graphics, illustrations, information, data, audio, video, photographs and other content created or provided by Influencer pursuant to Program Details (as defined below).